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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset )
9 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data )
10 void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset )
30 void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height )
108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height )
109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
110 void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params )
GLES32.spec 42 void glTexBuffer ( GLenum target, GLenum internalformat, GLuint buffer )
43 void glTexBufferRange ( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size )
44 void glTexStorage3DMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations )
  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 74 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth);
116 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth)
120 , m_format (internalFormat)
246 TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width);
267 TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width)
270 , m_format (internalFormat)
437 deUint32 internalFormat;
494 deUint32 internalFormat;
507 deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat;
    [all...]
  /frameworks/native/opengl/libs/GLES2/
gl2ext_api.in 124 void API_ENTRY(glTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) {
125 CALL_GL_API(glTexImage3DOES, target, level, internalformat, width, height, depth, border, format, type, pixels);
133 void API_ENTRY(glCompressedTexImage3DOES)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) {
134 CALL_GL_API(glCompressedTexImage3DOES, target, level, internalformat, width, height, depth, border, imageSize, data);
166 void API_ENTRY(glTexBufferOES)(GLenum target, GLenum internalformat, GLuint buffer) {
167 CALL_GL_API(glTexBufferOES, target, internalformat, buffer);
169 void API_ENTRY(glTexBufferRangeOES)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size) {
170 CALL_GL_API(glTexBufferRangeOES, target, internalformat, buffer, offset, size);
172 void API_ENTRY(glTexStorage3DMultisampleOES)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) {
173 CALL_GL_API(glTexStorage3DMultisampleOES, target, samples, internalformat, width, height, depth, fixedsamplelocations)
    [all...]
gl2_api.in 64 void API_ENTRY(glCompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) {
65 CALL_GL_API(glCompressedTexImage2D, target, level, internalformat, width, height, border, imageSize, data);
70 void API_ENTRY(glCopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) {
71 CALL_GL_API(glCopyTexImage2D, target, level, internalformat, x, y, width, height, border);
283 void API_ENTRY(glRenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
284 CALL_GL_API(glRenderbufferStorage, target, internalformat, width, height);
316 void API_ENTRY(glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) {
317 CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, border, format, type, pixels);
433 void API_ENTRY(glTexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) {
434 CALL_GL_API(glTexImage3D, target, level, internalformat, width, height, depth, border, format, type, pixels)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp 66 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat)
69 switch (internalFormat)
77 throw tcu::InternalError(string("Can't map GL unsized internal format (") + tcu::toHex(internalFormat).toString() + ") to texture format");
646 BasicTexImage2DCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height)
647 : Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, maxLevelCount(width, height))
648 , m_internalFormat (internalFormat)
701 BasicTexImageCubeCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size)
702 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1)
703 , m_internalFormat (internalFormat)
750 BasicTexImage2DArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers
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es3fPolygonOffsetTests.cpp 259 PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize);
270 PolygonOffsetTestCase::PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize)
272 , m_internalFormat (internalFormat)
343 UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName);
348 UsageTestCase::UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName)
349 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200)
459 UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName);
466 UsageDisplacementTestCase::UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName)
467 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200)
584 UsagePositiveNegativeTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName)
    [all...]
es3fFboStateQueryTests.cpp 501 GLenum internalFormat;
537 const GLenum colorFormat = requiredColorformats[ndx].internalFormat;
637 virtual void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLint bitsB, GLint bitsA) = DE_NULL;
639 virtual void testDepthAttachment (GLenum internalFormat, GLenum attachment, GLint bitsD, GLint bitsS) = DE_NULL;
652 GLenum internalFormat;
664 testColorAttachment(colorAttachments[ndx].internalFormat, GL_COLOR_ATTACHMENT0, colorAttachments[ndx].bitsR, colorAttachments[ndx].bitsG, colorAttachments[ndx].bitsB, colorAttachments[ndx].bitsA);
670 GLenum internalFormat;
683 testDepthAttachment(depthAttachments[ndx].internalFormat, depthAttachments[ndx].attachment, depthAttachments[ndx].dbits, depthAttachments[ndx].sbits);
698 void testColorAttachment (GLenum internalFormat, GLenum attachment, GLint bitsR, GLint bitsG, GLint bitsB, GLint bitsA)
703 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 128, 128)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_renderbuffer.c 57 GLenum internalFormat,
63 switch (internalFormat) {
145 rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
148 internalFormat == GL_RGBA16_SNORM &&
157 /* the internalFormat should have been error checked long ago */
276 rb->InternalFormat = GL_RGBA;
315 rb->InternalFormat = GL_DEPTH_COMPONENT16;
318 rb->InternalFormat = GL_DEPTH_COMPONENT24;
321 rb->InternalFormat = GL_DEPTH_COMPONENT32;
360 rb->InternalFormat = GL_STENCIL_INDEX8
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  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 77 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data);
78 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data);
79 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data);
83 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border);
84 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border);
89 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height);
90 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth);
101 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height);
102 virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height);
sglrContextWrapper.hpp 69 void glCompressedTexImage2D (deUint32 target, int level, deUint32 internalformat, int width, int height, int border, int imageSize, const void* data);
71 void glCopyTexImage1D (deUint32 target, int level, deUint32 internalformat, int x, int y, int width, int border);
72 void glCopyTexImage2D (deUint32 target, int level, deUint32 internalformat, int x, int y, int width, int height, int border);
144 void glRenderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height);
155 void glTexImage1D (deUint32 target, int level, int internalformat, int width, int border, deUint32 format, deUint32 type, const void* pixels);
156 void glTexImage2D (deUint32 target, int level, int internalformat, int width, int height, int border, deUint32 format, deUint32 type, const void* pixels);
196 void glTexImage3D (deUint32 target, int level, int internalformat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* pixels);
199 void glCompressedTexImage3D (deUint32 target, int level, deUint32 internalformat, int width, int height, int depth, int border, int imageSize, const void* data);
218 void glRenderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalformat, int width, int height);
295 void glTexStorage2D (deUint32 target, int levels, deUint32 internalformat, int width, int height)
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sglrContext.hpp 65 virtual void texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
66 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
67 virtual void texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) = DE_NULL;
71 virtual void copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border) = DE_NULL;
72 virtual void copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border) = DE_NULL;
77 virtual void texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) = DE_NULL;
78 virtual void texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) = DE_NULL;
89 virtual void renderbufferStorage (deUint32 target, deUint32 internalformat, int width, int height) = DE_NULL;
90 virtual void renderbufferStorageMultisample (deUint32 target, int samples, deUint32 internalFormat, int width, int height) = DE_NULL;
205 virtual void texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src)
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sglrGLContext.cpp 265 void GLContext::texImage1D (deUint32 target, int level, deUint32 internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data)
267 m_wrapper->glTexImage1D(target, level, internalFormat, width, border, format, type, data);
270 void GLContext::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data)
272 m_wrapper->glTexImage2D(target, level, internalFormat, width, height, border, format, type, data);
275 void GLContext::texImage3D (deUint32 target, int level, deUint32 internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data)
277 m_wrapper->glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, data);
295 void GLContext::copyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border)
302 << glu::getTextureFormatStr(internalFormat) << ", "
308 m_context.getFunctions().copyTexImage1D(target, level, internalFormat, offset.x()+x, offset.y()+y, width, border);
311 void GLContext::copyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border
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  /cts/tests/tests/graphics/src/android/opengl/cts/
CompressedTextureLoader.java 50 public Texture(int width, int height, int internalformat, ByteBuffer data,
54 mInternalFormat = internalformat;
241 int internalFormat = 0;
243 internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
245 internalFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
247 internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
249 internalFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
256 internalFormat, dataBuffer,
412 int internalFormat = 0;
416 internalFormat = COMPRESSED_RGB_S3TC_DXT1_EXT
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  /external/mesa3d/docs/
MESA_ycbcr_texture.spec 62 Accepted by the <internalFormat> and <format> parameters of
119 * The value of internalformat and format may be YCBCR_MESA to
136 * The value of internalformat and format can not be YCBCR_MESA.
176 INVALID_ENUM is generated by TexImage2D if <internalFormat> is
180 <internalFormat> is not MESA_YCBCR.
183 <internalFormat> is MESA_YCBCR and <border> is not zero.
  /external/deqp/framework/opengl/
gluPixelTransfer.hpp 43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
  /external/deqp/modules/gles2/functional/
es2fPolygonOffsetTests.cpp 256 PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize);
267 PolygonOffsetTestCase::PolygonOffsetTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName, int canvasSize)
269 , m_internalFormat (internalFormat)
340 UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName);
345 UsageTestCase::UsageTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName)
346 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200)
456 UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName);
463 UsageDisplacementTestCase::UsageDisplacementTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName)
464 : PolygonOffsetTestCase(context, name, description, internalFormat, internalFormatName, 200)
581 UsagePositiveNegativeTestCase (Context& context, const char* name, const char* description, GLenum internalFormat, const char* internalFormatName)
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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texture.h 62 GLint internalFormat,
67 GLint internalFormat,
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/
entries.in 75 void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data
76 void, glCompressedTexImage3D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
77 void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data
82 void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border
233 void, glGetInternalformativ, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params
413 void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height
414 void, glRenderbufferStorageMultisample, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
415 void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
416 void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height
417 void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei heigh
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  /external/deqp/framework/platform/null/
tcuNullRenderContextFuncs.inl 383 GLW_APICALL void GLW_APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
386 DE_UNREF(internalformat);
393 GLW_APICALL void GLW_APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
396 DE_UNREF(internalformat);
459 GLW_APICALL void GLW_APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
462 DE_UNREF(internalformat);
469 GLW_APICALL void GLW_APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
472 DE_UNREF(internalformat);
590 GLW_APICALL void GLW_APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
594 DE_UNREF(internalformat);
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  /device/generic/goldfish/opengl/system/GLESv2_enc/
gl2_entry.cpp 30 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
32 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
103 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
114 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
157 void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
160 void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
181 void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
352 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)
355 ctx->glCompressedTexImage2D(ctx, target, level, internalformat, width, height, border, imageSize, data);
364 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border
    [all...]
  /device/generic/goldfish/opengl/system/renderControl_enc/
renderControl.in 13 GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat)
  /external/mesa3d/src/mesa/main/
fbobject.h 124 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
139 _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalformat,
144 GLenum internalformat,
148 _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
texformat.h 36 GLint internalFormat, GLenum format, GLenum type);
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_image.c 239 GLenum internalFormat,
250 0, internalFormat, format);
279 int level = 0, internalFormat = 0;
301 internalFormat = GL_RGB;
305 internalFormat = GL_RGBA;
309 internalFormat = GL_RGB;
316 internalFormat, texFormat, 0);

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