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      1 /*
      2  * Copyright 2012 Red Hat Inc.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice shall be included in
     12  * all copies or substantial portions of the Software.
     13  *
     14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
     19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     20  * SOFTWARE.
     21  *
     22  * Authors: Ben Skeggs
     23  *
     24  */
     25 
     26 #include "util/u_inlines.h"
     27 
     28 #include "nouveau/nouveau_gldefs.h"
     29 #include "nouveau/nv_object.xml.h"
     30 #include "nv30-40_3d.xml.h"
     31 #include "nv30_context.h"
     32 #include "nv30_winsys.h"
     33 
     34 #define NV40_3D_MRT_BLEND_ENABLE 0x0000036c
     35 
     36 static void *
     37 nv30_blend_state_create(struct pipe_context *pipe,
     38                         const struct pipe_blend_state *cso)
     39 {
     40    struct nouveau_object *eng3d = nv30_context(pipe)->screen->eng3d;
     41    struct nv30_blend_stateobj *so;
     42    uint32_t blend[2], cmask[2];
     43    int i;
     44 
     45    so = CALLOC_STRUCT(nv30_blend_stateobj);
     46    if (!so)
     47       return NULL;
     48    so->pipe = *cso;
     49 
     50    if (cso->logicop_enable) {
     51       SB_MTHD30(so, COLOR_LOGIC_OP_ENABLE, 2);
     52       SB_DATA  (so, 1);
     53       SB_DATA  (so, nvgl_logicop_func(cso->logicop_func));
     54    } else {
     55       SB_MTHD30(so, COLOR_LOGIC_OP_ENABLE, 1);
     56       SB_DATA  (so, 0);
     57    }
     58 
     59    SB_MTHD30(so, DITHER_ENABLE, 1);
     60    SB_DATA  (so, cso->dither);
     61 
     62    blend[0] = cso->rt[0].blend_enable;
     63    cmask[0] = !!(cso->rt[0].colormask & PIPE_MASK_A) << 24 |
     64               !!(cso->rt[0].colormask & PIPE_MASK_R) << 16 |
     65               !!(cso->rt[0].colormask & PIPE_MASK_G) <<  8 |
     66               !!(cso->rt[0].colormask & PIPE_MASK_B);
     67    if (cso->independent_blend_enable) {
     68       blend[1] = 0;
     69       cmask[1] = 0;
     70       for (i = 1; i < 4; i++) {
     71          blend[1] |= cso->rt[i].blend_enable << i;
     72          cmask[1] |= !!(cso->rt[i].colormask & PIPE_MASK_A) << (0 + (i * 4)) |
     73                      !!(cso->rt[i].colormask & PIPE_MASK_R) << (1 + (i * 4)) |
     74                      !!(cso->rt[i].colormask & PIPE_MASK_G) << (2 + (i * 4)) |
     75                      !!(cso->rt[i].colormask & PIPE_MASK_B) << (3 + (i * 4));
     76       }
     77    } else {
     78       blend[1]  = 0x0000000e *   (blend[0] & 0x00000001);
     79       cmask[1]  = 0x00001110 * !!(cmask[0] & 0x01000000);
     80       cmask[1] |= 0x00002220 * !!(cmask[0] & 0x00010000);
     81       cmask[1] |= 0x00004440 * !!(cmask[0] & 0x00000100);
     82       cmask[1] |= 0x00008880 * !!(cmask[0] & 0x00000001);
     83    }
     84 
     85    if (eng3d->oclass >= NV40_3D_CLASS) {
     86       SB_MTHD40(so, MRT_BLEND_ENABLE, 2);
     87       SB_DATA  (so, blend[1]);
     88       SB_DATA  (so, cmask[1]);
     89    }
     90 
     91    if (blend[0] || blend[1]) {
     92       SB_MTHD30(so, BLEND_FUNC_ENABLE, 3);
     93       SB_DATA  (so, blend[0]);
     94       SB_DATA  (so, (nvgl_blend_func(cso->rt[0].alpha_src_factor) << 16) |
     95                      nvgl_blend_func(cso->rt[0].rgb_src_factor));
     96       SB_DATA  (so, (nvgl_blend_func(cso->rt[0].alpha_dst_factor) << 16) |
     97                      nvgl_blend_func(cso->rt[0].rgb_dst_factor));
     98       if (eng3d->oclass < NV40_3D_CLASS) {
     99          SB_MTHD30(so, BLEND_EQUATION, 1);
    100          SB_DATA  (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
    101       } else {
    102          SB_MTHD40(so, BLEND_EQUATION, 1);
    103          SB_DATA  (so, (nvgl_blend_eqn(cso->rt[0].alpha_func) << 16) |
    104                         nvgl_blend_eqn(cso->rt[0].rgb_func));
    105       }
    106    } else {
    107       SB_MTHD30(so, BLEND_FUNC_ENABLE, 1);
    108       SB_DATA  (so, blend[0]);
    109    }
    110 
    111    SB_MTHD30(so, COLOR_MASK, 1);
    112    SB_DATA  (so, cmask[0]);
    113    return so;
    114 }
    115 
    116 static void
    117 nv30_blend_state_bind(struct pipe_context *pipe, void *hwcso)
    118 {
    119    struct nv30_context *nv30 = nv30_context(pipe);
    120 
    121    nv30->blend = hwcso;
    122    nv30->dirty |= NV30_NEW_BLEND;
    123 }
    124 
    125 static void
    126 nv30_blend_state_delete(struct pipe_context *pipe, void *hwcso)
    127 {
    128    FREE(hwcso);
    129 }
    130 
    131 static void *
    132 nv30_rasterizer_state_create(struct pipe_context *pipe,
    133                              const struct pipe_rasterizer_state *cso)
    134 {
    135    struct nv30_rasterizer_stateobj *so;
    136 
    137    so = CALLOC_STRUCT(nv30_rasterizer_stateobj);
    138    if (!so)
    139       return NULL;
    140    so->pipe = *cso;
    141 
    142    SB_MTHD30(so, SHADE_MODEL, 1);
    143    SB_DATA  (so, cso->flatshade ? NV30_3D_SHADE_MODEL_FLAT :
    144                                   NV30_3D_SHADE_MODEL_SMOOTH);
    145 
    146    SB_MTHD30(so, POLYGON_MODE_FRONT, 6);
    147    SB_DATA  (so, nvgl_polygon_mode(cso->fill_front));
    148    SB_DATA  (so, nvgl_polygon_mode(cso->fill_back));
    149    if (cso->cull_face == PIPE_FACE_FRONT_AND_BACK)
    150       SB_DATA  (so, NV30_3D_CULL_FACE_FRONT_AND_BACK);
    151    else
    152    if (cso->cull_face == PIPE_FACE_FRONT)
    153       SB_DATA  (so, NV30_3D_CULL_FACE_FRONT);
    154    else
    155       SB_DATA  (so, NV30_3D_CULL_FACE_BACK);
    156    SB_DATA  (so, cso->front_ccw ? NV30_3D_FRONT_FACE_CCW :
    157                                   NV30_3D_FRONT_FACE_CW);
    158    SB_DATA  (so, cso->poly_smooth);
    159    SB_DATA  (so, cso->cull_face != PIPE_FACE_NONE);
    160 
    161    SB_MTHD30(so, POLYGON_OFFSET_POINT_ENABLE, 3);
    162    SB_DATA  (so, cso->offset_point);
    163    SB_DATA  (so, cso->offset_line);
    164    SB_DATA  (so, cso->offset_tri);
    165    if (cso->offset_point || cso->offset_line || cso->offset_tri) {
    166       SB_MTHD30(so, POLYGON_OFFSET_FACTOR, 2);
    167       SB_DATA  (so, fui(cso->offset_scale));
    168       SB_DATA  (so, fui(cso->offset_units * 2.0));
    169    }
    170 
    171    SB_MTHD30(so, LINE_WIDTH, 2);
    172    SB_DATA  (so, (unsigned char)(cso->line_width * 8.0) & 0xff);
    173    SB_DATA  (so, cso->line_smooth);
    174    SB_MTHD30(so, LINE_STIPPLE_ENABLE, 2);
    175    SB_DATA  (so, cso->line_stipple_enable);
    176    SB_DATA  (so, (cso->line_stipple_pattern << 16) |
    177                   cso->line_stipple_factor);
    178 
    179    SB_MTHD30(so, VERTEX_TWO_SIDE_ENABLE, 1);
    180    SB_DATA  (so, cso->light_twoside);
    181    SB_MTHD30(so, POLYGON_STIPPLE_ENABLE, 1);
    182    SB_DATA  (so, cso->poly_stipple_enable);
    183    SB_MTHD30(so, POINT_SIZE, 1);
    184    SB_DATA  (so, fui(cso->point_size));
    185    SB_MTHD30(so, FLATSHADE_FIRST, 1);
    186    SB_DATA  (so, cso->flatshade_first);
    187 
    188    SB_MTHD30(so, DEPTH_CONTROL, 1);
    189    SB_DATA  (so, cso->depth_clip ? 0x00000001 : 0x00000010);
    190    return so;
    191 }
    192 
    193 static void
    194 nv30_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
    195 {
    196    struct nv30_context *nv30 = nv30_context(pipe);
    197 
    198    nv30->rast = hwcso;
    199    nv30->dirty |= NV30_NEW_RASTERIZER;
    200 }
    201 
    202 static void
    203 nv30_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
    204 {
    205    FREE(hwcso);
    206 }
    207 
    208 static void *
    209 nv30_zsa_state_create(struct pipe_context *pipe,
    210                       const struct pipe_depth_stencil_alpha_state *cso)
    211 {
    212    struct nv30_zsa_stateobj *so;
    213 
    214    so = CALLOC_STRUCT(nv30_zsa_stateobj);
    215    if (!so)
    216       return NULL;
    217    so->pipe = *cso;
    218 
    219    SB_MTHD30(so, DEPTH_FUNC, 3);
    220    SB_DATA  (so, nvgl_comparison_op(cso->depth.func));
    221    SB_DATA  (so, cso->depth.writemask);
    222    SB_DATA  (so, cso->depth.enabled);
    223 
    224    if (cso->stencil[0].enabled) {
    225       SB_MTHD30(so, STENCIL_ENABLE(0), 3);
    226       SB_DATA  (so, 1);
    227       SB_DATA  (so, cso->stencil[0].writemask);
    228       SB_DATA  (so, nvgl_comparison_op(cso->stencil[0].func));
    229       SB_MTHD30(so, STENCIL_FUNC_MASK(0), 4);
    230       SB_DATA  (so, cso->stencil[0].valuemask);
    231       SB_DATA  (so, nvgl_stencil_op(cso->stencil[0].fail_op));
    232       SB_DATA  (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
    233       SB_DATA  (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
    234    } else {
    235       SB_MTHD30(so, STENCIL_ENABLE(0), 2);
    236       SB_DATA  (so, 0);
    237       SB_DATA  (so, 0x000000ff);
    238    }
    239 
    240    if (cso->stencil[1].enabled) {
    241       SB_MTHD30(so, STENCIL_ENABLE(1), 3);
    242       SB_DATA  (so, 1);
    243       SB_DATA  (so, cso->stencil[1].writemask);
    244       SB_DATA  (so, nvgl_comparison_op(cso->stencil[1].func));
    245       SB_MTHD30(so, STENCIL_FUNC_MASK(1), 4);
    246       SB_DATA  (so, cso->stencil[1].valuemask);
    247       SB_DATA  (so, nvgl_stencil_op(cso->stencil[1].fail_op));
    248       SB_DATA  (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
    249       SB_DATA  (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
    250    } else {
    251       SB_MTHD30(so, STENCIL_ENABLE(1), 1);
    252       SB_DATA  (so, 0);
    253    }
    254 
    255    SB_MTHD30(so, ALPHA_FUNC_ENABLE, 3);
    256    SB_DATA  (so, cso->alpha.enabled ? 1 : 0);
    257    SB_DATA  (so, nvgl_comparison_op(cso->alpha.func));
    258    SB_DATA  (so, float_to_ubyte(cso->alpha.ref_value));
    259 
    260    return so;
    261 }
    262 
    263 static void
    264 nv30_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
    265 {
    266    struct nv30_context *nv30 = nv30_context(pipe);
    267 
    268    nv30->zsa = hwcso;
    269    nv30->dirty |= NV30_NEW_ZSA;
    270 }
    271 
    272 static void
    273 nv30_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
    274 {
    275    FREE(hwcso);
    276 }
    277 
    278 static void
    279 nv30_set_blend_color(struct pipe_context *pipe,
    280                      const struct pipe_blend_color *bcol)
    281 {
    282     struct nv30_context *nv30 = nv30_context(pipe);
    283 
    284     nv30->blend_colour = *bcol;
    285     nv30->dirty |= NV30_NEW_BLEND_COLOUR;
    286 }
    287 
    288 static void
    289 nv30_set_stencil_ref(struct pipe_context *pipe,
    290                      const struct pipe_stencil_ref *sr)
    291 {
    292     struct nv30_context *nv30 = nv30_context(pipe);
    293 
    294     nv30->stencil_ref = *sr;
    295     nv30->dirty |= NV30_NEW_STENCIL_REF;
    296 }
    297 
    298 static void
    299 nv30_set_clip_state(struct pipe_context *pipe,
    300                     const struct pipe_clip_state *clip)
    301 {
    302     struct nv30_context *nv30 = nv30_context(pipe);
    303 
    304     memcpy(nv30->clip.ucp, clip->ucp, sizeof(clip->ucp));
    305 
    306     nv30->dirty |= NV30_NEW_CLIP;
    307 }
    308 
    309 static void
    310 nv30_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
    311 {
    312     struct nv30_context *nv30 = nv30_context(pipe);
    313 
    314     nv30->sample_mask = sample_mask;
    315     nv30->dirty |= NV30_NEW_SAMPLE_MASK;
    316 }
    317 
    318 static void
    319 nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
    320                          struct pipe_constant_buffer *cb)
    321 {
    322    struct nv30_context *nv30 = nv30_context(pipe);
    323    struct pipe_resource *buf = cb ? cb->buffer : NULL;
    324    unsigned size;
    325 
    326    if (cb && cb->user_buffer) {
    327       buf = nouveau_user_buffer_create(pipe->screen, cb->user_buffer,
    328                                        cb->buffer_size,
    329                                        PIPE_BIND_CONSTANT_BUFFER);
    330    }
    331 
    332    size = 0;
    333    if (buf)
    334       size = buf->width0 / (4 * sizeof(float));
    335 
    336    if (shader == PIPE_SHADER_VERTEX) {
    337       pipe_resource_reference(&nv30->vertprog.constbuf, buf);
    338       nv30->vertprog.constbuf_nr = size;
    339       nv30->dirty |= NV30_NEW_VERTCONST;
    340    } else
    341    if (shader == PIPE_SHADER_FRAGMENT) {
    342       pipe_resource_reference(&nv30->fragprog.constbuf, buf);
    343       nv30->fragprog.constbuf_nr = size;
    344       nv30->dirty |= NV30_NEW_FRAGCONST;
    345    }
    346 
    347    if (cb && cb->user_buffer) {
    348       pipe_resource_reference(&buf, NULL);
    349    }
    350 }
    351 
    352 static void
    353 nv30_set_framebuffer_state(struct pipe_context *pipe,
    354                            const struct pipe_framebuffer_state *fb)
    355 {
    356     struct nv30_context *nv30 = nv30_context(pipe);
    357 
    358     nouveau_bufctx_reset(nv30->bufctx, BUFCTX_FB);
    359 
    360     nv30->framebuffer = *fb;
    361     nv30->dirty |= NV30_NEW_FRAMEBUFFER;
    362 }
    363 
    364 static void
    365 nv30_set_polygon_stipple(struct pipe_context *pipe,
    366                          const struct pipe_poly_stipple *stipple)
    367 {
    368     struct nv30_context *nv30 = nv30_context(pipe);
    369 
    370     nv30->stipple = *stipple;
    371     nv30->dirty |= NV30_NEW_STIPPLE;
    372 }
    373 
    374 static void
    375 nv30_set_scissor_state(struct pipe_context *pipe,
    376                        const struct pipe_scissor_state *scissor)
    377 {
    378     struct nv30_context *nv30 = nv30_context(pipe);
    379 
    380     nv30->scissor = *scissor;
    381     nv30->dirty |= NV30_NEW_SCISSOR;
    382 }
    383 
    384 static void
    385 nv30_set_viewport_state(struct pipe_context *pipe,
    386                         const struct pipe_viewport_state *vpt)
    387 {
    388     struct nv30_context *nv30 = nv30_context(pipe);
    389 
    390     nv30->viewport = *vpt;
    391     nv30->dirty |= NV30_NEW_VIEWPORT;
    392 }
    393 
    394 static void
    395 nv30_set_vertex_buffers(struct pipe_context *pipe,
    396                         unsigned count,
    397                         const struct pipe_vertex_buffer *vb)
    398 {
    399     struct nv30_context *nv30 = nv30_context(pipe);
    400     unsigned i;
    401 
    402     nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
    403 
    404     for (i = 0; i < count; ++i)
    405        pipe_resource_reference(&nv30->vtxbuf[i].buffer, vb[i].buffer);
    406     for (; i < nv30->num_vtxbufs; ++i)
    407        pipe_resource_reference(&nv30->vtxbuf[i].buffer, NULL);
    408 
    409     memcpy(nv30->vtxbuf, vb, sizeof(*vb) * count);
    410     nv30->num_vtxbufs = count;
    411 
    412     nv30->dirty |= NV30_NEW_ARRAYS;
    413 }
    414 
    415 static void
    416 nv30_set_index_buffer(struct pipe_context *pipe,
    417                       const struct pipe_index_buffer *ib)
    418 {
    419     struct nv30_context *nv30 = nv30_context(pipe);
    420 
    421     if (ib) {
    422        pipe_resource_reference(&nv30->idxbuf.buffer, ib->buffer);
    423        nv30->idxbuf.index_size = ib->index_size;
    424        nv30->idxbuf.offset = ib->offset;
    425        nv30->idxbuf.user_buffer = ib->user_buffer;
    426     } else {
    427        pipe_resource_reference(&nv30->idxbuf.buffer, NULL);
    428        nv30->idxbuf.user_buffer = NULL;
    429     }
    430 }
    431 
    432 void
    433 nv30_state_init(struct pipe_context *pipe)
    434 {
    435    pipe->create_blend_state = nv30_blend_state_create;
    436    pipe->bind_blend_state = nv30_blend_state_bind;
    437    pipe->delete_blend_state = nv30_blend_state_delete;
    438 
    439    pipe->create_rasterizer_state = nv30_rasterizer_state_create;
    440    pipe->bind_rasterizer_state = nv30_rasterizer_state_bind;
    441    pipe->delete_rasterizer_state = nv30_rasterizer_state_delete;
    442 
    443    pipe->create_depth_stencil_alpha_state = nv30_zsa_state_create;
    444    pipe->bind_depth_stencil_alpha_state = nv30_zsa_state_bind;
    445    pipe->delete_depth_stencil_alpha_state = nv30_zsa_state_delete;
    446 
    447    pipe->set_blend_color = nv30_set_blend_color;
    448    pipe->set_stencil_ref = nv30_set_stencil_ref;
    449    pipe->set_clip_state = nv30_set_clip_state;
    450    pipe->set_sample_mask = nv30_set_sample_mask;
    451    pipe->set_constant_buffer = nv30_set_constant_buffer;
    452    pipe->set_framebuffer_state = nv30_set_framebuffer_state;
    453    pipe->set_polygon_stipple = nv30_set_polygon_stipple;
    454    pipe->set_scissor_state = nv30_set_scissor_state;
    455    pipe->set_viewport_state = nv30_set_viewport_state;
    456 
    457    pipe->set_vertex_buffers = nv30_set_vertex_buffers;
    458    pipe->set_index_buffer = nv30_set_index_buffer;
    459 }
    460