1 #ifndef __NV50_CONTEXT_H__ 2 #define __NV50_CONTEXT_H__ 3 4 #include "pipe/p_context.h" 5 #include "pipe/p_defines.h" 6 #include "pipe/p_state.h" 7 8 #include "util/u_memory.h" 9 #include "util/u_math.h" 10 #include "util/u_inlines.h" 11 #include "util/u_dynarray.h" 12 13 #ifdef NV50_WITH_DRAW_MODULE 14 #include "draw/draw_vertex.h" 15 #endif 16 17 #include "nv50_debug.h" 18 #include "nv50_winsys.h" 19 #include "nv50_stateobj.h" 20 #include "nv50_screen.h" 21 #include "nv50_program.h" 22 #include "nv50_resource.h" 23 #include "nv50_transfer.h" 24 25 #include "nouveau/nouveau_context.h" 26 #include "nouveau/nv_object.xml.h" 27 #include "nouveau/nv_m2mf.xml.h" 28 #include "nv50_3ddefs.xml.h" 29 #include "nv50_3d.xml.h" 30 #include "nv50_2d.xml.h" 31 32 #define NV50_NEW_BLEND (1 << 0) 33 #define NV50_NEW_RASTERIZER (1 << 1) 34 #define NV50_NEW_ZSA (1 << 2) 35 #define NV50_NEW_VERTPROG (1 << 3) 36 #define NV50_NEW_GMTYPROG (1 << 6) 37 #define NV50_NEW_FRAGPROG (1 << 7) 38 #define NV50_NEW_BLEND_COLOUR (1 << 8) 39 #define NV50_NEW_STENCIL_REF (1 << 9) 40 #define NV50_NEW_CLIP (1 << 10) 41 #define NV50_NEW_SAMPLE_MASK (1 << 11) 42 #define NV50_NEW_FRAMEBUFFER (1 << 12) 43 #define NV50_NEW_STIPPLE (1 << 13) 44 #define NV50_NEW_SCISSOR (1 << 14) 45 #define NV50_NEW_VIEWPORT (1 << 15) 46 #define NV50_NEW_ARRAYS (1 << 16) 47 #define NV50_NEW_VERTEX (1 << 17) 48 #define NV50_NEW_CONSTBUF (1 << 18) 49 #define NV50_NEW_TEXTURES (1 << 19) 50 #define NV50_NEW_SAMPLERS (1 << 20) 51 #define NV50_NEW_STRMOUT (1 << 21) 52 #define NV50_NEW_CONTEXT (1 << 31) 53 54 #define NV50_BIND_FB 0 55 #define NV50_BIND_VERTEX 1 56 #define NV50_BIND_VERTEX_TMP 2 57 #define NV50_BIND_INDEX 3 58 #define NV50_BIND_TEXTURES 4 59 #define NV50_BIND_CB(s, i) (5 + 16 * (s) + (i)) 60 #define NV50_BIND_SO 53 61 #define NV50_BIND_SCREEN 54 62 #define NV50_BIND_TLS 55 63 #define NV50_BIND_COUNT 56 64 #define NV50_BIND_2D 0 65 #define NV50_BIND_M2MF 0 66 #define NV50_BIND_FENCE 1 67 68 #define NV50_CB_TMP 123 69 /* fixed constant buffer binding points - low indices for user's constbufs */ 70 #define NV50_CB_PVP 124 71 #define NV50_CB_PGP 126 72 #define NV50_CB_PFP 125 73 #define NV50_CB_AUX 127 74 75 76 struct nv50_context { 77 struct nouveau_context base; 78 79 struct nv50_screen *screen; 80 81 struct nouveau_bufctx *bufctx_3d; 82 struct nouveau_bufctx *bufctx; 83 84 uint32_t dirty; 85 86 struct { 87 uint32_t instance_elts; /* bitmask of per-instance elements */ 88 uint32_t instance_base; 89 uint32_t interpolant_ctrl; 90 uint32_t semantic_color; 91 uint32_t semantic_psize; 92 int32_t index_bias; 93 boolean uniform_buffer_bound[3]; 94 boolean prim_restart; 95 boolean point_sprite; 96 boolean rt_serialize; 97 boolean flushed; 98 boolean rasterizer_discard; 99 uint8_t tls_required; 100 boolean new_tls_space; 101 uint8_t num_vtxbufs; 102 uint8_t num_vtxelts; 103 uint8_t num_textures[3]; 104 uint8_t num_samplers[3]; 105 uint8_t prim_size; 106 uint16_t scissor; 107 } state; 108 109 struct nv50_blend_stateobj *blend; 110 struct nv50_rasterizer_stateobj *rast; 111 struct nv50_zsa_stateobj *zsa; 112 struct nv50_vertex_stateobj *vertex; 113 114 struct nv50_program *vertprog; 115 struct nv50_program *gmtyprog; 116 struct nv50_program *fragprog; 117 118 struct nv50_constbuf constbuf[3][NV50_MAX_PIPE_CONSTBUFS]; 119 uint16_t constbuf_dirty[3]; 120 uint16_t constbuf_valid[3]; 121 122 struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; 123 unsigned num_vtxbufs; 124 struct pipe_index_buffer idxbuf; 125 uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */ 126 uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */ 127 uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */ 128 uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */ 129 uint32_t vb_elt_limit; /* max - min element (count - 1) */ 130 uint32_t instance_off; /* base vertex for instanced arrays */ 131 uint32_t instance_max; /* max instance for current draw call */ 132 133 struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS]; 134 unsigned num_textures[3]; 135 struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS]; 136 unsigned num_samplers[3]; 137 138 uint8_t num_so_targets; 139 uint8_t so_targets_dirty; 140 struct pipe_stream_output_target *so_target[4]; 141 142 struct pipe_framebuffer_state framebuffer; 143 struct pipe_blend_color blend_colour; 144 struct pipe_stencil_ref stencil_ref; 145 struct pipe_poly_stipple stipple; 146 struct pipe_scissor_state scissor; 147 struct pipe_viewport_state viewport; 148 struct pipe_clip_state clip; 149 150 unsigned sample_mask; 151 152 boolean vbo_push_hint; 153 154 #ifdef NV50_WITH_DRAW_MODULE 155 struct draw_context *draw; 156 #endif 157 }; 158 159 static INLINE struct nv50_context * 160 nv50_context(struct pipe_context *pipe) 161 { 162 return (struct nv50_context *)pipe; 163 } 164 165 static INLINE struct nv50_screen * 166 nv50_context_screen(struct nv50_context *nv50) 167 { 168 return nv50_screen(&nv50->base.screen->base); 169 } 170 171 /* return index used in nv50_context arrays for a specific shader type */ 172 static INLINE unsigned 173 nv50_context_shader_stage(unsigned pipe) 174 { 175 switch (pipe) { 176 case PIPE_SHADER_VERTEX: return 0; 177 case PIPE_SHADER_FRAGMENT: return 1; 178 case PIPE_SHADER_GEOMETRY: return 2; 179 case PIPE_SHADER_COMPUTE: return 3; 180 default: 181 assert(!"invalid/unhandled shader type"); 182 return 0; 183 } 184 } 185 186 /* nv50_context.c */ 187 struct pipe_context *nv50_create(struct pipe_screen *, void *); 188 189 void nv50_bufctx_fence(struct nouveau_bufctx *, boolean on_flush); 190 191 void nv50_default_kick_notify(struct nouveau_pushbuf *); 192 193 /* nv50_draw.c */ 194 extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *); 195 196 /* nv50_query.c */ 197 void nv50_init_query_functions(struct nv50_context *); 198 void nv50_query_pushbuf_submit(struct nouveau_pushbuf *, 199 struct pipe_query *, unsigned result_offset); 200 void nv84_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *); 201 void nva0_so_target_save_offset(struct pipe_context *, 202 struct pipe_stream_output_target *, 203 unsigned index, boolean seralize); 204 205 #define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0) 206 207 /* nv50_shader_state.c */ 208 void nv50_vertprog_validate(struct nv50_context *); 209 void nv50_gmtyprog_validate(struct nv50_context *); 210 void nv50_fragprog_validate(struct nv50_context *); 211 void nv50_fp_linkage_validate(struct nv50_context *); 212 void nv50_gp_linkage_validate(struct nv50_context *); 213 void nv50_constbufs_validate(struct nv50_context *); 214 void nv50_validate_derived_rs(struct nv50_context *); 215 void nv50_stream_output_validate(struct nv50_context *); 216 217 /* nv50_state.c */ 218 extern void nv50_init_state_functions(struct nv50_context *); 219 220 /* nv50_state_validate.c */ 221 /* @words: check for space before emitting relocs */ 222 extern boolean nv50_state_validate(struct nv50_context *, uint32_t state_mask, 223 unsigned space_words); 224 225 /* nv50_surface.c */ 226 extern void nv50_clear(struct pipe_context *, unsigned buffers, 227 const union pipe_color_union *color, 228 double depth, unsigned stencil); 229 extern void nv50_init_surface_functions(struct nv50_context *); 230 231 /* nv50_tex.c */ 232 void nv50_validate_textures(struct nv50_context *); 233 void nv50_validate_samplers(struct nv50_context *); 234 235 struct pipe_sampler_view * 236 nv50_create_sampler_view(struct pipe_context *, 237 struct pipe_resource *, 238 const struct pipe_sampler_view *); 239 240 /* nv50_transfer.c */ 241 void 242 nv50_m2mf_transfer_rect(struct nv50_context *, 243 const struct nv50_m2mf_rect *dst, 244 const struct nv50_m2mf_rect *src, 245 uint32_t nblocksx, uint32_t nblocksy); 246 void 247 nv50_sifc_linear_u8(struct nouveau_context *pipe, 248 struct nouveau_bo *dst, unsigned offset, unsigned domain, 249 unsigned size, const void *data); 250 void 251 nv50_m2mf_copy_linear(struct nouveau_context *pipe, 252 struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom, 253 struct nouveau_bo *src, unsigned srcoff, unsigned srcdom, 254 unsigned size); 255 void 256 nv50_cb_push(struct nouveau_context *nv, 257 struct nouveau_bo *bo, unsigned domain, 258 unsigned base, unsigned size, 259 unsigned offset, unsigned words, const uint32_t *data); 260 261 /* nv50_vbo.c */ 262 void nv50_draw_vbo(struct pipe_context *, const struct pipe_draw_info *); 263 264 void * 265 nv50_vertex_state_create(struct pipe_context *pipe, 266 unsigned num_elements, 267 const struct pipe_vertex_element *elements); 268 void 269 nv50_vertex_state_delete(struct pipe_context *pipe, void *hwcso); 270 271 void nv50_vertex_arrays_validate(struct nv50_context *nv50); 272 273 /* nv50_push.c */ 274 void nv50_push_vbo(struct nv50_context *, const struct pipe_draw_info *); 275 276 #endif 277