1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program EGL Module 3 * --------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief EGL gles2 sharing threaded tests 22 *//*--------------------------------------------------------------------*/ 23 24 #include "teglGLES2SharingThreadedTests.hpp" 25 26 #include "tcuTestLog.hpp" 27 #include "tcuThreadUtil.hpp" 28 29 #include "deRandom.hpp" 30 #include "deThread.hpp" 31 #include "deSharedPtr.hpp" 32 #include "deMutex.hpp" 33 #include "deSemaphore.hpp" 34 #include "deStringUtil.hpp" 35 36 #include "deClock.h" 37 #include "deString.h" 38 #include "deMemory.h" 39 #include "deMath.h" 40 41 #include "gluDefs.hpp" 42 43 #include "glwEnums.hpp" 44 #include "glwFunctions.hpp" 45 46 #include "egluUtil.hpp" 47 48 #include "eglwLibrary.hpp" 49 #include "eglwEnums.hpp" 50 51 #include <vector> 52 #include <string> 53 #include <memory> 54 #include <sstream> 55 56 using std::vector; 57 using std::string; 58 using de::SharedPtr; 59 60 using namespace glw; 61 using namespace eglw; 62 63 namespace deqp 64 { 65 namespace egl 66 { 67 68 namespace GLES2ThreadTest 69 { 70 71 class Texture; 72 class Buffer; 73 class Shader; 74 class Program; 75 class GLES2ResourceManager 76 { 77 public: 78 79 SharedPtr<Texture> popTexture (int index); 80 const SharedPtr<Texture> getTexture (int index) const { return m_textures[index]; } 81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); } 82 int getTextureCount (void) const { return (int)m_textures.size(); } 83 84 SharedPtr<Buffer> popBuffer (int index); 85 const SharedPtr<Buffer> getBuffer (int index) const { return m_buffers[index]; } 86 void addBuffer (SharedPtr<Buffer> buffer) { m_buffers.push_back(buffer); } 87 int getBufferCount (void) const { return (int)m_buffers.size(); } 88 89 SharedPtr<Shader> popShader (int index); 90 const SharedPtr<Shader> getShader (int index) const { return m_shaders[index]; } 91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); } 92 int getShaderCount (void) const { return (int)m_shaders.size(); } 93 94 SharedPtr<Program> popProgram (int index); 95 const SharedPtr<Program> getProgram (int index) const { return m_programs[index]; } 96 void addProgram (SharedPtr<Program> program) { m_programs.push_back(program); } 97 int getProgramCount (void) const { return (int)m_programs.size(); } 98 99 private: 100 std::vector<SharedPtr<Texture> > m_textures; 101 std::vector<SharedPtr<Buffer> > m_buffers; 102 std::vector<SharedPtr<Shader> > m_shaders; 103 std::vector<SharedPtr<Program> > m_programs; 104 }; 105 106 SharedPtr<Texture> GLES2ResourceManager::popTexture (int index) 107 { 108 SharedPtr<Texture> texture = m_textures[index]; 109 110 m_textures.erase(m_textures.begin() + index); 111 112 return texture; 113 } 114 115 SharedPtr<Buffer> GLES2ResourceManager::popBuffer (int index) 116 { 117 SharedPtr<Buffer> buffer = m_buffers[index]; 118 119 m_buffers.erase(m_buffers.begin() + index); 120 121 return buffer; 122 } 123 124 SharedPtr<Shader> GLES2ResourceManager::popShader (int index) 125 { 126 SharedPtr<Shader> shader = m_shaders[index]; 127 128 m_shaders.erase(m_shaders.begin() + index); 129 130 return shader; 131 } 132 133 SharedPtr<Program> GLES2ResourceManager::popProgram (int index) 134 { 135 SharedPtr<Program> program = m_programs[index]; 136 137 m_programs.erase(m_programs.begin() + index); 138 139 return program; 140 } 141 142 class GLES2Context : public tcu::ThreadUtil::Object 143 { 144 public: 145 GLES2Context (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<GLES2ResourceManager> resourceManager); 146 ~GLES2Context (void); 147 148 // Call generation time attributes 149 SharedPtr<GLES2ResourceManager> resourceManager; 150 151 // Run time attributes 152 EGLDisplay display; 153 EGLContext context; 154 155 struct 156 { 157 glEGLImageTargetTexture2DOESFunc imageTargetTexture2D; 158 } glExtensions; 159 private: 160 GLES2Context (const GLES2Context&); 161 GLES2Context& operator= (const GLES2Context&); 162 }; 163 164 GLES2Context::GLES2Context (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<GLES2ResourceManager> resourceManager_) 165 : tcu::ThreadUtil::Object ("Context", event) 166 , resourceManager (resourceManager_) 167 , display (EGL_NO_DISPLAY) 168 , context (EGL_NO_CONTEXT) 169 { 170 glExtensions.imageTargetTexture2D = DE_NULL; 171 } 172 173 GLES2Context::~GLES2Context (void) 174 { 175 } 176 177 class Surface : public tcu::ThreadUtil::Object 178 { 179 public: 180 Surface (SharedPtr<tcu::ThreadUtil::Event> event); 181 ~Surface (void); 182 183 // Run time attributes 184 EGLSurface surface; 185 186 private: 187 Surface (const Surface&); 188 Surface& operator= (const Surface&); 189 }; 190 191 Surface::Surface (SharedPtr<tcu::ThreadUtil::Event> event) 192 : tcu::ThreadUtil::Object ("Surface", event) 193 , surface (EGL_NO_SURFACE) 194 { 195 } 196 197 Surface::~Surface (void) 198 { 199 } 200 201 // EGL thread with thread specifig state 202 class EGLThread : public tcu::ThreadUtil::Thread 203 { 204 public: 205 EGLThread (const Library& egl_, const glw::Functions& gl_, int seed); 206 ~EGLThread (void); 207 virtual void deinit (void); 208 209 const Library& egl; 210 const glw::Functions& gl; 211 212 // Generation time attributes 213 SharedPtr<GLES2Context> context; 214 SharedPtr<Surface> surface; 215 216 // Runtime attributes 217 218 SharedPtr<GLES2Context> runtimeContext; 219 EGLSurface eglSurface; 220 private: 221 }; 222 223 EGLThread::EGLThread (const Library& egl_, const glw::Functions& gl_, int seed) 224 : tcu::ThreadUtil::Thread (seed) 225 , egl (egl_) 226 , gl (gl_) 227 , eglSurface (EGL_NO_SURFACE) 228 { 229 } 230 231 void EGLThread::deinit (void) 232 { 233 if (runtimeContext) 234 { 235 if (runtimeContext->context != EGL_NO_CONTEXT) 236 egl.makeCurrent(runtimeContext->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 237 238 egl.destroyContext(runtimeContext->display, runtimeContext->context); 239 runtimeContext->context = EGL_NO_CONTEXT; 240 241 egl.destroySurface(runtimeContext->display, eglSurface); 242 eglSurface = EGL_NO_SURFACE; 243 } 244 245 egl.releaseThread(); 246 } 247 248 EGLThread::~EGLThread (void) 249 { 250 EGLThread::deinit(); 251 } 252 253 class FenceSync 254 { 255 public: 256 FenceSync (void); 257 ~FenceSync (void); 258 259 void init (EGLThread& thread, bool serverSync); 260 bool waitReady (EGLThread& thread); 261 262 void addWaiter (void); 263 264 private: 265 EGLDisplay m_display; 266 EGLSyncKHR m_sync; 267 de::Mutex m_lock; 268 int m_waiterCount; 269 bool m_serverSync; 270 }; 271 272 FenceSync::FenceSync (void) 273 : m_display (EGL_NO_DISPLAY) 274 , m_sync (NULL) 275 , m_waiterCount (0) 276 , m_serverSync (false) 277 { 278 } 279 280 FenceSync::~FenceSync (void) 281 { 282 } 283 284 void FenceSync::addWaiter (void) 285 { 286 m_lock.lock(); 287 m_waiterCount++; 288 m_lock.unlock(); 289 } 290 291 void FenceSync::init (EGLThread& thread, bool serverSync) 292 { 293 m_display = thread.runtimeContext->display; 294 m_serverSync = serverSync; 295 296 // Use sync only if somebody will actualy depend on it 297 m_lock.lock(); 298 if (m_waiterCount > 0) 299 { 300 thread.newMessage() << "Begin -- eglCreateSyncKHR(" << ((size_t)m_display) << ", EGL_SYNC_FENCE_KHR, DE_NULL)" << tcu::ThreadUtil::Message::End; 301 m_sync = thread.egl.createSyncKHR(m_display, EGL_SYNC_FENCE_KHR, DE_NULL); 302 thread.newMessage() << "End -- " << ((size_t)m_sync) << " = eglCreateSyncKHR()" << tcu::ThreadUtil::Message::End; 303 TCU_CHECK(m_sync); 304 } 305 m_lock.unlock(); 306 } 307 308 bool FenceSync::waitReady (EGLThread& thread) 309 { 310 bool ok = true; 311 if (m_serverSync) 312 { 313 thread.newMessage() << "Begin -- eglWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", 0)" << tcu::ThreadUtil::Message::End; 314 EGLint result = thread.egl.waitSyncKHR(m_display, m_sync, 0); 315 thread.newMessage() << "End -- " << result << " = eglWaitSyncKHR()" << tcu::ThreadUtil::Message::End; 316 ok = result == EGL_TRUE; 317 } 318 else 319 { 320 thread.newMessage() << "Begin -- eglClientWaitSyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ", EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 1000 000 000)" << tcu::ThreadUtil::Message::End; 321 EGLint result = thread.egl.clientWaitSyncKHR(m_display, m_sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 1000000000); 322 thread.newMessage() << "End -- " << result << " = eglClientWaitSyncKHR()" << tcu::ThreadUtil::Message::End; 323 ok = result == EGL_CONDITION_SATISFIED_KHR; 324 } 325 326 m_lock.lock(); 327 m_waiterCount--; 328 DE_ASSERT(m_waiterCount >= 0); 329 330 if (m_waiterCount == 0) 331 { 332 // \note [mika] This is no longer deterministic and eglDestroySyncKHR might happen in different places and in different threads 333 thread.newMessage() << "Begin -- eglDestroySyncKHR(" << ((size_t)m_display) << ", " << ((size_t)m_sync) << ")" << tcu::ThreadUtil::Message::End; 334 EGLint destroyResult = thread.egl.destroySyncKHR(m_display, m_sync); 335 thread.newMessage() << "End -- " << destroyResult << " = eglDestroySyncKHR()" << tcu::ThreadUtil::Message::End; 336 m_sync = DE_NULL; 337 } 338 339 m_lock.unlock(); 340 341 return ok; 342 } 343 344 class Object : public tcu::ThreadUtil::Object 345 { 346 public: 347 Object (const char* type, SharedPtr<tcu::ThreadUtil::Event> e, SharedPtr<FenceSync> sync); 348 ~Object (void); 349 350 void readGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps); 351 void modifyGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps); 352 353 private: 354 SharedPtr<FenceSync> m_modifySync; 355 vector<SharedPtr<FenceSync> > m_readSyncs; 356 }; 357 358 Object::Object (const char* type, SharedPtr<tcu::ThreadUtil::Event> e, SharedPtr<FenceSync> sync) 359 : tcu::ThreadUtil::Object (type, e) 360 , m_modifySync (sync) 361 { 362 } 363 364 Object::~Object (void) 365 { 366 } 367 368 void Object::readGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps) 369 { 370 if (m_modifySync) 371 m_modifySync->addWaiter(); 372 373 // Make call depend on last modifying call 374 deps.push_back(m_modifySync); 375 376 // Add read dependency 377 m_readSyncs.push_back(sync); 378 } 379 380 void Object::modifyGL (SharedPtr<FenceSync> sync, std::vector<SharedPtr<FenceSync> >& deps) 381 { 382 // Make call depend on all reads 383 for (int readNdx = 0; readNdx < (int)m_readSyncs.size(); readNdx++) 384 { 385 if (m_readSyncs[readNdx]) 386 m_readSyncs[readNdx]->addWaiter(); 387 388 deps.push_back(m_readSyncs[readNdx]); 389 } 390 391 if (m_modifySync) 392 m_modifySync->addWaiter(); 393 394 deps.push_back(m_modifySync); 395 396 // Update last modifying call 397 m_modifySync = sync; 398 399 // Clear read dependencies of last "version" of this object 400 m_readSyncs.clear(); 401 } 402 403 class Operation : public tcu::ThreadUtil::Operation 404 { 405 public: 406 Operation (const char* name, bool useSync, bool serverSync); 407 virtual ~Operation (void); 408 409 SharedPtr<FenceSync> getSync (void) { return m_sync; } 410 void readGLObject (SharedPtr<Object> object); 411 void modifyGLObject (SharedPtr<Object> object); 412 413 virtual void execute (tcu::ThreadUtil::Thread& thread); 414 415 private: 416 bool m_useSync; 417 bool m_serverSync; 418 std::vector<SharedPtr<FenceSync> > m_syncDeps; 419 SharedPtr<FenceSync> m_sync; 420 }; 421 422 Operation::Operation (const char* name, bool useSync, bool serverSync) 423 : tcu::ThreadUtil::Operation (name) 424 , m_useSync (useSync) 425 , m_serverSync (serverSync) 426 , m_sync (useSync ? SharedPtr<FenceSync>(new FenceSync()) : SharedPtr<FenceSync>()) 427 { 428 } 429 430 Operation::~Operation (void) 431 { 432 } 433 434 void Operation::readGLObject (SharedPtr<Object> object) 435 { 436 object->read(m_event, m_deps); 437 object->readGL(m_sync, m_syncDeps); 438 } 439 440 void Operation::modifyGLObject (SharedPtr<Object> object) 441 { 442 object->modify(m_event, m_deps); 443 object->modifyGL(m_sync, m_syncDeps); 444 } 445 446 void Operation::execute (tcu::ThreadUtil::Thread& t) 447 { 448 EGLThread& thread = dynamic_cast<EGLThread&>(t); 449 450 bool success = true; 451 452 // Wait for dependencies and check that they succeeded 453 for (int depNdx = 0; depNdx < (int)m_deps.size(); depNdx++) 454 { 455 if (!m_deps[depNdx]->waitReady()) 456 success = false; 457 } 458 459 // Try execute operation 460 if (success) 461 { 462 try 463 { 464 if (m_useSync) 465 { 466 for (int depNdx = 0; depNdx < (int)m_syncDeps.size(); depNdx++) 467 { 468 EGLThread* eglThread = dynamic_cast<EGLThread*>(&thread); 469 DE_ASSERT(eglThread); 470 if (m_syncDeps[depNdx]->waitReady(*eglThread) != tcu::ThreadUtil::Event::RESULT_OK) 471 { 472 success = false; 473 break; 474 } 475 } 476 } 477 478 if (success) 479 { 480 exec(thread); 481 if (m_useSync) 482 { 483 EGLThread* eglThread = dynamic_cast<EGLThread*>(&thread); 484 DE_ASSERT(eglThread); 485 m_sync->init(*eglThread, m_serverSync); 486 thread.newMessage() << "Begin -- glFlush()" << tcu::ThreadUtil::Message::End; 487 GLU_CHECK_GLW_CALL(thread.gl, flush()); 488 thread.newMessage() << "End -- glFlush()" << tcu::ThreadUtil::Message::End; 489 } 490 else 491 { 492 thread.newMessage() << "Begin -- glFinish()" << tcu::ThreadUtil::Message::End; 493 GLU_CHECK_GLW_CALL(thread.gl, finish()); 494 thread.newMessage() << "End -- glFinish()" << tcu::ThreadUtil::Message::End; 495 } 496 } 497 } 498 catch (...) 499 { 500 // Got exception event failed 501 m_event->setResult(tcu::ThreadUtil::Event::RESULT_FAILED); 502 throw; 503 } 504 } 505 506 if (success) 507 m_event->setResult(tcu::ThreadUtil::Event::RESULT_OK); 508 else 509 m_event->setResult(tcu::ThreadUtil::Event::RESULT_FAILED); 510 511 m_deps.clear(); 512 m_event = SharedPtr<tcu::ThreadUtil::Event>(); 513 m_syncDeps.clear(); 514 m_sync = SharedPtr<FenceSync>(); 515 } 516 517 class EGLImage : public Object 518 { 519 public: 520 EGLImage (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 521 virtual ~EGLImage (void) {} 522 523 EGLImageKHR image; 524 }; 525 526 // EGLResource manager 527 class EGLResourceManager 528 { 529 public: 530 531 void addContext (SharedPtr<GLES2Context> context) { m_contexts.push_back(context); } 532 void addSurface (SharedPtr<Surface> surface) { m_surfaces.push_back(surface); } 533 void addImage (SharedPtr<EGLImage> image) { m_images.push_back(image); } 534 535 SharedPtr<Surface> popSurface (int index); 536 SharedPtr<GLES2Context> popContext (int index); 537 SharedPtr<EGLImage> popImage (int index); 538 539 int getContextCount (void) const { return (int)m_contexts.size(); } 540 int getSurfaceCount (void) const { return (int)m_surfaces.size(); } 541 int getImageCount (void) const { return (int)m_images.size(); } 542 543 private: 544 std::vector<SharedPtr<GLES2Context> > m_contexts; 545 std::vector<SharedPtr<Surface> > m_surfaces; 546 std::vector<SharedPtr<EGLImage> > m_images; 547 }; 548 549 SharedPtr<Surface> EGLResourceManager::popSurface (int index) 550 { 551 SharedPtr<Surface> surface = m_surfaces[index]; 552 m_surfaces.erase(m_surfaces.begin() + index); 553 return surface; 554 } 555 556 SharedPtr<GLES2Context> EGLResourceManager::popContext (int index) 557 { 558 SharedPtr<GLES2Context> context = m_contexts[index]; 559 m_contexts.erase(m_contexts.begin() + index); 560 return context; 561 } 562 563 SharedPtr<EGLImage> EGLResourceManager::popImage (int index) 564 { 565 SharedPtr<EGLImage> image = m_images[index]; 566 m_images.erase(m_images.begin() + index); 567 return image; 568 } 569 570 class CreateContext : public tcu::ThreadUtil::Operation 571 { 572 public: 573 CreateContext (EGLDisplay display, EGLConfig config, SharedPtr<GLES2Context> shared, SharedPtr<GLES2Context>& context); 574 575 void exec (tcu::ThreadUtil::Thread& thread); 576 577 private: 578 EGLDisplay m_display; 579 EGLConfig m_config; 580 SharedPtr<GLES2Context> m_shared; 581 SharedPtr<GLES2Context> m_context; 582 }; 583 584 CreateContext::CreateContext (EGLDisplay display, EGLConfig config, SharedPtr<GLES2Context> shared, SharedPtr<GLES2Context>& context) 585 : tcu::ThreadUtil::Operation ("CreateContext") 586 , m_display (display) 587 , m_config (config) 588 , m_shared (shared) 589 { 590 if (shared) 591 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(shared)); 592 593 context = SharedPtr<GLES2Context>(new GLES2Context(getEvent(), (shared ? shared->resourceManager : SharedPtr<GLES2ResourceManager>(new GLES2ResourceManager)))); 594 m_context = context; 595 } 596 597 void CreateContext::exec (tcu::ThreadUtil::Thread& t) 598 { 599 EGLThread& thread = dynamic_cast<EGLThread&>(t); 600 m_context->display = m_display; 601 602 const EGLint attriblist[] = 603 { 604 EGL_CONTEXT_CLIENT_VERSION, 2, 605 EGL_NONE 606 }; 607 608 thread.newMessage() << "Begin -- eglBindAPI(EGL_OPENGL_ES_API)" << tcu::ThreadUtil::Message::End; 609 EGLU_CHECK_CALL(thread.egl, bindAPI(EGL_OPENGL_ES_API)); 610 thread.newMessage() << "End -- eglBindAPI()" << tcu::ThreadUtil::Message::End; 611 612 if (m_shared) 613 { 614 DE_ASSERT(m_shared->context != EGL_NO_CONTEXT); 615 DE_ASSERT(m_shared->display != EGL_NO_DISPLAY); 616 DE_ASSERT(m_shared->display == m_display); 617 618 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", " << m_shared->context << ", { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End; 619 m_context->context = thread.egl.createContext(m_display, m_config, m_shared->context, attriblist); 620 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End; 621 } 622 else 623 { 624 thread.newMessage() << "Begin -- eglCreateContext(" << m_display << ", " << m_config << ", EGL_NO_CONTEXT, { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE })" << tcu::ThreadUtil::Message::End; 625 m_context->context = thread.egl.createContext(m_display, m_config, EGL_NO_CONTEXT, attriblist); 626 thread.newMessage() << "End -- " << m_context->context << " = eglCreateContext()" << tcu::ThreadUtil::Message::End; 627 } 628 629 EGLU_CHECK_MSG(thread.egl, "Failed to create GLES2 context"); 630 TCU_CHECK(m_context->context != EGL_NO_CONTEXT); 631 } 632 633 class DestroyContext : public tcu::ThreadUtil::Operation 634 { 635 public: 636 DestroyContext (SharedPtr<GLES2Context> contex); 637 void exec (tcu::ThreadUtil::Thread& thread); 638 639 private: 640 SharedPtr<GLES2Context> m_context; 641 }; 642 643 DestroyContext::DestroyContext (SharedPtr<GLES2Context> contex) 644 : tcu::ThreadUtil::Operation ("DestroyContext") 645 , m_context (contex) 646 { 647 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_context)); 648 } 649 650 void DestroyContext::exec (tcu::ThreadUtil::Thread& t) 651 { 652 EGLThread& thread = dynamic_cast<EGLThread&>(t); 653 654 thread.newMessage() << "Begin -- eglDestroyContext(" << m_context->display << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End; 655 EGLU_CHECK_CALL(thread.egl, destroyContext(m_context->display, m_context->context)); 656 thread.newMessage() << "End -- eglDestroyContext()" << tcu::ThreadUtil::Message::End; 657 m_context->display = EGL_NO_DISPLAY; 658 m_context->context = EGL_NO_CONTEXT; 659 } 660 661 class MakeCurrent : public tcu::ThreadUtil::Operation 662 { 663 public: 664 MakeCurrent (EGLThread& thread, EGLDisplay display, SharedPtr<Surface> surface, SharedPtr<GLES2Context> context); 665 666 void exec (tcu::ThreadUtil::Thread& thread); 667 668 private: 669 EGLDisplay m_display; 670 SharedPtr<Surface> m_surface; 671 SharedPtr<GLES2Context> m_context; 672 }; 673 674 MakeCurrent::MakeCurrent (EGLThread& thread, EGLDisplay display, SharedPtr<Surface> surface, SharedPtr<GLES2Context> context) 675 : tcu::ThreadUtil::Operation ("MakeCurrent") 676 , m_display (display) 677 , m_surface (surface) 678 , m_context (context) 679 { 680 if (m_context) 681 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_context)); 682 683 if (m_surface) 684 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_surface)); 685 686 // Release old contexts 687 if (thread.context) 688 { 689 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(thread.context)); 690 } 691 692 // Release old surface 693 if (thread.surface) 694 { 695 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(thread.surface)); 696 } 697 698 thread.context = m_context; 699 thread.surface = m_surface; 700 } 701 702 void MakeCurrent::exec (tcu::ThreadUtil::Thread& t) 703 { 704 EGLThread& thread = dynamic_cast<EGLThread&>(t); 705 706 if (m_context) 707 { 708 thread.eglSurface = m_surface->surface; 709 thread.runtimeContext = m_context; 710 711 DE_ASSERT(m_surface); 712 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", " << m_surface->surface << ", " << m_surface->surface << ", " << m_context->context << ")" << tcu::ThreadUtil::Message::End; 713 EGLU_CHECK_CALL(thread.egl, makeCurrent(m_display, m_surface->surface, m_surface->surface, m_context->context)); 714 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End; 715 } 716 else 717 { 718 thread.runtimeContext = m_context; 719 720 thread.newMessage() << "Begin -- eglMakeCurrent(" << m_display << ", EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)" << tcu::ThreadUtil::Message::End; 721 EGLU_CHECK_CALL(thread.egl, makeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 722 thread.newMessage() << "End -- eglMakeCurrent()" << tcu::ThreadUtil::Message::End; 723 } 724 } 725 726 class InitGLExtension : public tcu::ThreadUtil::Operation 727 { 728 public: 729 InitGLExtension (const char* extension); 730 731 void exec (tcu::ThreadUtil::Thread& thread); 732 733 private: 734 std::string m_extension; 735 }; 736 737 InitGLExtension::InitGLExtension (const char* extension) 738 : tcu::ThreadUtil::Operation ("InitGLExtension") 739 , m_extension (extension) 740 { 741 } 742 743 void InitGLExtension::exec (tcu::ThreadUtil::Thread& t) 744 { 745 EGLThread& thread = dynamic_cast<EGLThread&>(t); 746 747 // Check extensions 748 bool found = false; 749 750 thread.newMessage() << "Begin -- glGetString(GL_EXTENSIONS)" << tcu::ThreadUtil::Message::End; 751 std::string extensions = (const char*)thread.gl.getString(GL_EXTENSIONS); 752 thread.newMessage() << "End -- glGetString()" << tcu::ThreadUtil::Message::End; 753 754 std::string::size_type pos = extensions.find(" "); 755 756 do 757 { 758 std::string extension; 759 if (pos != std::string::npos) 760 { 761 extension = extensions.substr(0, pos); 762 extensions = extensions.substr(pos+1); 763 } 764 else 765 { 766 extension = extensions; 767 extensions = ""; 768 } 769 770 if (extension == m_extension) 771 { 772 found = true; 773 break; 774 } 775 pos = extensions.find(" "); 776 } while (pos != std::string::npos); 777 778 if (!found) 779 throw tcu::NotSupportedError((m_extension + " not supported").c_str(), "", __FILE__, __LINE__); 780 781 782 // Query function pointers 783 if (m_extension == "GL_OES_EGL_image") 784 { 785 thread.newMessage() << "Begin -- eglGetProcAddress(\"glEGLImageTargetTexture2DOES\")" << tcu::ThreadUtil::Message::End; 786 thread.runtimeContext->glExtensions.imageTargetTexture2D = (glEGLImageTargetTexture2DOESFunc)thread.egl.getProcAddress("glEGLImageTargetTexture2DOES"); 787 thread.newMessage() << "End -- " << ((void*)thread.runtimeContext->glExtensions.imageTargetTexture2D) << " = eglGetProcAddress()"<< tcu::ThreadUtil::Message::End; 788 } 789 } 790 791 class CreatePBufferSurface : public tcu::ThreadUtil::Operation 792 { 793 public: 794 CreatePBufferSurface (EGLDisplay display, EGLConfig config, EGLint width, EGLint height, SharedPtr<Surface>& surface); 795 void exec (tcu::ThreadUtil::Thread& thread); 796 797 private: 798 EGLDisplay m_display; 799 EGLConfig m_config; 800 EGLint m_width; 801 EGLint m_height; 802 SharedPtr<Surface> m_surface; 803 }; 804 805 CreatePBufferSurface::CreatePBufferSurface (EGLDisplay display, EGLConfig config, EGLint width, EGLint height, SharedPtr<Surface>& surface) 806 : tcu::ThreadUtil::Operation ("CreatePBufferSurface") 807 , m_display (display) 808 , m_config (config) 809 , m_width (width) 810 , m_height (height) 811 { 812 surface = SharedPtr<Surface>(new Surface(getEvent())); 813 m_surface = surface; 814 } 815 816 void CreatePBufferSurface::exec (tcu::ThreadUtil::Thread& t) 817 { 818 EGLThread& thread = dynamic_cast<EGLThread&>(t); 819 820 const EGLint attriblist[] = { 821 EGL_WIDTH, m_width, 822 EGL_HEIGHT, m_height, 823 EGL_NONE 824 }; 825 826 thread.newMessage() << "Begin -- eglCreatePbufferSurface(" << m_display << ", " << m_config << ", { EGL_WIDTH, " << m_width << ", EGL_HEIGHT, " << m_height << ", EGL_NONE })" << tcu::ThreadUtil::Message::End; 827 m_surface->surface = thread.egl.createPbufferSurface(m_display, m_config, attriblist); 828 thread.newMessage() << "End -- " << m_surface->surface << "= eglCreatePbufferSurface()" << tcu::ThreadUtil::Message::End; 829 EGLU_CHECK_MSG(thread.egl, "eglCreatePbufferSurface()"); 830 } 831 832 class DestroySurface : public tcu::ThreadUtil::Operation 833 { 834 public: 835 DestroySurface (EGLDisplay display, SharedPtr<Surface> surface); 836 void exec (tcu::ThreadUtil::Thread& thread); 837 838 private: 839 EGLDisplay m_display; 840 SharedPtr<Surface> m_surface; 841 }; 842 843 DestroySurface::DestroySurface (EGLDisplay display, SharedPtr<Surface> surface) 844 : tcu::ThreadUtil::Operation ("DestroySurface") 845 , m_display (display) 846 , m_surface (surface) 847 { 848 modifyObject(SharedPtr<tcu::ThreadUtil::Object>(m_surface)); 849 } 850 851 void DestroySurface::exec (tcu::ThreadUtil::Thread& t) 852 { 853 EGLThread& thread = dynamic_cast<EGLThread&>(t); 854 855 thread.newMessage() << "Begin -- eglDestroySurface(" << m_display << ", " << m_surface->surface << ")" << tcu::ThreadUtil::Message::End; 856 EGLU_CHECK_CALL(thread.egl, destroySurface(m_display, m_surface->surface)); 857 thread.newMessage() << "End -- eglDestroySurface()" << tcu::ThreadUtil::Message::End; 858 } 859 860 EGLImage::EGLImage (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 861 : Object ("EGLImage", event, sync) 862 , image (EGL_NO_IMAGE_KHR) 863 { 864 } 865 866 class Texture : public Object 867 { 868 public: 869 Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 870 871 // Runtime parameters 872 GLuint texture; 873 874 // Call generation time parameters 875 bool isDefined; 876 877 SharedPtr<EGLImage> sourceImage; 878 }; 879 880 Texture::Texture (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 881 : Object ("Texture", event, sync) 882 , texture (0) 883 , isDefined (false) 884 { 885 } 886 887 class CreateTexture : public Operation 888 { 889 public: 890 CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync); 891 void exec (tcu::ThreadUtil::Thread& thread); 892 893 private: 894 SharedPtr<Texture> m_texture; 895 }; 896 897 CreateTexture::CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync) 898 : Operation ("CreateTexture", useSync, serverSync) 899 { 900 texture = SharedPtr<Texture>(new Texture(getEvent(), getSync())); 901 m_texture = texture; 902 } 903 904 void CreateTexture::exec (tcu::ThreadUtil::Thread& t) 905 { 906 EGLThread& thread = dynamic_cast<EGLThread&>(t); 907 GLuint tex = 0; 908 909 thread.newMessage() << "Begin -- glGenTextures(1, { 0 })" << tcu::ThreadUtil::Message::End; 910 GLU_CHECK_GLW_CALL(thread.gl, genTextures(1, &tex)); 911 thread.newMessage() << "End -- glGenTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End; 912 913 m_texture->texture = tex; 914 } 915 916 class DeleteTexture : public Operation 917 { 918 public: 919 DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync); 920 void exec (tcu::ThreadUtil::Thread& thread); 921 922 private: 923 SharedPtr<Texture> m_texture; 924 }; 925 926 DeleteTexture::DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync) 927 : Operation ("DeleteTexture", useSync, serverSync) 928 , m_texture (texture) 929 { 930 modifyGLObject(SharedPtr<Object>(m_texture)); 931 } 932 933 void DeleteTexture::exec (tcu::ThreadUtil::Thread& t) 934 { 935 EGLThread& thread = dynamic_cast<EGLThread&>(t); 936 GLuint tex = m_texture->texture; 937 938 thread.newMessage() << "Begin -- glDeleteTextures(1, { " << tex << " })" << tcu::ThreadUtil::Message::End; 939 GLU_CHECK_GLW_CALL(thread.gl, deleteTextures(1, &tex)); 940 thread.newMessage() << "End -- glDeleteTextures()" << tcu::ThreadUtil::Message::End; 941 942 m_texture->texture = 0; 943 } 944 945 class TexImage2D : public Operation 946 { 947 public: 948 TexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync); 949 void exec (tcu::ThreadUtil::Thread& thread); 950 951 private: 952 SharedPtr<Texture> m_texture; 953 GLint m_level; 954 GLint m_internalFormat; 955 GLsizei m_width; 956 GLsizei m_height; 957 GLenum m_format; 958 GLenum m_type; 959 }; 960 961 TexImage2D::TexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) 962 : Operation ("TexImage2D", useSync, serverSync) 963 , m_texture (texture) 964 , m_level (level) 965 , m_internalFormat (internalFormat) 966 , m_width (width) 967 , m_height (height) 968 , m_format (format) 969 , m_type (type) 970 { 971 modifyGLObject(SharedPtr<Object>(m_texture)); 972 m_texture->isDefined = true; 973 974 // Orphang texture 975 texture->sourceImage = SharedPtr<EGLImage>(); 976 } 977 978 void TexImage2D::exec (tcu::ThreadUtil::Thread& t) 979 { 980 EGLThread& thread = dynamic_cast<EGLThread&>(t); 981 void* dummyData = thread.getDummyData(m_width*m_height*4); 982 983 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 984 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 985 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 986 987 thread.newMessage() << "Begin -- glTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", data)" << tcu::ThreadUtil::Message::End; 988 GLU_CHECK_GLW_CALL(thread.gl, texImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData)); 989 thread.newMessage() << "End -- glTexImage2D()" << tcu::ThreadUtil::Message::End; 990 991 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 992 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 993 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 994 } 995 996 class TexSubImage2D : public Operation 997 { 998 public: 999 TexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync); 1000 void exec (tcu::ThreadUtil::Thread& thread); 1001 1002 private: 1003 SharedPtr<Texture> m_texture; 1004 GLint m_level; 1005 GLint m_xoffset; 1006 GLint m_yoffset; 1007 GLsizei m_width; 1008 GLsizei m_height; 1009 GLenum m_format; 1010 GLenum m_type; 1011 }; 1012 1013 TexSubImage2D::TexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) 1014 : Operation ("TexSubImage2D", useSync, serverSync) 1015 , m_texture (texture) 1016 , m_level (level) 1017 , m_xoffset (xoffset) 1018 , m_yoffset (yoffset) 1019 , m_width (width) 1020 , m_height (height) 1021 , m_format (format) 1022 , m_type (type) 1023 { 1024 modifyGLObject(SharedPtr<Object>(m_texture)); 1025 1026 if (m_texture->sourceImage) 1027 modifyGLObject(SharedPtr<Object>(m_texture->sourceImage)); 1028 } 1029 1030 void TexSubImage2D::exec (tcu::ThreadUtil::Thread& t) 1031 { 1032 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1033 void* dummyData = thread.getDummyData(m_width*m_height*4); 1034 1035 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1036 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1037 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1038 1039 thread.newMessage() << "Begin -- glTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End; 1040 GLU_CHECK_GLW_CALL(thread.gl, texSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, dummyData)); 1041 thread.newMessage() << "End -- glSubTexImage2D()" << tcu::ThreadUtil::Message::End; 1042 1043 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1044 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1045 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1046 } 1047 1048 class CopyTexImage2D : public Operation 1049 { 1050 public: 1051 CopyTexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync); 1052 void exec (tcu::ThreadUtil::Thread& thread); 1053 1054 private: 1055 SharedPtr<Texture> m_texture; 1056 GLint m_level; 1057 GLint m_internalFormat; 1058 GLint m_x; 1059 GLint m_y; 1060 GLsizei m_width; 1061 GLsizei m_height; 1062 GLint m_border; 1063 }; 1064 1065 CopyTexImage2D::CopyTexImage2D (SharedPtr<Texture> texture, GLint level, GLint internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync) 1066 : Operation ("CopyTexImage2D", useSync, serverSync) 1067 , m_texture (texture) 1068 , m_level (level) 1069 , m_internalFormat (internalFormat) 1070 , m_x (x) 1071 , m_y (y) 1072 , m_width (width) 1073 , m_height (height) 1074 , m_border (border) 1075 { 1076 modifyGLObject(SharedPtr<Object>(m_texture)); 1077 texture->isDefined = true; 1078 1079 // Orphang texture 1080 texture->sourceImage = SharedPtr<EGLImage>(); 1081 } 1082 1083 void CopyTexImage2D::exec (tcu::ThreadUtil::Thread& t) 1084 { 1085 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1086 1087 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1088 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1089 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1090 1091 thread.newMessage() << "Begin -- glCopyTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ", " << m_border << ")" << tcu::ThreadUtil::Message::End; 1092 GLU_CHECK_GLW_CALL(thread.gl, copyTexImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_x, m_y, m_width, m_height, m_border)); 1093 thread.newMessage() << "End -- glCopyTexImage2D()" << tcu::ThreadUtil::Message::End; 1094 1095 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1096 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1097 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1098 } 1099 1100 class CopyTexSubImage2D : public Operation 1101 { 1102 public: 1103 CopyTexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync); 1104 void exec (tcu::ThreadUtil::Thread& thread); 1105 1106 private: 1107 SharedPtr<Texture> m_texture; 1108 GLint m_level; 1109 GLint m_xoffset; 1110 GLint m_yoffset; 1111 GLint m_x; 1112 GLint m_y; 1113 GLsizei m_width; 1114 GLsizei m_height; 1115 }; 1116 1117 CopyTexSubImage2D::CopyTexSubImage2D (SharedPtr<Texture> texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync) 1118 : Operation ("CopyTexSubImage2D", useSync, serverSync) 1119 , m_texture (texture) 1120 , m_level (level) 1121 , m_xoffset (xoffset) 1122 , m_yoffset (yoffset) 1123 , m_x (x) 1124 , m_y (y) 1125 , m_width (width) 1126 , m_height (height) 1127 { 1128 modifyGLObject(SharedPtr<Object>(m_texture)); 1129 1130 if (m_texture->sourceImage) 1131 modifyGLObject(SharedPtr<Object>(m_texture->sourceImage)); 1132 } 1133 1134 void CopyTexSubImage2D::exec (tcu::ThreadUtil::Thread& t) 1135 { 1136 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1137 1138 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1139 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1140 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1141 1142 thread.newMessage() << "Begin -- glCopyTexSubImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_xoffset << ", " << m_yoffset << ", " << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ")" << tcu::ThreadUtil::Message::End; 1143 GLU_CHECK_GLW_CALL(thread.gl, copyTexSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_x, m_y, m_width, m_height)); 1144 thread.newMessage() << "End -- glCopyTexSubImage2D()" << tcu::ThreadUtil::Message::End; 1145 1146 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1147 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1148 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1149 } 1150 1151 class Buffer : public Object 1152 { 1153 public: 1154 Buffer (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 1155 1156 // Runtime attributes 1157 GLuint buffer; 1158 GLsizeiptr size; 1159 1160 // Call generation time parameters 1161 bool isDefined; 1162 }; 1163 1164 Buffer::Buffer (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 1165 : Object ("Buffer", event, sync) 1166 , buffer (0) 1167 , size (0) 1168 , isDefined (false) 1169 { 1170 } 1171 1172 class CreateBuffer : public Operation 1173 { 1174 public: 1175 CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync); 1176 void exec (tcu::ThreadUtil::Thread& thread); 1177 1178 private: 1179 SharedPtr<Buffer> m_buffer; 1180 }; 1181 1182 CreateBuffer::CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync) 1183 : Operation ("CreateBuffer", useSync, serverSync) 1184 { 1185 buffer = SharedPtr<Buffer>(new Buffer(getEvent(), getSync())); 1186 m_buffer = buffer; 1187 } 1188 1189 void CreateBuffer::exec (tcu::ThreadUtil::Thread& t) 1190 { 1191 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1192 GLuint buffer = 0; 1193 1194 thread.newMessage() << "Begin -- glGenBuffers(1, { 0 })" << tcu::ThreadUtil::Message::End; 1195 GLU_CHECK_GLW_CALL(thread.gl, genBuffers(1, &buffer)); 1196 thread.newMessage() << "End -- glGenBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End; 1197 1198 m_buffer->buffer = buffer; 1199 } 1200 1201 class DeleteBuffer : public Operation 1202 { 1203 public: 1204 DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync); 1205 void exec (tcu::ThreadUtil::Thread& thread); 1206 1207 private: 1208 SharedPtr<Buffer> m_buffer; 1209 }; 1210 1211 DeleteBuffer::DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync) 1212 : Operation ("DeleteBuffer", useSync, serverSync) 1213 , m_buffer (buffer) 1214 { 1215 modifyGLObject(SharedPtr<Object>(m_buffer)); 1216 } 1217 1218 void DeleteBuffer::exec (tcu::ThreadUtil::Thread& t) 1219 { 1220 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1221 GLuint buffer = m_buffer->buffer; 1222 1223 thread.newMessage() << "Begin -- glDeleteBuffers(1, { " << buffer << " })" << tcu::ThreadUtil::Message::End; 1224 GLU_CHECK_GLW_CALL(thread.gl, deleteBuffers(1, &buffer)); 1225 thread.newMessage() << "End -- glDeleteBuffers()" << tcu::ThreadUtil::Message::End; 1226 1227 m_buffer->buffer = 0; 1228 } 1229 1230 class BufferData : public Operation 1231 { 1232 public: 1233 BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync); 1234 void exec (tcu::ThreadUtil::Thread& thread); 1235 1236 private: 1237 SharedPtr<Buffer> m_buffer; 1238 GLenum m_target; 1239 GLsizeiptr m_size; 1240 GLenum m_usage; 1241 }; 1242 1243 BufferData::BufferData (SharedPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync) 1244 : Operation ("BufferData", useSync, serverSync) 1245 , m_buffer (buffer) 1246 , m_target (target) 1247 , m_size (size) 1248 , m_usage (usage) 1249 { 1250 modifyGLObject(SharedPtr<Object>(m_buffer)); 1251 buffer->isDefined = true; 1252 buffer->size = size; 1253 } 1254 1255 void BufferData::exec (tcu::ThreadUtil::Thread& t) 1256 { 1257 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1258 void* dummyData = thread.getDummyData(m_size); 1259 1260 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End; 1261 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer)); 1262 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1263 1264 thread.newMessage() << "Begin -- glBufferData(" << m_target << ", " << m_size << ", <DATA>, " << m_usage << ")" << tcu::ThreadUtil::Message::End; 1265 GLU_CHECK_GLW_CALL(thread.gl, bufferData(m_target, m_size, dummyData, m_usage)); 1266 thread.newMessage() << "End -- glBufferData()" << tcu::ThreadUtil::Message::End; 1267 1268 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End; 1269 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, 0)); 1270 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1271 } 1272 1273 class BufferSubData : public Operation 1274 { 1275 public: 1276 BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync); 1277 void exec (tcu::ThreadUtil::Thread& thread); 1278 1279 private: 1280 SharedPtr<Buffer> m_buffer; 1281 GLenum m_target; 1282 GLintptr m_offset; 1283 GLsizeiptr m_size; 1284 }; 1285 1286 BufferSubData::BufferSubData (SharedPtr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync) 1287 : Operation ("BufferSubData", useSync, serverSync) 1288 , m_buffer (buffer) 1289 , m_target (target) 1290 , m_offset (offset) 1291 , m_size (size) 1292 { 1293 modifyGLObject(SharedPtr<Object>(m_buffer)); 1294 } 1295 1296 void BufferSubData::exec (tcu::ThreadUtil::Thread& t) 1297 { 1298 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1299 void* dummyData = thread.getDummyData(m_size); 1300 1301 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End; 1302 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, m_buffer->buffer)); 1303 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1304 1305 thread.newMessage() << "Begin -- glBufferSubData(" << m_target << ", " << m_offset << ", " << m_size << ", <DATA>)" << tcu::ThreadUtil::Message::End; 1306 GLU_CHECK_GLW_CALL(thread.gl, bufferSubData(m_target, m_offset, m_size, dummyData)); 1307 thread.newMessage() << "End -- glBufferSubData()" << tcu::ThreadUtil::Message::End; 1308 1309 thread.newMessage() << "Begin -- glBindBuffer(" << m_target << ", 0)" << tcu::ThreadUtil::Message::End; 1310 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(m_target, 0)); 1311 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1312 } 1313 1314 class Shader : public Object 1315 { 1316 public: 1317 Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 1318 1319 GLuint shader; 1320 GLenum type; 1321 bool isDefined; 1322 bool compiled; 1323 }; 1324 1325 Shader::Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 1326 : Object ("Shader", event, sync) 1327 , shader (0) 1328 , type (GL_NONE) 1329 , isDefined (false) 1330 , compiled (false) 1331 { 1332 } 1333 1334 class CreateShader : public Operation 1335 { 1336 public: 1337 CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync); 1338 void exec (tcu::ThreadUtil::Thread& thread); 1339 1340 private: 1341 SharedPtr<Shader> m_shader; 1342 GLenum m_type; 1343 }; 1344 1345 CreateShader::CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync) 1346 : Operation ("CreateShader", useSync, serverSync) 1347 , m_type (type) 1348 { 1349 shader = SharedPtr<Shader>(new Shader(getEvent(), getSync())); 1350 shader->type = type; 1351 1352 m_shader = shader; 1353 } 1354 1355 void CreateShader::exec (tcu::ThreadUtil::Thread& t) 1356 { 1357 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1358 GLuint shader = 0; 1359 1360 thread.newMessage() << "Begin -- glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End; 1361 shader = thread.gl.createShader(m_type); 1362 GLU_CHECK_GLW_MSG(thread.gl, "glCreateShader()"); 1363 thread.newMessage() << "End -- " << shader << " = glCreateShader(" << m_type << ")" << tcu::ThreadUtil::Message::End; 1364 1365 m_shader->shader = shader; 1366 } 1367 1368 class DeleteShader : public Operation 1369 { 1370 public: 1371 DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync); 1372 void exec (tcu::ThreadUtil::Thread& thread); 1373 1374 private: 1375 SharedPtr<Shader> m_shader; 1376 }; 1377 1378 DeleteShader::DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync) 1379 : Operation ("DeleteShader", useSync, serverSync) 1380 , m_shader (shader) 1381 { 1382 modifyGLObject(SharedPtr<Object>(m_shader)); 1383 } 1384 1385 void DeleteShader::exec (tcu::ThreadUtil::Thread& t) 1386 { 1387 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1388 GLuint shader = m_shader->shader; 1389 1390 thread.newMessage() << "Begin -- glDeleteShader(" << shader << ")" << tcu::ThreadUtil::Message::End; 1391 GLU_CHECK_GLW_CALL(thread.gl, deleteShader(shader)); 1392 thread.newMessage() << "End -- glDeleteShader()" << tcu::ThreadUtil::Message::End; 1393 1394 m_shader->shader = 0; 1395 } 1396 1397 class ShaderSource : public Operation 1398 { 1399 public: 1400 ShaderSource (SharedPtr<Shader> sharder, const char* source, bool useSync, bool serverSync); 1401 void exec (tcu::ThreadUtil::Thread& thread); 1402 1403 private: 1404 SharedPtr<Shader> m_shader; 1405 string m_source; 1406 }; 1407 1408 ShaderSource::ShaderSource (SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync) 1409 : Operation ("ShaderSource", useSync, serverSync) 1410 , m_shader (shader) 1411 , m_source (source) 1412 { 1413 modifyGLObject(SharedPtr<Object>(m_shader)); 1414 m_shader->isDefined = true; 1415 } 1416 1417 void ShaderSource::exec (tcu::ThreadUtil::Thread& t) 1418 { 1419 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1420 const char* shaderSource = m_source.c_str(); 1421 1422 thread.newMessage() << "Begin -- glShaderSource(" << m_shader->shader << ", 1, \"" << shaderSource << "\", DE_NULL)" << tcu::ThreadUtil::Message::End; 1423 GLU_CHECK_GLW_CALL(thread.gl, shaderSource(m_shader->shader, 1, &shaderSource, DE_NULL)); 1424 thread.newMessage() << "End -- glShaderSource()" << tcu::ThreadUtil::Message::End; 1425 } 1426 1427 class ShaderCompile : public Operation 1428 { 1429 public: 1430 ShaderCompile (SharedPtr<Shader> sharder, bool useSync, bool serverSync); 1431 void exec (tcu::ThreadUtil::Thread& thread); 1432 1433 private: 1434 SharedPtr<Shader> m_shader; 1435 }; 1436 1437 ShaderCompile::ShaderCompile (SharedPtr<Shader> shader, bool useSync, bool serverSync) 1438 : Operation ("ShaderCompile", useSync, serverSync) 1439 , m_shader (shader) 1440 { 1441 m_shader->compiled = true; 1442 modifyGLObject(SharedPtr<Object>(m_shader)); 1443 } 1444 1445 void ShaderCompile::exec (tcu::ThreadUtil::Thread& t) 1446 { 1447 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1448 1449 thread.newMessage() << "Begin -- glCompileShader(" << m_shader->shader << ")" << tcu::ThreadUtil::Message::End; 1450 GLU_CHECK_GLW_CALL(thread.gl, compileShader(m_shader->shader)); 1451 thread.newMessage() << "End -- glCompileShader()" << tcu::ThreadUtil::Message::End; 1452 } 1453 1454 class Program : public Object 1455 { 1456 public: 1457 Program (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync); 1458 1459 // Generation time attributes 1460 SharedPtr<Shader> vertexShader; 1461 SharedPtr<Shader> fragmentShader; 1462 bool linked; 1463 1464 // Runtime attributes 1465 GLuint program; 1466 GLuint runtimeVertexShader; 1467 GLuint runtimeFragmentShader; 1468 }; 1469 1470 Program::Program (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync) 1471 : Object ("Program", event, sync) 1472 , linked (false) 1473 , program (0) 1474 , runtimeVertexShader (0) 1475 , runtimeFragmentShader (0) 1476 { 1477 } 1478 1479 class CreateProgram : public Operation 1480 { 1481 public: 1482 CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync); 1483 void exec (tcu::ThreadUtil::Thread& thread); 1484 1485 private: 1486 SharedPtr<Program> m_program; 1487 }; 1488 1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) 1490 : Operation ("CreateProgram", useSync, serverSync) 1491 { 1492 program = SharedPtr<Program>(new Program(getEvent(), getSync())); 1493 m_program = program; 1494 } 1495 1496 void CreateProgram::exec (tcu::ThreadUtil::Thread& t) 1497 { 1498 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1499 GLuint program = 0; 1500 1501 thread.newMessage() << "Begin -- glCreateProgram()" << tcu::ThreadUtil::Message::End; 1502 program = thread.gl.createProgram(); 1503 GLU_CHECK_GLW_MSG(thread.gl, "glCreateProgram()"); 1504 thread.newMessage() << "End -- " << program << " = glCreateProgram()" << tcu::ThreadUtil::Message::End; 1505 1506 m_program->program = program; 1507 } 1508 1509 class DeleteProgram : public Operation 1510 { 1511 public: 1512 DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync); 1513 void exec (tcu::ThreadUtil::Thread& thread); 1514 1515 private: 1516 SharedPtr<Program> m_program; 1517 }; 1518 1519 DeleteProgram::DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync) 1520 : Operation ("DeleteProgram", useSync, serverSync) 1521 , m_program (program) 1522 { 1523 modifyGLObject(SharedPtr<Object>(m_program)); 1524 } 1525 1526 void DeleteProgram::exec (tcu::ThreadUtil::Thread& t) 1527 { 1528 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1529 GLuint program = m_program->program; 1530 1531 thread.newMessage() << "Begin -- glDeleteProgram(" << program << ")" << tcu::ThreadUtil::Message::End; 1532 GLU_CHECK_GLW_CALL(thread.gl, deleteProgram(program)); 1533 thread.newMessage() << "End -- glDeleteProgram()" << tcu::ThreadUtil::Message::End; 1534 1535 m_program->program = 0; 1536 } 1537 1538 class AttachShader : public Operation 1539 { 1540 public: 1541 AttachShader (SharedPtr<Program> sharder, SharedPtr<Shader> shader, bool useSync, bool serverSync); 1542 void exec (tcu::ThreadUtil::Thread& thread); 1543 1544 private: 1545 SharedPtr<Program> m_program; 1546 SharedPtr<Shader> m_shader; 1547 }; 1548 1549 AttachShader::AttachShader (SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) 1550 : Operation ("AttachShader", useSync, serverSync) 1551 , m_program (program) 1552 , m_shader (shader) 1553 { 1554 modifyGLObject(SharedPtr<Object>(m_program)); 1555 readGLObject(SharedPtr<Object>(m_shader)); 1556 1557 if (m_shader->type == GL_VERTEX_SHADER) 1558 m_program->vertexShader = shader; 1559 else if (m_shader->type == GL_FRAGMENT_SHADER) 1560 m_program->fragmentShader = shader; 1561 else 1562 DE_ASSERT(false); 1563 } 1564 1565 void AttachShader::exec (tcu::ThreadUtil::Thread& t) 1566 { 1567 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1568 1569 thread.newMessage() << "Begin -- glAttachShader(" << m_program->program << ", " << m_shader->shader << ")" << tcu::ThreadUtil::Message::End; 1570 GLU_CHECK_GLW_CALL(thread.gl, attachShader(m_program->program, m_shader->shader)); 1571 thread.newMessage() << "End -- glAttachShader()" << tcu::ThreadUtil::Message::End; 1572 1573 if (m_shader->type == GL_VERTEX_SHADER) 1574 m_program->runtimeVertexShader = m_shader->shader; 1575 else if (m_shader->type == GL_FRAGMENT_SHADER) 1576 m_program->runtimeFragmentShader = m_shader->shader; 1577 else 1578 DE_ASSERT(false); 1579 } 1580 1581 class DetachShader : public Operation 1582 { 1583 public: 1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync); 1585 void exec (tcu::ThreadUtil::Thread& thread); 1586 1587 private: 1588 SharedPtr<Program> m_program; 1589 GLenum m_type; 1590 }; 1591 1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) 1593 : Operation ("DetachShader", useSync, serverSync) 1594 , m_program (program) 1595 , m_type (type) 1596 { 1597 modifyGLObject(SharedPtr<Object>(m_program)); 1598 1599 if (m_type == GL_VERTEX_SHADER) 1600 { 1601 DE_ASSERT(m_program->vertexShader); 1602 m_program->vertexShader = SharedPtr<Shader>(); 1603 } 1604 else if (m_type == GL_FRAGMENT_SHADER) 1605 { 1606 DE_ASSERT(m_program->fragmentShader); 1607 m_program->fragmentShader = SharedPtr<Shader>(); 1608 } 1609 else 1610 DE_ASSERT(false); 1611 } 1612 1613 void DetachShader::exec (tcu::ThreadUtil::Thread& t) 1614 { 1615 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1616 1617 if (m_type == GL_VERTEX_SHADER) 1618 { 1619 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeVertexShader << ")" << tcu::ThreadUtil::Message::End; 1620 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeVertexShader)); 1621 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End; 1622 m_program->runtimeVertexShader = 0; 1623 } 1624 else if (m_type == GL_FRAGMENT_SHADER) 1625 { 1626 thread.newMessage() << "Begin -- glDetachShader(" << m_program->program << ", " << m_program->runtimeFragmentShader << ")" << tcu::ThreadUtil::Message::End; 1627 GLU_CHECK_GLW_CALL(thread.gl, detachShader(m_program->program, m_program->runtimeFragmentShader)); 1628 thread.newMessage() << "End -- glDetachShader()" << tcu::ThreadUtil::Message::End; 1629 m_program->runtimeFragmentShader = 0; 1630 } 1631 else 1632 DE_ASSERT(false); 1633 } 1634 1635 class LinkProgram : public Operation 1636 { 1637 public: 1638 LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync); 1639 void exec (tcu::ThreadUtil::Thread& thread); 1640 1641 private: 1642 SharedPtr<Program> m_program; 1643 }; 1644 1645 LinkProgram::LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync) 1646 : Operation ("LinkProgram", useSync, serverSync) 1647 , m_program (program) 1648 { 1649 modifyGLObject(SharedPtr<Object>(m_program)); 1650 program->linked = true; 1651 } 1652 1653 void LinkProgram::exec (tcu::ThreadUtil::Thread& t) 1654 { 1655 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1656 GLuint program = m_program->program; 1657 1658 thread.newMessage() << "Begin -- glLinkProgram(" << program << ")" << tcu::ThreadUtil::Message::End; 1659 GLU_CHECK_GLW_CALL(thread.gl, linkProgram(program)); 1660 thread.newMessage() << "End -- glLinkProgram()" << tcu::ThreadUtil::Message::End; 1661 } 1662 1663 class RenderBuffer : public Operation 1664 { 1665 public: 1666 RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync); 1667 void exec (tcu::ThreadUtil::Thread& thread); 1668 1669 private: 1670 SharedPtr<Program> m_program; 1671 SharedPtr<Buffer> m_buffer; 1672 }; 1673 1674 RenderBuffer::RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) 1675 : Operation ("RenderBuffer", useSync, serverSync) 1676 , m_program (program) 1677 , m_buffer (buffer) 1678 { 1679 readGLObject(SharedPtr<Object>(program)); 1680 readGLObject(SharedPtr<Object>(buffer)); 1681 } 1682 1683 void RenderBuffer::exec (tcu::ThreadUtil::Thread& t) 1684 { 1685 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1686 1687 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End; 1688 GLU_CHECK_GLW_CALL(thread.gl, clearColor(0.5f, 0.5f, 0.5f, 1.0f)); 1689 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End; 1690 1691 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End; 1692 GLU_CHECK_GLW_CALL(thread.gl, clear(GL_COLOR_BUFFER_BIT)); 1693 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End; 1694 1695 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End; 1696 GLU_CHECK_GLW_CALL(thread.gl, useProgram(m_program->program)); 1697 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1698 1699 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End; 1700 GLint posLoc = thread.gl.getAttribLocation(m_program->program, "a_pos"); 1701 GLU_CHECK_GLW_MSG(thread.gl, "glGetAttribLocation()"); 1702 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End; 1703 1704 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1705 GLU_CHECK_GLW_CALL(thread.gl, enableVertexAttribArray(posLoc)); 1706 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1707 1708 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, " << m_buffer->buffer << ")" << tcu::ThreadUtil::Message::End; 1709 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, m_buffer->buffer)); 1710 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1711 1712 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_BYTE, GL_TRUE, 0, 0)" << tcu::ThreadUtil::Message::End; 1713 GLU_CHECK_GLW_CALL(thread.gl, vertexAttribPointer(posLoc, 2, GL_BYTE, GL_TRUE, 0, 0)); 1714 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End; 1715 1716 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, " << (m_buffer->size / 2) << ")" << tcu::ThreadUtil::Message::End; 1717 GLU_CHECK_GLW_CALL(thread.gl, drawArrays(GL_TRIANGLES, 0, (GLsizei)m_buffer->size / 2)); 1718 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End; 1719 1720 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End; 1721 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0)); 1722 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1723 1724 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1725 GLU_CHECK_GLW_CALL(thread.gl, disableVertexAttribArray(posLoc)); 1726 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1727 1728 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End; 1729 GLU_CHECK_GLW_CALL(thread.gl, useProgram(0)); 1730 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1731 } 1732 1733 class RenderTexture : public Operation 1734 { 1735 public: 1736 RenderTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync); 1737 void exec (tcu::ThreadUtil::Thread& thread); 1738 1739 private: 1740 SharedPtr<Program> m_program; 1741 SharedPtr<Texture> m_texture; 1742 }; 1743 1744 RenderTexture::RenderTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) 1745 : Operation ("RenderTexture", useSync, serverSync) 1746 , m_program (program) 1747 , m_texture (texture) 1748 { 1749 readGLObject(SharedPtr<Object>(program)); 1750 readGLObject(SharedPtr<Object>(texture)); 1751 } 1752 1753 void RenderTexture::exec (tcu::ThreadUtil::Thread& t) 1754 { 1755 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1756 1757 thread.newMessage() << "Begin -- glClearColor(0.5f, 0.5f, 0.5f, 1.0f)" << tcu::ThreadUtil::Message::End; 1758 GLU_CHECK_GLW_CALL(thread.gl, clearColor(0.5f, 0.5f, 0.5f, 1.0f)); 1759 thread.newMessage() << "End -- glClearColor()" << tcu::ThreadUtil::Message::End; 1760 1761 thread.newMessage() << "Begin -- glClear(GL_COLOR_BUFFER_BIT)" << tcu::ThreadUtil::Message::End; 1762 GLU_CHECK_GLW_CALL(thread.gl, clear(GL_COLOR_BUFFER_BIT)); 1763 thread.newMessage() << "End -- glClear()" << tcu::ThreadUtil::Message::End; 1764 1765 thread.newMessage() << "Begin -- glUseProgram(" << m_program->program << ")" << tcu::ThreadUtil::Message::End; 1766 GLU_CHECK_GLW_CALL(thread.gl, useProgram(m_program->program)); 1767 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1768 1769 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1770 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1771 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1772 1773 thread.newMessage() << "Begin -- glGetUniformLocation(" << m_program->program << ", \"u_sampler\")" << tcu::ThreadUtil::Message::End; 1774 GLint samplerPos = thread.gl.getUniformLocation(m_program->program, "u_sampler"); 1775 GLU_CHECK_GLW_MSG(thread.gl, "glGetUniformLocation()"); 1776 thread.newMessage() << "End -- glGetUniformLocation()" << tcu::ThreadUtil::Message::End; 1777 1778 thread.newMessage() << "Begin -- glUniform1i(" << samplerPos << ", 0)" << tcu::ThreadUtil::Message::End; 1779 GLU_CHECK_GLW_CALL(thread.gl, uniform1i(samplerPos, 0)); 1780 thread.newMessage() << "End -- glUniform1i()" << tcu::ThreadUtil::Message::End; 1781 1782 1783 thread.newMessage() << "Begin -- glGetAttribLocation(" << m_program->program << ", \"a_pos\")" << tcu::ThreadUtil::Message::End; 1784 GLint posLoc = thread.gl.getAttribLocation(m_program->program, "a_pos"); 1785 GLU_CHECK_GLW_MSG(thread.gl, "glGetAttribLocation()"); 1786 thread.newMessage() << "End -- " << posLoc << " = glGetAttribLocation()" << tcu::ThreadUtil::Message::End; 1787 1788 thread.newMessage() << "Begin -- glEnableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1789 GLU_CHECK_GLW_CALL(thread.gl, enableVertexAttribArray(posLoc)); 1790 thread.newMessage() << "End -- glEnableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1791 1792 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End; 1793 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0)); 1794 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1795 1796 1797 float coords[] = { 1798 -1.0, -1.0, 1799 1.0, -1.0, 1800 1.0, 1.0, 1801 1802 1.0, 1.0, 1803 -1.0, 1.0, 1804 -1.0, -1.0 1805 }; 1806 1807 thread.newMessage() << "Begin -- glVertexAttribPointer(" << posLoc << ", GL_FLOAT, GL_FALSE, 0, <data>)" << tcu::ThreadUtil::Message::End; 1808 GLU_CHECK_GLW_CALL(thread.gl, vertexAttribPointer(posLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); 1809 thread.newMessage() << "End -- glVertexAttribPointer()" << tcu::ThreadUtil::Message::End; 1810 1811 thread.newMessage() << "Begin -- glDrawArrays(GL_TRIANGLES, 0, 6)" << tcu::ThreadUtil::Message::End; 1812 GLU_CHECK_GLW_CALL(thread.gl, drawArrays(GL_TRIANGLES, 0, 6)); 1813 thread.newMessage() << "End -- glDrawArrays()" << tcu::ThreadUtil::Message::End; 1814 1815 thread.newMessage() << "Begin -- glBindBuffer(GL_ARRAY_BUFFER, 0)" << tcu::ThreadUtil::Message::End; 1816 GLU_CHECK_GLW_CALL(thread.gl, bindBuffer(GL_ARRAY_BUFFER, 0)); 1817 thread.newMessage() << "End -- glBindBuffer()" << tcu::ThreadUtil::Message::End; 1818 1819 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1820 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1821 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1822 1823 thread.newMessage() << "Begin -- glDisableVertexAttribArray(" << posLoc << ")" << tcu::ThreadUtil::Message::End; 1824 GLU_CHECK_GLW_CALL(thread.gl, disableVertexAttribArray(posLoc)); 1825 thread.newMessage() << "End -- glDisableVertexAttribArray()" << tcu::ThreadUtil::Message::End; 1826 1827 thread.newMessage() << "Begin -- glUseProgram(0)" << tcu::ThreadUtil::Message::End; 1828 GLU_CHECK_GLW_CALL(thread.gl, useProgram(0)); 1829 thread.newMessage() << "End -- glUseProgram()" << tcu::ThreadUtil::Message::End; 1830 } 1831 1832 class ReadPixels : public Operation 1833 { 1834 public: 1835 ReadPixels (int x, int y, int width, int height, GLenum format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync); 1836 void exec (tcu::ThreadUtil::Thread& thread); 1837 1838 private: 1839 int m_x; 1840 int m_y; 1841 int m_width; 1842 int m_height; 1843 GLenum m_format; 1844 GLenum m_type; 1845 SharedPtr<tcu::ThreadUtil::DataBlock> m_data; 1846 }; 1847 1848 ReadPixels::ReadPixels (int x, int y, int width, int height, GLenum format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync) 1849 : Operation ("ReadPixels", useSync, serverSync) 1850 , m_x (x) 1851 , m_y (y) 1852 , m_width (width) 1853 , m_height (height) 1854 , m_format (format) 1855 , m_type (type) 1856 { 1857 data = SharedPtr<tcu::ThreadUtil::DataBlock>(new tcu::ThreadUtil::DataBlock(getEvent())); 1858 m_data = data; 1859 } 1860 1861 void ReadPixels::exec (tcu::ThreadUtil::Thread& t) 1862 { 1863 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1864 1865 DE_ASSERT(m_type == GL_UNSIGNED_BYTE); 1866 DE_ASSERT(m_format == GL_RGBA); 1867 1868 std::vector<deUint8> data((m_width-m_x)*(m_height-m_y)*4); 1869 1870 thread.newMessage() << "Begin -- glReadPixels(" << m_x << ", " << m_y << ", " << m_width << ", " << m_height << ", " << m_format << ", " << m_type << ", <data>)" << tcu::ThreadUtil::Message::End; 1871 GLU_CHECK_GLW_CALL(thread.gl, readPixels(m_x, m_y, m_width, m_height, m_format, m_type, &(data[0]))); 1872 thread.newMessage() << "End -- glReadPixels()" << tcu::ThreadUtil::Message::End; 1873 1874 m_data->setData(data.size(), &(data[0])); 1875 } 1876 1877 class CreateImageFromTexture : public Operation 1878 { 1879 public: 1880 // \note [mika] Unlike eglCreateImageKHR this operation requires current context and uses it for creating EGLImage 1881 // Current context is required to support EGL sync objects in current tests system 1882 CreateImageFromTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync); 1883 void exec (tcu::ThreadUtil::Thread& thread); 1884 1885 private: 1886 SharedPtr<Texture> m_texture; 1887 SharedPtr<EGLImage> m_image; 1888 }; 1889 1890 CreateImageFromTexture::CreateImageFromTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync) 1891 : Operation ("CreateImageFromTexture", useSync, serverSync) 1892 { 1893 modifyGLObject(SharedPtr<Object>(texture)); 1894 image = SharedPtr<EGLImage>(new EGLImage(getEvent(), getSync())); 1895 1896 m_image = image; 1897 m_texture = texture; 1898 m_texture->sourceImage = m_image; 1899 } 1900 1901 void CreateImageFromTexture::exec (tcu::ThreadUtil::Thread& t) 1902 { 1903 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1904 1905 EGLint attribList[] = { 1906 EGL_GL_TEXTURE_LEVEL_KHR, 0, 1907 EGL_NONE 1908 }; 1909 1910 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 1911 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 1912 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1913 1914 // Make texture image complete... 1915 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End; 1916 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); 1917 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1918 1919 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)" << tcu::ThreadUtil::Message::End; 1920 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); 1921 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1922 1923 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End; 1924 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); 1925 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1926 1927 thread.newMessage() << "Begin -- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)" << tcu::ThreadUtil::Message::End; 1928 GLU_CHECK_GLW_CALL(thread.gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); 1929 thread.newMessage() << "End -- glTexParameteri()" << tcu::ThreadUtil::Message::End; 1930 1931 thread.newMessage() << "Begin -- eglCreateImageKHR(" << thread.runtimeContext->display << ", " << thread.runtimeContext->context << ", EGL_GL_TEXTURE_2D_KHR, " << m_texture->texture << ", { EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_NONE })" << tcu::ThreadUtil::Message::End; 1932 m_image->image = thread.egl.createImageKHR(thread.runtimeContext->display, thread.runtimeContext->context, EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)m_texture->texture, attribList); 1933 EGLU_CHECK_MSG(thread.egl, "eglCreateImageKHR()"); 1934 thread.newMessage() << "End -- " << m_image->image << " = eglCreateImageKHR()" << tcu::ThreadUtil::Message::End; 1935 1936 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 1937 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 1938 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 1939 } 1940 1941 class DestroyImage : public Operation 1942 { 1943 public: 1944 // \note [mika] Unlike eglDestroyImageKHR this operation requires current context and uses it for creating EGLImage 1945 // Current context is required to support EGL sync objects in current tests system 1946 DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync); 1947 void exec (tcu::ThreadUtil::Thread& thread); 1948 1949 private: 1950 SharedPtr<EGLImage> m_image; 1951 }; 1952 1953 DestroyImage::DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync) 1954 : Operation ("CreateImageFromTexture", useSync, serverSync) 1955 , m_image (image) 1956 { 1957 modifyGLObject(SharedPtr<Object>(image)); 1958 } 1959 1960 void DestroyImage::exec (tcu::ThreadUtil::Thread& t) 1961 { 1962 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1963 1964 thread.newMessage() << "Begin -- eglDestroyImageKHR(" << thread.runtimeContext->display << ", " << m_image->image << ")" << tcu::ThreadUtil::Message::End; 1965 thread.egl.destroyImageKHR(thread.runtimeContext->display, m_image->image); 1966 m_image->image = EGL_NO_IMAGE_KHR; 1967 EGLU_CHECK_MSG(thread.egl, "eglDestroyImageKHR()"); 1968 thread.newMessage() << "End -- eglDestroyImageKHR()" << tcu::ThreadUtil::Message::End; 1969 } 1970 1971 class DefineTextureFromImage : public Operation 1972 { 1973 public: 1974 DefineTextureFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync); 1975 void exec (tcu::ThreadUtil::Thread& thread); 1976 1977 private: 1978 SharedPtr<Texture> m_texture; 1979 SharedPtr<EGLImage> m_image; 1980 }; 1981 1982 DefineTextureFromImage::DefineTextureFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync) 1983 : Operation ("DefineTextureFromImage", useSync, serverSync) 1984 { 1985 readGLObject(SharedPtr<Object>(image)); 1986 modifyGLObject(SharedPtr<Object>(texture)); 1987 1988 texture->isDefined = true; 1989 texture->sourceImage = image; 1990 1991 m_image = image; 1992 m_texture = texture; 1993 } 1994 1995 void DefineTextureFromImage::exec (tcu::ThreadUtil::Thread& t) 1996 { 1997 EGLThread& thread = dynamic_cast<EGLThread&>(t); 1998 1999 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, " << m_texture->texture << ")" << tcu::ThreadUtil::Message::End; 2000 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, m_texture->texture)); 2001 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 2002 2003 thread.newMessage() << "Begin -- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, " << m_image->image << ")" << tcu::ThreadUtil::Message::End; 2004 thread.runtimeContext->glExtensions.imageTargetTexture2D(GL_TEXTURE_2D, m_image->image); 2005 GLU_CHECK_GLW_MSG(thread.gl, "glEGLImageTargetTexture2DOES()"); 2006 thread.newMessage() << "End -- glEGLImageTargetTexture2DOES()" << tcu::ThreadUtil::Message::End; 2007 2008 thread.newMessage() << "Begin -- glBindTexture(GL_TEXTURE_2D, 0)" << tcu::ThreadUtil::Message::End; 2009 GLU_CHECK_GLW_CALL(thread.gl, bindTexture(GL_TEXTURE_2D, 0)); 2010 thread.newMessage() << "End -- glBindTexture()" << tcu::ThreadUtil::Message::End; 2011 } 2012 2013 } // GLES2ThreadTest 2014 2015 static void requireEGLExtension (const Library& egl, EGLDisplay eglDisplay, const char* requiredExtension) 2016 { 2017 if (!eglu::hasExtension(egl, eglDisplay, requiredExtension)) 2018 TCU_THROW(NotSupportedError, (string(requiredExtension) + " not supported").c_str()); 2019 } 2020 2021 enum OperationId 2022 { 2023 THREADOPERATIONID_NONE = 0, 2024 2025 THREADOPERATIONID_CREATE_BUFFER, 2026 THREADOPERATIONID_DESTROY_BUFFER, 2027 THREADOPERATIONID_BUFFER_DATA, 2028 THREADOPERATIONID_BUFFER_SUBDATA, 2029 2030 THREADOPERATIONID_CREATE_TEXTURE, 2031 THREADOPERATIONID_DESTROY_TEXTURE, 2032 THREADOPERATIONID_TEXIMAGE2D, 2033 THREADOPERATIONID_TEXSUBIMAGE2D, 2034 THREADOPERATIONID_COPYTEXIMAGE2D, 2035 THREADOPERATIONID_COPYTEXSUBIMAGE2D, 2036 2037 THREADOPERATIONID_CREATE_VERTEX_SHADER, 2038 THREADOPERATIONID_CREATE_FRAGMENT_SHADER, 2039 THREADOPERATIONID_DESTROY_SHADER, 2040 THREADOPERATIONID_SHADER_SOURCE, 2041 THREADOPERATIONID_SHADER_COMPILE, 2042 2043 THREADOPERATIONID_ATTACH_SHADER, 2044 THREADOPERATIONID_DETACH_SHADER, 2045 2046 THREADOPERATIONID_CREATE_PROGRAM, 2047 THREADOPERATIONID_DESTROY_PROGRAM, 2048 THREADOPERATIONID_LINK_PROGRAM, 2049 2050 THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE, 2051 THREADOPERATIONID_DESTROY_IMAGE, 2052 THREADOPERATIONID_TEXTURE_FROM_IMAGE, 2053 2054 THREADOPERATIONID_LAST 2055 }; 2056 2057 class GLES2SharingRandomTest : public TestCase 2058 { 2059 public: 2060 struct TestConfig 2061 { 2062 TestConfig (void); 2063 int threadCount; 2064 int operationCount; 2065 bool serverSync; 2066 bool useFenceSync; 2067 bool useImages; 2068 2069 float probabilities[THREADOPERATIONID_LAST][THREADOPERATIONID_LAST]; 2070 }; 2071 GLES2SharingRandomTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description); 2072 ~GLES2SharingRandomTest (void); 2073 2074 void init (void); 2075 void deinit (void); 2076 IterateResult iterate (void); 2077 2078 void addRandomOperation (GLES2ThreadTest::EGLResourceManager& resourceManager); 2079 2080 private: 2081 TestConfig m_config; 2082 int m_seed; 2083 de::Random m_random; 2084 tcu::TestLog& m_log; 2085 bool m_threadsStarted; 2086 bool m_threadsRunning; 2087 bool m_executionReady; 2088 bool m_requiresRestart; 2089 deUint64 m_beginTimeUs; 2090 deUint64 m_timeOutUs; 2091 deUint32 m_sleepTimeMs; 2092 deUint64 m_timeOutTimeUs; 2093 2094 std::vector<GLES2ThreadTest::EGLThread*> m_threads; 2095 2096 EGLDisplay m_eglDisplay; 2097 EGLConfig m_eglConfig; 2098 OperationId m_lastOperation; 2099 2100 glw::Functions m_gl; 2101 }; 2102 2103 GLES2SharingRandomTest::TestConfig::TestConfig (void) 2104 : threadCount (0) 2105 , operationCount (0) 2106 , serverSync (false) 2107 , useFenceSync (false) 2108 , useImages (false) 2109 { 2110 deMemset(probabilities, 0, sizeof(probabilities)); 2111 } 2112 2113 GLES2SharingRandomTest::GLES2SharingRandomTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description) 2114 : TestCase (context, name, description) 2115 , m_config (config) 2116 , m_seed (deStringHash(name)) 2117 , m_random (deStringHash(name)) 2118 , m_log (m_testCtx.getLog()) 2119 , m_threadsStarted (false) 2120 , m_threadsRunning (false) 2121 , m_executionReady (false) 2122 , m_requiresRestart (false) 2123 , m_beginTimeUs (0) 2124 , m_timeOutUs (10000000) // 10 seconds 2125 , m_sleepTimeMs (1) // 1 milliseconds 2126 , m_timeOutTimeUs (0) 2127 , m_eglDisplay (EGL_NO_DISPLAY) 2128 , m_eglConfig (0) 2129 , m_lastOperation (THREADOPERATIONID_NONE) 2130 { 2131 } 2132 2133 GLES2SharingRandomTest::~GLES2SharingRandomTest (void) 2134 { 2135 GLES2SharingRandomTest::deinit(); 2136 } 2137 2138 void GLES2SharingRandomTest::init (void) 2139 { 2140 const Library& egl = m_eglTestCtx.getLibrary(); 2141 2142 const EGLint attribList[] = 2143 { 2144 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 2145 EGL_SURFACE_TYPE, EGL_WINDOW_BIT, 2146 EGL_ALPHA_SIZE, 1, 2147 EGL_NONE 2148 }; 2149 2150 m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay()); 2151 m_eglConfig = eglu::chooseSingleConfig(egl, m_eglDisplay, attribList); 2152 2153 m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0)); 2154 2155 // Check extensions 2156 if (m_config.useFenceSync) 2157 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_fence_sync"); 2158 2159 if (m_config.serverSync) 2160 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_wait_sync"); 2161 2162 if (m_config.useImages) 2163 { 2164 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_image_base"); 2165 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_gl_texture_2D_image"); 2166 } 2167 2168 GLES2ThreadTest::EGLResourceManager resourceManager; 2169 // Create contexts 2170 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2171 { 2172 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed+threadNdx))); 2173 SharedPtr<GLES2ThreadTest::GLES2Context> context; 2174 SharedPtr<GLES2ThreadTest::GLES2Context> shared = (threadNdx > 0 ? resourceManager.popContext(0) : SharedPtr<GLES2ThreadTest::GLES2Context>()); 2175 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, shared, context)); 2176 2177 resourceManager.addContext(context); 2178 2179 if (shared) 2180 resourceManager.addContext(shared); 2181 } 2182 2183 // Create surfaces 2184 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2185 { 2186 SharedPtr<GLES2ThreadTest::Surface> surface; 2187 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface)); 2188 resourceManager.addSurface(surface); 2189 } 2190 2191 // Make contexts current 2192 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2193 { 2194 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[threadNdx], m_eglDisplay, resourceManager.popSurface(0), resourceManager.popContext(0))); 2195 } 2196 2197 // Operations to check fence sync support 2198 if (m_config.useFenceSync) 2199 { 2200 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2201 { 2202 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync")); 2203 } 2204 } 2205 2206 // Init EGLimage support 2207 if (m_config.useImages) 2208 { 2209 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2210 { 2211 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image")); 2212 } 2213 } 2214 2215 // Add random operations 2216 for (int operationNdx = 0; operationNdx < m_config.operationCount; operationNdx++) 2217 addRandomOperation(resourceManager); 2218 2219 { 2220 int threadNdx = 0; 2221 2222 // Destroy images 2223 // \note Android reference counts EGLDisplays so we can't trust the eglTerminate() to clean up resources 2224 while (resourceManager.getImageCount() > 0) 2225 { 2226 const SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(0); 2227 2228 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); 2229 2230 threadNdx = (threadNdx + 1) % m_config.threadCount; 2231 } 2232 } 2233 2234 // Release contexts 2235 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2236 { 2237 SharedPtr<GLES2ThreadTest::GLES2Context> context = m_threads[threadNdx]->context; 2238 SharedPtr<GLES2ThreadTest::Surface> surface = m_threads[threadNdx]->surface; 2239 2240 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[threadNdx], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>())); 2241 2242 resourceManager.addSurface(surface); 2243 resourceManager.addContext(context); 2244 } 2245 2246 // Destroy contexts 2247 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2248 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyContext(resourceManager.popContext(0))); 2249 2250 // Destroy surfaces 2251 for (int threadNdx = 0; threadNdx < m_config.threadCount; threadNdx++) 2252 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, resourceManager.popSurface(0))); 2253 } 2254 2255 void GLES2SharingRandomTest::deinit (void) 2256 { 2257 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2258 { 2259 delete m_threads[threadNdx]; 2260 m_threads[threadNdx] = DE_NULL; 2261 } 2262 2263 m_threads.clear(); 2264 2265 if (m_eglDisplay != EGL_NO_DISPLAY) 2266 { 2267 m_eglTestCtx.getLibrary().terminate(m_eglDisplay); 2268 m_eglDisplay = EGL_NO_DISPLAY; 2269 } 2270 2271 TCU_CHECK(!m_requiresRestart); 2272 } 2273 2274 void GLES2SharingRandomTest::addRandomOperation (GLES2ThreadTest::EGLResourceManager& resourceManager) 2275 { 2276 int threadNdx = m_random.getUint32() % (deUint32)m_threads.size(); 2277 2278 std::vector<OperationId> operations; 2279 std::vector<float> weights; 2280 2281 operations.push_back(THREADOPERATIONID_CREATE_BUFFER); 2282 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_BUFFER]); 2283 2284 operations.push_back(THREADOPERATIONID_CREATE_TEXTURE); 2285 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_TEXTURE]); 2286 2287 operations.push_back(THREADOPERATIONID_CREATE_VERTEX_SHADER); 2288 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_VERTEX_SHADER]); 2289 2290 operations.push_back(THREADOPERATIONID_CREATE_FRAGMENT_SHADER); 2291 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_FRAGMENT_SHADER]); 2292 2293 operations.push_back(THREADOPERATIONID_CREATE_PROGRAM); 2294 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_PROGRAM]); 2295 2296 int destroyableBufferNdx = -1; 2297 int destroyableTextureNdx = -1; 2298 int destroyableShaderNdx = -1; 2299 int destroyableProgramNdx = -1; 2300 2301 int vertexShaderNdx = -1; 2302 int fragmentShaderNdx = -1; 2303 2304 int definedTextureNdx = -1; 2305 2306 int definedBufferNdx = -1; 2307 2308 int definedShaderNdx = -1; 2309 2310 int detachableProgramNdx = -1; 2311 GLenum detachShaderType = GL_VERTEX_SHADER; 2312 2313 int unusedVertexAttachmentProgramNdx = -1; 2314 int unusedFragmentAttachmentProgramNdx = -1; 2315 2316 int linkableProgramNdx = -1; 2317 2318 int attachProgramNdx = -1; 2319 int attachShaderNdx = -1; 2320 2321 int nonSiblingTextureNdx = -1; 2322 2323 if (m_threads[threadNdx]->context->resourceManager->getBufferCount() > 0) 2324 destroyableBufferNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getBufferCount(); 2325 2326 if (m_threads[threadNdx]->context->resourceManager->getTextureCount() > 0) 2327 destroyableTextureNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getTextureCount(); 2328 2329 if (m_threads[threadNdx]->context->resourceManager->getShaderCount() > 0) 2330 destroyableShaderNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getShaderCount(); 2331 2332 if (m_threads[threadNdx]->context->resourceManager->getProgramCount() > 0) 2333 destroyableProgramNdx = m_random.getUint32() % m_threads[threadNdx]->context->resourceManager->getProgramCount(); 2334 2335 // Check what kind of buffers we have 2336 for (int bufferNdx = 0; bufferNdx < m_threads[threadNdx]->context->resourceManager->getBufferCount(); bufferNdx++) 2337 { 2338 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->getBuffer(bufferNdx); 2339 2340 if (buffer->isDefined) 2341 { 2342 if (definedBufferNdx == -1) 2343 definedBufferNdx = bufferNdx; 2344 else if (m_random.getBool()) 2345 definedBufferNdx = bufferNdx; 2346 } 2347 } 2348 2349 // Check what kind of textures we have 2350 for (int textureNdx = 0; textureNdx < m_threads[threadNdx]->context->resourceManager->getTextureCount(); textureNdx++) 2351 { 2352 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); 2353 2354 if (texture->isDefined) 2355 { 2356 if (definedTextureNdx == -1) 2357 definedTextureNdx = textureNdx; 2358 else if (m_random.getBool()) 2359 definedTextureNdx = textureNdx; 2360 2361 if (!texture->sourceImage) 2362 { 2363 if (nonSiblingTextureNdx == -1) 2364 nonSiblingTextureNdx = textureNdx; 2365 else if (m_random.getBool()) 2366 nonSiblingTextureNdx = textureNdx; 2367 } 2368 } 2369 2370 } 2371 2372 // Check what kind of shaders we have 2373 for (int shaderNdx = 0; shaderNdx < m_threads[threadNdx]->context->resourceManager->getShaderCount(); shaderNdx++) 2374 { 2375 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->getShader(shaderNdx); 2376 2377 // Defined shader found 2378 if (shader->isDefined) 2379 { 2380 if (definedShaderNdx == -1) 2381 definedShaderNdx = shaderNdx; 2382 else if (m_random.getBool()) 2383 definedShaderNdx = shaderNdx; 2384 } 2385 2386 // Vertex shader found 2387 if (shader->type == GL_VERTEX_SHADER) 2388 { 2389 if (vertexShaderNdx == -1) 2390 vertexShaderNdx = shaderNdx; 2391 else if (m_random.getBool()) 2392 vertexShaderNdx = shaderNdx; 2393 } 2394 2395 // Fragmet shader found 2396 if (shader->type == GL_FRAGMENT_SHADER) 2397 { 2398 if (fragmentShaderNdx == -1) 2399 fragmentShaderNdx = shaderNdx; 2400 else if (m_random.getBool()) 2401 fragmentShaderNdx = shaderNdx; 2402 } 2403 } 2404 2405 // Check what kind of programs we have 2406 for (int programNdx = 0; programNdx < m_threads[threadNdx]->context->resourceManager->getProgramCount(); programNdx++) 2407 { 2408 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->getProgram(programNdx); 2409 2410 // Program that can be detached 2411 if (program->vertexShader || program->fragmentShader) 2412 { 2413 if (detachableProgramNdx == -1) 2414 { 2415 detachableProgramNdx = programNdx; 2416 2417 if (program->vertexShader) 2418 detachShaderType = GL_VERTEX_SHADER; 2419 else if (program->fragmentShader) 2420 detachShaderType = GL_FRAGMENT_SHADER; 2421 else 2422 DE_ASSERT(false); 2423 } 2424 else if (m_random.getBool()) 2425 { 2426 detachableProgramNdx = programNdx; 2427 2428 if (program->vertexShader) 2429 detachShaderType = GL_VERTEX_SHADER; 2430 else if (program->fragmentShader) 2431 detachShaderType = GL_FRAGMENT_SHADER; 2432 else 2433 DE_ASSERT(false); 2434 } 2435 } 2436 2437 // Program that can be attached vertex shader 2438 if (!program->vertexShader) 2439 { 2440 if (unusedVertexAttachmentProgramNdx == -1) 2441 unusedVertexAttachmentProgramNdx = programNdx; 2442 else if (m_random.getBool()) 2443 unusedVertexAttachmentProgramNdx = programNdx; 2444 } 2445 2446 // Program that can be attached fragment shader 2447 if (!program->fragmentShader) 2448 { 2449 if (unusedFragmentAttachmentProgramNdx == -1) 2450 unusedFragmentAttachmentProgramNdx = programNdx; 2451 else if (m_random.getBool()) 2452 unusedFragmentAttachmentProgramNdx = programNdx; 2453 } 2454 2455 // Program that can be linked 2456 if (program->vertexShader && program->fragmentShader) 2457 { 2458 if (linkableProgramNdx == -1) 2459 linkableProgramNdx = programNdx; 2460 else if (m_random.getBool()) 2461 linkableProgramNdx = programNdx; 2462 } 2463 } 2464 2465 // Has images 2466 if (resourceManager.getImageCount() > 0) 2467 { 2468 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_IMAGE]); 2469 operations.push_back(THREADOPERATIONID_DESTROY_IMAGE); 2470 2471 if (m_threads[threadNdx]->context->resourceManager->getTextureCount() > 0) 2472 { 2473 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXTURE_FROM_IMAGE]); 2474 operations.push_back(THREADOPERATIONID_TEXTURE_FROM_IMAGE); 2475 } 2476 } 2477 2478 // Has buffer 2479 if (destroyableBufferNdx != -1) 2480 { 2481 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_BUFFER]); 2482 operations.push_back(THREADOPERATIONID_DESTROY_BUFFER); 2483 2484 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_DATA]); 2485 operations.push_back(THREADOPERATIONID_BUFFER_DATA); 2486 } 2487 2488 // Has buffer with defined data 2489 if (definedBufferNdx != -1) 2490 { 2491 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_SUBDATA]); 2492 operations.push_back(THREADOPERATIONID_BUFFER_SUBDATA); 2493 } 2494 2495 // Has texture 2496 if (destroyableTextureNdx != -1) 2497 { 2498 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_TEXTURE]); 2499 operations.push_back(THREADOPERATIONID_DESTROY_TEXTURE); 2500 2501 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXIMAGE2D]); 2502 operations.push_back(THREADOPERATIONID_TEXIMAGE2D); 2503 2504 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXIMAGE2D]); 2505 operations.push_back(THREADOPERATIONID_COPYTEXIMAGE2D); 2506 } 2507 2508 // Has texture with data 2509 if (definedTextureNdx != -1) 2510 { 2511 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXSUBIMAGE2D]); 2512 operations.push_back(THREADOPERATIONID_TEXSUBIMAGE2D); 2513 2514 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXSUBIMAGE2D]); 2515 operations.push_back(THREADOPERATIONID_COPYTEXSUBIMAGE2D); 2516 } 2517 2518 // Has texture that can be used as EGLimage source 2519 if (nonSiblingTextureNdx != -1) 2520 { 2521 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]); 2522 operations.push_back(THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE); 2523 } 2524 2525 // Has shader 2526 if (destroyableShaderNdx != -1) 2527 { 2528 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_SHADER]); 2529 operations.push_back(THREADOPERATIONID_DESTROY_SHADER); 2530 2531 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_SOURCE]); 2532 operations.push_back(THREADOPERATIONID_SHADER_SOURCE); 2533 } 2534 2535 // Has shader with defined source 2536 if (definedShaderNdx != -1) 2537 { 2538 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_COMPILE]); 2539 operations.push_back(THREADOPERATIONID_SHADER_COMPILE); 2540 } 2541 2542 // Has program 2543 if (destroyableProgramNdx != -1) 2544 { 2545 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_PROGRAM]); 2546 operations.push_back(THREADOPERATIONID_DESTROY_PROGRAM); 2547 } 2548 2549 // Has program that can be linked 2550 if (linkableProgramNdx != -1) 2551 { 2552 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_LINK_PROGRAM]); 2553 operations.push_back(THREADOPERATIONID_LINK_PROGRAM); 2554 } 2555 2556 // has program with attachments 2557 if (detachableProgramNdx != -1) 2558 { 2559 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DETACH_SHADER]); 2560 operations.push_back(THREADOPERATIONID_DETACH_SHADER); 2561 } 2562 2563 // Has program and shader pair that can be attached 2564 if (fragmentShaderNdx != -1 && unusedFragmentAttachmentProgramNdx != -1) 2565 { 2566 if (attachProgramNdx == -1) 2567 { 2568 DE_ASSERT(attachShaderNdx == -1); 2569 attachProgramNdx = unusedFragmentAttachmentProgramNdx; 2570 attachShaderNdx = fragmentShaderNdx; 2571 2572 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]); 2573 operations.push_back(THREADOPERATIONID_ATTACH_SHADER); 2574 } 2575 else if (m_random.getBool()) 2576 { 2577 attachProgramNdx = unusedFragmentAttachmentProgramNdx; 2578 attachShaderNdx = fragmentShaderNdx; 2579 } 2580 } 2581 2582 if (vertexShaderNdx != -1 && unusedVertexAttachmentProgramNdx != -1) 2583 { 2584 if (attachProgramNdx == -1) 2585 { 2586 DE_ASSERT(attachShaderNdx == -1); 2587 attachProgramNdx = unusedVertexAttachmentProgramNdx; 2588 attachShaderNdx = vertexShaderNdx; 2589 2590 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]); 2591 operations.push_back(THREADOPERATIONID_ATTACH_SHADER); 2592 } 2593 else if (m_random.getBool()) 2594 { 2595 attachProgramNdx = unusedVertexAttachmentProgramNdx; 2596 attachShaderNdx = vertexShaderNdx; 2597 } 2598 } 2599 2600 OperationId op = m_random.chooseWeighted<OperationId, std::vector<OperationId> ::iterator>(operations.begin(), operations.end(), weights.begin()); 2601 2602 switch (op) 2603 { 2604 case THREADOPERATIONID_CREATE_BUFFER: 2605 { 2606 SharedPtr<GLES2ThreadTest::Buffer> buffer; 2607 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 2608 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer); 2609 break; 2610 } 2611 2612 case THREADOPERATIONID_DESTROY_BUFFER: 2613 { 2614 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(destroyableBufferNdx); 2615 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 2616 break; 2617 } 2618 2619 case THREADOPERATIONID_BUFFER_DATA: 2620 { 2621 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(destroyableBufferNdx); 2622 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); 2623 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer); 2624 break; 2625 } 2626 2627 case THREADOPERATIONID_BUFFER_SUBDATA: 2628 { 2629 SharedPtr<GLES2ThreadTest::Buffer> buffer = m_threads[threadNdx]->context->resourceManager->popBuffer(definedBufferNdx); 2630 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 1, 20, m_config.useFenceSync, m_config.serverSync)); 2631 m_threads[threadNdx]->context->resourceManager->addBuffer(buffer); 2632 break; 2633 } 2634 2635 case THREADOPERATIONID_CREATE_TEXTURE: 2636 { 2637 SharedPtr<GLES2ThreadTest::Texture> texture; 2638 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); 2639 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2640 break; 2641 } 2642 2643 case THREADOPERATIONID_DESTROY_TEXTURE: 2644 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteTexture(m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx), m_config.useFenceSync, m_config.serverSync)); 2645 break; 2646 2647 case THREADOPERATIONID_TEXIMAGE2D: 2648 { 2649 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); 2650 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 2651 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2652 break; 2653 } 2654 2655 case THREADOPERATIONID_TEXSUBIMAGE2D: 2656 { 2657 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); 2658 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 30, 30, 50, 50, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 2659 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2660 break; 2661 } 2662 2663 case THREADOPERATIONID_COPYTEXIMAGE2D: 2664 { 2665 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); 2666 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 20, 20, 300, 300, 0, m_config.useFenceSync, m_config.serverSync)); 2667 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2668 break; 2669 } 2670 2671 case THREADOPERATIONID_COPYTEXSUBIMAGE2D: 2672 { 2673 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(definedTextureNdx); 2674 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 10, 10, 30, 30, 50, 50, m_config.useFenceSync, m_config.serverSync)); 2675 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2676 break; 2677 } 2678 2679 case THREADOPERATIONID_CREATE_VERTEX_SHADER: 2680 { 2681 SharedPtr<GLES2ThreadTest::Shader> shader; 2682 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, shader, m_config.useFenceSync, m_config.serverSync)); 2683 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2684 break; 2685 } 2686 2687 case THREADOPERATIONID_CREATE_FRAGMENT_SHADER: 2688 { 2689 SharedPtr<GLES2ThreadTest::Shader> shader; 2690 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, shader, m_config.useFenceSync, m_config.serverSync)); 2691 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2692 break; 2693 } 2694 2695 case THREADOPERATIONID_DESTROY_SHADER: 2696 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteShader(m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx), m_config.useFenceSync, m_config.serverSync)); 2697 break; 2698 2699 case THREADOPERATIONID_SHADER_SOURCE: 2700 { 2701 const char* vertexShaderSource = 2702 "attribute mediump vec4 a_pos;\n" 2703 "varying mediump vec4 v_pos;\n" 2704 "void main (void)\n" 2705 "{\n" 2706 "\tv_pos = a_pos;\n" 2707 "\tgl_Position = a_pos;\n" 2708 "}\n"; 2709 2710 const char* fragmentShaderSource = 2711 "varying mediump vec4 v_pos;\n" 2712 "void main (void)\n" 2713 "{\n" 2714 "\tgl_FragColor = v_pos;\n" 2715 "}\n"; 2716 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(destroyableShaderNdx); 2717 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (shader->type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); 2718 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2719 break; 2720 } 2721 2722 case THREADOPERATIONID_SHADER_COMPILE: 2723 { 2724 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(definedShaderNdx); 2725 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); 2726 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2727 break; 2728 } 2729 2730 case THREADOPERATIONID_CREATE_PROGRAM: 2731 { 2732 SharedPtr<GLES2ThreadTest::Program> program; 2733 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 2734 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2735 break; 2736 } 2737 2738 case THREADOPERATIONID_DESTROY_PROGRAM: 2739 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DeleteProgram(m_threads[threadNdx]->context->resourceManager->popProgram(destroyableProgramNdx), m_config.useFenceSync, m_config.serverSync)); 2740 break; 2741 2742 case THREADOPERATIONID_ATTACH_SHADER: 2743 { 2744 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(attachProgramNdx); 2745 SharedPtr<GLES2ThreadTest::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(attachShaderNdx); 2746 2747 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::AttachShader(program, shader, m_config.useFenceSync, m_config.serverSync)); 2748 2749 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2750 m_threads[threadNdx]->context->resourceManager->addShader(shader); 2751 break; 2752 } 2753 2754 case THREADOPERATIONID_DETACH_SHADER: 2755 { 2756 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(detachableProgramNdx); 2757 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DetachShader(program, detachShaderType, m_config.useFenceSync, m_config.serverSync)); 2758 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2759 break; 2760 } 2761 2762 case THREADOPERATIONID_LINK_PROGRAM: 2763 { 2764 SharedPtr<GLES2ThreadTest::Program> program = m_threads[threadNdx]->context->resourceManager->popProgram(linkableProgramNdx); 2765 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 2766 m_threads[threadNdx]->context->resourceManager->addProgram(program); 2767 break; 2768 } 2769 2770 case THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE: 2771 { 2772 SharedPtr<GLES2ThreadTest::EGLImage> image; 2773 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(nonSiblingTextureNdx); 2774 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, texture, m_config.useFenceSync, m_config.serverSync)); 2775 // \note [mika] Can source be added back to resourceManager? 2776 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2777 resourceManager.addImage(image); 2778 break; 2779 } 2780 2781 case THREADOPERATIONID_DESTROY_IMAGE: 2782 { 2783 int imageNdx = m_random.getInt(0, resourceManager.getImageCount()-1); 2784 SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(imageNdx); 2785 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); 2786 break; 2787 } 2788 2789 case THREADOPERATIONID_TEXTURE_FROM_IMAGE: 2790 { 2791 int imageNdx = m_random.getInt(0, resourceManager.getImageCount()-1); 2792 SharedPtr<GLES2ThreadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->popTexture(destroyableTextureNdx); 2793 SharedPtr<GLES2ThreadTest::EGLImage> image = resourceManager.popImage(imageNdx); 2794 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); 2795 m_threads[threadNdx]->context->resourceManager->addTexture(texture); 2796 resourceManager.addImage(image); 2797 break; 2798 } 2799 2800 default: 2801 DE_ASSERT(false); 2802 } 2803 2804 m_lastOperation = op; 2805 } 2806 2807 tcu::TestCase::IterateResult GLES2SharingRandomTest::iterate (void) 2808 { 2809 if (!m_threadsStarted) 2810 { 2811 m_beginTimeUs = deGetMicroseconds(); 2812 2813 // Execute threads 2814 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2815 m_threads[threadNdx]->exec(); 2816 2817 m_threadsStarted = true; 2818 m_threadsRunning = true; 2819 } 2820 2821 if (m_threadsRunning) 2822 { 2823 // Wait threads to finish 2824 int readyThreads = 0; 2825 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2826 { 2827 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus(); 2828 2829 if (status != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING && status != tcu::ThreadUtil::Thread::THREADSTATUS_NOT_STARTED) 2830 readyThreads++; 2831 } 2832 2833 if (readyThreads == (int)m_threads.size()) 2834 { 2835 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2836 m_threads[threadNdx]->join(); 2837 2838 m_executionReady = true; 2839 m_requiresRestart = false; 2840 } 2841 2842 if (deGetMicroseconds() - m_beginTimeUs > m_timeOutUs) 2843 { 2844 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2845 { 2846 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING) 2847 { 2848 if (m_threads[threadNdx]->isStarted()) 2849 m_threads[threadNdx]->join(); 2850 } 2851 } 2852 m_executionReady = true; 2853 m_requiresRestart = true; 2854 m_timeOutTimeUs = deGetMicroseconds(); 2855 } 2856 else 2857 { 2858 deSleep(m_sleepTimeMs); 2859 } 2860 } 2861 2862 if (m_executionReady) 2863 { 2864 std::vector<int> indices(m_threads.size(), 0); 2865 2866 if (m_timeOutTimeUs != 0) 2867 m_log << tcu::TestLog::Message << "Execution timeout limit reached. Trying to get per thread logs. This is potentially dangerous." << tcu::TestLog::EndMessage; 2868 2869 while (true) 2870 { 2871 int firstThread = -1; 2872 2873 // Find first thread with messages 2874 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2875 { 2876 if (m_threads[threadNdx]->getMessageCount() > indices[threadNdx]) 2877 { 2878 firstThread = threadNdx; 2879 break; 2880 } 2881 } 2882 2883 // No more messages 2884 if (firstThread == -1) 2885 break; 2886 2887 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2888 { 2889 // No more messages in this thread 2890 if (m_threads[threadNdx]->getMessageCount() <= indices[threadNdx]) 2891 continue; 2892 2893 if ((m_threads[threadNdx]->getMessage(indices[threadNdx]).getTime() - m_beginTimeUs) < (m_threads[firstThread]->getMessage(indices[firstThread]).getTime() - m_beginTimeUs)) 2894 firstThread = threadNdx; 2895 } 2896 2897 tcu::ThreadUtil::Message message = m_threads[firstThread]->getMessage(indices[firstThread]); 2898 2899 m_log << tcu::TestLog::Message << "[" << (message.getTime() - m_beginTimeUs) << "] (" << firstThread << ") " << message.getMessage() << tcu::TestLog::EndMessage; 2900 indices[firstThread]++; 2901 } 2902 2903 if (m_timeOutTimeUs != 0) 2904 m_log << tcu::TestLog::Message << "[" << (m_timeOutTimeUs - m_beginTimeUs) << "] Execution timeout limit reached" << tcu::TestLog::EndMessage; 2905 2906 bool isOk = true; 2907 bool notSupported = false; 2908 2909 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 2910 { 2911 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus(); 2912 2913 switch (status) 2914 { 2915 case tcu::ThreadUtil::Thread::THREADSTATUS_FAILED: 2916 case tcu::ThreadUtil::Thread::THREADSTATUS_INIT_FAILED: 2917 case tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING: 2918 isOk = false; 2919 break; 2920 2921 case tcu::ThreadUtil::Thread::THREADSTATUS_NOT_SUPPORTED: 2922 notSupported = true; 2923 break; 2924 2925 case tcu::ThreadUtil::Thread::THREADSTATUS_READY: 2926 // Nothing 2927 break; 2928 2929 default: 2930 DE_ASSERT(false); 2931 isOk = false; 2932 }; 2933 } 2934 2935 if (notSupported) 2936 throw tcu::NotSupportedError("Thread threw tcu::NotSupportedError", "", __FILE__, __LINE__); 2937 2938 if (isOk) 2939 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 2940 else 2941 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 2942 2943 return STOP; 2944 } 2945 2946 return CONTINUE; 2947 } 2948 2949 class GLES2ThreadedSharingTest : public TestCase 2950 { 2951 public: 2952 struct TestConfig 2953 { 2954 enum ResourceType 2955 { 2956 RESOURCETYPE_BUFFER = 0, 2957 RESOURCETYPE_TEXTURE, 2958 RESOURCETYPE_VERTEX_SHADER, 2959 RESOURCETYPE_FRAGMENT_SHADER, 2960 RESOURCETYPE_PROGRAM, 2961 RESOURCETYPE_IMAGE 2962 }; 2963 2964 ResourceType resourceType; 2965 bool singleContext; 2966 int define; 2967 int modify; 2968 bool useFenceSync; 2969 bool serverSync; 2970 bool render; 2971 }; 2972 GLES2ThreadedSharingTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description); 2973 ~GLES2ThreadedSharingTest (void); 2974 2975 void init (void); 2976 void deinit (void); 2977 IterateResult iterate (void); 2978 2979 void addBufferOperations (void); 2980 void addTextureOperations (void); 2981 void addImageOperations (void); 2982 void addShaderOperations (GLenum type); 2983 void addProgramOperations (void); 2984 2985 private: 2986 TestConfig m_config; 2987 tcu::TestLog& m_log; 2988 int m_seed; 2989 bool m_threadsStarted; 2990 bool m_threadsRunning; 2991 bool m_executionReady; 2992 bool m_requiresRestart; 2993 deUint64 m_beginTimeUs; 2994 deUint64 m_timeOutUs; 2995 deUint32 m_sleepTimeMs; 2996 deUint64 m_timeOutTimeUs; 2997 2998 std::vector<GLES2ThreadTest::EGLThread*> m_threads; 2999 3000 EGLDisplay m_eglDisplay; 3001 EGLConfig m_eglConfig; 3002 glw::Functions m_gl; 3003 }; 3004 3005 GLES2ThreadedSharingTest::GLES2ThreadedSharingTest (EglTestContext& context, const TestConfig& config, const char* name, const char* description) 3006 : TestCase (context, name, description) 3007 , m_config (config) 3008 , m_log (m_testCtx.getLog()) 3009 , m_seed (deStringHash(name)) 3010 , m_threadsStarted (false) 3011 , m_threadsRunning (false) 3012 , m_executionReady (false) 3013 , m_requiresRestart (false) 3014 , m_beginTimeUs (0) 3015 , m_timeOutUs (10000000) // 10 seconds 3016 , m_sleepTimeMs (1) // 1 milliseconds 3017 , m_timeOutTimeUs (0) 3018 , m_eglDisplay (EGL_NO_DISPLAY) 3019 , m_eglConfig (0) 3020 { 3021 } 3022 3023 GLES2ThreadedSharingTest::~GLES2ThreadedSharingTest (void) 3024 { 3025 GLES2ThreadedSharingTest::deinit(); 3026 } 3027 3028 void GLES2ThreadedSharingTest::init (void) 3029 { 3030 const Library& egl = m_eglTestCtx.getLibrary(); 3031 3032 const EGLint attribList[] = 3033 { 3034 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 3035 EGL_SURFACE_TYPE, EGL_WINDOW_BIT, 3036 EGL_ALPHA_SIZE, 1, 3037 EGL_NONE 3038 }; 3039 3040 m_eglDisplay = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay()); 3041 m_eglConfig = eglu::chooseSingleConfig(egl, m_eglDisplay, attribList); 3042 3043 m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0)); 3044 3045 // Check extensions 3046 if (m_config.useFenceSync) 3047 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_fence_sync"); 3048 3049 if (m_config.serverSync) 3050 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_wait_sync"); 3051 3052 if (m_config.resourceType == TestConfig::RESOURCETYPE_IMAGE) 3053 { 3054 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_image_base"); 3055 requireEGLExtension(egl, m_eglDisplay, "EGL_KHR_gl_texture_2D_image"); 3056 } 3057 3058 // Create threads 3059 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed))); 3060 m_threads.push_back(new GLES2ThreadTest::EGLThread(egl, m_gl, deInt32Hash(m_seed*200))); 3061 3062 SharedPtr<GLES2ThreadTest::GLES2Context> contex1; 3063 SharedPtr<GLES2ThreadTest::GLES2Context> contex2; 3064 3065 SharedPtr<GLES2ThreadTest::Surface> surface1; 3066 SharedPtr<GLES2ThreadTest::Surface> surface2; 3067 3068 // Create contexts 3069 m_threads[0]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, SharedPtr<GLES2ThreadTest::GLES2Context>(), contex1)); 3070 m_threads[1]->addOperation(new GLES2ThreadTest::CreateContext(m_eglDisplay, m_eglConfig, contex1, contex2)); 3071 3072 // Create surfaces 3073 m_threads[0]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface1)); 3074 m_threads[1]->addOperation(new GLES2ThreadTest::CreatePBufferSurface(m_eglDisplay, m_eglConfig, 400, 400, surface2)); 3075 3076 // Make current contexts 3077 m_threads[0]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, surface1, contex1)); 3078 m_threads[1]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[1], m_eglDisplay, surface2, contex2)); 3079 // Operations to check fence sync support 3080 if (m_config.useFenceSync) 3081 { 3082 m_threads[0]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync")); 3083 m_threads[1]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_sync")); 3084 } 3085 3086 3087 switch (m_config.resourceType) 3088 { 3089 case TestConfig::RESOURCETYPE_BUFFER: 3090 addBufferOperations(); 3091 break; 3092 3093 case TestConfig::RESOURCETYPE_TEXTURE: 3094 addTextureOperations(); 3095 break; 3096 3097 case TestConfig::RESOURCETYPE_IMAGE: 3098 addImageOperations(); 3099 break; 3100 3101 case TestConfig::RESOURCETYPE_VERTEX_SHADER: 3102 addShaderOperations(GL_VERTEX_SHADER); 3103 break; 3104 3105 case TestConfig::RESOURCETYPE_FRAGMENT_SHADER: 3106 addShaderOperations(GL_FRAGMENT_SHADER); 3107 break; 3108 3109 case TestConfig::RESOURCETYPE_PROGRAM: 3110 addProgramOperations(); 3111 break; 3112 3113 default: 3114 DE_ASSERT(false); 3115 } 3116 3117 // Relaese contexts 3118 m_threads[0]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>())); 3119 m_threads[1]->addOperation(new GLES2ThreadTest::MakeCurrent(*m_threads[0], m_eglDisplay, SharedPtr<GLES2ThreadTest::Surface>(), SharedPtr<GLES2ThreadTest::GLES2Context>())); 3120 3121 // Destory context 3122 m_threads[0]->addOperation(new GLES2ThreadTest::DestroyContext(contex1)); 3123 m_threads[1]->addOperation(new GLES2ThreadTest::DestroyContext(contex2)); 3124 3125 // Destroy surfaces 3126 m_threads[0]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, surface1)); 3127 m_threads[1]->addOperation(new GLES2ThreadTest::DestroySurface(m_eglDisplay, surface2)); 3128 } 3129 3130 void GLES2ThreadedSharingTest::addBufferOperations (void) 3131 { 3132 // Add operations for verify 3133 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3134 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3135 SharedPtr<GLES2ThreadTest::Program> program; 3136 3137 if (m_config.render) 3138 { 3139 const char* vertexShaderSource = 3140 "attribute highp vec2 a_pos;\n" 3141 "varying mediump vec2 v_pos;\n" 3142 "void main(void)\n" 3143 "{\n" 3144 "\tv_pos = a_pos;\n" 3145 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3146 "}\n"; 3147 3148 const char* fragmentShaderSource = 3149 "varying mediump vec2 v_pos;\n" 3150 "void main(void)\n" 3151 "{\n" 3152 "\tgl_FragColor = vec4(v_pos, 0.5, 1.0);\n" 3153 "}\n"; 3154 3155 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3156 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3157 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3158 3159 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3160 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3161 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3162 3163 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3164 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3165 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3166 3167 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3168 } 3169 3170 SharedPtr<GLES2ThreadTest::Buffer> buffer; 3171 3172 m_threads[0]->addOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 3173 3174 if (m_config.define) 3175 { 3176 if (m_config.modify || m_config.render) 3177 m_threads[0]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); 3178 else 3179 m_threads[1]->addOperation(new GLES2ThreadTest::BufferData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); 3180 } 3181 3182 if (m_config.modify) 3183 { 3184 if (m_config.render) 3185 m_threads[0]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync)); 3186 else 3187 m_threads[1]->addOperation(new GLES2ThreadTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync)); 3188 } 3189 3190 if (m_config.render) 3191 { 3192 m_threads[0]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync)); 3193 m_threads[1]->addOperation(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync)); 3194 3195 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1; 3196 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2; 3197 3198 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); 3199 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); 3200 3201 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2)); 3202 } 3203 3204 if (m_config.modify || m_config.render) 3205 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 3206 else 3207 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); 3208 3209 if (m_config.render) 3210 { 3211 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3212 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3213 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3214 } 3215 } 3216 3217 void GLES2ThreadedSharingTest::addTextureOperations (void) 3218 { 3219 // Add operations for verify 3220 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3221 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3222 SharedPtr<GLES2ThreadTest::Program> program; 3223 3224 if (m_config.render) 3225 { 3226 const char* vertexShaderSource = 3227 "attribute highp vec2 a_pos;\n" 3228 "varying mediump vec2 v_pos;\n" 3229 "void main(void)\n" 3230 "{\n" 3231 "\tv_pos = a_pos;\n" 3232 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3233 "}\n"; 3234 3235 const char* fragmentShaderSource = 3236 "varying mediump vec2 v_pos;\n" 3237 "uniform sampler2D u_sampler;\n" 3238 "void main(void)\n" 3239 "{\n" 3240 "\tgl_FragColor = texture2D(u_sampler, v_pos);\n" 3241 "}\n"; 3242 3243 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3244 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3245 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3246 3247 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3248 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3249 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3250 3251 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3252 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3253 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3254 3255 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3256 } 3257 3258 SharedPtr<GLES2ThreadTest::Texture> texture; 3259 3260 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3261 3262 if (m_config.define == 1) 3263 { 3264 if (m_config.modify || m_config.render) 3265 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3266 else 3267 m_threads[1]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3268 } 3269 3270 if (m_config.define == 2) 3271 { 3272 if (m_config.modify || m_config.render) 3273 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3274 else 3275 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3276 } 3277 3278 if (m_config.modify == 1) 3279 { 3280 if (m_config.render) 3281 m_threads[0]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3282 else 3283 m_threads[1]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3284 } 3285 3286 if (m_config.modify == 2) 3287 { 3288 if (m_config.render) 3289 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3290 else 3291 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3292 } 3293 3294 if (m_config.render) 3295 { 3296 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1; 3297 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2; 3298 3299 m_threads[0]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3300 m_threads[1]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3301 3302 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); 3303 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); 3304 3305 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2)); 3306 } 3307 3308 if (m_config.modify || m_config.render) 3309 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3310 else 3311 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3312 3313 if (m_config.render) 3314 { 3315 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3316 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3317 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3318 } 3319 } 3320 3321 void GLES2ThreadedSharingTest::addImageOperations (void) 3322 { 3323 // Add operations for verify 3324 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3325 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3326 SharedPtr<GLES2ThreadTest::Program> program; 3327 3328 m_threads[0]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image")); 3329 m_threads[1]->addOperation(new GLES2ThreadTest::InitGLExtension("GL_OES_EGL_image")); 3330 3331 if (m_config.render) 3332 { 3333 const char* vertexShaderSource = 3334 "attribute highp vec2 a_pos;\n" 3335 "varying mediump vec2 v_pos;\n" 3336 "void main(void)\n" 3337 "{\n" 3338 "\tv_pos = a_pos;\n" 3339 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3340 "}\n"; 3341 3342 const char* fragmentShaderSource = 3343 "varying mediump vec2 v_pos;\n" 3344 "uniform sampler2D u_sampler;\n" 3345 "void main(void)\n" 3346 "{\n" 3347 "\tgl_FragColor = texture2D(u_sampler, v_pos);\n" 3348 "}\n"; 3349 3350 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3351 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3352 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3353 3354 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3355 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3356 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3357 3358 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3359 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3360 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3361 3362 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3363 } 3364 3365 SharedPtr<GLES2ThreadTest::Texture> sourceTexture; 3366 SharedPtr<GLES2ThreadTest::Texture> texture; 3367 SharedPtr<GLES2ThreadTest::EGLImage> image; 3368 3369 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3370 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(sourceTexture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3371 3372 if (m_config.define == 1) 3373 { 3374 if (m_config.modify || m_config.render) 3375 m_threads[0]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3376 else 3377 m_threads[1]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3378 } 3379 3380 if (m_config.define == 2) 3381 { 3382 m_threads[0]->addOperation(new GLES2ThreadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3383 m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3384 3385 if (m_config.modify || m_config.render) 3386 m_threads[0]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); 3387 else 3388 m_threads[1]->addOperation(new GLES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); 3389 } 3390 3391 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync)); 3392 3393 if (m_config.modify == 1) 3394 { 3395 DE_ASSERT(m_config.define != 1); 3396 3397 if (m_config.render) 3398 m_threads[0]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3399 else 3400 m_threads[1]->addOperation(new GLES2ThreadTest::TexSubImage2D(texture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3401 } 3402 3403 if (m_config.modify == 2) 3404 { 3405 DE_ASSERT(m_config.define != 1); 3406 3407 if (m_config.render) 3408 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3409 else 3410 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); 3411 } 3412 3413 if (m_config.modify == 3) 3414 { 3415 DE_ASSERT(m_config.define != 1); 3416 3417 if (m_config.render) 3418 m_threads[0]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3419 else 3420 m_threads[1]->addOperation(new GLES2ThreadTest::TexImage2D(texture, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); 3421 } 3422 3423 if (m_config.modify == 4) 3424 { 3425 DE_ASSERT(m_config.define != 1); 3426 3427 if (m_config.render) 3428 m_threads[0]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3429 else 3430 m_threads[1]->addOperation(new GLES2ThreadTest::CopyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); 3431 } 3432 3433 if (m_config.render) 3434 { 3435 DE_ASSERT(m_config.define != 1); 3436 3437 SharedPtr<tcu::ThreadUtil::DataBlock> pixels1; 3438 SharedPtr<tcu::ThreadUtil::DataBlock> pixels2; 3439 3440 m_threads[0]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3441 m_threads[1]->addOperation(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); 3442 3443 m_threads[0]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); 3444 m_threads[1]->addOperation(new GLES2ThreadTest::ReadPixels(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); 3445 3446 m_threads[0]->addOperation(new tcu::ThreadUtil::CompareData(pixels1, pixels2)); 3447 } 3448 3449 if (texture) 3450 { 3451 if (m_config.modify || m_config.render) 3452 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3453 else 3454 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); 3455 } 3456 3457 if (m_config.modify || m_config.render) 3458 m_threads[0]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); 3459 else 3460 m_threads[1]->addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); 3461 3462 if (m_config.render) 3463 { 3464 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3465 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3466 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3467 } 3468 } 3469 3470 void GLES2ThreadedSharingTest::addShaderOperations (GLenum type) 3471 { 3472 SharedPtr<GLES2ThreadTest::Shader> shader; 3473 3474 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(type, shader, m_config.useFenceSync, m_config.serverSync)); 3475 3476 if (m_config.define) 3477 { 3478 const char* vertexShaderSource = 3479 "attribute mediump vec4 a_pos;\n" 3480 "void main(void)\n" 3481 "{\n" 3482 "\tgl_Position = a_pos;\n" 3483 "}"; 3484 3485 const char* fragmentShaderSource = 3486 "void main(void)\n" 3487 "{\n" 3488 "\tgl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n" 3489 "}"; 3490 3491 if (m_config.modify || m_config.render) 3492 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); 3493 else 3494 m_threads[1]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); 3495 } 3496 3497 if (m_config.modify) 3498 { 3499 if (m_config.render) 3500 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); 3501 else 3502 m_threads[1]->addOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); 3503 } 3504 3505 DE_ASSERT(!m_config.render); 3506 3507 if (m_config.modify || m_config.render) 3508 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync)); 3509 else 3510 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync)); 3511 } 3512 3513 void GLES2ThreadedSharingTest::addProgramOperations (void) 3514 { 3515 // Add operations for verify 3516 SharedPtr<GLES2ThreadTest::Shader> vertexShader; 3517 SharedPtr<GLES2ThreadTest::Shader> fragmentShader; 3518 3519 if (m_config.define) 3520 { 3521 const char* vertexShaderSource = 3522 "attribute highp vec2 a_pos;\n" 3523 "varying mediump vec2 v_pos;\n" 3524 "void main(void)\n" 3525 "{\n" 3526 "\tv_pos = a_pos;\n" 3527 "\tgl_Position = vec4(a_pos, 0.0, 1.0);\n" 3528 "}\n"; 3529 3530 const char* fragmentShaderSource = 3531 "varying mediump vec2 v_pos;\n" 3532 "void main(void)\n" 3533 "{\n" 3534 "\tgl_FragColor = vec4(v_pos, 0.5, 1.0);\n" 3535 "}\n"; 3536 3537 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3538 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3539 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3540 3541 m_threads[0]->addOperation(new GLES2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3542 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3543 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3544 } 3545 3546 SharedPtr<GLES2ThreadTest::Program> program; 3547 3548 m_threads[0]->addOperation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); 3549 3550 if (m_config.define) 3551 { 3552 // Attach shaders 3553 if (m_config.modify || m_config.render) 3554 { 3555 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3556 m_threads[0]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3557 } 3558 else 3559 { 3560 m_threads[1]->addOperation(new GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); 3561 m_threads[1]->addOperation(new GLES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3562 } 3563 } 3564 3565 if (m_config.modify == 1) 3566 { 3567 // Link program 3568 if (m_config.render) 3569 m_threads[0]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3570 else 3571 m_threads[1]->addOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); 3572 } 3573 3574 if (m_config.modify == 2) 3575 { 3576 // Link program 3577 if (m_config.render) 3578 { 3579 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync)); 3580 m_threads[0]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync)); 3581 } 3582 else 3583 { 3584 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync)); 3585 m_threads[1]->addOperation(new GLES2ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync)); 3586 } 3587 } 3588 3589 if (m_config.render) 3590 { 3591 DE_ASSERT(false); 3592 } 3593 3594 if (m_config.modify || m_config.render) 3595 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3596 else 3597 m_threads[1]->addOperation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); 3598 3599 if (m_config.render) 3600 { 3601 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); 3602 m_threads[0]->addOperation(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); 3603 } 3604 } 3605 3606 void GLES2ThreadedSharingTest::deinit (void) 3607 { 3608 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3609 { 3610 delete m_threads[threadNdx]; 3611 m_threads[threadNdx] = DE_NULL; 3612 } 3613 3614 m_threads.clear(); 3615 3616 if (m_eglDisplay != EGL_NO_DISPLAY) 3617 { 3618 m_eglTestCtx.getLibrary().terminate(m_eglDisplay); 3619 m_eglDisplay = EGL_NO_DISPLAY; 3620 } 3621 3622 TCU_CHECK(!m_requiresRestart); 3623 } 3624 3625 tcu::TestCase::IterateResult GLES2ThreadedSharingTest::iterate (void) 3626 { 3627 if (!m_threadsStarted) 3628 { 3629 m_beginTimeUs = deGetMicroseconds(); 3630 3631 // Execute threads 3632 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3633 m_threads[threadNdx]->exec(); 3634 3635 m_threadsStarted = true; 3636 m_threadsRunning = true; 3637 } 3638 3639 if (m_threadsRunning) 3640 { 3641 // Wait threads to finish 3642 int readyThreads = 0; 3643 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3644 { 3645 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING) 3646 readyThreads++; 3647 } 3648 3649 if (readyThreads == (int)m_threads.size()) 3650 { 3651 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3652 m_threads[threadNdx]->join(); 3653 3654 m_executionReady = true; 3655 m_requiresRestart = false; 3656 } 3657 3658 if (deGetMicroseconds() - m_beginTimeUs > m_timeOutUs) 3659 { 3660 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3661 { 3662 if (m_threads[threadNdx]->getStatus() != tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING) 3663 m_threads[threadNdx]->join(); 3664 } 3665 m_executionReady = true; 3666 m_requiresRestart = true; 3667 m_timeOutTimeUs = deGetMicroseconds(); 3668 } 3669 else 3670 { 3671 deSleep(m_sleepTimeMs); 3672 } 3673 } 3674 3675 if (m_executionReady) 3676 { 3677 std::vector<int> indices(m_threads.size(), 0); 3678 3679 if (m_timeOutTimeUs != 0) 3680 m_log << tcu::TestLog::Message << "Execution timeout limit reached. Trying to get per thread logs. This is potentially dangerous." << tcu::TestLog::EndMessage; 3681 3682 while (true) 3683 { 3684 int firstThread = -1; 3685 3686 // Find first thread with messages 3687 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3688 { 3689 if (m_threads[threadNdx]->getMessageCount() > indices[threadNdx]) 3690 { 3691 firstThread = threadNdx; 3692 break; 3693 } 3694 } 3695 3696 // No more messages 3697 if (firstThread == -1) 3698 break; 3699 3700 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3701 { 3702 // No more messages in this thread 3703 if (m_threads[threadNdx]->getMessageCount() <= indices[threadNdx]) 3704 continue; 3705 3706 if ((m_threads[threadNdx]->getMessage(indices[threadNdx]).getTime() - m_beginTimeUs) < (m_threads[firstThread]->getMessage(indices[firstThread]).getTime() - m_beginTimeUs)) 3707 firstThread = threadNdx; 3708 } 3709 3710 tcu::ThreadUtil::Message message = m_threads[firstThread]->getMessage(indices[firstThread]); 3711 3712 m_log << tcu::TestLog::Message << "[" << (message.getTime() - m_beginTimeUs) << "] (" << firstThread << ") " << message.getMessage() << tcu::TestLog::EndMessage; 3713 indices[firstThread]++; 3714 } 3715 3716 if (m_timeOutTimeUs != 0) 3717 m_log << tcu::TestLog::Message << "[" << (m_timeOutTimeUs - m_beginTimeUs) << "] Execution timeout limit reached" << tcu::TestLog::EndMessage; 3718 3719 bool isOk = true; 3720 bool notSupported = false; 3721 3722 for (int threadNdx = 0; threadNdx < (int)m_threads.size(); threadNdx++) 3723 { 3724 const tcu::ThreadUtil::Thread::ThreadStatus status = m_threads[threadNdx]->getStatus(); 3725 3726 switch (status) 3727 { 3728 case tcu::ThreadUtil::Thread::THREADSTATUS_FAILED: 3729 case tcu::ThreadUtil::Thread::THREADSTATUS_INIT_FAILED: 3730 case tcu::ThreadUtil::Thread::THREADSTATUS_RUNNING: 3731 isOk = false; 3732 break; 3733 3734 case tcu::ThreadUtil::Thread::THREADSTATUS_NOT_SUPPORTED: 3735 notSupported = true; 3736 break; 3737 3738 case tcu::ThreadUtil::Thread::THREADSTATUS_READY: 3739 // Nothing 3740 break; 3741 3742 default: 3743 DE_ASSERT(false); 3744 isOk = false; 3745 }; 3746 } 3747 3748 if (notSupported) 3749 throw tcu::NotSupportedError("Thread threw tcu::NotSupportedError", "", __FILE__, __LINE__); 3750 3751 if (isOk) 3752 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); 3753 else 3754 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 3755 3756 return STOP; 3757 } 3758 3759 return CONTINUE; 3760 } 3761 3762 static void addSimpleTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync) 3763 { 3764 { 3765 TestCaseGroup* bufferTests = new TestCaseGroup(ctx, "buffers", "Buffer management tests"); 3766 3767 { 3768 GLES2ThreadedSharingTest::TestConfig config; 3769 3770 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3771 config.useFenceSync = useSync; 3772 config.serverSync = serverSync; 3773 config.define = 0; 3774 config.modify = 0; 3775 config.render = false; 3776 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "gen_delete", "Generate and delete buffer")); 3777 } 3778 3779 { 3780 GLES2ThreadedSharingTest::TestConfig config; 3781 3782 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3783 config.useFenceSync = useSync; 3784 config.serverSync = serverSync; 3785 config.define = 1; 3786 config.modify = 0; 3787 config.render = false; 3788 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "bufferdata", "Generate, set data and delete buffer")); 3789 } 3790 3791 { 3792 GLES2ThreadedSharingTest::TestConfig config; 3793 3794 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3795 config.useFenceSync = useSync; 3796 config.serverSync = serverSync; 3797 config.define = 1; 3798 config.modify = 1; 3799 config.render = false; 3800 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "buffersubdata", "Generate, set data, update data and delete buffer")); 3801 } 3802 3803 { 3804 GLES2ThreadedSharingTest::TestConfig config; 3805 3806 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3807 config.useFenceSync = useSync; 3808 config.serverSync = serverSync; 3809 config.define = 1; 3810 config.modify = 0; 3811 config.render = true; 3812 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "bufferdata_render", "Generate, set data, render and delete buffer")); 3813 } 3814 3815 { 3816 GLES2ThreadedSharingTest::TestConfig config; 3817 3818 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_BUFFER; 3819 config.useFenceSync = useSync; 3820 config.serverSync = serverSync; 3821 config.define = 1; 3822 config.modify = 1; 3823 config.render = true; 3824 bufferTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "buffersubdata_render", "Generate, set data, update data, render and delete buffer")); 3825 } 3826 3827 group->addChild(bufferTests); 3828 } 3829 3830 { 3831 TestCaseGroup* textureTests = new TestCaseGroup(ctx, "textures", "Texture management tests"); 3832 3833 { 3834 GLES2ThreadedSharingTest::TestConfig config; 3835 3836 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3837 config.useFenceSync = useSync; 3838 config.serverSync = serverSync; 3839 config.define = 0; 3840 config.modify = 0; 3841 config.render = false; 3842 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "gen_delete", "Generate and delete texture")); 3843 } 3844 3845 { 3846 GLES2ThreadedSharingTest::TestConfig config; 3847 3848 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3849 config.useFenceSync = useSync; 3850 config.serverSync = serverSync; 3851 config.define = 1; 3852 config.modify = 0; 3853 config.render = false; 3854 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d", "Generate, set data and delete texture")); 3855 } 3856 3857 { 3858 GLES2ThreadedSharingTest::TestConfig config; 3859 3860 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3861 config.useFenceSync = useSync; 3862 config.serverSync = serverSync; 3863 config.define = 1; 3864 config.modify = 1; 3865 config.render = false; 3866 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_texsubimage2d", "Generate, set data, update data and delete texture")); 3867 } 3868 3869 { 3870 GLES2ThreadedSharingTest::TestConfig config; 3871 3872 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3873 config.useFenceSync = useSync; 3874 config.serverSync = serverSync; 3875 config.define = 1; 3876 config.modify = 2; 3877 config.render = false; 3878 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_copytexsubimage2d", "Generate, set data, update data and delete texture")); 3879 } 3880 3881 { 3882 GLES2ThreadedSharingTest::TestConfig config; 3883 3884 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3885 config.useFenceSync = useSync; 3886 config.serverSync = serverSync; 3887 config.define = 1; 3888 config.modify = 0; 3889 config.render = true; 3890 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_render", "Generate, set data, render and delete texture")); 3891 } 3892 3893 { 3894 GLES2ThreadedSharingTest::TestConfig config; 3895 3896 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3897 config.useFenceSync = useSync; 3898 config.serverSync = serverSync; 3899 config.define = 1; 3900 config.modify = 1; 3901 config.render = true; 3902 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_texsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3903 } 3904 3905 { 3906 GLES2ThreadedSharingTest::TestConfig config; 3907 3908 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3909 config.useFenceSync = useSync; 3910 config.serverSync = serverSync; 3911 config.define = 1; 3912 config.modify = 2; 3913 config.render = true; 3914 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_copytexsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3915 } 3916 3917 { 3918 GLES2ThreadedSharingTest::TestConfig config; 3919 3920 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3921 config.useFenceSync = useSync; 3922 config.serverSync = serverSync; 3923 config.define = 2; 3924 config.modify = 0; 3925 config.render = false; 3926 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d", "Generate, set data and delete texture")); 3927 } 3928 3929 { 3930 GLES2ThreadedSharingTest::TestConfig config; 3931 3932 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3933 config.useFenceSync = useSync; 3934 config.serverSync = serverSync; 3935 config.define = 2; 3936 config.modify = 1; 3937 config.render = false; 3938 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_texsubimage2d", "Generate, set data, update data and delete texture")); 3939 } 3940 3941 { 3942 GLES2ThreadedSharingTest::TestConfig config; 3943 3944 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3945 config.useFenceSync = useSync; 3946 config.serverSync = serverSync; 3947 config.define = 2; 3948 config.modify = 2; 3949 config.render = false; 3950 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_copytexsubimage2d", "Generate, set data, update data and delete texture")); 3951 } 3952 3953 { 3954 GLES2ThreadedSharingTest::TestConfig config; 3955 3956 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3957 config.useFenceSync = useSync; 3958 config.serverSync = serverSync; 3959 config.define = 2; 3960 config.modify = 0; 3961 config.render = true; 3962 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_render", "Generate, set data, render and delete texture")); 3963 } 3964 3965 { 3966 GLES2ThreadedSharingTest::TestConfig config; 3967 3968 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3969 config.useFenceSync = useSync; 3970 config.serverSync = serverSync; 3971 config.define = 2; 3972 config.modify = 1; 3973 config.render = true; 3974 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_texsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3975 } 3976 3977 { 3978 GLES2ThreadedSharingTest::TestConfig config; 3979 3980 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_TEXTURE; 3981 config.useFenceSync = useSync; 3982 config.serverSync = serverSync; 3983 config.define = 2; 3984 config.modify = 2; 3985 config.render = true; 3986 textureTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_copytexsubimage2d_render", "Generate, set data, update data, render and delete texture")); 3987 } 3988 3989 group->addChild(textureTests); 3990 } 3991 3992 { 3993 TestCaseGroup* shaderTests = new TestCaseGroup(ctx, "shaders", "Shader management tests"); 3994 3995 { 3996 GLES2ThreadedSharingTest::TestConfig config; 3997 3998 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER; 3999 config.useFenceSync = useSync; 4000 config.serverSync = serverSync; 4001 config.define = 0; 4002 config.modify = 0; 4003 config.render = false; 4004 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_create_destroy", "Create and delete shader")); 4005 } 4006 4007 { 4008 GLES2ThreadedSharingTest::TestConfig config; 4009 4010 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER; 4011 config.useFenceSync = useSync; 4012 config.serverSync = serverSync; 4013 config.define = 1; 4014 config.modify = 0; 4015 config.render = false; 4016 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_shadersource", "Create, set source and delete shader")); 4017 } 4018 4019 { 4020 GLES2ThreadedSharingTest::TestConfig config; 4021 4022 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_VERTEX_SHADER; 4023 config.useFenceSync = useSync; 4024 config.serverSync = serverSync; 4025 config.define = 1; 4026 config.modify = 1; 4027 config.render = false; 4028 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "vtx_compile", "Create, set source, compile and delete shader")); 4029 } 4030 4031 { 4032 GLES2ThreadedSharingTest::TestConfig config; 4033 4034 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER; 4035 config.useFenceSync = useSync; 4036 config.serverSync = serverSync; 4037 config.define = 0; 4038 config.modify = 0; 4039 config.render = false; 4040 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_create_destroy", "Create and delete shader")); 4041 } 4042 4043 { 4044 GLES2ThreadedSharingTest::TestConfig config; 4045 4046 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER; 4047 config.useFenceSync = useSync; 4048 config.serverSync = serverSync; 4049 config.define = 1; 4050 config.modify = 0; 4051 config.render = false; 4052 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_shadersource", "Create, set source and delete shader")); 4053 } 4054 4055 { 4056 GLES2ThreadedSharingTest::TestConfig config; 4057 4058 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_FRAGMENT_SHADER; 4059 config.useFenceSync = useSync; 4060 config.serverSync = serverSync; 4061 config.define = 1; 4062 config.modify = 1; 4063 config.render = false; 4064 shaderTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "frag_compile", "Create, set source, compile and delete shader")); 4065 } 4066 4067 group->addChild(shaderTests); 4068 } 4069 4070 { 4071 TestCaseGroup* programTests = new TestCaseGroup(ctx, "programs", "Program management tests"); 4072 4073 { 4074 GLES2ThreadedSharingTest::TestConfig config; 4075 4076 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM; 4077 config.useFenceSync = useSync; 4078 config.serverSync = serverSync; 4079 config.define = 0; 4080 config.modify = 0; 4081 config.render = false; 4082 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_destroy", "Create and delete program")); 4083 } 4084 4085 { 4086 GLES2ThreadedSharingTest::TestConfig config; 4087 4088 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM; 4089 config.useFenceSync = useSync; 4090 config.serverSync = serverSync; 4091 config.define = 1; 4092 config.modify = 0; 4093 config.render = false; 4094 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "attach", "Create, attach shaders and delete program")); 4095 } 4096 4097 { 4098 GLES2ThreadedSharingTest::TestConfig config; 4099 4100 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_PROGRAM; 4101 config.useFenceSync = useSync; 4102 config.serverSync = serverSync; 4103 config.define = 1; 4104 config.modify = 1; 4105 config.render = false; 4106 programTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "link", "Create, attach shaders, link and delete program")); 4107 } 4108 4109 group->addChild(programTests); 4110 } 4111 4112 { 4113 TestCaseGroup* imageTests = new TestCaseGroup(ctx, "images", "Image management tests"); 4114 4115 TestCaseGroup* textureSourceTests = new TestCaseGroup(ctx, "texture_source", "Image management tests with texture source."); 4116 { 4117 GLES2ThreadedSharingTest::TestConfig config; 4118 4119 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4120 config.useFenceSync = useSync; 4121 config.serverSync = serverSync; 4122 config.define = 1; 4123 config.modify = 0; 4124 config.render = false; 4125 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_destroy", "Create and destroy EGLImage.")); 4126 } 4127 4128 { 4129 GLES2ThreadedSharingTest::TestConfig config; 4130 4131 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4132 config.useFenceSync = useSync; 4133 config.serverSync = serverSync; 4134 config.define = 2; 4135 config.modify = 0; 4136 config.render = false; 4137 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_texture", "Create texture from image.")); 4138 } 4139 4140 { 4141 GLES2ThreadedSharingTest::TestConfig config; 4142 4143 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4144 config.useFenceSync = useSync; 4145 config.serverSync = serverSync; 4146 config.define = 2; 4147 config.modify = 1; 4148 config.render = false; 4149 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "texsubimage2d", "Modify texture created from image with glTexSubImage2D.")); 4150 } 4151 4152 { 4153 GLES2ThreadedSharingTest::TestConfig config; 4154 4155 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4156 config.useFenceSync = useSync; 4157 config.serverSync = serverSync; 4158 config.define = 2; 4159 config.modify = 2; 4160 config.render = false; 4161 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copytexsubimage2d", "Modify texture created from image with glCopyTexSubImage2D.")); 4162 } 4163 4164 { 4165 GLES2ThreadedSharingTest::TestConfig config; 4166 4167 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4168 config.useFenceSync = useSync; 4169 config.serverSync = serverSync; 4170 config.define = 2; 4171 config.modify = 3; 4172 config.render = false; 4173 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d", "Modify texture created from image with glTexImage2D.")); 4174 } 4175 4176 { 4177 GLES2ThreadedSharingTest::TestConfig config; 4178 4179 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4180 config.useFenceSync = useSync; 4181 config.serverSync = serverSync; 4182 config.define = 2; 4183 config.modify = 4; 4184 config.render = false; 4185 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d", "Modify texture created from image with glCopyTexImage2D.")); 4186 } 4187 4188 { 4189 GLES2ThreadedSharingTest::TestConfig config; 4190 4191 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4192 config.useFenceSync = useSync; 4193 config.serverSync = serverSync; 4194 config.define = 2; 4195 config.modify = 0; 4196 config.render = true; 4197 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "create_texture_render", "Create texture from image and render.")); 4198 } 4199 4200 { 4201 GLES2ThreadedSharingTest::TestConfig config; 4202 4203 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4204 config.useFenceSync = useSync; 4205 config.serverSync = serverSync; 4206 config.define = 2; 4207 config.modify = 1; 4208 config.render = true; 4209 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "texsubimage2d_render", "Modify texture created from image and render.")); 4210 } 4211 4212 { 4213 GLES2ThreadedSharingTest::TestConfig config; 4214 4215 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4216 config.useFenceSync = useSync; 4217 config.serverSync = serverSync; 4218 config.define = 2; 4219 config.modify = 2; 4220 config.render = true; 4221 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copytexsubimage2d_render", "Modify texture created from image and render.")); 4222 } 4223 4224 { 4225 GLES2ThreadedSharingTest::TestConfig config; 4226 4227 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4228 config.useFenceSync = useSync; 4229 config.serverSync = serverSync; 4230 config.define = 2; 4231 config.modify = 3; 4232 config.render = true; 4233 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "teximage2d_render", "Modify texture created from image and render.")); 4234 } 4235 4236 { 4237 GLES2ThreadedSharingTest::TestConfig config; 4238 4239 config.resourceType = GLES2ThreadedSharingTest::TestConfig::RESOURCETYPE_IMAGE; 4240 config.useFenceSync = useSync; 4241 config.serverSync = serverSync; 4242 config.define = 2; 4243 config.modify = 4; 4244 config.render = true; 4245 textureSourceTests->addChild(new GLES2ThreadedSharingTest(ctx, config, "copyteximage2d_render", "Modify texture created from image and render.")); 4246 } 4247 4248 imageTests->addChild(textureSourceTests); 4249 4250 group->addChild(imageTests); 4251 } 4252 4253 } 4254 4255 static void addRandomTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync) 4256 { 4257 { 4258 TestCaseGroup* textureTests = new TestCaseGroup(ctx, "textures", "Texture management tests"); 4259 4260 { 4261 TestCaseGroup* genTextureTests = new TestCaseGroup(ctx, "gen_delete", "Texture gen and delete tests"); 4262 4263 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4264 { 4265 GLES2SharingRandomTest::TestConfig config; 4266 config.useFenceSync = useSync; 4267 config.serverSync = serverSync; 4268 config.threadCount = 2 + textureTestNdx % 5; 4269 config.operationCount = 30 + textureTestNdx; 4270 4271 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4272 4273 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4274 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.75f; 4275 4276 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.5f; 4277 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.5f; 4278 4279 std::string name = de::toString(textureTestNdx); 4280 genTextureTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4281 } 4282 4283 textureTests->addChild(genTextureTests); 4284 } 4285 4286 { 4287 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "teximage2d", "Texture gen, delete and teximage2D tests"); 4288 4289 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4290 { 4291 GLES2SharingRandomTest::TestConfig config; 4292 config.useFenceSync = useSync; 4293 config.serverSync = serverSync; 4294 config.threadCount = 2 + textureTestNdx % 5; 4295 config.operationCount = 40 + textureTestNdx; 4296 4297 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4298 4299 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4300 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4301 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; 4302 4303 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4304 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4305 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 4306 4307 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f; 4308 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4309 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; 4310 4311 std::string name = de::toString(textureTestNdx); 4312 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4313 } 4314 4315 textureTests->addChild(texImage2DTests); 4316 } 4317 4318 { 4319 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "texsubimage2d", "Texture gen, delete, teximage2D and texsubimage2d tests"); 4320 4321 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4322 { 4323 GLES2SharingRandomTest::TestConfig config; 4324 config.useFenceSync = useSync; 4325 config.serverSync = serverSync; 4326 config.threadCount = 2 + textureTestNdx % 5; 4327 config.operationCount = 50 + textureTestNdx; 4328 4329 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4330 4331 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f; 4332 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4333 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; 4334 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.05f; 4335 4336 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4337 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4338 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; 4339 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 4340 4341 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4342 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4343 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f; 4344 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.50f; 4345 4346 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4347 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4348 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f; 4349 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.30f; 4350 4351 std::string name = de::toString(textureTestNdx); 4352 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4353 } 4354 4355 textureTests->addChild(texSubImage2DTests); 4356 } 4357 4358 { 4359 TestCaseGroup* copyTexImage2DTests = new TestCaseGroup(ctx, "copyteximage2d", "Texture gen, delete and copyteximage2d tests"); 4360 4361 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4362 { 4363 GLES2SharingRandomTest::TestConfig config; 4364 config.useFenceSync = useSync; 4365 config.serverSync = serverSync; 4366 config.threadCount = 2 + textureTestNdx % 5; 4367 config.operationCount = 40 + textureTestNdx; 4368 4369 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4370 4371 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4372 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4373 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.80f; 4374 4375 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4376 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4377 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.30f; 4378 4379 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f; 4380 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4381 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.20f; 4382 4383 4384 std::string name = de::toString(textureTestNdx); 4385 copyTexImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4386 } 4387 4388 textureTests->addChild(copyTexImage2DTests); 4389 } 4390 4391 { 4392 TestCaseGroup* copyTexSubImage2DTests = new TestCaseGroup(ctx, "copytexsubimage2d", "Texture gen, delete, teximage2D and copytexsubimage2d tests"); 4393 4394 for (int textureTestNdx = 0; textureTestNdx < 20; textureTestNdx++) 4395 { 4396 GLES2SharingRandomTest::TestConfig config; 4397 config.useFenceSync = useSync; 4398 config.serverSync = serverSync; 4399 config.threadCount = 2 + textureTestNdx % 5; 4400 config.operationCount = 50 + textureTestNdx; 4401 4402 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4403 4404 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f; 4405 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; 4406 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; 4407 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.05f; 4408 4409 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; 4410 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; 4411 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; 4412 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 4413 4414 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4415 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4416 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f; 4417 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.50f; 4418 4419 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; 4420 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4421 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f; 4422 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.30f; 4423 4424 4425 std::string name = de::toString(textureTestNdx); 4426 copyTexSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4427 } 4428 4429 textureTests->addChild(copyTexSubImage2DTests); 4430 } 4431 4432 group->addChild(textureTests); 4433 4434 TestCaseGroup* bufferTests = new TestCaseGroup(ctx, "buffers", "Buffer management tests"); 4435 4436 { 4437 TestCaseGroup* genBufferTests = new TestCaseGroup(ctx, "gen_delete", "Buffer gen and delete tests"); 4438 4439 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++) 4440 { 4441 GLES2SharingRandomTest::TestConfig config; 4442 config.useFenceSync = useSync; 4443 config.serverSync = serverSync; 4444 config.threadCount = 2 + bufferTestNdx % 5; 4445 config.operationCount = 30 + bufferTestNdx; 4446 4447 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; 4448 4449 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.25f; 4450 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.75f; 4451 4452 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.5f; 4453 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.5f; 4454 4455 std::string name = de::toString(bufferTestNdx); 4456 genBufferTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4457 } 4458 4459 bufferTests->addChild(genBufferTests); 4460 } 4461 4462 { 4463 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "bufferdata", "Buffer gen, delete and bufferdata tests"); 4464 4465 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++) 4466 { 4467 GLES2SharingRandomTest::TestConfig config; 4468 config.useFenceSync = useSync; 4469 config.serverSync = serverSync; 4470 config.threadCount = 2 + bufferTestNdx % 5; 4471 config.operationCount = 40 + bufferTestNdx; 4472 4473 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; 4474 4475 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.10f; 4476 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f; 4477 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f; 4478 4479 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f; 4480 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; 4481 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.30f; 4482 4483 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.40f; 4484 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; 4485 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.20f; 4486 4487 std::string name = de::toString(bufferTestNdx); 4488 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4489 } 4490 4491 bufferTests->addChild(texImage2DTests); 4492 } 4493 4494 { 4495 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "buffersubdata", "Buffer gen, delete, bufferdata and bufferdata tests"); 4496 4497 for (int bufferTestNdx = 0; bufferTestNdx < 20; bufferTestNdx++) 4498 { 4499 GLES2SharingRandomTest::TestConfig config; 4500 config.useFenceSync = useSync; 4501 config.serverSync = serverSync; 4502 config.threadCount = 2 + bufferTestNdx % 5; 4503 config.operationCount = 50 + bufferTestNdx; 4504 4505 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; 4506 4507 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.05f; 4508 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f; 4509 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f; 4510 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.05f; 4511 4512 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f; 4513 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; 4514 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.20f; 4515 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.10f; 4516 4517 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f; 4518 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.20f; 4519 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.10f; 4520 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.50f; 4521 4522 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f; 4523 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_CREATE_BUFFER] = 0.25f; 4524 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_DATA] = 0.25f; 4525 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.30f; 4526 4527 std::string name = de::toString(bufferTestNdx); 4528 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4529 } 4530 4531 bufferTests->addChild(texSubImage2DTests); 4532 } 4533 4534 group->addChild(bufferTests); 4535 4536 TestCaseGroup* shaderTests = new TestCaseGroup(ctx, "shaders", "Shader management tests"); 4537 4538 { 4539 TestCaseGroup* createShaderTests = new TestCaseGroup(ctx, "create_destroy", "Shader create and destroy tests"); 4540 4541 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++) 4542 { 4543 GLES2SharingRandomTest::TestConfig config; 4544 config.useFenceSync = useSync; 4545 config.serverSync = serverSync; 4546 config.threadCount = 2 + shaderTestNdx % 5; 4547 config.operationCount = 30 + shaderTestNdx; 4548 4549 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; 4550 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; 4551 4552 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4553 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.40f; 4554 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.40f; 4555 4556 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4557 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.40f; 4558 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.40f; 4559 4560 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.5f; 4561 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.25f; 4562 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.25f; 4563 4564 std::string name = de::toString(shaderTestNdx); 4565 createShaderTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4566 } 4567 4568 shaderTests->addChild(createShaderTests); 4569 } 4570 4571 { 4572 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "source", "Shader create, destroy and source tests"); 4573 4574 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++) 4575 { 4576 GLES2SharingRandomTest::TestConfig config; 4577 config.useFenceSync = useSync; 4578 config.serverSync = serverSync; 4579 config.threadCount = 2 + shaderTestNdx % 5; 4580 config.operationCount = 40 + shaderTestNdx; 4581 4582 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; 4583 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; 4584 4585 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4586 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4587 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4588 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4589 4590 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4591 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4592 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4593 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4594 4595 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.30f; 4596 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.30f; 4597 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.30f; 4598 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4599 4600 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4601 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4602 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4603 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.40f; 4604 4605 std::string name = de::toString(shaderTestNdx); 4606 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4607 } 4608 4609 shaderTests->addChild(texImage2DTests); 4610 } 4611 4612 { 4613 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "compile", "Shader create, destroy, source and compile tests"); 4614 4615 for (int shaderTestNdx = 0; shaderTestNdx < 20; shaderTestNdx++) 4616 { 4617 GLES2SharingRandomTest::TestConfig config; 4618 config.useFenceSync = useSync; 4619 config.serverSync = serverSync; 4620 config.threadCount = 2 + shaderTestNdx % 5; 4621 config.operationCount = 50 + shaderTestNdx; 4622 4623 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; 4624 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; 4625 4626 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4627 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4628 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4629 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4630 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4631 4632 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4633 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4634 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4635 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.50f; 4636 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4637 4638 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.30f; 4639 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.25f; 4640 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.25f; 4641 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4642 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4643 4644 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4645 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4646 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4647 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f; 4648 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f; 4649 4650 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f; 4651 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4652 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4653 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4654 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f; 4655 4656 std::string name = de::toString(shaderTestNdx); 4657 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4658 } 4659 4660 shaderTests->addChild(texSubImage2DTests); 4661 } 4662 4663 group->addChild(shaderTests); 4664 4665 TestCaseGroup* programTests = new TestCaseGroup(ctx, "programs", "Program management tests"); 4666 4667 { 4668 TestCaseGroup* createProgramTests = new TestCaseGroup(ctx, "create_destroy", "Program create and destroy tests"); 4669 4670 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++) 4671 { 4672 GLES2SharingRandomTest::TestConfig config; 4673 config.useFenceSync = useSync; 4674 config.serverSync = serverSync; 4675 config.threadCount = 2 + programTestNdx % 5; 4676 config.operationCount = 30 + programTestNdx; 4677 4678 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 1.0f; 4679 4680 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.25f; 4681 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.75f; 4682 4683 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.5f; 4684 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.5f; 4685 4686 std::string name = de::toString(programTestNdx); 4687 createProgramTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4688 } 4689 4690 programTests->addChild(createProgramTests); 4691 } 4692 4693 { 4694 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "attach_detach", "Program create, destroy, attach and detach tests"); 4695 4696 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++) 4697 { 4698 GLES2SharingRandomTest::TestConfig config; 4699 config.useFenceSync = useSync; 4700 config.serverSync = serverSync; 4701 config.threadCount = 2 + programTestNdx % 5; 4702 config.operationCount = 60 + programTestNdx; 4703 4704 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; 4705 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35f; 4706 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; 4707 4708 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4709 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4710 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4711 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4712 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4713 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4714 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4715 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4716 4717 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4718 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4719 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4720 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4721 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4722 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4723 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4724 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4725 4726 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4727 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4728 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4729 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4730 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4731 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4732 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4733 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4734 4735 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4736 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4737 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4738 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f; 4739 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f; 4740 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4741 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4742 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25f; 4743 4744 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f; 4745 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4746 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4747 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4748 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f; 4749 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4750 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4751 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.35f; 4752 4753 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4754 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4755 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4756 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.05f; 4757 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.05f; 4758 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4759 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4760 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.40f; 4761 4762 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4763 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4764 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4765 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4766 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4767 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f; 4768 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4769 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f; 4770 4771 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4772 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4773 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4774 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4775 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4776 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4777 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4778 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30f; 4779 4780 std::string name = de::toString(programTestNdx); 4781 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4782 } 4783 4784 programTests->addChild(texImage2DTests); 4785 } 4786 4787 { 4788 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "link", "Program create, destroy, attach and link tests"); 4789 4790 for (int programTestNdx = 0; programTestNdx < 20; programTestNdx++) 4791 { 4792 GLES2SharingRandomTest::TestConfig config; 4793 config.useFenceSync = useSync; 4794 config.serverSync = serverSync; 4795 config.threadCount = 2 + programTestNdx % 5; 4796 config.operationCount = 70 + programTestNdx; 4797 4798 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; 4799 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35f; 4800 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; 4801 4802 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4803 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4804 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4805 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4806 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4807 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4808 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4809 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4810 config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f; 4811 4812 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4813 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4814 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4815 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4816 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4817 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4818 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4819 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4820 config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f; 4821 4822 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4823 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4824 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4825 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4826 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4827 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4828 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4829 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.15f; 4830 config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10f; 4831 4832 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4833 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.10f; 4834 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.10f; 4835 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20f; 4836 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.50f; 4837 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4838 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4839 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25f; 4840 config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_LINK_PROGRAM] = 0.20f; 4841 4842 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.15f; 4843 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.15f; 4844 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.15f; 4845 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.30f; 4846 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.30f; 4847 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.10f; 4848 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.10f; 4849 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.35f; 4850 config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_LINK_PROGRAM] = 0.20f; 4851 4852 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.10f; 4853 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4854 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4855 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.05f; 4856 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.05f; 4857 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4858 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.05f; 4859 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.40f; 4860 config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f; 4861 4862 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4863 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4864 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4865 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4866 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4867 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f; 4868 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4869 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f; 4870 config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f; 4871 4872 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4873 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4874 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4875 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4876 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4877 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.15f; 4878 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4879 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30f; 4880 config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.30f; 4881 4882 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20f; 4883 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.20f; 4884 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.20f; 4885 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; 4886 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10f; 4887 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20f; 4888 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.15f; 4889 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f; 4890 config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f; 4891 4892 std::string name = de::toString(programTestNdx); 4893 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4894 } 4895 4896 programTests->addChild(texSubImage2DTests); 4897 } 4898 4899 group->addChild(programTests); 4900 4901 TestCaseGroup* imageTests = new TestCaseGroup(ctx, "images", "Image management tests"); 4902 4903 { 4904 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "create_destroy", "Image gen, delete and teximage2D tests"); 4905 4906 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 4907 { 4908 GLES2SharingRandomTest::TestConfig config; 4909 config.useFenceSync = useSync; 4910 config.serverSync = serverSync; 4911 config.threadCount = 2 + imageTestNdx % 5; 4912 config.operationCount = 70 + imageTestNdx; 4913 config.useImages = true; 4914 4915 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4916 4917 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4918 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 4919 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4920 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4921 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 4922 4923 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 4924 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4925 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4926 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4927 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4928 4929 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4930 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4931 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4932 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4933 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4934 4935 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4936 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4937 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4938 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4939 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4940 4941 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4942 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4943 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.40f; 4944 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; 4945 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4946 4947 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4948 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4949 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.30f; 4950 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 4951 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4952 4953 std::string name = de::toString(imageTestNdx); 4954 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 4955 } 4956 4957 imageTests->addChild(texImage2DTests); 4958 } 4959 4960 { 4961 TestCaseGroup* texImage2DTests = new TestCaseGroup(ctx, "teximage2d", "Image gen, delete and teximage2D tests"); 4962 4963 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 4964 { 4965 GLES2SharingRandomTest::TestConfig config; 4966 config.useFenceSync = useSync; 4967 config.serverSync = serverSync; 4968 config.threadCount = 2 + imageTestNdx % 5; 4969 config.operationCount = 70 + imageTestNdx; 4970 config.useImages = true; 4971 4972 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 4973 4974 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 4975 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 4976 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 4977 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 4978 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 4979 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 4980 4981 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 4982 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 4983 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 4984 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 4985 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4986 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 4987 4988 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4989 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4990 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 4991 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 4992 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 4993 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 4994 4995 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 4996 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 4997 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 4998 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 4999 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5000 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5001 5002 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5003 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5004 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5005 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5006 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5007 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5008 5009 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5010 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5011 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5012 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5013 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5014 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5015 5016 std::string name = de::toString(imageTestNdx); 5017 texImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5018 } 5019 5020 imageTests->addChild(texImage2DTests); 5021 } 5022 5023 { 5024 TestCaseGroup* texSubImage2DTests = new TestCaseGroup(ctx, "texsubimage2d", "Image gen, delete, teximage2D and texsubimage2d tests"); 5025 5026 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 5027 { 5028 GLES2SharingRandomTest::TestConfig config; 5029 config.useFenceSync = useSync; 5030 config.serverSync = serverSync; 5031 config.threadCount = 2 + imageTestNdx % 5; 5032 config.operationCount = 70 + imageTestNdx; 5033 config.useImages = true; 5034 5035 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 5036 5037 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 5038 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 5039 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 5040 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5041 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 5042 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 5043 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5044 5045 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 5046 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 5047 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 5048 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5049 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5050 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5051 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5052 5053 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5054 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5055 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5056 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5057 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5058 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5059 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5060 5061 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5062 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5063 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5064 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5065 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5066 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5067 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5068 5069 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5070 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5071 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5072 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5073 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5074 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5075 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5076 5077 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5078 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5079 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5080 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5081 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5082 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5083 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5084 5085 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5086 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5087 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5088 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5089 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5090 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5091 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; 5092 5093 std::string name = de::toString(imageTestNdx); 5094 texSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5095 } 5096 5097 imageTests->addChild(texSubImage2DTests); 5098 } 5099 5100 { 5101 TestCaseGroup* copyTexImage2DTests = new TestCaseGroup(ctx, "copyteximage2d", "Image gen, delete and copyteximage2d tests"); 5102 5103 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 5104 { 5105 GLES2SharingRandomTest::TestConfig config; 5106 config.useFenceSync = useSync; 5107 config.serverSync = serverSync; 5108 config.threadCount = 2 + imageTestNdx % 5; 5109 config.operationCount = 70 + imageTestNdx; 5110 config.useImages = true; 5111 5112 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 5113 5114 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 5115 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 5116 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 5117 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5118 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.30f; 5119 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 5120 5121 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 5122 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 5123 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 5124 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5125 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5126 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5127 5128 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5129 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5130 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5131 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5132 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5133 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5134 5135 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5136 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5137 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5138 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5139 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5140 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5141 5142 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5143 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5144 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5145 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5146 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5147 config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5148 5149 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5150 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5151 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5152 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5153 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.15f; 5154 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5155 5156 std::string name = de::toString(imageTestNdx); 5157 copyTexImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5158 } 5159 5160 imageTests->addChild(copyTexImage2DTests); 5161 } 5162 5163 { 5164 TestCaseGroup* copyTexSubImage2DTests = new TestCaseGroup(ctx, "copytexsubimage2d", "Image gen, delete, teximage2D and copytexsubimage2d tests"); 5165 5166 for (int imageTestNdx = 0; imageTestNdx < 20; imageTestNdx++) 5167 { 5168 GLES2SharingRandomTest::TestConfig config; 5169 config.useFenceSync = useSync; 5170 config.serverSync = serverSync; 5171 config.threadCount = 2 + imageTestNdx % 5; 5172 config.operationCount = 70 + imageTestNdx; 5173 config.useImages = true; 5174 5175 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; 5176 5177 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; 5178 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.15f; 5179 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.20f; 5180 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5181 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; 5182 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.20f; 5183 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5184 5185 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.15f; 5186 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; 5187 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.15f; 5188 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.15f; 5189 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5190 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5191 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5192 5193 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5194 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5195 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5196 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5197 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5198 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5199 config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5200 5201 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5202 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5203 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5204 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5205 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5206 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5207 config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5208 5209 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5210 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5211 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5212 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5213 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5214 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5215 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5216 5217 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5218 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5219 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5220 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5221 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5222 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5223 config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5224 5225 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; 5226 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; 5227 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] = 0.25f; 5228 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; 5229 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; 5230 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.15f; 5231 config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.10f; 5232 5233 5234 std::string name = de::toString(imageTestNdx); 5235 copyTexSubImage2DTests->addChild(new GLES2SharingRandomTest(ctx, config, name.c_str(), name.c_str())); 5236 } 5237 5238 imageTests->addChild(copyTexSubImage2DTests); 5239 } 5240 5241 group->addChild(imageTests); 5242 } 5243 } 5244 5245 GLES2SharingThreadedTests::GLES2SharingThreadedTests (EglTestContext& eglTestCtx) 5246 : TestCaseGroup(eglTestCtx, "multithread", "EGL GLES2 sharing multithread tests") 5247 { 5248 } 5249 5250 void GLES2SharingThreadedTests::init (void) 5251 { 5252 tcu::TestCaseGroup* simpleTests = new TestCaseGroup(m_eglTestCtx, "simple", "Simple multithreaded tests"); 5253 addSimpleTests(m_eglTestCtx, simpleTests, false, false); 5254 addChild(simpleTests); 5255 5256 TestCaseGroup* randomTests = new TestCaseGroup(m_eglTestCtx, "random", "Random tests"); 5257 addRandomTests(m_eglTestCtx, randomTests, false, false); 5258 addChild(randomTests); 5259 5260 tcu::TestCaseGroup* simpleTestsSync = new TestCaseGroup(m_eglTestCtx, "simple_egl_sync", "Simple multithreaded tests with EGL_KHR_fence_sync"); 5261 addSimpleTests(m_eglTestCtx, simpleTestsSync, true, false); 5262 addChild(simpleTestsSync); 5263 5264 TestCaseGroup* randomTestsSync = new TestCaseGroup(m_eglTestCtx, "random_egl_sync", "Random tests with EGL_KHR_fence_sync"); 5265 addRandomTests(m_eglTestCtx, randomTestsSync, true, false); 5266 addChild(randomTestsSync); 5267 5268 tcu::TestCaseGroup* simpleTestsServerSync = new TestCaseGroup(m_eglTestCtx, "simple_egl_server_sync", "Simple multithreaded tests with EGL_KHR_fence_sync and EGL_KHR_wait_sync"); 5269 addSimpleTests(m_eglTestCtx, simpleTestsServerSync, true, true); 5270 addChild(simpleTestsServerSync); 5271 5272 TestCaseGroup* randomTestsServerSync = new TestCaseGroup(m_eglTestCtx, "random_egl_server_sync", "Random tests with EGL_KHR_fence_sync and EGL_KHR_wait_sync"); 5273 addRandomTests(m_eglTestCtx, randomTestsServerSync, true, true); 5274 addChild(randomTestsServerSync); 5275 } 5276 5277 } // egl 5278 } // deqp 5279