1 /*------------------------------------------------------------------------- 2 * drawElements Quality Program EGL Module 3 * --------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief GLES2 resource sharing performnace tests. 22 *//*--------------------------------------------------------------------*/ 23 24 #include "teglGLES2SharedRenderingPerfTests.hpp" 25 26 #include "tcuTestLog.hpp" 27 28 #include "egluUtil.hpp" 29 #include "eglwLibrary.hpp" 30 #include "eglwEnums.hpp" 31 32 #include "gluDefs.hpp" 33 #include "glwDefs.hpp" 34 #include "glwEnums.hpp" 35 #include "glwFunctions.hpp" 36 37 #include "deThread.hpp" 38 #include "deClock.h" 39 #include "deStringUtil.hpp" 40 #include "deSTLUtil.hpp" 41 42 #include <vector> 43 #include <string> 44 #include <algorithm> 45 #include <cmath> 46 47 namespace deqp 48 { 49 namespace egl 50 { 51 52 using tcu::TestLog; 53 using std::vector; 54 using std::string; 55 56 using namespace glw; 57 using namespace eglw; 58 59 namespace 60 { 61 62 struct TestConfig 63 { 64 enum TextureType 65 { 66 TEXTURETYPE_TEXTURE = 0, 67 TEXTURETYPE_SHARED_TEXTURE, 68 TEXTURETYPE_IMAGE, 69 TEXTURETYPE_SHARED_IMAGE, 70 TEXTURETYPE_SHARED_IMAGE_TEXTURE 71 }; 72 73 int threadCount; 74 int perThreadContextCount; 75 76 int frameCount; 77 int drawCallCount; 78 int triangleCount; 79 80 bool sharedContexts; 81 82 bool useCoordBuffer; 83 bool sharedCoordBuffer; 84 85 bool useIndices; 86 bool useIndexBuffer; 87 bool sharedIndexBuffer; 88 89 bool useTexture; 90 TextureType textureType; 91 92 bool sharedProgram; 93 94 int textureWidth; 95 int textureHeight; 96 97 int surfaceWidth; 98 int surfaceHeight; 99 }; 100 101 class TestContext 102 { 103 public: 104 TestContext (EglTestContext& eglTestCtx, EGLDisplay display, EGLConfig eglConfig, const TestConfig& config, bool share, TestContext* parent); 105 ~TestContext (void); 106 107 void render (void); 108 109 EGLContext getEGLContext (void) { return m_eglContext; } 110 111 GLuint getCoordBuffer (void) const { return m_coordBuffer; } 112 GLuint getIndexBuffer (void) const { return m_indexBuffer; } 113 GLuint getTexture (void) const { return m_texture; } 114 GLuint getProgram (void) const { return m_program; } 115 EGLImageKHR getEGLImage (void) const { return m_eglImage; } 116 117 private: 118 TestContext* m_parent; 119 EglTestContext& m_testCtx; 120 TestConfig m_config; 121 122 EGLDisplay m_eglDisplay; 123 EGLContext m_eglContext; 124 EGLSurface m_eglSurface; 125 126 glw::Functions m_gl; 127 128 GLuint m_coordBuffer; 129 GLuint m_indexBuffer; 130 GLuint m_texture; 131 GLuint m_program; 132 133 EGLImageKHR m_eglImage; 134 135 GLuint m_coordLoc; 136 GLuint m_textureLoc; 137 138 vector<float> m_coordData; 139 vector<deUint16> m_indexData; 140 141 EGLImageKHR createEGLImage (void); 142 GLuint createTextureFromImage (EGLImageKHR image); 143 144 // Not supported 145 TestContext& operator= (const TestContext&); 146 TestContext (const TestContext&); 147 }; 148 149 namespace 150 { 151 152 void createCoordData (vector<float>& data, const TestConfig& config) 153 { 154 if (config.useIndices) 155 { 156 for (int triangleNdx = 0; triangleNdx < 2; triangleNdx++) 157 { 158 const float x1 = -1.0f; 159 const float y1 = -1.0f; 160 161 const float x2 = 1.0f; 162 const float y2 = 1.0f; 163 164 const float side = ((triangleNdx % 2) == 0 ? 1.0f : -1.0f); 165 166 data.push_back(side * x1); 167 data.push_back(side * y1); 168 169 data.push_back(side * x2); 170 data.push_back(side * y1); 171 172 data.push_back(side * x2); 173 data.push_back(side * y2); 174 } 175 } 176 else 177 { 178 data.reserve(config.triangleCount * 3 * 2); 179 180 for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++) 181 { 182 const float x1 = -1.0f; 183 const float y1 = -1.0f; 184 185 const float x2 = 1.0f; 186 const float y2 = 1.0f; 187 188 const float side = ((triangleNdx % 2) == 0 ? 1.0f : -1.0f); 189 190 data.push_back(side * x1); 191 data.push_back(side * y1); 192 193 data.push_back(side * x2); 194 data.push_back(side * y1); 195 196 data.push_back(side * x2); 197 data.push_back(side * y2); 198 } 199 } 200 } 201 202 GLuint createCoordBuffer (const glw::Functions& gl, const TestConfig& config) 203 { 204 GLuint buffer; 205 vector<float> data; 206 207 createCoordData(data, config); 208 209 gl.genBuffers(1, &buffer); 210 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 211 gl.bindBuffer(GL_ARRAY_BUFFER, buffer); 212 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 213 gl.bufferData(GL_ARRAY_BUFFER, (GLsizei)(data.size() * sizeof(float)), &(data[0]), GL_STATIC_DRAW); 214 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 215 gl.bindBuffer(GL_ARRAY_BUFFER, 0); 216 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 217 218 return buffer; 219 } 220 221 void createIndexData (vector<deUint16>& data, const TestConfig& config) 222 { 223 for (int triangleNdx = 0; triangleNdx < config.triangleCount; triangleNdx++) 224 { 225 if ((triangleNdx % 2) == 0) 226 { 227 data.push_back(0); 228 data.push_back(1); 229 data.push_back(2); 230 } 231 else 232 { 233 data.push_back(2); 234 data.push_back(3); 235 data.push_back(0); 236 } 237 } 238 } 239 240 GLuint createIndexBuffer (const glw::Functions& gl, const TestConfig& config) 241 { 242 GLuint buffer; 243 vector<deUint16> data; 244 245 createIndexData(data, config); 246 247 gl.genBuffers(1, &buffer); 248 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); 249 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer); 250 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 251 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizei)(data.size() * sizeof(deUint16)), &(data[0]), GL_STATIC_DRAW); 252 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); 253 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); 254 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); 255 256 return buffer; 257 } 258 259 void createTextureData (vector<deUint8>& data, const TestConfig& config) 260 { 261 for (int x = 0; x < config.textureWidth; x++) 262 { 263 for (int y = 0; y < config.textureHeight; y++) 264 { 265 data.push_back((deUint8)((255*x)/255)); 266 data.push_back((deUint8)((255*y)/255)); 267 data.push_back((deUint8)((255*x*y)/(255*255))); 268 data.push_back(255); 269 } 270 } 271 } 272 273 GLuint createTexture (const glw::Functions& gl, const TestConfig& config) 274 { 275 GLuint texture; 276 vector<deUint8> data; 277 278 createTextureData(data, config); 279 280 gl.genTextures(1, &texture); 281 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); 282 gl.bindTexture(GL_TEXTURE_2D, texture); 283 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 284 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 285 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri"); 286 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 287 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri"); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 289 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri"); 290 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 291 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri"); 292 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, config.textureWidth, config.textureWidth, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(data[0])); 293 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage2D()"); 294 gl.bindTexture(GL_TEXTURE_2D, 0); 295 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); 296 297 return texture; 298 } 299 300 GLuint createProgram (const glw::Functions& gl, const TestConfig& config) 301 { 302 GLuint vertexShader = gl.createShader(GL_VERTEX_SHADER); 303 GLuint fragmentShader = gl.createShader(GL_FRAGMENT_SHADER); 304 305 if (config.useTexture) 306 { 307 const char* vertexShaderSource = 308 "attribute mediump vec2 a_coord;\n" 309 "varying mediump vec2 v_texCoord;\n" 310 "void main(void)\n" 311 "{\n" 312 "\tv_texCoord = 0.5 * a_coord + vec2(0.5);\n" 313 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 314 "}\n"; 315 316 const char* fragmentShaderSource = 317 "uniform sampler2D u_sampler;\n" 318 "varying mediump vec2 v_texCoord;\n" 319 "void main(void)\n" 320 "{\n" 321 "\tgl_FragColor = texture2D(u_sampler, v_texCoord);\n" 322 "}\n"; 323 324 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); 325 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()"); 326 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL); 327 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()"); 328 } 329 else 330 { 331 const char* vertexShaderSource = 332 "attribute mediump vec2 a_coord;\n" 333 "varying mediump vec4 v_color;\n" 334 "void main(void)\n" 335 "{\n" 336 "\tv_color = vec4(0.5 * a_coord + vec2(0.5), 0.5, 1.0);\n" 337 "\tgl_Position = vec4(a_coord, 0.0, 1.0);\n" 338 "}\n"; 339 340 const char* fragmentShaderSource = 341 "varying mediump vec4 v_color;\n" 342 "void main(void)\n" 343 "{\n" 344 "\tgl_FragColor = v_color;\n" 345 "}\n"; 346 347 gl.shaderSource(vertexShader, 1, &vertexShaderSource, DE_NULL); 348 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()"); 349 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL); 350 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource()"); 351 } 352 353 gl.compileShader(vertexShader); 354 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader()"); 355 gl.compileShader(fragmentShader); 356 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader()"); 357 358 { 359 GLint status; 360 361 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &status); 362 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()"); 363 364 if (!status) 365 { 366 string log; 367 GLint length; 368 369 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &length); 370 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()"); 371 log.resize(length, 0); 372 373 gl.getShaderInfoLog(vertexShader, (GLsizei)log.size(), &length, &(log[0])); 374 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderInfoLog()"); 375 376 throw std::runtime_error(log.c_str()); 377 } 378 } 379 380 { 381 GLint status; 382 383 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &status); 384 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()"); 385 386 if (!status) 387 { 388 string log; 389 GLint length; 390 391 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &length); 392 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()"); 393 log.resize(length, 0); 394 395 gl.getShaderInfoLog(fragmentShader, (GLsizei)log.size(), &length, &(log[0])); 396 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderInfoLog()"); 397 398 throw std::runtime_error(log.c_str()); 399 } 400 } 401 402 { 403 GLuint program = gl.createProgram(); 404 405 gl.attachShader(program, vertexShader); 406 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader()"); 407 gl.attachShader(program, fragmentShader); 408 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader()"); 409 410 gl.linkProgram(program); 411 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram()"); 412 413 { 414 GLint status; 415 416 gl.getProgramiv(program, GL_LINK_STATUS, &status); 417 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv()"); 418 419 if (!status) 420 { 421 string log; 422 GLsizei length; 423 424 gl.getProgramInfoLog(program, 0, &length, DE_NULL); 425 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramInfoLog()"); 426 log.resize(length, 0); 427 428 gl.getProgramInfoLog(program, (GLsizei)log.size(), &length, &(log[0])); 429 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramInfoLog()"); 430 431 throw std::runtime_error(log.c_str()); 432 } 433 } 434 435 gl.deleteShader(vertexShader); 436 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteShader()"); 437 gl.deleteShader(fragmentShader); 438 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteShader()"); 439 440 return program; 441 } 442 } 443 444 EGLContext createEGLContext (EglTestContext& testCtx, EGLDisplay eglDisplay, EGLConfig eglConfig, EGLContext share) 445 { 446 const Library& egl = testCtx.getLibrary(); 447 const EGLint attribList[] = 448 { 449 EGL_CONTEXT_CLIENT_VERSION, 2, 450 EGL_NONE 451 }; 452 453 EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); 454 455 EGLContext context = egl.createContext(eglDisplay, eglConfig, share, attribList); 456 EGLU_CHECK_MSG(egl, "eglCreateContext()"); 457 458 return context; 459 } 460 461 EGLSurface createEGLSurface (EglTestContext& testCtx, EGLDisplay display, EGLConfig eglConfig, const TestConfig& config) 462 { 463 const Library& egl = testCtx.getLibrary(); 464 const EGLint attribList[] = 465 { 466 EGL_WIDTH, config.surfaceWidth, 467 EGL_HEIGHT, config.surfaceHeight, 468 EGL_NONE 469 }; 470 471 EGLSurface surface = egl.createPbufferSurface(display, eglConfig, attribList); 472 EGLU_CHECK_MSG(egl, "eglCreatePbufferSurface()"); 473 474 return surface; 475 } 476 477 } // anonymous 478 479 TestContext::TestContext (EglTestContext& testCtx, EGLDisplay eglDisplay, EGLConfig eglConfig, const TestConfig& config, bool share, TestContext* parent) 480 : m_parent (parent) 481 , m_testCtx (testCtx) 482 , m_config (config) 483 , m_eglDisplay (eglDisplay) 484 , m_eglContext (EGL_NO_CONTEXT) 485 , m_eglSurface (EGL_NO_SURFACE) 486 , m_coordBuffer (0) 487 , m_indexBuffer (0) 488 , m_texture (0) 489 , m_program (0) 490 , m_eglImage (EGL_NO_IMAGE_KHR) 491 { 492 const Library& egl = m_testCtx.getLibrary(); 493 494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 497 { 498 const vector<string> extensions = eglu::getDisplayExtensions(egl, m_eglDisplay); 499 500 if (!de::contains(extensions.begin(), extensions.end(), "EGL_KHR_image_base") || 501 !de::contains(extensions.begin(), extensions.end(), "EGL_KHR_gl_texture_2D_image")) 502 TCU_THROW(NotSupportedError, "EGL_KHR_image_base extensions not supported"); 503 } 504 505 m_eglContext = createEGLContext(m_testCtx, m_eglDisplay, eglConfig, (share && parent ? parent->getEGLContext() : EGL_NO_CONTEXT)); 506 m_eglSurface = createEGLSurface(m_testCtx, m_eglDisplay, eglConfig, config); 507 508 EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext)); 509 510 { 511 const char* reqExts[] = { "GL_OES_EGL_image" }; 512 m_testCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0), DE_LENGTH_OF_ARRAY(reqExts), reqExts); 513 } 514 515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 518 { 519 vector<string> glExts = de::splitString((const char*)m_gl.getString(GL_EXTENSIONS), ' '); 520 521 if (!de::contains(glExts.begin(), glExts.end(), "GL_OES_EGL_image")) 522 TCU_THROW(NotSupportedError, "GL_OES_EGL_image extensions not supported"); 523 524 TCU_CHECK(m_gl.eglImageTargetTexture2DOES); 525 } 526 527 if (m_config.useCoordBuffer && (!m_config.sharedCoordBuffer || !parent)) 528 m_coordBuffer = createCoordBuffer(m_gl, m_config); 529 else if (m_config.useCoordBuffer && m_config.sharedCoordBuffer) 530 m_coordBuffer = parent->getCoordBuffer(); 531 else 532 createCoordData(m_coordData, m_config); 533 534 if (m_config.useIndexBuffer && (!m_config.sharedIndexBuffer || !parent)) 535 m_indexBuffer = createIndexBuffer(m_gl, m_config); 536 else if (m_config.useIndexBuffer && m_config.sharedIndexBuffer) 537 m_indexBuffer = parent->getIndexBuffer(); 538 else if (m_config.useIndices) 539 createIndexData(m_indexData, m_config); 540 541 if (m_config.useTexture) 542 { 543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE) 544 m_texture = createTexture(m_gl, m_config); 545 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE) 546 { 547 if (parent) 548 m_texture = parent->getTexture(); 549 else 550 m_texture = createTexture(m_gl, m_config); 551 } 552 else if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE) 553 { 554 m_eglImage = createEGLImage(); 555 m_texture = createTextureFromImage(m_eglImage); 556 } 557 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE) 558 { 559 if (parent) 560 m_eglImage = parent->getEGLImage(); 561 else 562 m_eglImage = createEGLImage(); 563 564 m_texture = createTextureFromImage(m_eglImage); 565 } 566 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 567 { 568 if (parent) 569 m_texture = parent->getTexture(); 570 else 571 { 572 m_eglImage = createEGLImage(); 573 m_texture = createTextureFromImage(m_eglImage); 574 } 575 } 576 } 577 578 if (!m_config.sharedProgram || !parent) 579 m_program = createProgram(m_gl, m_config); 580 else if (m_config.sharedProgram) 581 m_program = parent->getProgram(); 582 583 m_coordLoc = m_gl.getAttribLocation(m_program, "a_coord"); 584 585 if (m_config.useTexture) 586 m_textureLoc = m_gl.getUniformLocation(m_program, "u_sampler"); 587 588 EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 589 } 590 591 EGLImageKHR TestContext::createEGLImage (void) 592 { 593 GLuint sourceTexture = createTexture(m_gl, m_config); 594 595 try 596 { 597 const Library& egl = m_testCtx.getLibrary(); 598 const EGLint attribList[] = 599 { 600 EGL_GL_TEXTURE_LEVEL_KHR, 0, 601 EGL_NONE 602 }; 603 604 EGLImageKHR image = egl.createImageKHR(m_eglDisplay, m_eglContext, EGL_GL_TEXTURE_2D_KHR, (EGLClientBuffer)(deUintptr)sourceTexture, attribList); 605 EGLU_CHECK_MSG(egl, "eglCreateImageKHR()"); 606 607 m_gl.deleteTextures(1, &sourceTexture); 608 GLU_EXPECT_NO_ERROR(m_gl.getError(), "eglCreateImageKHR()"); 609 610 return image; 611 } 612 catch (...) 613 { 614 m_gl.deleteTextures(1, &sourceTexture); 615 throw; 616 } 617 } 618 619 GLuint TestContext::createTextureFromImage (EGLImageKHR image) 620 { 621 GLuint texture = 0; 622 623 try 624 { 625 m_gl.genTextures(1, &texture); 626 m_gl.bindTexture(GL_TEXTURE_2D, texture); 627 m_gl.eglImageTargetTexture2DOES(GL_TEXTURE_2D, image); 628 m_gl.bindTexture(GL_TEXTURE_2D, 0); 629 GLU_EXPECT_NO_ERROR(m_gl.getError(), "Creating texture from image"); 630 631 return texture; 632 } 633 catch (...) 634 { 635 m_gl.deleteTextures(1, &texture); 636 throw; 637 } 638 } 639 640 641 TestContext::~TestContext (void) 642 { 643 const Library& egl = m_testCtx.getLibrary(); 644 645 EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext)); 646 647 if (m_parent == DE_NULL && m_eglImage) 648 EGLU_CHECK_CALL(egl, destroyImageKHR(m_eglDisplay, m_eglImage)); 649 650 EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 651 EGLU_CHECK_CALL(egl, destroyContext(m_eglDisplay, m_eglContext)); 652 EGLU_CHECK_CALL(egl, destroySurface(m_eglDisplay, m_eglSurface)); 653 } 654 655 void TestContext::render (void) 656 { 657 const Library& egl = m_testCtx.getLibrary(); 658 659 egl.makeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext); 660 661 for (int frameNdx = 0; frameNdx < m_config.frameCount; frameNdx++) 662 { 663 m_gl.clearColor(0.75f, 0.6f, 0.5f, 1.0f); 664 m_gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); 665 666 for (int callNdx = 0; callNdx < m_config.drawCallCount; callNdx++) 667 { 668 m_gl.useProgram(m_program); 669 m_gl.enableVertexAttribArray(m_coordLoc); 670 671 if (m_config.useCoordBuffer) 672 { 673 m_gl.bindBuffer(GL_ARRAY_BUFFER, m_coordBuffer); 674 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); 675 m_gl.bindBuffer(GL_ARRAY_BUFFER, 0); 676 } 677 else 678 m_gl.vertexAttribPointer(m_coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &(m_coordData[0])); 679 680 if (m_config.useTexture) 681 { 682 m_gl.bindTexture(GL_TEXTURE_2D, m_texture); 683 m_gl.uniform1i(m_textureLoc, 0); 684 } 685 686 if (m_config.useIndices) 687 { 688 if (m_config.useIndexBuffer) 689 { 690 m_gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer); 691 m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, 0); 692 } 693 else 694 m_gl.drawElements(GL_TRIANGLES, m_config.triangleCount, GL_UNSIGNED_SHORT, &(m_indexData[0])); 695 } 696 else 697 m_gl.drawArrays(GL_TRIANGLES, 0, m_config.triangleCount); 698 699 700 if (m_config.useTexture) 701 m_gl.bindTexture(GL_TEXTURE_2D, 0); 702 703 m_gl.disableVertexAttribArray(m_coordLoc); 704 705 m_gl.useProgram(0); 706 } 707 708 709 egl.swapBuffers(m_eglDisplay, m_eglSurface); 710 } 711 712 m_gl.finish(); 713 GLU_EXPECT_NO_ERROR(m_gl.getError(), "glFinish()"); 714 EGLU_CHECK_CALL(egl, makeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); 715 } 716 717 class TestThread : de::Thread 718 { 719 public: 720 TestThread (const vector<TestContext*> contexts); 721 ~TestThread (void); 722 723 void start (void); 724 void join (void); 725 726 bool resultOk (void) { return m_isOk; } 727 728 private: 729 vector<TestContext*> m_contexts; 730 bool m_isOk; 731 string m_errorString; 732 733 deUint64 m_beginTimeUs; 734 deUint64 m_endTimeUs; 735 736 deUint64 m_joinBeginUs; 737 deUint64 m_joinEndUs; 738 739 deUint64 m_startBeginUs; 740 deUint64 m_startEndUs; 741 742 743 virtual void run (void); 744 745 TestThread& operator= (const TestThread&); 746 TestThread (const TestThread&); 747 }; 748 749 TestThread::TestThread (const vector<TestContext*> contexts) 750 : m_contexts (contexts) 751 , m_isOk (false) 752 , m_errorString ("") 753 , m_beginTimeUs (0) 754 , m_endTimeUs (0) 755 , m_joinBeginUs (0) 756 , m_joinEndUs (0) 757 , m_startBeginUs (0) 758 , m_startEndUs (0) 759 { 760 } 761 762 TestThread::~TestThread (void) 763 { 764 m_contexts.clear(); 765 } 766 767 void TestThread::start (void) 768 { 769 m_startBeginUs = deGetMicroseconds(); 770 de::Thread::start(); 771 m_startEndUs = deGetMicroseconds(); 772 } 773 774 void TestThread::join (void) 775 { 776 m_joinBeginUs = deGetMicroseconds(); 777 de::Thread::join(); 778 m_joinEndUs = deGetMicroseconds(); 779 } 780 781 void TestThread::run (void) 782 { 783 try 784 { 785 m_beginTimeUs = deGetMicroseconds(); 786 787 for (int contextNdx = 0; contextNdx < (int)m_contexts.size(); contextNdx++) 788 m_contexts[contextNdx]->render(); 789 790 m_isOk = true; 791 m_endTimeUs = deGetMicroseconds(); 792 } 793 catch (const std::runtime_error& error) 794 { 795 m_isOk = false; 796 m_errorString = error.what(); 797 } 798 catch (...) 799 { 800 m_isOk = false; 801 m_errorString = "Got unknown exception"; 802 } 803 } 804 805 class SharedRenderingPerfCase : public TestCase 806 { 807 public: 808 SharedRenderingPerfCase (EglTestContext& eglTestCtx, const TestConfig& config, const char* name, const char* description); 809 ~SharedRenderingPerfCase (void); 810 811 void init (void); 812 void deinit (void); 813 IterateResult iterate (void); 814 815 private: 816 TestConfig m_config; 817 const int m_iterationCount; 818 819 EGLDisplay m_display; 820 vector<TestContext*> m_contexts; 821 vector<deUint64> m_results; 822 823 SharedRenderingPerfCase& operator= (const SharedRenderingPerfCase&); 824 SharedRenderingPerfCase (const SharedRenderingPerfCase&); 825 }; 826 827 SharedRenderingPerfCase::SharedRenderingPerfCase (EglTestContext& eglTestCtx, const TestConfig& config, const char* name, const char* description) 828 : TestCase (eglTestCtx, tcu::NODETYPE_PERFORMANCE, name, description) 829 , m_config (config) 830 , m_iterationCount (30) 831 , m_display (EGL_NO_DISPLAY) 832 { 833 } 834 835 SharedRenderingPerfCase::~SharedRenderingPerfCase (void) 836 { 837 deinit(); 838 } 839 840 void SharedRenderingPerfCase::init (void) 841 { 842 m_display = eglu::getAndInitDisplay(m_eglTestCtx.getNativeDisplay()); 843 844 { 845 const Library& egl = m_eglTestCtx.getLibrary(); 846 const EGLint attribList[] = 847 { 848 EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, 849 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 850 EGL_NONE 851 }; 852 EGLConfig eglConfig = eglu::chooseSingleConfig(egl, m_display, attribList); 853 854 // Create contexts and resources 855 for (int threadNdx = 0; threadNdx < m_config.threadCount * m_config.perThreadContextCount; threadNdx++) 856 m_contexts.push_back(new TestContext(m_eglTestCtx, m_display, eglConfig, m_config, m_config.sharedContexts, (threadNdx == 0 ? DE_NULL : m_contexts[threadNdx-1]))); 857 } 858 } 859 860 void SharedRenderingPerfCase::deinit (void) 861 { 862 // Destroy resources and contexts 863 for (int threadNdx = 0; threadNdx < (int)m_contexts.size(); threadNdx++) 864 { 865 delete m_contexts[threadNdx]; 866 m_contexts[threadNdx] = DE_NULL; 867 } 868 869 m_contexts.clear(); 870 m_results.clear(); 871 872 if (m_display != EGL_NO_DISPLAY) 873 { 874 m_eglTestCtx.getLibrary().terminate(m_display); 875 m_display = EGL_NO_DISPLAY; 876 } 877 } 878 879 namespace 880 { 881 882 void createThreads (vector<TestThread*>& threads, int threadCount, int perThreadContextCount, vector<TestContext*>& contexts) 883 { 884 DE_ASSERT(threadCount * perThreadContextCount == (int)contexts.size()); 885 DE_ASSERT(threads.empty()); 886 887 vector<TestContext*> threadContexts; 888 889 for (int threadNdx = 0; threadNdx < threadCount; threadNdx++) 890 { 891 for (int contextNdx = 0; contextNdx < perThreadContextCount; contextNdx++) 892 threadContexts.push_back(contexts[threadNdx * perThreadContextCount + contextNdx]); 893 894 threads.push_back(new TestThread(threadContexts)); 895 896 threadContexts.clear(); 897 } 898 } 899 900 void destroyThreads (vector<TestThread*>& threads) 901 { 902 for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++) 903 { 904 delete threads[threadNdx]; 905 threads[threadNdx] = DE_NULL; 906 } 907 908 threads.clear(); 909 } 910 911 void startThreads (vector<TestThread*>& threads) 912 { 913 for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++) 914 threads[threadNdx]->start(); 915 } 916 917 void joinThreads (vector<TestThread*>& threads) 918 { 919 for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++) 920 threads[threadNdx]->join(); 921 } 922 923 bool threadResultsOk (const vector<TestThread*>& threads) 924 { 925 for (int threadNdx = 0; threadNdx < (int)threads.size(); threadNdx++) 926 { 927 if (!threads[threadNdx]->resultOk()) 928 return false; 929 } 930 931 return true; 932 } 933 934 void logAndSetResults (tcu::TestContext& testCtx, const vector<deUint64>& r) 935 { 936 TestLog& log = testCtx.getLog(); 937 vector<deUint64> resultsUs = r; 938 deUint64 sum = 0; 939 deUint64 average; 940 deUint64 median; 941 double deviation; 942 943 log << TestLog::SampleList("Result", "Result") 944 << TestLog::SampleInfo << TestLog::ValueInfo("Time", "Time", "us", QP_SAMPLE_VALUE_TAG_RESPONSE) 945 << TestLog::EndSampleInfo; 946 947 for (int resultNdx = 0; resultNdx < (int)resultsUs.size(); resultNdx++) 948 log << TestLog::Sample << deInt64(resultsUs[resultNdx]) << TestLog::EndSample; 949 950 log << TestLog::EndSampleList; 951 952 std::sort(resultsUs.begin(), resultsUs.end()); 953 954 for (int resultNdx = 0; resultNdx < (int)resultsUs.size(); resultNdx++) 955 sum += resultsUs[resultNdx]; 956 957 average = sum / resultsUs.size(); 958 median = resultsUs[resultsUs.size() / 2]; 959 960 deviation = 0.0; 961 for (int resultNdx = 0; resultNdx < (int)resultsUs.size(); resultNdx++) 962 deviation += (double)((resultsUs[resultNdx] - average) * (resultsUs[resultNdx] - average)); 963 964 deviation = std::sqrt(deviation/(double)resultsUs.size()); 965 966 { 967 tcu::ScopedLogSection section(log, "Statistics from results", "Statistics from results"); 968 969 log << TestLog::Message 970 << "Average: " << ((double)average/1000.0) << "ms\n" 971 << "Standard deviation: " << ((double)deviation/1000.0) << "ms\n" 972 << "Standard error of mean: " << (((double)deviation/std::sqrt((double)resultsUs.size()))/1000.0) << "ms\n" 973 << "Median: " << ((double)median/1000.0) << "ms\n" 974 << TestLog::EndMessage; 975 } 976 977 testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)((double)average/1000.0), 2).c_str()); 978 } 979 980 void logTestConfig (TestLog& log, const TestConfig& config) 981 { 982 tcu::ScopedLogSection threadSection(log, "Test info", "Test information"); 983 984 log << TestLog::Message << "Total triangles rendered: : " << config.triangleCount * config.drawCallCount * config.frameCount * config.perThreadContextCount * config.threadCount << TestLog::EndMessage; 985 log << TestLog::Message << "Number of threads: " << config.threadCount << TestLog::EndMessage; 986 log << TestLog::Message << "Number of contexts used to render with each thread: " << config.perThreadContextCount << TestLog::EndMessage; 987 log << TestLog::Message << "Number of frames rendered with each context: " << config.frameCount << TestLog::EndMessage; 988 log << TestLog::Message << "Number of draw calls performed by each frame: " << config.drawCallCount << TestLog::EndMessage; 989 log << TestLog::Message << "Number of triangles rendered by each draw call: " << config.triangleCount << TestLog::EndMessage; 990 991 if (config.sharedContexts) 992 log << TestLog::Message << "Shared contexts." << TestLog::EndMessage; 993 else 994 log << TestLog::Message << "No shared contexts." << TestLog::EndMessage; 995 996 if (config.useCoordBuffer) 997 log << TestLog::Message << (config.sharedCoordBuffer ? "Shared " : "") << "Coordinate buffer" << TestLog::EndMessage; 998 else 999 log << TestLog::Message << "Coordinates from pointer" << TestLog::EndMessage; 1000 1001 if (config.useIndices) 1002 log << TestLog::Message << "Using glDrawElements with indices from " << (config.sharedIndexBuffer ? "shared " : "") << (config.useIndexBuffer ? "buffer." : "pointer.") << TestLog::EndMessage; 1003 1004 if (config.useTexture) 1005 { 1006 if (config.textureType == TestConfig::TEXTURETYPE_TEXTURE) 1007 log << TestLog::Message << "Use texture." << TestLog::EndMessage; 1008 else if (config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE) 1009 log << TestLog::Message << "Use shared texture." << TestLog::EndMessage; 1010 else if (config.textureType == TestConfig::TEXTURETYPE_IMAGE) 1011 log << TestLog::Message << "Use texture created from EGLImage." << TestLog::EndMessage; 1012 else if (config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE) 1013 log << TestLog::Message << "Use texture created from shared EGLImage." << TestLog::EndMessage; 1014 else if (config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 1015 log << TestLog::Message << "Use shared texture created from EGLImage." << TestLog::EndMessage; 1016 else 1017 DE_ASSERT(false); 1018 1019 log << TestLog::Message << "Texture size: " << config.textureWidth << "x" << config.textureHeight << TestLog::EndMessage; 1020 } 1021 1022 if (config.sharedProgram) 1023 log << TestLog::Message << "Shared program." << TestLog::EndMessage; 1024 1025 log << TestLog::Message << "Surface size: " << config.surfaceWidth << "x" << config.surfaceHeight << TestLog::EndMessage; 1026 } 1027 1028 } // anonymous 1029 1030 TestCase::IterateResult SharedRenderingPerfCase::iterate (void) 1031 { 1032 deUint64 beginTimeUs; 1033 deUint64 endTimeUs; 1034 vector<TestThread*> threads; 1035 1036 if (m_results.empty()) 1037 logTestConfig(m_testCtx.getLog(), m_config); 1038 1039 createThreads(threads, m_config.threadCount, m_config.perThreadContextCount, m_contexts); 1040 1041 beginTimeUs = deGetMicroseconds(); 1042 1043 startThreads(threads); 1044 joinThreads(threads); 1045 1046 endTimeUs = deGetMicroseconds(); 1047 1048 if (!threadResultsOk(threads)) 1049 { 1050 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); 1051 return STOP; 1052 } 1053 1054 destroyThreads(threads); 1055 1056 m_results.push_back(endTimeUs - beginTimeUs); 1057 1058 if ((int)m_results.size() == m_iterationCount) 1059 { 1060 logAndSetResults(m_testCtx, m_results); 1061 return STOP; 1062 } 1063 else 1064 return CONTINUE; 1065 } 1066 1067 string createTestName(int threads, int perThreadContextCount) 1068 { 1069 std::ostringstream stream; 1070 1071 stream << threads << (threads == 1 ? "_thread_" : "_threads_") << perThreadContextCount << (perThreadContextCount == 1 ? "_context" : "_contexts"); 1072 1073 return stream.str(); 1074 } 1075 1076 } // anonymous 1077 1078 GLES2SharedRenderingPerfTests::GLES2SharedRenderingPerfTests (EglTestContext& eglTestCtx) 1079 : TestCaseGroup(eglTestCtx, "gles2_shared_render", "") 1080 { 1081 } 1082 1083 void GLES2SharedRenderingPerfTests::init (void) 1084 { 1085 TestConfig basicConfig; 1086 1087 basicConfig.threadCount = 1; 1088 basicConfig.perThreadContextCount = 1; 1089 1090 basicConfig.sharedContexts = true; 1091 basicConfig.frameCount = 10; 1092 basicConfig.drawCallCount = 10; 1093 basicConfig.triangleCount = 100; 1094 1095 basicConfig.useCoordBuffer = true; 1096 basicConfig.sharedCoordBuffer = false; 1097 1098 basicConfig.useIndices = true; 1099 basicConfig.useIndexBuffer = true; 1100 basicConfig.sharedIndexBuffer = false; 1101 1102 basicConfig.useTexture = true; 1103 basicConfig.textureType = TestConfig::TEXTURETYPE_TEXTURE; 1104 1105 basicConfig.sharedProgram = false; 1106 1107 basicConfig.textureWidth = 128; 1108 basicConfig.textureHeight = 128; 1109 1110 basicConfig.surfaceWidth = 256; 1111 basicConfig.surfaceHeight = 256; 1112 1113 const int threadCounts[] = { 1, 2, 4 }; 1114 const int perThreadContextCounts[] = { 1, 2, 4 }; 1115 1116 // Add no sharing tests 1117 { 1118 TestCaseGroup* sharedNoneGroup = new TestCaseGroup(m_eglTestCtx, "no_shared_context", "Tests without sharing contexts."); 1119 1120 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1121 { 1122 int threadCount = threadCounts[threadCountNdx]; 1123 1124 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1125 { 1126 int contextCount = perThreadContextCounts[contextCountNdx]; 1127 1128 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1129 continue; 1130 1131 TestConfig config = basicConfig; 1132 config.threadCount = threadCount; 1133 config.perThreadContextCount = contextCount; 1134 config.sharedContexts = false; 1135 1136 { 1137 TestConfig smallConfig = config; 1138 smallConfig.triangleCount = 1; 1139 smallConfig.drawCallCount = 1000; 1140 smallConfig.frameCount = 10; 1141 1142 if (threadCount * contextCount == 1) 1143 smallConfig.frameCount *= 4; 1144 1145 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1146 } 1147 1148 { 1149 TestConfig bigConfig = config; 1150 bigConfig.triangleCount = 1000; 1151 bigConfig.drawCallCount = 1; 1152 bigConfig.frameCount = 10; 1153 1154 if (threadCount * contextCount == 1) 1155 bigConfig.frameCount *= 4; 1156 1157 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1158 } 1159 } 1160 } 1161 1162 addChild(sharedNoneGroup); 1163 } 1164 1165 // Add no resource sharing tests 1166 { 1167 TestCaseGroup* sharedNoneGroup = new TestCaseGroup(m_eglTestCtx, "no_shared_resource", "Tests without shared resources."); 1168 1169 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1170 { 1171 int threadCount = threadCounts[threadCountNdx]; 1172 1173 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1174 { 1175 int contextCount = perThreadContextCounts[contextCountNdx]; 1176 1177 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1178 continue; 1179 1180 TestConfig config = basicConfig; 1181 config.threadCount = threadCount; 1182 config.perThreadContextCount = contextCount; 1183 1184 { 1185 TestConfig smallConfig = config; 1186 smallConfig.triangleCount = 1; 1187 smallConfig.drawCallCount = 1000; 1188 smallConfig.frameCount = 10; 1189 1190 if (threadCount * contextCount == 1) 1191 smallConfig.frameCount *= 4; 1192 1193 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1194 } 1195 1196 { 1197 TestConfig bigConfig = config; 1198 bigConfig.triangleCount = 1000; 1199 bigConfig.drawCallCount = 1; 1200 bigConfig.frameCount = 10; 1201 1202 if (threadCount * contextCount == 1) 1203 bigConfig.frameCount *= 4; 1204 1205 sharedNoneGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1206 } 1207 } 1208 } 1209 1210 addChild(sharedNoneGroup); 1211 } 1212 1213 // Add shared coord buffer tests 1214 { 1215 TestCaseGroup* sharedCoordBufferGroup = new TestCaseGroup(m_eglTestCtx, "shared_coord_buffer", "Shared coordinate bufffer"); 1216 1217 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1218 { 1219 int threadCount = threadCounts[threadCountNdx]; 1220 1221 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1222 { 1223 int contextCount = perThreadContextCounts[contextCountNdx]; 1224 1225 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1226 continue; 1227 1228 TestConfig config = basicConfig; 1229 config.sharedCoordBuffer = true; 1230 config.threadCount = threadCount; 1231 config.perThreadContextCount = contextCount; 1232 1233 { 1234 TestConfig smallConfig = config; 1235 smallConfig.triangleCount = 1; 1236 smallConfig.drawCallCount = 1000; 1237 smallConfig.frameCount = 10; 1238 1239 if (threadCount * contextCount == 1) 1240 smallConfig.frameCount *= 4; 1241 1242 sharedCoordBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1243 } 1244 1245 { 1246 TestConfig bigConfig = config; 1247 bigConfig.triangleCount = 1000; 1248 bigConfig.drawCallCount = 1; 1249 bigConfig.frameCount = 10; 1250 1251 if (threadCount * contextCount == 1) 1252 bigConfig.frameCount *= 4; 1253 1254 sharedCoordBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1255 } 1256 } 1257 } 1258 1259 addChild(sharedCoordBufferGroup); 1260 } 1261 1262 // Add shared index buffer tests 1263 { 1264 TestCaseGroup* sharedIndexBufferGroup = new TestCaseGroup(m_eglTestCtx, "shared_index_buffer", "Shared index bufffer"); 1265 1266 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1267 { 1268 int threadCount = threadCounts[threadCountNdx]; 1269 1270 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1271 { 1272 int contextCount = perThreadContextCounts[contextCountNdx]; 1273 1274 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1275 continue; 1276 1277 TestConfig config = basicConfig; 1278 config.sharedIndexBuffer = true; 1279 config.threadCount = threadCount; 1280 config.perThreadContextCount = contextCount; 1281 1282 { 1283 TestConfig smallConfig = config; 1284 smallConfig.triangleCount = 1; 1285 smallConfig.drawCallCount = 1000; 1286 smallConfig.frameCount = 10; 1287 1288 if (threadCount * contextCount == 1) 1289 smallConfig.frameCount *= 4; 1290 1291 sharedIndexBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1292 } 1293 1294 { 1295 TestConfig bigConfig = config; 1296 bigConfig.triangleCount = 1000; 1297 bigConfig.drawCallCount = 1; 1298 bigConfig.frameCount = 10; 1299 1300 if (threadCount * contextCount == 1) 1301 bigConfig.frameCount *= 4; 1302 1303 sharedIndexBufferGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1304 } 1305 } 1306 } 1307 1308 addChild(sharedIndexBufferGroup); 1309 } 1310 1311 // Add shared texture tests 1312 { 1313 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "shared_texture", "Shared texture tests."); 1314 1315 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1316 { 1317 int threadCount = threadCounts[threadCountNdx]; 1318 1319 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1320 { 1321 int contextCount = perThreadContextCounts[contextCountNdx]; 1322 1323 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1324 continue; 1325 1326 TestConfig config = basicConfig; 1327 config.textureType = TestConfig::TEXTURETYPE_SHARED_TEXTURE; 1328 config.threadCount = threadCount; 1329 config.perThreadContextCount = contextCount; 1330 1331 { 1332 TestConfig smallConfig = config; 1333 smallConfig.triangleCount = 1; 1334 smallConfig.drawCallCount = 1000; 1335 smallConfig.frameCount = 10; 1336 1337 if (threadCount * contextCount == 1) 1338 smallConfig.frameCount *= 4; 1339 1340 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1341 } 1342 1343 { 1344 TestConfig bigConfig = config; 1345 bigConfig.triangleCount = 1000; 1346 bigConfig.drawCallCount = 1; 1347 bigConfig.frameCount = 10; 1348 1349 if (threadCount * contextCount == 1) 1350 bigConfig.frameCount *= 4; 1351 1352 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1353 } 1354 } 1355 } 1356 1357 addChild(sharedTextureGroup); 1358 } 1359 1360 // Add shared program tests 1361 { 1362 TestCaseGroup* sharedProgramGroup = new TestCaseGroup(m_eglTestCtx, "shared_program", "Shared program tests."); 1363 1364 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1365 { 1366 int threadCount = threadCounts[threadCountNdx]; 1367 1368 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1369 { 1370 int contextCount = perThreadContextCounts[contextCountNdx]; 1371 1372 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1373 continue; 1374 1375 TestConfig config = basicConfig; 1376 config.sharedProgram = true; 1377 config.threadCount = threadCount; 1378 config.perThreadContextCount = contextCount; 1379 1380 { 1381 TestConfig smallConfig = config; 1382 smallConfig.triangleCount = 1; 1383 smallConfig.drawCallCount = 1000; 1384 smallConfig.frameCount = 10; 1385 1386 if (threadCount * contextCount == 1) 1387 smallConfig.frameCount *= 4; 1388 1389 sharedProgramGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1390 } 1391 1392 { 1393 TestConfig bigConfig = config; 1394 bigConfig.triangleCount = 1000; 1395 bigConfig.drawCallCount = 1; 1396 bigConfig.frameCount = 10; 1397 1398 if (threadCount * contextCount == 1) 1399 bigConfig.frameCount *= 4; 1400 1401 sharedProgramGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1402 } 1403 } 1404 } 1405 1406 addChild(sharedProgramGroup); 1407 } 1408 1409 // Add shared all tests 1410 { 1411 TestCaseGroup* sharedallGroup = new TestCaseGroup(m_eglTestCtx, "shared_all", "Share all possible resources."); 1412 1413 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1414 { 1415 int threadCount = threadCounts[threadCountNdx]; 1416 1417 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1418 { 1419 int contextCount = perThreadContextCounts[contextCountNdx]; 1420 1421 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1422 continue; 1423 1424 TestConfig config = basicConfig; 1425 config.sharedCoordBuffer = true; 1426 config.sharedIndexBuffer = true; 1427 config.sharedProgram = true; 1428 config.textureType = TestConfig::TEXTURETYPE_SHARED_TEXTURE; 1429 config.threadCount = threadCount; 1430 config.perThreadContextCount = contextCount; 1431 1432 { 1433 TestConfig smallConfig = config; 1434 smallConfig.triangleCount = 1; 1435 smallConfig.drawCallCount = 1000; 1436 smallConfig.frameCount = 10; 1437 1438 if (threadCount * contextCount == 1) 1439 smallConfig.frameCount *= 4; 1440 1441 sharedallGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1442 } 1443 1444 { 1445 TestConfig bigConfig = config; 1446 bigConfig.triangleCount = 1000; 1447 bigConfig.drawCallCount = 1; 1448 bigConfig.frameCount = 10; 1449 1450 if (threadCount * contextCount == 1) 1451 bigConfig.frameCount *= 4; 1452 1453 sharedallGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1454 } 1455 } 1456 } 1457 1458 addChild(sharedallGroup); 1459 } 1460 1461 // Add EGLImage tests 1462 { 1463 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "egl_image", "EGL image tests."); 1464 1465 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1466 { 1467 int threadCount = threadCounts[threadCountNdx]; 1468 1469 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1470 { 1471 int contextCount = perThreadContextCounts[contextCountNdx]; 1472 1473 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1474 continue; 1475 1476 TestConfig config = basicConfig; 1477 1478 config.textureType = TestConfig::TEXTURETYPE_IMAGE; 1479 config.threadCount = threadCount; 1480 config.perThreadContextCount = contextCount; 1481 config.sharedContexts = false; 1482 1483 { 1484 TestConfig smallConfig = config; 1485 smallConfig.triangleCount = 1; 1486 smallConfig.drawCallCount = 1000; 1487 smallConfig.frameCount = 10; 1488 1489 if (threadCount * contextCount == 1) 1490 smallConfig.frameCount *= 4; 1491 1492 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1493 } 1494 1495 { 1496 TestConfig bigConfig = config; 1497 bigConfig.triangleCount = 1000; 1498 bigConfig.drawCallCount = 1; 1499 bigConfig.frameCount = 10; 1500 1501 if (threadCount * contextCount == 1) 1502 bigConfig.frameCount *= 4; 1503 1504 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1505 } 1506 } 1507 } 1508 1509 addChild(sharedTextureGroup); 1510 } 1511 1512 // Add shared EGLImage tests 1513 { 1514 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "shared_egl_image", "Shared EGLImage tests."); 1515 1516 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1517 { 1518 int threadCount = threadCounts[threadCountNdx]; 1519 1520 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1521 { 1522 int contextCount = perThreadContextCounts[contextCountNdx]; 1523 1524 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1525 continue; 1526 1527 TestConfig config = basicConfig; 1528 1529 config.textureType = TestConfig::TEXTURETYPE_SHARED_IMAGE; 1530 config.threadCount = threadCount; 1531 config.perThreadContextCount = contextCount; 1532 config.sharedContexts = false; 1533 1534 { 1535 TestConfig smallConfig = config; 1536 smallConfig.triangleCount = 1; 1537 smallConfig.drawCallCount = 1000; 1538 smallConfig.frameCount = 10; 1539 1540 if (threadCount * contextCount == 1) 1541 smallConfig.frameCount *= 4; 1542 1543 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1544 } 1545 1546 { 1547 TestConfig bigConfig = config; 1548 bigConfig.triangleCount = 1000; 1549 bigConfig.drawCallCount = 1; 1550 bigConfig.frameCount = 10; 1551 1552 if (threadCount * contextCount == 1) 1553 bigConfig.frameCount *= 4; 1554 1555 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1556 } 1557 } 1558 } 1559 1560 addChild(sharedTextureGroup); 1561 } 1562 1563 // Shared EGLImage texture test 1564 { 1565 TestCaseGroup* sharedTextureGroup = new TestCaseGroup(m_eglTestCtx, "shared_egl_image_texture", "Shared EGLImage texture tests."); 1566 1567 for (int threadCountNdx = 0; threadCountNdx < DE_LENGTH_OF_ARRAY(threadCounts); threadCountNdx++) 1568 { 1569 int threadCount = threadCounts[threadCountNdx]; 1570 1571 for (int contextCountNdx = 0; contextCountNdx < DE_LENGTH_OF_ARRAY(perThreadContextCounts); contextCountNdx++) 1572 { 1573 int contextCount = perThreadContextCounts[contextCountNdx]; 1574 1575 if (threadCount * contextCount != 4 && threadCount * contextCount != 1) 1576 continue; 1577 1578 TestConfig config = basicConfig; 1579 config.textureType = TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE; 1580 config.threadCount = threadCount; 1581 config.perThreadContextCount = contextCount; 1582 1583 { 1584 TestConfig smallConfig = config; 1585 smallConfig.triangleCount = 1; 1586 smallConfig.drawCallCount = 1000; 1587 smallConfig.frameCount = 10; 1588 1589 if (threadCount * contextCount == 1) 1590 smallConfig.frameCount *= 4; 1591 1592 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, smallConfig, (createTestName(threadCount, contextCount) + "_small_call").c_str(), "")); 1593 } 1594 1595 { 1596 TestConfig bigConfig = config; 1597 bigConfig.triangleCount = 1000; 1598 bigConfig.drawCallCount = 1; 1599 bigConfig.frameCount = 10; 1600 1601 if (threadCount * contextCount == 1) 1602 bigConfig.frameCount *= 4; 1603 1604 sharedTextureGroup->addChild(new SharedRenderingPerfCase(m_eglTestCtx, bigConfig, (createTestName(threadCount, contextCount) + "_big_call").c_str(), "")); 1605 } 1606 } 1607 } 1608 1609 addChild(sharedTextureGroup); 1610 } 1611 1612 } 1613 1614 } // egl 1615 } // deqp 1616