1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ 2 3 /* 4 * Copyright (C) 2015 Rob Clark <robclark (at) freedesktop.org> 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the next 14 * paragraph) shall be included in all copies or substantial portions of the 15 * Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 23 * SOFTWARE. 24 * 25 * Authors: 26 * Rob Clark <robclark (at) freedesktop.org> 27 */ 28 29 #include <stdarg.h> 30 31 #include "pipe/p_state.h" 32 #include "util/u_string.h" 33 #include "util/u_memory.h" 34 #include "util/u_inlines.h" 35 36 #include "freedreno_util.h" 37 38 #include "ir3_compiler.h" 39 #include "ir3_shader.h" 40 #include "ir3_nir.h" 41 42 #include "instr-a3xx.h" 43 #include "ir3.h" 44 45 46 struct ir3_compile { 47 struct ir3_compiler *compiler; 48 49 struct nir_shader *s; 50 51 struct ir3 *ir; 52 struct ir3_shader_variant *so; 53 54 struct ir3_block *block; /* the current block */ 55 struct ir3_block *in_block; /* block created for shader inputs */ 56 57 nir_function_impl *impl; 58 59 /* For fragment shaders, from the hw perspective the only 60 * actual input is r0.xy position register passed to bary.f. 61 * But TGSI doesn't know that, it still declares things as 62 * IN[] registers. So we do all the input tracking normally 63 * and fix things up after compile_instructions() 64 * 65 * NOTE that frag_pos is the hardware position (possibly it 66 * is actually an index or tag or some such.. it is *not* 67 * values that can be directly used for gl_FragCoord..) 68 */ 69 struct ir3_instruction *frag_pos, *frag_face, *frag_coord[4]; 70 71 /* For vertex shaders, keep track of the system values sources */ 72 struct ir3_instruction *vertex_id, *basevertex, *instance_id; 73 74 /* mapping from nir_register to defining instruction: */ 75 struct hash_table *def_ht; 76 77 unsigned num_arrays; 78 79 /* a common pattern for indirect addressing is to request the 80 * same address register multiple times. To avoid generating 81 * duplicate instruction sequences (which our backend does not 82 * try to clean up, since that should be done as the NIR stage) 83 * we cache the address value generated for a given src value: 84 */ 85 struct hash_table *addr_ht; 86 87 /* maps nir_block to ir3_block, mostly for the purposes of 88 * figuring out the blocks successors 89 */ 90 struct hash_table *block_ht; 91 92 /* a4xx (at least patchlevel 0) cannot seem to flat-interpolate 93 * so we need to use ldlv.u32 to load the varying directly: 94 */ 95 bool flat_bypass; 96 97 /* on a3xx, we need to add one to # of array levels: 98 */ 99 bool levels_add_one; 100 101 /* on a3xx, we need to scale up integer coords for isaml based 102 * on LoD: 103 */ 104 bool unminify_coords; 105 106 /* on a4xx, for array textures we need to add 0.5 to the array 107 * index coordinate: 108 */ 109 bool array_index_add_half; 110 111 /* on a4xx, bitmask of samplers which need astc+srgb workaround: */ 112 unsigned astc_srgb; 113 114 unsigned max_texture_index; 115 116 /* set if we encounter something we can't handle yet, so we 117 * can bail cleanly and fallback to TGSI compiler f/e 118 */ 119 bool error; 120 }; 121 122 /* gpu pointer size in units of 32bit registers/slots */ 123 static unsigned pointer_size(struct ir3_compile *ctx) 124 { 125 return (ctx->compiler->gpu_id >= 500) ? 2 : 1; 126 } 127 128 static struct ir3_instruction * create_immed(struct ir3_block *block, uint32_t val); 129 static struct ir3_block * get_block(struct ir3_compile *ctx, nir_block *nblock); 130 131 132 static struct ir3_compile * 133 compile_init(struct ir3_compiler *compiler, 134 struct ir3_shader_variant *so) 135 { 136 struct ir3_compile *ctx = rzalloc(NULL, struct ir3_compile); 137 138 if (compiler->gpu_id >= 400) { 139 /* need special handling for "flat" */ 140 ctx->flat_bypass = true; 141 ctx->levels_add_one = false; 142 ctx->unminify_coords = false; 143 ctx->array_index_add_half = true; 144 145 if (so->type == SHADER_VERTEX) 146 ctx->astc_srgb = so->key.vastc_srgb; 147 else if (so->type == SHADER_FRAGMENT) 148 ctx->astc_srgb = so->key.fastc_srgb; 149 150 } else { 151 /* no special handling for "flat" */ 152 ctx->flat_bypass = false; 153 ctx->levels_add_one = true; 154 ctx->unminify_coords = true; 155 ctx->array_index_add_half = false; 156 } 157 158 ctx->compiler = compiler; 159 ctx->ir = so->ir; 160 ctx->so = so; 161 ctx->def_ht = _mesa_hash_table_create(ctx, 162 _mesa_hash_pointer, _mesa_key_pointer_equal); 163 ctx->block_ht = _mesa_hash_table_create(ctx, 164 _mesa_hash_pointer, _mesa_key_pointer_equal); 165 166 /* TODO: maybe generate some sort of bitmask of what key 167 * lowers vs what shader has (ie. no need to lower 168 * texture clamp lowering if no texture sample instrs).. 169 * although should be done further up the stack to avoid 170 * creating duplicate variants.. 171 */ 172 173 if (ir3_key_lowers_nir(&so->key)) { 174 nir_shader *s = nir_shader_clone(ctx, so->shader->nir); 175 ctx->s = ir3_optimize_nir(so->shader, s, &so->key); 176 } else { 177 /* fast-path for shader key that lowers nothing in NIR: */ 178 ctx->s = so->shader->nir; 179 } 180 181 if (fd_mesa_debug & FD_DBG_DISASM) { 182 DBG("dump nir%dv%d: type=%d, k={bp=%u,cts=%u,hp=%u}", 183 so->shader->id, so->id, so->type, 184 so->key.binning_pass, so->key.color_two_side, 185 so->key.half_precision); 186 nir_print_shader(ctx->s, stdout); 187 } 188 189 so->num_uniforms = ctx->s->num_uniforms; 190 so->num_ubos = ctx->s->info->num_ubos; 191 192 /* Layout of constant registers, each section aligned to vec4. Note 193 * that pointer size (ubo, etc) changes depending on generation. 194 * 195 * user consts 196 * UBO addresses 197 * if (vertex shader) { 198 * driver params (IR3_DP_*) 199 * if (stream_output.num_outputs > 0) 200 * stream-out addresses 201 * } 202 * immediates 203 * 204 * Immediates go last mostly because they are inserted in the CP pass 205 * after the nir -> ir3 frontend. 206 */ 207 unsigned constoff = align(ctx->s->num_uniforms, 4); 208 unsigned ptrsz = pointer_size(ctx); 209 210 memset(&so->constbase, ~0, sizeof(so->constbase)); 211 212 if (so->num_ubos > 0) { 213 so->constbase.ubo = constoff; 214 constoff += align(ctx->s->info->num_ubos * ptrsz, 4) / 4; 215 } 216 217 if (so->type == SHADER_VERTEX) { 218 so->constbase.driver_param = constoff; 219 constoff += align(IR3_DP_COUNT, 4) / 4; 220 221 if ((compiler->gpu_id < 500) && 222 so->shader->stream_output.num_outputs > 0) { 223 so->constbase.tfbo = constoff; 224 constoff += align(PIPE_MAX_SO_BUFFERS * ptrsz, 4) / 4; 225 } 226 } 227 228 so->constbase.immediate = constoff; 229 230 return ctx; 231 } 232 233 static void 234 compile_error(struct ir3_compile *ctx, const char *format, ...) 235 { 236 va_list ap; 237 va_start(ap, format); 238 _debug_vprintf(format, ap); 239 va_end(ap); 240 nir_print_shader(ctx->s, stdout); 241 ctx->error = true; 242 debug_assert(0); 243 } 244 245 #define compile_assert(ctx, cond) do { \ 246 if (!(cond)) compile_error((ctx), "failed assert: "#cond"\n"); \ 247 } while (0) 248 249 static void 250 compile_free(struct ir3_compile *ctx) 251 { 252 ralloc_free(ctx); 253 } 254 255 static void 256 declare_var(struct ir3_compile *ctx, nir_variable *var) 257 { 258 unsigned length = glsl_get_length(var->type) * 4; /* always vec4, at least with ttn */ 259 struct ir3_array *arr = rzalloc(ctx, struct ir3_array); 260 arr->id = ++ctx->num_arrays; 261 arr->length = length; 262 arr->var = var; 263 list_addtail(&arr->node, &ctx->ir->array_list); 264 } 265 266 static struct ir3_array * 267 get_var(struct ir3_compile *ctx, nir_variable *var) 268 { 269 list_for_each_entry (struct ir3_array, arr, &ctx->ir->array_list, node) { 270 if (arr->var == var) 271 return arr; 272 } 273 compile_error(ctx, "bogus var: %s\n", var->name); 274 return NULL; 275 } 276 277 /* allocate a n element value array (to be populated by caller) and 278 * insert in def_ht 279 */ 280 static struct ir3_instruction ** 281 __get_dst(struct ir3_compile *ctx, void *key, unsigned n) 282 { 283 struct ir3_instruction **value = 284 ralloc_array(ctx->def_ht, struct ir3_instruction *, n); 285 _mesa_hash_table_insert(ctx->def_ht, key, value); 286 return value; 287 } 288 289 static struct ir3_instruction ** 290 get_dst(struct ir3_compile *ctx, nir_dest *dst, unsigned n) 291 { 292 compile_assert(ctx, dst->is_ssa); 293 if (dst->is_ssa) { 294 return __get_dst(ctx, &dst->ssa, n); 295 } else { 296 return __get_dst(ctx, dst->reg.reg, n); 297 } 298 } 299 300 static struct ir3_instruction ** 301 get_dst_ssa(struct ir3_compile *ctx, nir_ssa_def *dst, unsigned n) 302 { 303 return __get_dst(ctx, dst, n); 304 } 305 306 static struct ir3_instruction * const * 307 get_src(struct ir3_compile *ctx, nir_src *src) 308 { 309 struct hash_entry *entry; 310 compile_assert(ctx, src->is_ssa); 311 if (src->is_ssa) { 312 entry = _mesa_hash_table_search(ctx->def_ht, src->ssa); 313 } else { 314 entry = _mesa_hash_table_search(ctx->def_ht, src->reg.reg); 315 } 316 compile_assert(ctx, entry); 317 return entry->data; 318 } 319 320 static struct ir3_instruction * 321 create_immed(struct ir3_block *block, uint32_t val) 322 { 323 struct ir3_instruction *mov; 324 325 mov = ir3_instr_create(block, OPC_MOV); 326 mov->cat1.src_type = TYPE_U32; 327 mov->cat1.dst_type = TYPE_U32; 328 ir3_reg_create(mov, 0, 0); 329 ir3_reg_create(mov, 0, IR3_REG_IMMED)->uim_val = val; 330 331 return mov; 332 } 333 334 static struct ir3_instruction * 335 create_addr(struct ir3_block *block, struct ir3_instruction *src) 336 { 337 struct ir3_instruction *instr, *immed; 338 339 /* TODO in at least some cases, the backend could probably be 340 * made clever enough to propagate IR3_REG_HALF.. 341 */ 342 instr = ir3_COV(block, src, TYPE_U32, TYPE_S16); 343 instr->regs[0]->flags |= IR3_REG_HALF; 344 345 immed = create_immed(block, 2); 346 immed->regs[0]->flags |= IR3_REG_HALF; 347 348 instr = ir3_SHL_B(block, instr, 0, immed, 0); 349 instr->regs[0]->flags |= IR3_REG_HALF; 350 instr->regs[1]->flags |= IR3_REG_HALF; 351 352 instr = ir3_MOV(block, instr, TYPE_S16); 353 instr->regs[0]->num = regid(REG_A0, 0); 354 instr->regs[0]->flags |= IR3_REG_HALF; 355 instr->regs[1]->flags |= IR3_REG_HALF; 356 357 return instr; 358 } 359 360 /* caches addr values to avoid generating multiple cov/shl/mova 361 * sequences for each use of a given NIR level src as address 362 */ 363 static struct ir3_instruction * 364 get_addr(struct ir3_compile *ctx, struct ir3_instruction *src) 365 { 366 struct ir3_instruction *addr; 367 368 if (!ctx->addr_ht) { 369 ctx->addr_ht = _mesa_hash_table_create(ctx, 370 _mesa_hash_pointer, _mesa_key_pointer_equal); 371 } else { 372 struct hash_entry *entry; 373 entry = _mesa_hash_table_search(ctx->addr_ht, src); 374 if (entry) 375 return entry->data; 376 } 377 378 addr = create_addr(ctx->block, src); 379 _mesa_hash_table_insert(ctx->addr_ht, src, addr); 380 381 return addr; 382 } 383 384 static struct ir3_instruction * 385 get_predicate(struct ir3_compile *ctx, struct ir3_instruction *src) 386 { 387 struct ir3_block *b = ctx->block; 388 struct ir3_instruction *cond; 389 390 /* NOTE: only cmps.*.* can write p0.x: */ 391 cond = ir3_CMPS_S(b, src, 0, create_immed(b, 0), 0); 392 cond->cat2.condition = IR3_COND_NE; 393 394 /* condition always goes in predicate register: */ 395 cond->regs[0]->num = regid(REG_P0, 0); 396 397 return cond; 398 } 399 400 static struct ir3_instruction * 401 create_uniform(struct ir3_compile *ctx, unsigned n) 402 { 403 struct ir3_instruction *mov; 404 405 mov = ir3_instr_create(ctx->block, OPC_MOV); 406 /* TODO get types right? */ 407 mov->cat1.src_type = TYPE_F32; 408 mov->cat1.dst_type = TYPE_F32; 409 ir3_reg_create(mov, 0, 0); 410 ir3_reg_create(mov, n, IR3_REG_CONST); 411 412 return mov; 413 } 414 415 static struct ir3_instruction * 416 create_uniform_indirect(struct ir3_compile *ctx, int n, 417 struct ir3_instruction *address) 418 { 419 struct ir3_instruction *mov; 420 421 mov = ir3_instr_create(ctx->block, OPC_MOV); 422 mov->cat1.src_type = TYPE_U32; 423 mov->cat1.dst_type = TYPE_U32; 424 ir3_reg_create(mov, 0, 0); 425 ir3_reg_create(mov, 0, IR3_REG_CONST | IR3_REG_RELATIV)->array.offset = n; 426 427 ir3_instr_set_address(mov, address); 428 429 return mov; 430 } 431 432 static struct ir3_instruction * 433 create_collect(struct ir3_block *block, struct ir3_instruction **arr, 434 unsigned arrsz) 435 { 436 struct ir3_instruction *collect; 437 438 if (arrsz == 0) 439 return NULL; 440 441 collect = ir3_instr_create2(block, OPC_META_FI, 1 + arrsz); 442 ir3_reg_create(collect, 0, 0); /* dst */ 443 for (unsigned i = 0; i < arrsz; i++) 444 ir3_reg_create(collect, 0, IR3_REG_SSA)->instr = arr[i]; 445 446 return collect; 447 } 448 449 static struct ir3_instruction * 450 create_indirect_load(struct ir3_compile *ctx, unsigned arrsz, int n, 451 struct ir3_instruction *address, struct ir3_instruction *collect) 452 { 453 struct ir3_block *block = ctx->block; 454 struct ir3_instruction *mov; 455 struct ir3_register *src; 456 457 mov = ir3_instr_create(block, OPC_MOV); 458 mov->cat1.src_type = TYPE_U32; 459 mov->cat1.dst_type = TYPE_U32; 460 ir3_reg_create(mov, 0, 0); 461 src = ir3_reg_create(mov, 0, IR3_REG_SSA | IR3_REG_RELATIV); 462 src->instr = collect; 463 src->size = arrsz; 464 src->array.offset = n; 465 466 ir3_instr_set_address(mov, address); 467 468 return mov; 469 } 470 471 /* relative (indirect) if address!=NULL */ 472 static struct ir3_instruction * 473 create_var_load(struct ir3_compile *ctx, struct ir3_array *arr, int n, 474 struct ir3_instruction *address) 475 { 476 struct ir3_block *block = ctx->block; 477 struct ir3_instruction *mov; 478 struct ir3_register *src; 479 480 mov = ir3_instr_create(block, OPC_MOV); 481 mov->cat1.src_type = TYPE_U32; 482 mov->cat1.dst_type = TYPE_U32; 483 ir3_reg_create(mov, 0, 0); 484 src = ir3_reg_create(mov, 0, IR3_REG_ARRAY | 485 COND(address, IR3_REG_RELATIV)); 486 src->instr = arr->last_write; 487 src->size = arr->length; 488 src->array.id = arr->id; 489 src->array.offset = n; 490 491 if (address) 492 ir3_instr_set_address(mov, address); 493 494 arr->last_access = mov; 495 496 return mov; 497 } 498 499 /* relative (indirect) if address!=NULL */ 500 static struct ir3_instruction * 501 create_var_store(struct ir3_compile *ctx, struct ir3_array *arr, int n, 502 struct ir3_instruction *src, struct ir3_instruction *address) 503 { 504 struct ir3_block *block = ctx->block; 505 struct ir3_instruction *mov; 506 struct ir3_register *dst; 507 508 mov = ir3_instr_create(block, OPC_MOV); 509 mov->cat1.src_type = TYPE_U32; 510 mov->cat1.dst_type = TYPE_U32; 511 dst = ir3_reg_create(mov, 0, IR3_REG_ARRAY | 512 COND(address, IR3_REG_RELATIV)); 513 dst->instr = arr->last_access; 514 dst->size = arr->length; 515 dst->array.id = arr->id; 516 dst->array.offset = n; 517 ir3_reg_create(mov, 0, IR3_REG_SSA)->instr = src; 518 519 ir3_instr_set_address(mov, address); 520 521 arr->last_write = arr->last_access = mov; 522 523 return mov; 524 } 525 526 static struct ir3_instruction * 527 create_input(struct ir3_block *block, unsigned n) 528 { 529 struct ir3_instruction *in; 530 531 in = ir3_instr_create(block, OPC_META_INPUT); 532 in->inout.block = block; 533 ir3_reg_create(in, n, 0); 534 535 return in; 536 } 537 538 static struct ir3_instruction * 539 create_frag_input(struct ir3_compile *ctx, bool use_ldlv) 540 { 541 struct ir3_block *block = ctx->block; 542 struct ir3_instruction *instr; 543 /* actual inloc is assigned and fixed up later: */ 544 struct ir3_instruction *inloc = create_immed(block, 0); 545 546 if (use_ldlv) { 547 instr = ir3_LDLV(block, inloc, 0, create_immed(block, 1), 0); 548 instr->cat6.type = TYPE_U32; 549 instr->cat6.iim_val = 1; 550 } else { 551 instr = ir3_BARY_F(block, inloc, 0, ctx->frag_pos, 0); 552 instr->regs[2]->wrmask = 0x3; 553 } 554 555 return instr; 556 } 557 558 static struct ir3_instruction * 559 create_frag_coord(struct ir3_compile *ctx, unsigned comp) 560 { 561 struct ir3_block *block = ctx->block; 562 struct ir3_instruction *instr; 563 564 compile_assert(ctx, !ctx->frag_coord[comp]); 565 566 ctx->frag_coord[comp] = create_input(ctx->block, 0); 567 568 switch (comp) { 569 case 0: /* .x */ 570 case 1: /* .y */ 571 /* for frag_coord, we get unsigned values.. we need 572 * to subtract (integer) 8 and divide by 16 (right- 573 * shift by 4) then convert to float: 574 * 575 * sub.s tmp, src, 8 576 * shr.b tmp, tmp, 4 577 * mov.u32f32 dst, tmp 578 * 579 */ 580 instr = ir3_SUB_S(block, ctx->frag_coord[comp], 0, 581 create_immed(block, 8), 0); 582 instr = ir3_SHR_B(block, instr, 0, 583 create_immed(block, 4), 0); 584 instr = ir3_COV(block, instr, TYPE_U32, TYPE_F32); 585 586 return instr; 587 case 2: /* .z */ 588 case 3: /* .w */ 589 default: 590 /* seems that we can use these as-is: */ 591 return ctx->frag_coord[comp]; 592 } 593 } 594 595 static struct ir3_instruction * 596 create_driver_param(struct ir3_compile *ctx, enum ir3_driver_param dp) 597 { 598 /* first four vec4 sysval's reserved for UBOs: */ 599 /* NOTE: dp is in scalar, but there can be >4 dp components: */ 600 unsigned n = ctx->so->constbase.driver_param; 601 unsigned r = regid(n + dp / 4, dp % 4); 602 return create_uniform(ctx, r); 603 } 604 605 /* helper for instructions that produce multiple consecutive scalar 606 * outputs which need to have a split/fanout meta instruction inserted 607 */ 608 static void 609 split_dest(struct ir3_block *block, struct ir3_instruction **dst, 610 struct ir3_instruction *src, unsigned base, unsigned n) 611 { 612 struct ir3_instruction *prev = NULL; 613 for (int i = 0, j = 0; i < n; i++) { 614 struct ir3_instruction *split = ir3_instr_create(block, OPC_META_FO); 615 ir3_reg_create(split, 0, IR3_REG_SSA); 616 ir3_reg_create(split, 0, IR3_REG_SSA)->instr = src; 617 split->fo.off = i + base; 618 619 if (prev) { 620 split->cp.left = prev; 621 split->cp.left_cnt++; 622 prev->cp.right = split; 623 prev->cp.right_cnt++; 624 } 625 prev = split; 626 627 if (src->regs[0]->wrmask & (1 << (i + base))) 628 dst[j++] = split; 629 } 630 } 631 632 /* 633 * Adreno uses uint rather than having dedicated bool type, 634 * which (potentially) requires some conversion, in particular 635 * when using output of an bool instr to int input, or visa 636 * versa. 637 * 638 * | Adreno | NIR | 639 * -------+---------+-------+- 640 * true | 1 | ~0 | 641 * false | 0 | 0 | 642 * 643 * To convert from an adreno bool (uint) to nir, use: 644 * 645 * absneg.s dst, (neg)src 646 * 647 * To convert back in the other direction: 648 * 649 * absneg.s dst, (abs)arc 650 * 651 * The CP step can clean up the absneg.s that cancel each other 652 * out, and with a slight bit of extra cleverness (to recognize 653 * the instructions which produce either a 0 or 1) can eliminate 654 * the absneg.s's completely when an instruction that wants 655 * 0/1 consumes the result. For example, when a nir 'bcsel' 656 * consumes the result of 'feq'. So we should be able to get by 657 * without a boolean resolve step, and without incuring any 658 * extra penalty in instruction count. 659 */ 660 661 /* NIR bool -> native (adreno): */ 662 static struct ir3_instruction * 663 ir3_b2n(struct ir3_block *block, struct ir3_instruction *instr) 664 { 665 return ir3_ABSNEG_S(block, instr, IR3_REG_SABS); 666 } 667 668 /* native (adreno) -> NIR bool: */ 669 static struct ir3_instruction * 670 ir3_n2b(struct ir3_block *block, struct ir3_instruction *instr) 671 { 672 return ir3_ABSNEG_S(block, instr, IR3_REG_SNEG); 673 } 674 675 /* 676 * alu/sfu instructions: 677 */ 678 679 static void 680 emit_alu(struct ir3_compile *ctx, nir_alu_instr *alu) 681 { 682 const nir_op_info *info = &nir_op_infos[alu->op]; 683 struct ir3_instruction **dst, *src[info->num_inputs]; 684 struct ir3_block *b = ctx->block; 685 686 dst = get_dst(ctx, &alu->dest.dest, MAX2(info->output_size, 1)); 687 688 /* Vectors are special in that they have non-scalarized writemasks, 689 * and just take the first swizzle channel for each argument in 690 * order into each writemask channel. 691 */ 692 if ((alu->op == nir_op_vec2) || 693 (alu->op == nir_op_vec3) || 694 (alu->op == nir_op_vec4)) { 695 696 for (int i = 0; i < info->num_inputs; i++) { 697 nir_alu_src *asrc = &alu->src[i]; 698 699 compile_assert(ctx, !asrc->abs); 700 compile_assert(ctx, !asrc->negate); 701 702 src[i] = get_src(ctx, &asrc->src)[asrc->swizzle[0]]; 703 if (!src[i]) 704 src[i] = create_immed(ctx->block, 0); 705 dst[i] = ir3_MOV(b, src[i], TYPE_U32); 706 } 707 708 return; 709 } 710 711 /* General case: We can just grab the one used channel per src. */ 712 for (int i = 0; i < info->num_inputs; i++) { 713 unsigned chan = ffs(alu->dest.write_mask) - 1; 714 nir_alu_src *asrc = &alu->src[i]; 715 716 compile_assert(ctx, !asrc->abs); 717 compile_assert(ctx, !asrc->negate); 718 719 src[i] = get_src(ctx, &asrc->src)[asrc->swizzle[chan]]; 720 721 compile_assert(ctx, src[i]); 722 } 723 724 switch (alu->op) { 725 case nir_op_f2i: 726 dst[0] = ir3_COV(b, src[0], TYPE_F32, TYPE_S32); 727 break; 728 case nir_op_f2u: 729 dst[0] = ir3_COV(b, src[0], TYPE_F32, TYPE_U32); 730 break; 731 case nir_op_i2f: 732 dst[0] = ir3_COV(b, src[0], TYPE_S32, TYPE_F32); 733 break; 734 case nir_op_u2f: 735 dst[0] = ir3_COV(b, src[0], TYPE_U32, TYPE_F32); 736 break; 737 case nir_op_imov: 738 dst[0] = ir3_MOV(b, src[0], TYPE_S32); 739 break; 740 case nir_op_fmov: 741 dst[0] = ir3_MOV(b, src[0], TYPE_F32); 742 break; 743 case nir_op_f2b: 744 dst[0] = ir3_CMPS_F(b, src[0], 0, create_immed(b, fui(0.0)), 0); 745 dst[0]->cat2.condition = IR3_COND_NE; 746 dst[0] = ir3_n2b(b, dst[0]); 747 break; 748 case nir_op_b2f: 749 dst[0] = ir3_COV(b, ir3_b2n(b, src[0]), TYPE_U32, TYPE_F32); 750 break; 751 case nir_op_b2i: 752 dst[0] = ir3_b2n(b, src[0]); 753 break; 754 case nir_op_i2b: 755 dst[0] = ir3_CMPS_S(b, src[0], 0, create_immed(b, 0), 0); 756 dst[0]->cat2.condition = IR3_COND_NE; 757 dst[0] = ir3_n2b(b, dst[0]); 758 break; 759 760 case nir_op_fneg: 761 dst[0] = ir3_ABSNEG_F(b, src[0], IR3_REG_FNEG); 762 break; 763 case nir_op_fabs: 764 dst[0] = ir3_ABSNEG_F(b, src[0], IR3_REG_FABS); 765 break; 766 case nir_op_fmax: 767 dst[0] = ir3_MAX_F(b, src[0], 0, src[1], 0); 768 break; 769 case nir_op_fmin: 770 dst[0] = ir3_MIN_F(b, src[0], 0, src[1], 0); 771 break; 772 case nir_op_fmul: 773 dst[0] = ir3_MUL_F(b, src[0], 0, src[1], 0); 774 break; 775 case nir_op_fadd: 776 dst[0] = ir3_ADD_F(b, src[0], 0, src[1], 0); 777 break; 778 case nir_op_fsub: 779 dst[0] = ir3_ADD_F(b, src[0], 0, src[1], IR3_REG_FNEG); 780 break; 781 case nir_op_ffma: 782 dst[0] = ir3_MAD_F32(b, src[0], 0, src[1], 0, src[2], 0); 783 break; 784 case nir_op_fddx: 785 dst[0] = ir3_DSX(b, src[0], 0); 786 dst[0]->cat5.type = TYPE_F32; 787 break; 788 case nir_op_fddy: 789 dst[0] = ir3_DSY(b, src[0], 0); 790 dst[0]->cat5.type = TYPE_F32; 791 break; 792 break; 793 case nir_op_flt: 794 dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0); 795 dst[0]->cat2.condition = IR3_COND_LT; 796 dst[0] = ir3_n2b(b, dst[0]); 797 break; 798 case nir_op_fge: 799 dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0); 800 dst[0]->cat2.condition = IR3_COND_GE; 801 dst[0] = ir3_n2b(b, dst[0]); 802 break; 803 case nir_op_feq: 804 dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0); 805 dst[0]->cat2.condition = IR3_COND_EQ; 806 dst[0] = ir3_n2b(b, dst[0]); 807 break; 808 case nir_op_fne: 809 dst[0] = ir3_CMPS_F(b, src[0], 0, src[1], 0); 810 dst[0]->cat2.condition = IR3_COND_NE; 811 dst[0] = ir3_n2b(b, dst[0]); 812 break; 813 case nir_op_fceil: 814 dst[0] = ir3_CEIL_F(b, src[0], 0); 815 break; 816 case nir_op_ffloor: 817 dst[0] = ir3_FLOOR_F(b, src[0], 0); 818 break; 819 case nir_op_ftrunc: 820 dst[0] = ir3_TRUNC_F(b, src[0], 0); 821 break; 822 case nir_op_fround_even: 823 dst[0] = ir3_RNDNE_F(b, src[0], 0); 824 break; 825 case nir_op_fsign: 826 dst[0] = ir3_SIGN_F(b, src[0], 0); 827 break; 828 829 case nir_op_fsin: 830 dst[0] = ir3_SIN(b, src[0], 0); 831 break; 832 case nir_op_fcos: 833 dst[0] = ir3_COS(b, src[0], 0); 834 break; 835 case nir_op_frsq: 836 dst[0] = ir3_RSQ(b, src[0], 0); 837 break; 838 case nir_op_frcp: 839 dst[0] = ir3_RCP(b, src[0], 0); 840 break; 841 case nir_op_flog2: 842 dst[0] = ir3_LOG2(b, src[0], 0); 843 break; 844 case nir_op_fexp2: 845 dst[0] = ir3_EXP2(b, src[0], 0); 846 break; 847 case nir_op_fsqrt: 848 dst[0] = ir3_SQRT(b, src[0], 0); 849 break; 850 851 case nir_op_iabs: 852 dst[0] = ir3_ABSNEG_S(b, src[0], IR3_REG_SABS); 853 break; 854 case nir_op_iadd: 855 dst[0] = ir3_ADD_U(b, src[0], 0, src[1], 0); 856 break; 857 case nir_op_iand: 858 dst[0] = ir3_AND_B(b, src[0], 0, src[1], 0); 859 break; 860 case nir_op_imax: 861 dst[0] = ir3_MAX_S(b, src[0], 0, src[1], 0); 862 break; 863 case nir_op_umax: 864 dst[0] = ir3_MAX_U(b, src[0], 0, src[1], 0); 865 break; 866 case nir_op_imin: 867 dst[0] = ir3_MIN_S(b, src[0], 0, src[1], 0); 868 break; 869 case nir_op_umin: 870 dst[0] = ir3_MIN_U(b, src[0], 0, src[1], 0); 871 break; 872 case nir_op_imul: 873 /* 874 * dst = (al * bl) + (ah * bl << 16) + (al * bh << 16) 875 * mull.u tmp0, a, b ; mul low, i.e. al * bl 876 * madsh.m16 tmp1, a, b, tmp0 ; mul-add shift high mix, i.e. ah * bl << 16 877 * madsh.m16 dst, b, a, tmp1 ; i.e. al * bh << 16 878 */ 879 dst[0] = ir3_MADSH_M16(b, src[1], 0, src[0], 0, 880 ir3_MADSH_M16(b, src[0], 0, src[1], 0, 881 ir3_MULL_U(b, src[0], 0, src[1], 0), 0), 0); 882 break; 883 case nir_op_ineg: 884 dst[0] = ir3_ABSNEG_S(b, src[0], IR3_REG_SNEG); 885 break; 886 case nir_op_inot: 887 dst[0] = ir3_NOT_B(b, src[0], 0); 888 break; 889 case nir_op_ior: 890 dst[0] = ir3_OR_B(b, src[0], 0, src[1], 0); 891 break; 892 case nir_op_ishl: 893 dst[0] = ir3_SHL_B(b, src[0], 0, src[1], 0); 894 break; 895 case nir_op_ishr: 896 dst[0] = ir3_ASHR_B(b, src[0], 0, src[1], 0); 897 break; 898 case nir_op_isign: { 899 /* maybe this would be sane to lower in nir.. */ 900 struct ir3_instruction *neg, *pos; 901 902 neg = ir3_CMPS_S(b, src[0], 0, create_immed(b, 0), 0); 903 neg->cat2.condition = IR3_COND_LT; 904 905 pos = ir3_CMPS_S(b, src[0], 0, create_immed(b, 0), 0); 906 pos->cat2.condition = IR3_COND_GT; 907 908 dst[0] = ir3_SUB_U(b, pos, 0, neg, 0); 909 910 break; 911 } 912 case nir_op_isub: 913 dst[0] = ir3_SUB_U(b, src[0], 0, src[1], 0); 914 break; 915 case nir_op_ixor: 916 dst[0] = ir3_XOR_B(b, src[0], 0, src[1], 0); 917 break; 918 case nir_op_ushr: 919 dst[0] = ir3_SHR_B(b, src[0], 0, src[1], 0); 920 break; 921 case nir_op_ilt: 922 dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0); 923 dst[0]->cat2.condition = IR3_COND_LT; 924 dst[0] = ir3_n2b(b, dst[0]); 925 break; 926 case nir_op_ige: 927 dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0); 928 dst[0]->cat2.condition = IR3_COND_GE; 929 dst[0] = ir3_n2b(b, dst[0]); 930 break; 931 case nir_op_ieq: 932 dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0); 933 dst[0]->cat2.condition = IR3_COND_EQ; 934 dst[0] = ir3_n2b(b, dst[0]); 935 break; 936 case nir_op_ine: 937 dst[0] = ir3_CMPS_S(b, src[0], 0, src[1], 0); 938 dst[0]->cat2.condition = IR3_COND_NE; 939 dst[0] = ir3_n2b(b, dst[0]); 940 break; 941 case nir_op_ult: 942 dst[0] = ir3_CMPS_U(b, src[0], 0, src[1], 0); 943 dst[0]->cat2.condition = IR3_COND_LT; 944 dst[0] = ir3_n2b(b, dst[0]); 945 break; 946 case nir_op_uge: 947 dst[0] = ir3_CMPS_U(b, src[0], 0, src[1], 0); 948 dst[0]->cat2.condition = IR3_COND_GE; 949 dst[0] = ir3_n2b(b, dst[0]); 950 break; 951 952 case nir_op_bcsel: 953 dst[0] = ir3_SEL_B32(b, src[1], 0, ir3_b2n(b, src[0]), 0, src[2], 0); 954 break; 955 956 case nir_op_bit_count: 957 dst[0] = ir3_CBITS_B(b, src[0], 0); 958 break; 959 case nir_op_ifind_msb: { 960 struct ir3_instruction *cmp; 961 dst[0] = ir3_CLZ_S(b, src[0], 0); 962 cmp = ir3_CMPS_S(b, dst[0], 0, create_immed(b, 0), 0); 963 cmp->cat2.condition = IR3_COND_GE; 964 dst[0] = ir3_SEL_B32(b, 965 ir3_SUB_U(b, create_immed(b, 31), 0, dst[0], 0), 0, 966 cmp, 0, dst[0], 0); 967 break; 968 } 969 case nir_op_ufind_msb: 970 dst[0] = ir3_CLZ_B(b, src[0], 0); 971 dst[0] = ir3_SEL_B32(b, 972 ir3_SUB_U(b, create_immed(b, 31), 0, dst[0], 0), 0, 973 src[0], 0, dst[0], 0); 974 break; 975 case nir_op_find_lsb: 976 dst[0] = ir3_BFREV_B(b, src[0], 0); 977 dst[0] = ir3_CLZ_B(b, dst[0], 0); 978 break; 979 case nir_op_bitfield_reverse: 980 dst[0] = ir3_BFREV_B(b, src[0], 0); 981 break; 982 983 default: 984 compile_error(ctx, "Unhandled ALU op: %s\n", 985 nir_op_infos[alu->op].name); 986 break; 987 } 988 } 989 990 /* handles direct/indirect UBO reads: */ 991 static void 992 emit_intrinsic_load_ubo(struct ir3_compile *ctx, nir_intrinsic_instr *intr, 993 struct ir3_instruction **dst) 994 { 995 struct ir3_block *b = ctx->block; 996 struct ir3_instruction *base_lo, *base_hi, *addr, *src0, *src1; 997 nir_const_value *const_offset; 998 /* UBO addresses are the first driver params: */ 999 unsigned ubo = regid(ctx->so->constbase.ubo, 0); 1000 const unsigned ptrsz = pointer_size(ctx); 1001 1002 int off = 0; 1003 1004 /* First src is ubo index, which could either be an immed or not: */ 1005 src0 = get_src(ctx, &intr->src[0])[0]; 1006 if (is_same_type_mov(src0) && 1007 (src0->regs[1]->flags & IR3_REG_IMMED)) { 1008 base_lo = create_uniform(ctx, ubo + (src0->regs[1]->iim_val * ptrsz)); 1009 base_hi = create_uniform(ctx, ubo + (src0->regs[1]->iim_val * ptrsz) + 1); 1010 } else { 1011 base_lo = create_uniform_indirect(ctx, ubo, get_addr(ctx, src0)); 1012 base_hi = create_uniform_indirect(ctx, ubo + 1, get_addr(ctx, src0)); 1013 } 1014 1015 /* note: on 32bit gpu's base_hi is ignored and DCE'd */ 1016 addr = base_lo; 1017 1018 const_offset = nir_src_as_const_value(intr->src[1]); 1019 if (const_offset) { 1020 off += const_offset->u32[0]; 1021 } else { 1022 /* For load_ubo_indirect, second src is indirect offset: */ 1023 src1 = get_src(ctx, &intr->src[1])[0]; 1024 1025 /* and add offset to addr: */ 1026 addr = ir3_ADD_S(b, addr, 0, src1, 0); 1027 } 1028 1029 /* if offset is to large to encode in the ldg, split it out: */ 1030 if ((off + (intr->num_components * 4)) > 1024) { 1031 /* split out the minimal amount to improve the odds that 1032 * cp can fit the immediate in the add.s instruction: 1033 */ 1034 unsigned off2 = off + (intr->num_components * 4) - 1024; 1035 addr = ir3_ADD_S(b, addr, 0, create_immed(b, off2), 0); 1036 off -= off2; 1037 } 1038 1039 if (ptrsz == 2) { 1040 struct ir3_instruction *carry; 1041 1042 /* handle 32b rollover, ie: 1043 * if (addr < base_lo) 1044 * base_hi++ 1045 */ 1046 carry = ir3_CMPS_U(b, addr, 0, base_lo, 0); 1047 carry->cat2.condition = IR3_COND_LT; 1048 base_hi = ir3_ADD_S(b, base_hi, 0, carry, 0); 1049 1050 addr = create_collect(b, (struct ir3_instruction*[]){ addr, base_hi }, 2); 1051 } 1052 1053 for (int i = 0; i < intr->num_components; i++) { 1054 struct ir3_instruction *load = 1055 ir3_LDG(b, addr, 0, create_immed(b, 1), 0); 1056 load->cat6.type = TYPE_U32; 1057 load->cat6.src_offset = off + i * 4; /* byte offset */ 1058 dst[i] = load; 1059 } 1060 } 1061 1062 /* handles array reads: */ 1063 static void 1064 emit_intrinsic_load_var(struct ir3_compile *ctx, nir_intrinsic_instr *intr, 1065 struct ir3_instruction **dst) 1066 { 1067 nir_deref_var *dvar = intr->variables[0]; 1068 nir_deref_array *darr = nir_deref_as_array(dvar->deref.child); 1069 struct ir3_array *arr = get_var(ctx, dvar->var); 1070 1071 compile_assert(ctx, dvar->deref.child && 1072 (dvar->deref.child->deref_type == nir_deref_type_array)); 1073 1074 switch (darr->deref_array_type) { 1075 case nir_deref_array_type_direct: 1076 /* direct access does not require anything special: */ 1077 for (int i = 0; i < intr->num_components; i++) { 1078 unsigned n = darr->base_offset * 4 + i; 1079 compile_assert(ctx, n < arr->length); 1080 dst[i] = create_var_load(ctx, arr, n, NULL); 1081 } 1082 break; 1083 case nir_deref_array_type_indirect: { 1084 /* for indirect, we need to collect all the array elements: */ 1085 struct ir3_instruction *addr = 1086 get_addr(ctx, get_src(ctx, &darr->indirect)[0]); 1087 for (int i = 0; i < intr->num_components; i++) { 1088 unsigned n = darr->base_offset * 4 + i; 1089 compile_assert(ctx, n < arr->length); 1090 dst[i] = create_var_load(ctx, arr, n, addr); 1091 } 1092 break; 1093 } 1094 default: 1095 compile_error(ctx, "Unhandled load deref type: %u\n", 1096 darr->deref_array_type); 1097 break; 1098 } 1099 } 1100 1101 /* handles array writes: */ 1102 static void 1103 emit_intrinsic_store_var(struct ir3_compile *ctx, nir_intrinsic_instr *intr) 1104 { 1105 nir_deref_var *dvar = intr->variables[0]; 1106 nir_deref_array *darr = nir_deref_as_array(dvar->deref.child); 1107 struct ir3_array *arr = get_var(ctx, dvar->var); 1108 struct ir3_instruction *addr; 1109 struct ir3_instruction * const *src; 1110 unsigned wrmask = nir_intrinsic_write_mask(intr); 1111 1112 compile_assert(ctx, dvar->deref.child && 1113 (dvar->deref.child->deref_type == nir_deref_type_array)); 1114 1115 src = get_src(ctx, &intr->src[0]); 1116 1117 switch (darr->deref_array_type) { 1118 case nir_deref_array_type_direct: 1119 addr = NULL; 1120 break; 1121 case nir_deref_array_type_indirect: 1122 addr = get_addr(ctx, get_src(ctx, &darr->indirect)[0]); 1123 break; 1124 default: 1125 compile_error(ctx, "Unhandled store deref type: %u\n", 1126 darr->deref_array_type); 1127 return; 1128 } 1129 1130 for (int i = 0; i < intr->num_components; i++) { 1131 if (!(wrmask & (1 << i))) 1132 continue; 1133 unsigned n = darr->base_offset * 4 + i; 1134 compile_assert(ctx, n < arr->length); 1135 create_var_store(ctx, arr, n, src[i], addr); 1136 } 1137 } 1138 1139 static void add_sysval_input(struct ir3_compile *ctx, gl_system_value slot, 1140 struct ir3_instruction *instr) 1141 { 1142 struct ir3_shader_variant *so = ctx->so; 1143 unsigned r = regid(so->inputs_count, 0); 1144 unsigned n = so->inputs_count++; 1145 1146 so->inputs[n].sysval = true; 1147 so->inputs[n].slot = slot; 1148 so->inputs[n].compmask = 1; 1149 so->inputs[n].regid = r; 1150 so->inputs[n].interpolate = INTERP_MODE_FLAT; 1151 so->total_in++; 1152 1153 ctx->ir->ninputs = MAX2(ctx->ir->ninputs, r + 1); 1154 ctx->ir->inputs[r] = instr; 1155 } 1156 1157 static void 1158 emit_intrinsic(struct ir3_compile *ctx, nir_intrinsic_instr *intr) 1159 { 1160 const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic]; 1161 struct ir3_instruction **dst; 1162 struct ir3_instruction * const *src; 1163 struct ir3_block *b = ctx->block; 1164 nir_const_value *const_offset; 1165 int idx; 1166 1167 if (info->has_dest) { 1168 dst = get_dst(ctx, &intr->dest, intr->num_components); 1169 } else { 1170 dst = NULL; 1171 } 1172 1173 switch (intr->intrinsic) { 1174 case nir_intrinsic_load_uniform: 1175 idx = nir_intrinsic_base(intr); 1176 const_offset = nir_src_as_const_value(intr->src[0]); 1177 if (const_offset) { 1178 idx += const_offset->u32[0]; 1179 for (int i = 0; i < intr->num_components; i++) { 1180 unsigned n = idx * 4 + i; 1181 dst[i] = create_uniform(ctx, n); 1182 } 1183 } else { 1184 src = get_src(ctx, &intr->src[0]); 1185 for (int i = 0; i < intr->num_components; i++) { 1186 int n = idx * 4 + i; 1187 dst[i] = create_uniform_indirect(ctx, n, 1188 get_addr(ctx, src[0])); 1189 } 1190 /* NOTE: if relative addressing is used, we set 1191 * constlen in the compiler (to worst-case value) 1192 * since we don't know in the assembler what the max 1193 * addr reg value can be: 1194 */ 1195 ctx->so->constlen = ctx->s->num_uniforms; 1196 } 1197 break; 1198 case nir_intrinsic_load_ubo: 1199 emit_intrinsic_load_ubo(ctx, intr, dst); 1200 break; 1201 case nir_intrinsic_load_input: 1202 idx = nir_intrinsic_base(intr); 1203 const_offset = nir_src_as_const_value(intr->src[0]); 1204 if (const_offset) { 1205 idx += const_offset->u32[0]; 1206 for (int i = 0; i < intr->num_components; i++) { 1207 unsigned n = idx * 4 + i; 1208 dst[i] = ctx->ir->inputs[n]; 1209 } 1210 } else { 1211 src = get_src(ctx, &intr->src[0]); 1212 struct ir3_instruction *collect = 1213 create_collect(b, ctx->ir->inputs, ctx->ir->ninputs); 1214 struct ir3_instruction *addr = get_addr(ctx, src[0]); 1215 for (int i = 0; i < intr->num_components; i++) { 1216 unsigned n = idx * 4 + i; 1217 dst[i] = create_indirect_load(ctx, ctx->ir->ninputs, 1218 n, addr, collect); 1219 } 1220 } 1221 break; 1222 case nir_intrinsic_load_var: 1223 emit_intrinsic_load_var(ctx, intr, dst); 1224 break; 1225 case nir_intrinsic_store_var: 1226 emit_intrinsic_store_var(ctx, intr); 1227 break; 1228 case nir_intrinsic_store_output: 1229 idx = nir_intrinsic_base(intr); 1230 const_offset = nir_src_as_const_value(intr->src[1]); 1231 compile_assert(ctx, const_offset != NULL); 1232 idx += const_offset->u32[0]; 1233 1234 src = get_src(ctx, &intr->src[0]); 1235 for (int i = 0; i < intr->num_components; i++) { 1236 unsigned n = idx * 4 + i; 1237 ctx->ir->outputs[n] = src[i]; 1238 } 1239 break; 1240 case nir_intrinsic_load_base_vertex: 1241 if (!ctx->basevertex) { 1242 ctx->basevertex = create_driver_param(ctx, IR3_DP_VTXID_BASE); 1243 add_sysval_input(ctx, SYSTEM_VALUE_BASE_VERTEX, 1244 ctx->basevertex); 1245 } 1246 dst[0] = ctx->basevertex; 1247 break; 1248 case nir_intrinsic_load_vertex_id_zero_base: 1249 case nir_intrinsic_load_vertex_id: 1250 if (!ctx->vertex_id) { 1251 gl_system_value sv = (intr->intrinsic == nir_intrinsic_load_vertex_id) ? 1252 SYSTEM_VALUE_VERTEX_ID : SYSTEM_VALUE_VERTEX_ID_ZERO_BASE; 1253 ctx->vertex_id = create_input(b, 0); 1254 add_sysval_input(ctx, sv, ctx->vertex_id); 1255 } 1256 dst[0] = ctx->vertex_id; 1257 break; 1258 case nir_intrinsic_load_instance_id: 1259 if (!ctx->instance_id) { 1260 ctx->instance_id = create_input(b, 0); 1261 add_sysval_input(ctx, SYSTEM_VALUE_INSTANCE_ID, 1262 ctx->instance_id); 1263 } 1264 dst[0] = ctx->instance_id; 1265 break; 1266 case nir_intrinsic_load_user_clip_plane: 1267 idx = nir_intrinsic_ucp_id(intr); 1268 for (int i = 0; i < intr->num_components; i++) { 1269 unsigned n = idx * 4 + i; 1270 dst[i] = create_driver_param(ctx, IR3_DP_UCP0_X + n); 1271 } 1272 break; 1273 case nir_intrinsic_load_front_face: 1274 if (!ctx->frag_face) { 1275 ctx->so->frag_face = true; 1276 ctx->frag_face = create_input(b, 0); 1277 ctx->frag_face->regs[0]->flags |= IR3_REG_HALF; 1278 } 1279 /* for fragface, we always get -1 or 0, but that is inverse 1280 * of what nir expects (where ~0 is true). Unfortunately 1281 * trying to widen from half to full in add.s seems to do a 1282 * non-sign-extending widen (resulting in something that 1283 * gets interpreted as float Inf??) 1284 */ 1285 dst[0] = ir3_COV(b, ctx->frag_face, TYPE_S16, TYPE_S32); 1286 dst[0] = ir3_ADD_S(b, dst[0], 0, create_immed(b, 1), 0); 1287 break; 1288 case nir_intrinsic_discard_if: 1289 case nir_intrinsic_discard: { 1290 struct ir3_instruction *cond, *kill; 1291 1292 if (intr->intrinsic == nir_intrinsic_discard_if) { 1293 /* conditional discard: */ 1294 src = get_src(ctx, &intr->src[0]); 1295 cond = ir3_b2n(b, src[0]); 1296 } else { 1297 /* unconditional discard: */ 1298 cond = create_immed(b, 1); 1299 } 1300 1301 /* NOTE: only cmps.*.* can write p0.x: */ 1302 cond = ir3_CMPS_S(b, cond, 0, create_immed(b, 0), 0); 1303 cond->cat2.condition = IR3_COND_NE; 1304 1305 /* condition always goes in predicate register: */ 1306 cond->regs[0]->num = regid(REG_P0, 0); 1307 1308 kill = ir3_KILL(b, cond, 0); 1309 array_insert(ctx->ir->predicates, kill); 1310 1311 array_insert(ctx->ir->keeps, kill); 1312 ctx->so->has_kill = true; 1313 1314 break; 1315 } 1316 default: 1317 compile_error(ctx, "Unhandled intrinsic type: %s\n", 1318 nir_intrinsic_infos[intr->intrinsic].name); 1319 break; 1320 } 1321 } 1322 1323 static void 1324 emit_load_const(struct ir3_compile *ctx, nir_load_const_instr *instr) 1325 { 1326 struct ir3_instruction **dst = get_dst_ssa(ctx, &instr->def, 1327 instr->def.num_components); 1328 for (int i = 0; i < instr->def.num_components; i++) 1329 dst[i] = create_immed(ctx->block, instr->value.u32[i]); 1330 } 1331 1332 static void 1333 emit_undef(struct ir3_compile *ctx, nir_ssa_undef_instr *undef) 1334 { 1335 struct ir3_instruction **dst = get_dst_ssa(ctx, &undef->def, 1336 undef->def.num_components); 1337 /* backend doesn't want undefined instructions, so just plug 1338 * in 0.0.. 1339 */ 1340 for (int i = 0; i < undef->def.num_components; i++) 1341 dst[i] = create_immed(ctx->block, fui(0.0)); 1342 } 1343 1344 /* 1345 * texture fetch/sample instructions: 1346 */ 1347 1348 static void 1349 tex_info(nir_tex_instr *tex, unsigned *flagsp, unsigned *coordsp) 1350 { 1351 unsigned coords, flags = 0; 1352 1353 /* note: would use tex->coord_components.. except txs.. also, 1354 * since array index goes after shadow ref, we don't want to 1355 * count it: 1356 */ 1357 switch (tex->sampler_dim) { 1358 case GLSL_SAMPLER_DIM_1D: 1359 case GLSL_SAMPLER_DIM_BUF: 1360 coords = 1; 1361 break; 1362 case GLSL_SAMPLER_DIM_2D: 1363 case GLSL_SAMPLER_DIM_RECT: 1364 case GLSL_SAMPLER_DIM_EXTERNAL: 1365 case GLSL_SAMPLER_DIM_MS: 1366 coords = 2; 1367 break; 1368 case GLSL_SAMPLER_DIM_3D: 1369 case GLSL_SAMPLER_DIM_CUBE: 1370 coords = 3; 1371 flags |= IR3_INSTR_3D; 1372 break; 1373 default: 1374 unreachable("bad sampler_dim"); 1375 } 1376 1377 if (tex->is_shadow && tex->op != nir_texop_lod) 1378 flags |= IR3_INSTR_S; 1379 1380 if (tex->is_array && tex->op != nir_texop_lod) 1381 flags |= IR3_INSTR_A; 1382 1383 *flagsp = flags; 1384 *coordsp = coords; 1385 } 1386 1387 static void 1388 emit_tex(struct ir3_compile *ctx, nir_tex_instr *tex) 1389 { 1390 struct ir3_block *b = ctx->block; 1391 struct ir3_instruction **dst, *sam, *src0[12], *src1[4]; 1392 struct ir3_instruction * const *coord, * const *off, * const *ddx, * const *ddy; 1393 struct ir3_instruction *lod, *compare, *proj; 1394 bool has_bias = false, has_lod = false, has_proj = false, has_off = false; 1395 unsigned i, coords, flags; 1396 unsigned nsrc0 = 0, nsrc1 = 0; 1397 type_t type; 1398 opc_t opc = 0; 1399 1400 coord = off = ddx = ddy = NULL; 1401 lod = proj = compare = NULL; 1402 1403 /* TODO: might just be one component for gathers? */ 1404 dst = get_dst(ctx, &tex->dest, 4); 1405 1406 for (unsigned i = 0; i < tex->num_srcs; i++) { 1407 switch (tex->src[i].src_type) { 1408 case nir_tex_src_coord: 1409 coord = get_src(ctx, &tex->src[i].src); 1410 break; 1411 case nir_tex_src_bias: 1412 lod = get_src(ctx, &tex->src[i].src)[0]; 1413 has_bias = true; 1414 break; 1415 case nir_tex_src_lod: 1416 lod = get_src(ctx, &tex->src[i].src)[0]; 1417 has_lod = true; 1418 break; 1419 case nir_tex_src_comparator: /* shadow comparator */ 1420 compare = get_src(ctx, &tex->src[i].src)[0]; 1421 break; 1422 case nir_tex_src_projector: 1423 proj = get_src(ctx, &tex->src[i].src)[0]; 1424 has_proj = true; 1425 break; 1426 case nir_tex_src_offset: 1427 off = get_src(ctx, &tex->src[i].src); 1428 has_off = true; 1429 break; 1430 case nir_tex_src_ddx: 1431 ddx = get_src(ctx, &tex->src[i].src); 1432 break; 1433 case nir_tex_src_ddy: 1434 ddy = get_src(ctx, &tex->src[i].src); 1435 break; 1436 default: 1437 compile_error(ctx, "Unhandled NIR tex src type: %d\n", 1438 tex->src[i].src_type); 1439 return; 1440 } 1441 } 1442 1443 switch (tex->op) { 1444 case nir_texop_tex: opc = OPC_SAM; break; 1445 case nir_texop_txb: opc = OPC_SAMB; break; 1446 case nir_texop_txl: opc = OPC_SAML; break; 1447 case nir_texop_txd: opc = OPC_SAMGQ; break; 1448 case nir_texop_txf: opc = OPC_ISAML; break; 1449 case nir_texop_lod: opc = OPC_GETLOD; break; 1450 case nir_texop_txf_ms: 1451 case nir_texop_txs: 1452 case nir_texop_tg4: 1453 case nir_texop_query_levels: 1454 case nir_texop_texture_samples: 1455 case nir_texop_samples_identical: 1456 case nir_texop_txf_ms_mcs: 1457 compile_error(ctx, "Unhandled NIR tex type: %d\n", tex->op); 1458 return; 1459 } 1460 1461 tex_info(tex, &flags, &coords); 1462 1463 /* 1464 * lay out the first argument in the proper order: 1465 * - actual coordinates first 1466 * - shadow reference 1467 * - array index 1468 * - projection w 1469 * - starting at offset 4, dpdx.xy, dpdy.xy 1470 * 1471 * bias/lod go into the second arg 1472 */ 1473 1474 /* insert tex coords: */ 1475 for (i = 0; i < coords; i++) 1476 src0[i] = coord[i]; 1477 1478 nsrc0 = i; 1479 1480 /* scale up integer coords for TXF based on the LOD */ 1481 if (ctx->unminify_coords && (opc == OPC_ISAML)) { 1482 assert(has_lod); 1483 for (i = 0; i < coords; i++) 1484 src0[i] = ir3_SHL_B(b, src0[i], 0, lod, 0); 1485 } 1486 1487 if (coords == 1) { 1488 /* hw doesn't do 1d, so we treat it as 2d with 1489 * height of 1, and patch up the y coord. 1490 * TODO: y coord should be (int)0 in some cases.. 1491 */ 1492 src0[nsrc0++] = create_immed(b, fui(0.5)); 1493 } 1494 1495 if (tex->is_shadow && tex->op != nir_texop_lod) 1496 src0[nsrc0++] = compare; 1497 1498 if (tex->is_array && tex->op != nir_texop_lod) { 1499 struct ir3_instruction *idx = coord[coords]; 1500 1501 /* the array coord for cube arrays needs 0.5 added to it */ 1502 if (ctx->array_index_add_half && (opc != OPC_ISAML)) 1503 idx = ir3_ADD_F(b, idx, 0, create_immed(b, fui(0.5)), 0); 1504 1505 src0[nsrc0++] = idx; 1506 } 1507 1508 if (has_proj) { 1509 src0[nsrc0++] = proj; 1510 flags |= IR3_INSTR_P; 1511 } 1512 1513 /* pad to 4, then ddx/ddy: */ 1514 if (tex->op == nir_texop_txd) { 1515 while (nsrc0 < 4) 1516 src0[nsrc0++] = create_immed(b, fui(0.0)); 1517 for (i = 0; i < coords; i++) 1518 src0[nsrc0++] = ddx[i]; 1519 if (coords < 2) 1520 src0[nsrc0++] = create_immed(b, fui(0.0)); 1521 for (i = 0; i < coords; i++) 1522 src0[nsrc0++] = ddy[i]; 1523 if (coords < 2) 1524 src0[nsrc0++] = create_immed(b, fui(0.0)); 1525 } 1526 1527 /* 1528 * second argument (if applicable): 1529 * - offsets 1530 * - lod 1531 * - bias 1532 */ 1533 if (has_off | has_lod | has_bias) { 1534 if (has_off) { 1535 for (i = 0; i < coords; i++) 1536 src1[nsrc1++] = off[i]; 1537 if (coords < 2) 1538 src1[nsrc1++] = create_immed(b, fui(0.0)); 1539 flags |= IR3_INSTR_O; 1540 } 1541 1542 if (has_lod | has_bias) 1543 src1[nsrc1++] = lod; 1544 } 1545 1546 switch (tex->dest_type) { 1547 case nir_type_invalid: 1548 case nir_type_float: 1549 type = TYPE_F32; 1550 break; 1551 case nir_type_int: 1552 type = TYPE_S32; 1553 break; 1554 case nir_type_uint: 1555 case nir_type_bool: 1556 type = TYPE_U32; 1557 break; 1558 default: 1559 unreachable("bad dest_type"); 1560 } 1561 1562 if (opc == OPC_GETLOD) 1563 type = TYPE_U32; 1564 1565 unsigned tex_idx = tex->texture_index; 1566 1567 ctx->max_texture_index = MAX2(ctx->max_texture_index, tex_idx); 1568 1569 struct ir3_instruction *col0 = create_collect(b, src0, nsrc0); 1570 struct ir3_instruction *col1 = create_collect(b, src1, nsrc1); 1571 1572 sam = ir3_SAM(b, opc, type, TGSI_WRITEMASK_XYZW, flags, 1573 tex_idx, tex_idx, col0, col1); 1574 1575 if ((ctx->astc_srgb & (1 << tex_idx)) && !nir_tex_instr_is_query(tex)) { 1576 /* only need first 3 components: */ 1577 sam->regs[0]->wrmask = 0x7; 1578 split_dest(b, dst, sam, 0, 3); 1579 1580 /* we need to sample the alpha separately with a non-ASTC 1581 * texture state: 1582 */ 1583 sam = ir3_SAM(b, opc, type, TGSI_WRITEMASK_W, flags, 1584 tex_idx, tex_idx, col0, col1); 1585 1586 array_insert(ctx->ir->astc_srgb, sam); 1587 1588 /* fixup .w component: */ 1589 split_dest(b, &dst[3], sam, 3, 1); 1590 } else { 1591 /* normal (non-workaround) case: */ 1592 split_dest(b, dst, sam, 0, 4); 1593 } 1594 1595 /* GETLOD returns results in 4.8 fixed point */ 1596 if (opc == OPC_GETLOD) { 1597 struct ir3_instruction *factor = create_immed(b, fui(1.0 / 256)); 1598 1599 compile_assert(ctx, tex->dest_type == nir_type_float); 1600 for (i = 0; i < 2; i++) { 1601 dst[i] = ir3_MUL_F(b, ir3_COV(b, dst[i], TYPE_U32, TYPE_F32), 0, 1602 factor, 0); 1603 } 1604 } 1605 } 1606 1607 static void 1608 emit_tex_query_levels(struct ir3_compile *ctx, nir_tex_instr *tex) 1609 { 1610 struct ir3_block *b = ctx->block; 1611 struct ir3_instruction **dst, *sam; 1612 1613 dst = get_dst(ctx, &tex->dest, 1); 1614 1615 sam = ir3_SAM(b, OPC_GETINFO, TYPE_U32, TGSI_WRITEMASK_Z, 0, 1616 tex->texture_index, tex->texture_index, NULL, NULL); 1617 1618 /* even though there is only one component, since it ends 1619 * up in .z rather than .x, we need a split_dest() 1620 */ 1621 split_dest(b, dst, sam, 0, 3); 1622 1623 /* The # of levels comes from getinfo.z. We need to add 1 to it, since 1624 * the value in TEX_CONST_0 is zero-based. 1625 */ 1626 if (ctx->levels_add_one) 1627 dst[0] = ir3_ADD_U(b, dst[0], 0, create_immed(b, 1), 0); 1628 } 1629 1630 static void 1631 emit_tex_txs(struct ir3_compile *ctx, nir_tex_instr *tex) 1632 { 1633 struct ir3_block *b = ctx->block; 1634 struct ir3_instruction **dst, *sam; 1635 struct ir3_instruction *lod; 1636 unsigned flags, coords; 1637 1638 tex_info(tex, &flags, &coords); 1639 1640 /* Actually we want the number of dimensions, not coordinates. This 1641 * distinction only matters for cubes. 1642 */ 1643 if (tex->sampler_dim == GLSL_SAMPLER_DIM_CUBE) 1644 coords = 2; 1645 1646 dst = get_dst(ctx, &tex->dest, 4); 1647 1648 compile_assert(ctx, tex->num_srcs == 1); 1649 compile_assert(ctx, tex->src[0].src_type == nir_tex_src_lod); 1650 1651 lod = get_src(ctx, &tex->src[0].src)[0]; 1652 1653 sam = ir3_SAM(b, OPC_GETSIZE, TYPE_U32, TGSI_WRITEMASK_XYZW, flags, 1654 tex->texture_index, tex->texture_index, lod, NULL); 1655 1656 split_dest(b, dst, sam, 0, 4); 1657 1658 /* Array size actually ends up in .w rather than .z. This doesn't 1659 * matter for miplevel 0, but for higher mips the value in z is 1660 * minified whereas w stays. Also, the value in TEX_CONST_3_DEPTH is 1661 * returned, which means that we have to add 1 to it for arrays. 1662 */ 1663 if (tex->is_array) { 1664 if (ctx->levels_add_one) { 1665 dst[coords] = ir3_ADD_U(b, dst[3], 0, create_immed(b, 1), 0); 1666 } else { 1667 dst[coords] = ir3_MOV(b, dst[3], TYPE_U32); 1668 } 1669 } 1670 } 1671 1672 static void 1673 emit_phi(struct ir3_compile *ctx, nir_phi_instr *nphi) 1674 { 1675 struct ir3_instruction *phi, **dst; 1676 1677 /* NOTE: phi's should be lowered to scalar at this point */ 1678 compile_assert(ctx, nphi->dest.ssa.num_components == 1); 1679 1680 dst = get_dst(ctx, &nphi->dest, 1); 1681 1682 phi = ir3_instr_create2(ctx->block, OPC_META_PHI, 1683 1 + exec_list_length(&nphi->srcs)); 1684 ir3_reg_create(phi, 0, 0); /* dst */ 1685 phi->phi.nphi = nphi; 1686 1687 dst[0] = phi; 1688 } 1689 1690 /* phi instructions are left partially constructed. We don't resolve 1691 * their srcs until the end of the block, since (eg. loops) one of 1692 * the phi's srcs might be defined after the phi due to back edges in 1693 * the CFG. 1694 */ 1695 static void 1696 resolve_phis(struct ir3_compile *ctx, struct ir3_block *block) 1697 { 1698 list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) { 1699 nir_phi_instr *nphi; 1700 1701 /* phi's only come at start of block: */ 1702 if (instr->opc != OPC_META_PHI) 1703 break; 1704 1705 if (!instr->phi.nphi) 1706 break; 1707 1708 nphi = instr->phi.nphi; 1709 instr->phi.nphi = NULL; 1710 1711 foreach_list_typed(nir_phi_src, nsrc, node, &nphi->srcs) { 1712 struct ir3_instruction *src = get_src(ctx, &nsrc->src)[0]; 1713 1714 /* NOTE: src might not be in the same block as it comes from 1715 * according to the phi.. but in the end the backend assumes 1716 * it will be able to assign the same register to each (which 1717 * only works if it is assigned in the src block), so insert 1718 * an extra mov to make sure the phi src is assigned in the 1719 * block it comes from: 1720 */ 1721 src = ir3_MOV(get_block(ctx, nsrc->pred), src, TYPE_U32); 1722 1723 ir3_reg_create(instr, 0, IR3_REG_SSA)->instr = src; 1724 } 1725 } 1726 } 1727 1728 static void 1729 emit_jump(struct ir3_compile *ctx, nir_jump_instr *jump) 1730 { 1731 switch (jump->type) { 1732 case nir_jump_break: 1733 case nir_jump_continue: 1734 /* I *think* we can simply just ignore this, and use the 1735 * successor block link to figure out where we need to 1736 * jump to for break/continue 1737 */ 1738 break; 1739 default: 1740 compile_error(ctx, "Unhandled NIR jump type: %d\n", jump->type); 1741 break; 1742 } 1743 } 1744 1745 static void 1746 emit_instr(struct ir3_compile *ctx, nir_instr *instr) 1747 { 1748 switch (instr->type) { 1749 case nir_instr_type_alu: 1750 emit_alu(ctx, nir_instr_as_alu(instr)); 1751 break; 1752 case nir_instr_type_intrinsic: 1753 emit_intrinsic(ctx, nir_instr_as_intrinsic(instr)); 1754 break; 1755 case nir_instr_type_load_const: 1756 emit_load_const(ctx, nir_instr_as_load_const(instr)); 1757 break; 1758 case nir_instr_type_ssa_undef: 1759 emit_undef(ctx, nir_instr_as_ssa_undef(instr)); 1760 break; 1761 case nir_instr_type_tex: { 1762 nir_tex_instr *tex = nir_instr_as_tex(instr); 1763 /* couple tex instructions get special-cased: 1764 */ 1765 switch (tex->op) { 1766 case nir_texop_txs: 1767 emit_tex_txs(ctx, tex); 1768 break; 1769 case nir_texop_query_levels: 1770 emit_tex_query_levels(ctx, tex); 1771 break; 1772 default: 1773 emit_tex(ctx, tex); 1774 break; 1775 } 1776 break; 1777 } 1778 case nir_instr_type_phi: 1779 emit_phi(ctx, nir_instr_as_phi(instr)); 1780 break; 1781 case nir_instr_type_jump: 1782 emit_jump(ctx, nir_instr_as_jump(instr)); 1783 break; 1784 case nir_instr_type_call: 1785 case nir_instr_type_parallel_copy: 1786 compile_error(ctx, "Unhandled NIR instruction type: %d\n", instr->type); 1787 break; 1788 } 1789 } 1790 1791 static struct ir3_block * 1792 get_block(struct ir3_compile *ctx, nir_block *nblock) 1793 { 1794 struct ir3_block *block; 1795 struct hash_entry *entry; 1796 entry = _mesa_hash_table_search(ctx->block_ht, nblock); 1797 if (entry) 1798 return entry->data; 1799 1800 block = ir3_block_create(ctx->ir); 1801 block->nblock = nblock; 1802 _mesa_hash_table_insert(ctx->block_ht, nblock, block); 1803 1804 return block; 1805 } 1806 1807 static void 1808 emit_block(struct ir3_compile *ctx, nir_block *nblock) 1809 { 1810 struct ir3_block *block = get_block(ctx, nblock); 1811 1812 for (int i = 0; i < ARRAY_SIZE(block->successors); i++) { 1813 if (nblock->successors[i]) { 1814 block->successors[i] = 1815 get_block(ctx, nblock->successors[i]); 1816 } 1817 } 1818 1819 ctx->block = block; 1820 list_addtail(&block->node, &ctx->ir->block_list); 1821 1822 /* re-emit addr register in each block if needed: */ 1823 _mesa_hash_table_destroy(ctx->addr_ht, NULL); 1824 ctx->addr_ht = NULL; 1825 1826 nir_foreach_instr(instr, nblock) { 1827 emit_instr(ctx, instr); 1828 if (ctx->error) 1829 return; 1830 } 1831 } 1832 1833 static void emit_cf_list(struct ir3_compile *ctx, struct exec_list *list); 1834 1835 static void 1836 emit_if(struct ir3_compile *ctx, nir_if *nif) 1837 { 1838 struct ir3_instruction *condition = get_src(ctx, &nif->condition)[0]; 1839 1840 ctx->block->condition = 1841 get_predicate(ctx, ir3_b2n(condition->block, condition)); 1842 1843 emit_cf_list(ctx, &nif->then_list); 1844 emit_cf_list(ctx, &nif->else_list); 1845 } 1846 1847 static void 1848 emit_loop(struct ir3_compile *ctx, nir_loop *nloop) 1849 { 1850 emit_cf_list(ctx, &nloop->body); 1851 } 1852 1853 static void 1854 emit_cf_list(struct ir3_compile *ctx, struct exec_list *list) 1855 { 1856 foreach_list_typed(nir_cf_node, node, node, list) { 1857 switch (node->type) { 1858 case nir_cf_node_block: 1859 emit_block(ctx, nir_cf_node_as_block(node)); 1860 break; 1861 case nir_cf_node_if: 1862 emit_if(ctx, nir_cf_node_as_if(node)); 1863 break; 1864 case nir_cf_node_loop: 1865 emit_loop(ctx, nir_cf_node_as_loop(node)); 1866 break; 1867 case nir_cf_node_function: 1868 compile_error(ctx, "TODO\n"); 1869 break; 1870 } 1871 } 1872 } 1873 1874 /* emit stream-out code. At this point, the current block is the original 1875 * (nir) end block, and nir ensures that all flow control paths terminate 1876 * into the end block. We re-purpose the original end block to generate 1877 * the 'if (vtxcnt < maxvtxcnt)' condition, then append the conditional 1878 * block holding stream-out write instructions, followed by the new end 1879 * block: 1880 * 1881 * blockOrigEnd { 1882 * p0.x = (vtxcnt < maxvtxcnt) 1883 * // succs: blockStreamOut, blockNewEnd 1884 * } 1885 * blockStreamOut { 1886 * ... stream-out instructions ... 1887 * // succs: blockNewEnd 1888 * } 1889 * blockNewEnd { 1890 * } 1891 */ 1892 static void 1893 emit_stream_out(struct ir3_compile *ctx) 1894 { 1895 struct ir3_shader_variant *v = ctx->so; 1896 struct ir3 *ir = ctx->ir; 1897 struct pipe_stream_output_info *strmout = 1898 &ctx->so->shader->stream_output; 1899 struct ir3_block *orig_end_block, *stream_out_block, *new_end_block; 1900 struct ir3_instruction *vtxcnt, *maxvtxcnt, *cond; 1901 struct ir3_instruction *bases[PIPE_MAX_SO_BUFFERS]; 1902 1903 /* create vtxcnt input in input block at top of shader, 1904 * so that it is seen as live over the entire duration 1905 * of the shader: 1906 */ 1907 vtxcnt = create_input(ctx->in_block, 0); 1908 add_sysval_input(ctx, SYSTEM_VALUE_VERTEX_CNT, vtxcnt); 1909 1910 maxvtxcnt = create_driver_param(ctx, IR3_DP_VTXCNT_MAX); 1911 1912 /* at this point, we are at the original 'end' block, 1913 * re-purpose this block to stream-out condition, then 1914 * append stream-out block and new-end block 1915 */ 1916 orig_end_block = ctx->block; 1917 1918 stream_out_block = ir3_block_create(ir); 1919 list_addtail(&stream_out_block->node, &ir->block_list); 1920 1921 new_end_block = ir3_block_create(ir); 1922 list_addtail(&new_end_block->node, &ir->block_list); 1923 1924 orig_end_block->successors[0] = stream_out_block; 1925 orig_end_block->successors[1] = new_end_block; 1926 stream_out_block->successors[0] = new_end_block; 1927 1928 /* setup 'if (vtxcnt < maxvtxcnt)' condition: */ 1929 cond = ir3_CMPS_S(ctx->block, vtxcnt, 0, maxvtxcnt, 0); 1930 cond->regs[0]->num = regid(REG_P0, 0); 1931 cond->cat2.condition = IR3_COND_LT; 1932 1933 /* condition goes on previous block to the conditional, 1934 * since it is used to pick which of the two successor 1935 * paths to take: 1936 */ 1937 orig_end_block->condition = cond; 1938 1939 /* switch to stream_out_block to generate the stream-out 1940 * instructions: 1941 */ 1942 ctx->block = stream_out_block; 1943 1944 /* Calculate base addresses based on vtxcnt. Instructions 1945 * generated for bases not used in following loop will be 1946 * stripped out in the backend. 1947 */ 1948 for (unsigned i = 0; i < PIPE_MAX_SO_BUFFERS; i++) { 1949 unsigned stride = strmout->stride[i]; 1950 struct ir3_instruction *base, *off; 1951 1952 base = create_uniform(ctx, regid(v->constbase.tfbo, i)); 1953 1954 /* 24-bit should be enough: */ 1955 off = ir3_MUL_U(ctx->block, vtxcnt, 0, 1956 create_immed(ctx->block, stride * 4), 0); 1957 1958 bases[i] = ir3_ADD_S(ctx->block, off, 0, base, 0); 1959 } 1960 1961 /* Generate the per-output store instructions: */ 1962 for (unsigned i = 0; i < strmout->num_outputs; i++) { 1963 for (unsigned j = 0; j < strmout->output[i].num_components; j++) { 1964 unsigned c = j + strmout->output[i].start_component; 1965 struct ir3_instruction *base, *out, *stg; 1966 1967 base = bases[strmout->output[i].output_buffer]; 1968 out = ctx->ir->outputs[regid(strmout->output[i].register_index, c)]; 1969 1970 stg = ir3_STG(ctx->block, base, 0, out, 0, 1971 create_immed(ctx->block, 1), 0); 1972 stg->cat6.type = TYPE_U32; 1973 stg->cat6.dst_offset = (strmout->output[i].dst_offset + j) * 4; 1974 1975 array_insert(ctx->ir->keeps, stg); 1976 } 1977 } 1978 1979 /* and finally switch to the new_end_block: */ 1980 ctx->block = new_end_block; 1981 } 1982 1983 static void 1984 emit_function(struct ir3_compile *ctx, nir_function_impl *impl) 1985 { 1986 nir_metadata_require(impl, nir_metadata_block_index); 1987 1988 emit_cf_list(ctx, &impl->body); 1989 emit_block(ctx, impl->end_block); 1990 1991 /* at this point, we should have a single empty block, 1992 * into which we emit the 'end' instruction. 1993 */ 1994 compile_assert(ctx, list_empty(&ctx->block->instr_list)); 1995 1996 /* If stream-out (aka transform-feedback) enabled, emit the 1997 * stream-out instructions, followed by a new empty block (into 1998 * which the 'end' instruction lands). 1999 * 2000 * NOTE: it is done in this order, rather than inserting before 2001 * we emit end_block, because NIR guarantees that all blocks 2002 * flow into end_block, and that end_block has no successors. 2003 * So by re-purposing end_block as the first block of stream- 2004 * out, we guarantee that all exit paths flow into the stream- 2005 * out instructions. 2006 */ 2007 if ((ctx->compiler->gpu_id < 500) && 2008 (ctx->so->shader->stream_output.num_outputs > 0) && 2009 !ctx->so->key.binning_pass) { 2010 debug_assert(ctx->so->type == SHADER_VERTEX); 2011 emit_stream_out(ctx); 2012 } 2013 2014 ir3_END(ctx->block); 2015 } 2016 2017 static void 2018 setup_input(struct ir3_compile *ctx, nir_variable *in) 2019 { 2020 struct ir3_shader_variant *so = ctx->so; 2021 unsigned array_len = MAX2(glsl_get_length(in->type), 1); 2022 unsigned ncomp = glsl_get_components(in->type); 2023 unsigned n = in->data.driver_location; 2024 unsigned slot = in->data.location; 2025 2026 DBG("; in: slot=%u, len=%ux%u, drvloc=%u", 2027 slot, array_len, ncomp, n); 2028 2029 /* let's pretend things other than vec4 don't exist: */ 2030 ncomp = MAX2(ncomp, 4); 2031 compile_assert(ctx, ncomp == 4); 2032 2033 so->inputs[n].slot = slot; 2034 so->inputs[n].compmask = (1 << ncomp) - 1; 2035 so->inputs_count = MAX2(so->inputs_count, n + 1); 2036 so->inputs[n].interpolate = in->data.interpolation; 2037 2038 if (ctx->so->type == SHADER_FRAGMENT) { 2039 for (int i = 0; i < ncomp; i++) { 2040 struct ir3_instruction *instr = NULL; 2041 unsigned idx = (n * 4) + i; 2042 2043 if (slot == VARYING_SLOT_POS) { 2044 so->inputs[n].bary = false; 2045 so->frag_coord = true; 2046 instr = create_frag_coord(ctx, i); 2047 } else if (slot == VARYING_SLOT_PNTC) { 2048 /* see for example st_get_generic_varying_index().. this is 2049 * maybe a bit mesa/st specific. But we need things to line 2050 * up for this in fdN_program: 2051 * unsigned texmask = 1 << (slot - VARYING_SLOT_VAR0); 2052 * if (emit->sprite_coord_enable & texmask) { 2053 * ... 2054 * } 2055 */ 2056 so->inputs[n].slot = VARYING_SLOT_VAR8; 2057 so->inputs[n].bary = true; 2058 instr = create_frag_input(ctx, false); 2059 } else { 2060 bool use_ldlv = false; 2061 2062 /* detect the special case for front/back colors where 2063 * we need to do flat vs smooth shading depending on 2064 * rast state: 2065 */ 2066 if (in->data.interpolation == INTERP_MODE_NONE) { 2067 switch (slot) { 2068 case VARYING_SLOT_COL0: 2069 case VARYING_SLOT_COL1: 2070 case VARYING_SLOT_BFC0: 2071 case VARYING_SLOT_BFC1: 2072 so->inputs[n].rasterflat = true; 2073 break; 2074 default: 2075 break; 2076 } 2077 } 2078 2079 if (ctx->flat_bypass) { 2080 if ((so->inputs[n].interpolate == INTERP_MODE_FLAT) || 2081 (so->inputs[n].rasterflat && ctx->so->key.rasterflat)) 2082 use_ldlv = true; 2083 } 2084 2085 so->inputs[n].bary = true; 2086 2087 instr = create_frag_input(ctx, use_ldlv); 2088 } 2089 2090 compile_assert(ctx, idx < ctx->ir->ninputs); 2091 2092 ctx->ir->inputs[idx] = instr; 2093 } 2094 } else if (ctx->so->type == SHADER_VERTEX) { 2095 for (int i = 0; i < ncomp; i++) { 2096 unsigned idx = (n * 4) + i; 2097 compile_assert(ctx, idx < ctx->ir->ninputs); 2098 ctx->ir->inputs[idx] = create_input(ctx->block, idx); 2099 } 2100 } else { 2101 compile_error(ctx, "unknown shader type: %d\n", ctx->so->type); 2102 } 2103 2104 if (so->inputs[n].bary || (ctx->so->type == SHADER_VERTEX)) { 2105 so->total_in += ncomp; 2106 } 2107 } 2108 2109 static void 2110 setup_output(struct ir3_compile *ctx, nir_variable *out) 2111 { 2112 struct ir3_shader_variant *so = ctx->so; 2113 unsigned array_len = MAX2(glsl_get_length(out->type), 1); 2114 unsigned ncomp = glsl_get_components(out->type); 2115 unsigned n = out->data.driver_location; 2116 unsigned slot = out->data.location; 2117 unsigned comp = 0; 2118 2119 DBG("; out: slot=%u, len=%ux%u, drvloc=%u", 2120 slot, array_len, ncomp, n); 2121 2122 /* let's pretend things other than vec4 don't exist: */ 2123 ncomp = MAX2(ncomp, 4); 2124 compile_assert(ctx, ncomp == 4); 2125 2126 if (ctx->so->type == SHADER_FRAGMENT) { 2127 switch (slot) { 2128 case FRAG_RESULT_DEPTH: 2129 comp = 2; /* tgsi will write to .z component */ 2130 so->writes_pos = true; 2131 break; 2132 case FRAG_RESULT_COLOR: 2133 so->color0_mrt = 1; 2134 break; 2135 default: 2136 if (slot >= FRAG_RESULT_DATA0) 2137 break; 2138 compile_error(ctx, "unknown FS output name: %s\n", 2139 gl_frag_result_name(slot)); 2140 } 2141 } else if (ctx->so->type == SHADER_VERTEX) { 2142 switch (slot) { 2143 case VARYING_SLOT_POS: 2144 so->writes_pos = true; 2145 break; 2146 case VARYING_SLOT_PSIZ: 2147 so->writes_psize = true; 2148 break; 2149 case VARYING_SLOT_COL0: 2150 case VARYING_SLOT_COL1: 2151 case VARYING_SLOT_BFC0: 2152 case VARYING_SLOT_BFC1: 2153 case VARYING_SLOT_FOGC: 2154 case VARYING_SLOT_CLIP_DIST0: 2155 case VARYING_SLOT_CLIP_DIST1: 2156 case VARYING_SLOT_CLIP_VERTEX: 2157 break; 2158 default: 2159 if (slot >= VARYING_SLOT_VAR0) 2160 break; 2161 if ((VARYING_SLOT_TEX0 <= slot) && (slot <= VARYING_SLOT_TEX7)) 2162 break; 2163 compile_error(ctx, "unknown VS output name: %s\n", 2164 gl_varying_slot_name(slot)); 2165 } 2166 } else { 2167 compile_error(ctx, "unknown shader type: %d\n", ctx->so->type); 2168 } 2169 2170 compile_assert(ctx, n < ARRAY_SIZE(so->outputs)); 2171 2172 so->outputs[n].slot = slot; 2173 so->outputs[n].regid = regid(n, comp); 2174 so->outputs_count = MAX2(so->outputs_count, n + 1); 2175 2176 for (int i = 0; i < ncomp; i++) { 2177 unsigned idx = (n * 4) + i; 2178 compile_assert(ctx, idx < ctx->ir->noutputs); 2179 ctx->ir->outputs[idx] = create_immed(ctx->block, fui(0.0)); 2180 } 2181 } 2182 2183 static int 2184 max_drvloc(struct exec_list *vars) 2185 { 2186 int drvloc = -1; 2187 nir_foreach_variable(var, vars) { 2188 drvloc = MAX2(drvloc, (int)var->data.driver_location); 2189 } 2190 return drvloc; 2191 } 2192 2193 static void 2194 emit_instructions(struct ir3_compile *ctx) 2195 { 2196 unsigned ninputs, noutputs; 2197 nir_function_impl *fxn = nir_shader_get_entrypoint(ctx->s); 2198 2199 ninputs = (max_drvloc(&ctx->s->inputs) + 1) * 4; 2200 noutputs = (max_drvloc(&ctx->s->outputs) + 1) * 4; 2201 2202 /* or vtx shaders, we need to leave room for sysvals: 2203 */ 2204 if (ctx->so->type == SHADER_VERTEX) { 2205 ninputs += 16; 2206 } 2207 2208 ctx->ir = ir3_create(ctx->compiler, ninputs, noutputs); 2209 2210 /* Create inputs in first block: */ 2211 ctx->block = get_block(ctx, nir_start_block(fxn)); 2212 ctx->in_block = ctx->block; 2213 list_addtail(&ctx->block->node, &ctx->ir->block_list); 2214 2215 if (ctx->so->type == SHADER_VERTEX) { 2216 ctx->ir->ninputs -= 16; 2217 } 2218 2219 /* for fragment shader, we have a single input register (usually 2220 * r0.xy) which is used as the base for bary.f varying fetch instrs: 2221 */ 2222 if (ctx->so->type == SHADER_FRAGMENT) { 2223 // TODO maybe a helper for fi since we need it a few places.. 2224 struct ir3_instruction *instr; 2225 instr = ir3_instr_create(ctx->block, OPC_META_FI); 2226 ir3_reg_create(instr, 0, 0); 2227 ir3_reg_create(instr, 0, IR3_REG_SSA); /* r0.x */ 2228 ir3_reg_create(instr, 0, IR3_REG_SSA); /* r0.y */ 2229 ctx->frag_pos = instr; 2230 } 2231 2232 /* Setup inputs: */ 2233 nir_foreach_variable(var, &ctx->s->inputs) { 2234 setup_input(ctx, var); 2235 } 2236 2237 /* Setup outputs: */ 2238 nir_foreach_variable(var, &ctx->s->outputs) { 2239 setup_output(ctx, var); 2240 } 2241 2242 /* Setup global variables (which should only be arrays): */ 2243 nir_foreach_variable(var, &ctx->s->globals) { 2244 declare_var(ctx, var); 2245 } 2246 2247 /* Setup local variables (which should only be arrays): */ 2248 /* NOTE: need to do something more clever when we support >1 fxn */ 2249 nir_foreach_variable(var, &fxn->locals) { 2250 declare_var(ctx, var); 2251 } 2252 2253 /* And emit the body: */ 2254 ctx->impl = fxn; 2255 emit_function(ctx, fxn); 2256 2257 list_for_each_entry (struct ir3_block, block, &ctx->ir->block_list, node) { 2258 resolve_phis(ctx, block); 2259 } 2260 } 2261 2262 /* from NIR perspective, we actually have inputs. But most of the "inputs" 2263 * for a fragment shader are just bary.f instructions. The *actual* inputs 2264 * from the hw perspective are the frag_pos and optionally frag_coord and 2265 * frag_face. 2266 */ 2267 static void 2268 fixup_frag_inputs(struct ir3_compile *ctx) 2269 { 2270 struct ir3_shader_variant *so = ctx->so; 2271 struct ir3 *ir = ctx->ir; 2272 struct ir3_instruction **inputs; 2273 struct ir3_instruction *instr; 2274 int n, regid = 0; 2275 2276 ir->ninputs = 0; 2277 2278 n = 4; /* always have frag_pos */ 2279 n += COND(so->frag_face, 4); 2280 n += COND(so->frag_coord, 4); 2281 2282 inputs = ir3_alloc(ctx->ir, n * (sizeof(struct ir3_instruction *))); 2283 2284 if (so->frag_face) { 2285 /* this ultimately gets assigned to hr0.x so doesn't conflict 2286 * with frag_coord/frag_pos.. 2287 */ 2288 inputs[ir->ninputs++] = ctx->frag_face; 2289 ctx->frag_face->regs[0]->num = 0; 2290 2291 /* remaining channels not used, but let's avoid confusing 2292 * other parts that expect inputs to come in groups of vec4 2293 */ 2294 inputs[ir->ninputs++] = NULL; 2295 inputs[ir->ninputs++] = NULL; 2296 inputs[ir->ninputs++] = NULL; 2297 } 2298 2299 /* since we don't know where to set the regid for frag_coord, 2300 * we have to use r0.x for it. But we don't want to *always* 2301 * use r1.x for frag_pos as that could increase the register 2302 * footprint on simple shaders: 2303 */ 2304 if (so->frag_coord) { 2305 ctx->frag_coord[0]->regs[0]->num = regid++; 2306 ctx->frag_coord[1]->regs[0]->num = regid++; 2307 ctx->frag_coord[2]->regs[0]->num = regid++; 2308 ctx->frag_coord[3]->regs[0]->num = regid++; 2309 2310 inputs[ir->ninputs++] = ctx->frag_coord[0]; 2311 inputs[ir->ninputs++] = ctx->frag_coord[1]; 2312 inputs[ir->ninputs++] = ctx->frag_coord[2]; 2313 inputs[ir->ninputs++] = ctx->frag_coord[3]; 2314 } 2315 2316 /* we always have frag_pos: */ 2317 so->pos_regid = regid; 2318 2319 /* r0.x */ 2320 instr = create_input(ctx->in_block, ir->ninputs); 2321 instr->regs[0]->num = regid++; 2322 inputs[ir->ninputs++] = instr; 2323 ctx->frag_pos->regs[1]->instr = instr; 2324 2325 /* r0.y */ 2326 instr = create_input(ctx->in_block, ir->ninputs); 2327 instr->regs[0]->num = regid++; 2328 inputs[ir->ninputs++] = instr; 2329 ctx->frag_pos->regs[2]->instr = instr; 2330 2331 ir->inputs = inputs; 2332 } 2333 2334 /* Fixup tex sampler state for astc/srgb workaround instructions. We 2335 * need to assign the tex state indexes for these after we know the 2336 * max tex index. 2337 */ 2338 static void 2339 fixup_astc_srgb(struct ir3_compile *ctx) 2340 { 2341 struct ir3_shader_variant *so = ctx->so; 2342 /* indexed by original tex idx, value is newly assigned alpha sampler 2343 * state tex idx. Zero is invalid since there is at least one sampler 2344 * if we get here. 2345 */ 2346 unsigned alt_tex_state[16] = {0}; 2347 unsigned tex_idx = ctx->max_texture_index + 1; 2348 unsigned idx = 0; 2349 2350 so->astc_srgb.base = tex_idx; 2351 2352 for (unsigned i = 0; i < ctx->ir->astc_srgb_count; i++) { 2353 struct ir3_instruction *sam = ctx->ir->astc_srgb[i]; 2354 2355 compile_assert(ctx, sam->cat5.tex < ARRAY_SIZE(alt_tex_state)); 2356 2357 if (alt_tex_state[sam->cat5.tex] == 0) { 2358 /* assign new alternate/alpha tex state slot: */ 2359 alt_tex_state[sam->cat5.tex] = tex_idx++; 2360 so->astc_srgb.orig_idx[idx++] = sam->cat5.tex; 2361 so->astc_srgb.count++; 2362 } 2363 2364 sam->cat5.tex = alt_tex_state[sam->cat5.tex]; 2365 } 2366 } 2367 2368 int 2369 ir3_compile_shader_nir(struct ir3_compiler *compiler, 2370 struct ir3_shader_variant *so) 2371 { 2372 struct ir3_compile *ctx; 2373 struct ir3 *ir; 2374 struct ir3_instruction **inputs; 2375 unsigned i, j, actual_in, inloc; 2376 int ret = 0, max_bary; 2377 2378 assert(!so->ir); 2379 2380 ctx = compile_init(compiler, so); 2381 if (!ctx) { 2382 DBG("INIT failed!"); 2383 ret = -1; 2384 goto out; 2385 } 2386 2387 emit_instructions(ctx); 2388 2389 if (ctx->error) { 2390 DBG("EMIT failed!"); 2391 ret = -1; 2392 goto out; 2393 } 2394 2395 ir = so->ir = ctx->ir; 2396 2397 /* keep track of the inputs from TGSI perspective.. */ 2398 inputs = ir->inputs; 2399 2400 /* but fixup actual inputs for frag shader: */ 2401 if (so->type == SHADER_FRAGMENT) 2402 fixup_frag_inputs(ctx); 2403 2404 /* at this point, for binning pass, throw away unneeded outputs: */ 2405 if (so->key.binning_pass) { 2406 for (i = 0, j = 0; i < so->outputs_count; i++) { 2407 unsigned slot = so->outputs[i].slot; 2408 2409 /* throw away everything but first position/psize */ 2410 if ((slot == VARYING_SLOT_POS) || (slot == VARYING_SLOT_PSIZ)) { 2411 if (i != j) { 2412 so->outputs[j] = so->outputs[i]; 2413 ir->outputs[(j*4)+0] = ir->outputs[(i*4)+0]; 2414 ir->outputs[(j*4)+1] = ir->outputs[(i*4)+1]; 2415 ir->outputs[(j*4)+2] = ir->outputs[(i*4)+2]; 2416 ir->outputs[(j*4)+3] = ir->outputs[(i*4)+3]; 2417 } 2418 j++; 2419 } 2420 } 2421 so->outputs_count = j; 2422 ir->noutputs = j * 4; 2423 } 2424 2425 /* if we want half-precision outputs, mark the output registers 2426 * as half: 2427 */ 2428 if (so->key.half_precision) { 2429 for (i = 0; i < ir->noutputs; i++) { 2430 struct ir3_instruction *out = ir->outputs[i]; 2431 if (!out) 2432 continue; 2433 out->regs[0]->flags |= IR3_REG_HALF; 2434 /* output could be a fanout (ie. texture fetch output) 2435 * in which case we need to propagate the half-reg flag 2436 * up to the definer so that RA sees it: 2437 */ 2438 if (out->opc == OPC_META_FO) { 2439 out = out->regs[1]->instr; 2440 out->regs[0]->flags |= IR3_REG_HALF; 2441 } 2442 2443 if (out->opc == OPC_MOV) { 2444 out->cat1.dst_type = half_type(out->cat1.dst_type); 2445 } 2446 } 2447 } 2448 2449 if (fd_mesa_debug & FD_DBG_OPTMSGS) { 2450 printf("BEFORE CP:\n"); 2451 ir3_print(ir); 2452 } 2453 2454 ir3_cp(ir, so); 2455 2456 if (fd_mesa_debug & FD_DBG_OPTMSGS) { 2457 printf("BEFORE GROUPING:\n"); 2458 ir3_print(ir); 2459 } 2460 2461 /* Group left/right neighbors, inserting mov's where needed to 2462 * solve conflicts: 2463 */ 2464 ir3_group(ir); 2465 2466 ir3_depth(ir); 2467 2468 if (fd_mesa_debug & FD_DBG_OPTMSGS) { 2469 printf("AFTER DEPTH:\n"); 2470 ir3_print(ir); 2471 } 2472 2473 ret = ir3_sched(ir); 2474 if (ret) { 2475 DBG("SCHED failed!"); 2476 goto out; 2477 } 2478 2479 if (fd_mesa_debug & FD_DBG_OPTMSGS) { 2480 printf("AFTER SCHED:\n"); 2481 ir3_print(ir); 2482 } 2483 2484 ret = ir3_ra(ir, so->type, so->frag_coord, so->frag_face); 2485 if (ret) { 2486 DBG("RA failed!"); 2487 goto out; 2488 } 2489 2490 if (fd_mesa_debug & FD_DBG_OPTMSGS) { 2491 printf("AFTER RA:\n"); 2492 ir3_print(ir); 2493 } 2494 2495 /* fixup input/outputs: */ 2496 for (i = 0; i < so->outputs_count; i++) { 2497 so->outputs[i].regid = ir->outputs[i*4]->regs[0]->num; 2498 } 2499 2500 /* Note that some or all channels of an input may be unused: */ 2501 actual_in = 0; 2502 inloc = 0; 2503 for (i = 0; i < so->inputs_count; i++) { 2504 unsigned j, regid = ~0, compmask = 0, maxcomp = 0; 2505 so->inputs[i].ncomp = 0; 2506 so->inputs[i].inloc = inloc; 2507 for (j = 0; j < 4; j++) { 2508 struct ir3_instruction *in = inputs[(i*4) + j]; 2509 if (in && !(in->flags & IR3_INSTR_UNUSED)) { 2510 compmask |= (1 << j); 2511 regid = in->regs[0]->num - j; 2512 actual_in++; 2513 so->inputs[i].ncomp++; 2514 if ((so->type == SHADER_FRAGMENT) && so->inputs[i].bary) { 2515 /* assign inloc: */ 2516 assert(in->regs[1]->flags & IR3_REG_IMMED); 2517 in->regs[1]->iim_val = inloc + j; 2518 maxcomp = j + 1; 2519 } 2520 } 2521 } 2522 if ((so->type == SHADER_FRAGMENT) && compmask && so->inputs[i].bary) { 2523 so->varying_in++; 2524 so->inputs[i].compmask = (1 << maxcomp) - 1; 2525 inloc += maxcomp; 2526 } else { 2527 so->inputs[i].compmask = compmask; 2528 } 2529 so->inputs[i].regid = regid; 2530 } 2531 2532 if (ctx->astc_srgb) 2533 fixup_astc_srgb(ctx); 2534 2535 /* We need to do legalize after (for frag shader's) the "bary.f" 2536 * offsets (inloc) have been assigned. 2537 */ 2538 ir3_legalize(ir, &so->has_samp, &max_bary); 2539 2540 if (fd_mesa_debug & FD_DBG_OPTMSGS) { 2541 printf("AFTER LEGALIZE:\n"); 2542 ir3_print(ir); 2543 } 2544 2545 /* Note that actual_in counts inputs that are not bary.f'd for FS: */ 2546 if (so->type == SHADER_VERTEX) 2547 so->total_in = actual_in; 2548 else 2549 so->total_in = max_bary + 1; 2550 2551 out: 2552 if (ret) { 2553 if (so->ir) 2554 ir3_destroy(so->ir); 2555 so->ir = NULL; 2556 } 2557 compile_free(ctx); 2558 2559 return ret; 2560 } 2561