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    Searched refs:D3DRECT (Results 1 - 22 of 22) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dtypes.h 189 } D3DRECT, *LPD3DRECT;
483 D3DRECT drExtent;
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d3d.h     [all...]
d3d8types.h     [all...]
d3d9types.h     [all...]
d3d9.h     [all...]
d3d8.h     [all...]
d3drmobj.h 161 typedef void (__cdecl *D3DRMUPDATECALLBACK)(struct IDirect3DRMDevice *device, void *ctx, int count, D3DRECT *rects);
163 int count, D3DRECT *rects);
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  /external/mesa3d/src/gallium/state_trackers/nine/
nine_state.h 487 const D3DRECT *pRects, DWORD Flags,
device9.h 455 const D3DRECT *pRects,
nine_lock.c     [all...]
nine_state.c     [all...]
device9.c     [all...]
  /external/swiftshader/src/D3D8/
Direct3DDevice8.hpp 63 long __stdcall Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil) override;
Direct3DDevice8.cpp 318 long Direct3DDevice8::Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil)
320 TRACE("unsigned long count = %d, const D3DRECT *rects = 0x%0.8p, unsigned long flags = 0x%0.8X, unsigned long color = 0x%0.8X, float z = %f, unsigned long stencil = %d", count, rects, flags, color, z, stencil);
357 D3DRECT rect;
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  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.hpp 100 long __stdcall Clear(unsigned long Count, const D3DRECT *rects, unsigned long Flags, unsigned long Color, float Z, unsigned long Stencil) override;
Direct3DDevice9.hpp 67 long __stdcall Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil) override;
Direct3DDevice9Ex.cpp 110 long Direct3DDevice9Ex::Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil)
112 TRACE("unsigned long count = %d, const D3DRECT *rects = 0x%0.8p, unsigned long flags = 0x%0.8X, unsigned long color = 0x%0.8X, float z = %f, unsigned long stencil = %d", count, rects, flags, color, z, stencil);
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Direct3DDevice9.cpp 340 long Direct3DDevice9::Clear(unsigned long count, const D3DRECT *rects, unsigned long flags, unsigned long color, float z, unsigned long stencil)
344 TRACE("unsigned long count = %d, const D3DRECT *rects = 0x%0.8p, unsigned long flags = 0x%0.8X, unsigned long color = 0x%0.8X, float z = %f, unsigned long stencil = %d", count, rects, flags, color, z, stencil);
388 D3DRECT rect;
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  /external/swiftshader/include/Direct3D/
d3d8types.h 72 } D3DRECT;
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d3d8.h 288 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE;
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  /external/mesa3d/include/D3D9/
d3d9types.h     [all...]
d3d9.h 201 virtual HRESULT WINAPI Clear(DWORD Count, const D3DRECT *pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) = 0;
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