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  /external/mesa3d/src/mesa/main/
multisample.c 29 #include "main/multisample.h"
46 ctx->Multisample.SampleCoverageValue = CLAMP(value, 0.0f, 1.0f);
47 ctx->Multisample.SampleCoverageInvert = invert;
53 * Initialize the context's multisample state.
59 ctx->Multisample.Enabled = GL_TRUE;
60 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
61 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
62 ctx->Multisample.SampleCoverage = GL_FALSE;
63 ctx->Multisample.SampleCoverageValue = 1.0;
64 ctx->Multisample.SampleCoverageInvert = GL_FALSE
    [all...]
enable.c 242 if (ctx->Multisample.Enabled == state)
245 ctx->Multisample.Enabled = state;
798 if (ctx->Multisample.SampleAlphaToCoverage == state)
801 ctx->Multisample.SampleAlphaToCoverage = state;
806 if (ctx->Multisample.SampleAlphaToOne == state)
809 ctx->Multisample.SampleAlphaToOne = state;
812 if (ctx->Multisample.SampleCoverage == state)
815 ctx->Multisample.SampleCoverage = state;
820 if (ctx->Multisample.SampleCoverageInvert == state)
823 ctx->Multisample.SampleCoverageInvert = state
    [all...]
attrib.c 45 #include "multisample.h"
372 attr->MultisampleEnabled = ctx->Multisample.Enabled;
373 attr->SampleAlphaToCoverage = ctx->Multisample.SampleAlphaToCoverage;
374 attr->SampleAlphaToOne = ctx->Multisample.SampleAlphaToOne;
375 attr->SampleCoverage = ctx->Multisample.SampleCoverage;
558 (void*)&ctx->Multisample))
685 TEST_AND_UPDATE(ctx->Multisample.Enabled, enable->MultisampleEnabled,
687 TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToCoverage,
690 TEST_AND_UPDATE(ctx->Multisample.SampleAlphaToOne,
693 TEST_AND_UPDATE(ctx->Multisample.SampleCoverage
    [all...]
framebuffer.c 1003 return ctx->Multisample.Enabled &&
1027 return (ctx->Multisample.SampleAlphaToCoverage &&
get.c     [all...]
mtypes.h 679 * Multisample attribute group (GL_MULTISAMPLE_BIT).
931 GLuint NumSamples; /**< Sample count, or 0 for non-multisample */
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_msaa.c 48 if (st->ctx->Multisample.Enabled && sample_count > 1) {
50 if (st->ctx->Multisample.SampleCoverage) {
53 (st->ctx->Multisample.SampleCoverageValue * (float)sample_count);
60 if (st->ctx->Multisample.SampleCoverageInvert)
63 if (st->ctx->Multisample.SampleMask)
64 sample_mask &= st->ctx->Multisample.SampleMaskValue;
st_atom_blend.c 268 if (ctx->Multisample.Enabled &&
272 * if both msaa is enabled and we have a multisample buffer.
274 blend->alpha_to_coverage = ctx->Multisample.SampleAlphaToCoverage;
275 blend->alpha_to_one = ctx->Multisample.SampleAlphaToOne;
st_atom_rasterizer.c 251 raster->multisample = _mesa_is_multisample_enabled(ctx);
256 raster->multisample &&
257 ctx->Multisample.SampleShading &&
258 ctx->Multisample.MinSampleShadingValue *
st_atom_shader.c 130 st->ctx->Multisample.SampleShading &&
131 st->ctx->Multisample.MinSampleShadingValue *
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_multisample_state.c 175 if (ctx->Multisample.SampleCoverage) {
176 coverage = ctx->Multisample.SampleCoverageValue;
177 coverage_invert = ctx->Multisample.SampleCoverageInvert;
179 if (ctx->Multisample.SampleMask) {
180 sample_mask = ctx->Multisample.SampleMaskValue;
gen8_blend_state.c 65 if (ctx->Multisample.SampleAlphaToCoverage) {
69 if (ctx->Multisample.SampleAlphaToOne)
92 * components, including multisample alpha operations, alpha test,
182 ctx->Multisample.SampleAlphaToOne,
228 ctx->Multisample.SampleAlphaToCoverage)
234 * components, including multisample alpha operations, alpha test,
gen6_cc.c 76 * components, including multisample alpha operations, alpha test,
202 _mesa_is_multisample_enabled(ctx) && ctx->Multisample.SampleAlphaToCoverage;
210 ctx->Multisample.SampleAlphaToOne,
217 _mesa_is_multisample_enabled(ctx) && ctx->Multisample.SampleAlphaToOne;
gen7_sf_state.c 209 if (multisampled_fbo && ctx->Multisample.Enabled)
brw_wm.c 255 found |= key_debug(brw, "compressed multisample layout",
381 /* If this is a multisample sampler, and uses the CMS MSAA layout,
543 if (ctx->Multisample.Enabled) {
545 ctx->Multisample.SampleShading &&
546 (ctx->Multisample.MinSampleShadingValue *
gen6_sf_state.c 372 if (multisampled_fbo && ctx->Multisample.Enabled)
gen6_wm_state.c 270 ctx->Multisample.Enabled,
gen7_wm_state.c 89 if (ctx->Multisample.Enabled)
  /external/mesa3d/src/mesa/program/
program.c 524 * "If MULTISAMPLE or SAMPLE_SHADING_ARB is disabled, sample shading
527 if (ctx->Multisample.Enabled) {
539 else if (ctx->Multisample.SampleShading)
540 return MAX2(ceil(ctx->Multisample.MinSampleShadingValue *
  /external/mesa3d/prebuilt-intermediates/main/
get_hash.h 63 { GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA },
64 { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA },
65 { GL_SAMPLE_COVERAGE_VALUE_ARB, CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA },
66 { GL_SAMPLE_COVERAGE_INVERT_ARB, CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA },
69 { GL_SAMPLE_SHADING_ARB, CONTEXT_BOOL(Multisample.SampleShading), extra_gl40_ARB_sample_shading },
70 { GL_MIN_SAMPLE_SHADING_VALUE_ARB, CONTEXT_FLOAT(Multisample.MinSampleShadingValue), extra_gl40_ARB_sample_shading },
180 { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA },
181 { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA },
306 { GL_SAMPLE_MASK, CONTEXT_BOOL(Multisample.SampleMask), extra_ARB_texture_multisample },
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta.c 57 #include "main/multisample.h"
766 save->Multisample = ctx->Multisample; /* struct copy */
768 if (ctx->Multisample.Enabled)
770 if (ctx->Multisample.SampleCoverage)
772 if (ctx->Multisample.SampleAlphaToCoverage)
774 if (ctx->Multisample.SampleAlphaToOne)
776 if (ctx->Multisample.SampleShading)
778 if (ctx->Multisample.SampleMask)
    [all...]
meta.h 179 struct gl_multisample_attrib Multisample;

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