/frameworks/base/media/mca/filterfw/native/core/ |
gl_frame.h | 93 bool SetViewport(int x, int y, int width, int height);
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gl_frame.cpp | 187 bool GLFrame::SetViewport(int x, int y, int width, int height) {
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/prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/ |
vkrenderframework.h | 175 void SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports); 407 void SetViewport(const vector<VkViewport> viewports);
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vkrenderframework.cpp | [all...] |
layer_validation_tests.cpp | 559 pipelineobj.SetViewport(m_viewports); [all...] |
/external/vulkan-validation-layers/tests/ |
vkrenderframework.h | 200 void SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports); 434 void SetViewport(const vector<VkViewport> viewports);
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vkrenderframework.cpp | [all...] |
layer_validation_tests.cpp | 681 pipelineobj.SetViewport(m_viewports); [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d.h | 658 STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE; [all...] |
d3d9.h | [all...] |
d3d8.h | [all...] |
xpsobjectmodel.h | [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DDevice8.hpp | 148 long __stdcall SetViewport(const D3DVIEWPORT8 *viewport) override;
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Direct3DStateBlock8.cpp | 168 device->SetViewport(&viewport); 384 void Direct3DStateBlock8::setViewport(const D3DVIEWPORT8 *viewport)
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Direct3DDevice8.cpp | [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DDevice9Ex.hpp | 104 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override;
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Direct3DDevice9Ex.cpp | [all...] |
Direct3DDevice9.hpp | 174 long __stdcall SetViewport(const D3DVIEWPORT9 *viewport) override;
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Direct3DStateBlock9.cpp | 251 device->SetViewport(&viewport); 773 void Direct3DStateBlock9::setViewport(const D3DVIEWPORT9 *viewport) [all...] |
Direct3DDevice9.cpp | [all...] |
/frameworks/base/media/mca/filterfw/jni/ |
jni_gl_frame.cpp | 247 return frame ? ToJBool(frame->SetViewport(x, y, width, height)) : JNI_FALSE;
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/external/swiftshader/include/Direct3D/ |
d3d8.h | 292 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8* pViewport) PURE;
394 #define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
492 #define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a)
[all...] |
/external/mesa3d/include/D3D9/ |
d3d9.h | 205 virtual HRESULT WINAPI SetViewport(const D3DVIEWPORT9 *pViewport) = 0; [all...] |