/external/skia/src/core/ |
SkStroke.cpp | 40 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ 42 SkDebugf(" " #resultType " t=(%g,%g)\n", quadPts->fStartT, quadPts->fEndT), \ 46 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ 483 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, 487 quadPts->init(tStart, tEnd); 713 SkQuadConstruct quadPts; 714 this->init(kOuter_StrokeType, &quadPts, 0, 1); 715 (void) this->conicStroke(conic, &quadPts); 716 this->init(kInner_StrokeType, &quadPts, 0, 1) [all...] |
SkEdgeBuilder.cpp | 387 const SkPoint* quadPts = quadder.computeQuads( 390 if (clipper.clipQuad(quadPts, clip)) { 393 quadPts += 2; 422 const SkPoint* quadPts = quadder.computeQuads( 425 handle_quad(this, quadPts); 426 quadPts += 2;
|
SkScan_Hairline.cpp | 567 const SkPoint* quadPts = converter.computeQuads(pts, 570 int level = compute_quad_level(quadPts); 571 hairquad(quadPts, clip, insetClip, outsetClip, blitter, level, lineproc); 572 quadPts += 2;
|
SkPath.cpp | 324 SkPoint quadPts[5]; 325 int count = orig.chopIntoQuadsPOW2(quadPts, 1); 328 if (!check_edge_against_rect(quadPts[0], quadPts[2], rect, direction)) { 331 if (!check_edge_against_rect(quadPts[2], quadPts[4], rect, direction)) { [all...] |
/external/skqp/src/core/ |
SkStroke.cpp | 40 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ 42 SkDebugf(" " #resultType " t=(%g,%g)\n", quadPts->fStartT, quadPts->fEndT), \ 46 #define STROKER_RESULT(resultType, depth, quadPts, format, ...) \ 482 void SkPathStroker::init(StrokeType strokeType, SkQuadConstruct* quadPts, SkScalar tStart, 486 quadPts->init(tStart, tEnd); 712 SkQuadConstruct quadPts; 713 this->init(kOuter_StrokeType, &quadPts, 0, 1); 714 (void) this->conicStroke(conic, &quadPts); 715 this->init(kInner_StrokeType, &quadPts, 0, 1) [all...] |
SkEdgeBuilder.cpp | 387 const SkPoint* quadPts = quadder.computeQuads( 390 if (clipper.clipQuad(quadPts, clip)) { 393 quadPts += 2; 422 const SkPoint* quadPts = quadder.computeQuads( 425 handle_quad(this, quadPts); 426 quadPts += 2;
|
SkScan_Hairline.cpp | 567 const SkPoint* quadPts = converter.computeQuads(pts, 570 int level = compute_quad_level(quadPts); 571 hairquad(quadPts, clip, insetClip, outsetClip, blitter, level, lineproc); 572 quadPts += 2;
|
/external/skia/src/gpu/ops/ |
GrMSAAPathRenderer.cpp | 307 int quadPts = converter.countQuads(); 308 linePointCount += quadPts; 309 quadPointCount += 3 * quadPts; 316 SkSTArray<15, SkPoint, true> quadPts; 317 GrPathUtils::convertCubicToQuads(pts, tolerance, &quadPts); 318 int count = quadPts.count(); 540 const SkPoint* quadPts = converter.computeQuads(pts, weight, tolerance); 542 add_quad(lines, quads, quadPts + i * 2, color, isIndexed, 552 SkSTArray<15, SkPoint, true> quadPts; 553 GrPathUtils::convertCubicToQuads(pts, tolerance, &quadPts); [all...] |
GrAAConvexTessellator.cpp | [all...] |
GrAAConvexPathRenderer.cpp | 308 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5f); 310 update_degenerate_test(°enerateData, quadPts[2*i + 1]); 311 update_degenerate_test(°enerateData, quadPts[2*i + 2]); 312 add_quad_segment(quadPts + 2*i, segments); [all...] |
GrDefaultPathRenderer.cpp | 121 const SkPoint* quadPts = converter.computeQuads(pts, weight, srcSpaceTol); 123 this->addQuad(quadPts + i * 2, srcSpaceTolSqd, srcSpaceTol);
|
GrAAHairLinePathRenderer.cpp | 344 SkPoint* quadPts = choppedPts + i * 2; 345 m.mapPoints(devPts, quadPts, 3); 366 SkPoint* qPts = persp ? quadPts : devPts; [all...] |
/external/skqp/src/gpu/ops/ |
GrMSAAPathRenderer.cpp | 307 int quadPts = converter.countQuads(); 308 linePointCount += quadPts; 309 quadPointCount += 3 * quadPts; 316 SkSTArray<15, SkPoint, true> quadPts; 317 GrPathUtils::convertCubicToQuads(pts, tolerance, &quadPts); 318 int count = quadPts.count(); 540 const SkPoint* quadPts = converter.computeQuads(pts, weight, tolerance); 542 add_quad(lines, quads, quadPts + i * 2, color, isIndexed, 552 SkSTArray<15, SkPoint, true> quadPts; 553 GrPathUtils::convertCubicToQuads(pts, tolerance, &quadPts); [all...] |
GrAAConvexTessellator.cpp | [all...] |
GrAAConvexPathRenderer.cpp | 308 const SkPoint* quadPts = converter.computeQuads(pts, weight, 0.5f); 310 update_degenerate_test(°enerateData, quadPts[2*i + 1]); 311 update_degenerate_test(°enerateData, quadPts[2*i + 2]); 312 add_quad_segment(quadPts + 2*i, segments); [all...] |
GrDefaultPathRenderer.cpp | 121 const SkPoint* quadPts = converter.computeQuads(pts, weight, srcSpaceTol); 123 this->addQuad(quadPts + i * 2, srcSpaceTolSqd, srcSpaceTol);
|
GrAAHairLinePathRenderer.cpp | 344 SkPoint* quadPts = choppedPts + i * 2; 345 m.mapPoints(devPts, quadPts, 3); 366 SkPoint* qPts = persp ? quadPts : devPts; [all...] |
/external/skia/src/utils/ |
SkParsePath.cpp | 243 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); 245 append_scalars(&stream, 'Q', &quadPts[i*2 + 1].fX, 4);
|
SkShadowTessellator.cpp | 239 SkPoint quadPts[3]; 240 quadPts[0] = lastPoint; 241 quadPts[1] = quads[0]; 242 quadPts[2] = i == count - 1 ? pts[2] : quads[1]; 243 this->handleQuad(quadPts); 244 lastPoint = quadPts[2]; [all...] |
/external/skqp/src/utils/ |
SkParsePath.cpp | 243 const SkPoint* quadPts = quadder.computeQuads(pts, iter.conicWeight(), tol); 245 append_scalars(&stream, 'Q', &quadPts[i*2 + 1].fX, 4);
|
SkShadowTessellator.cpp | 233 SkPoint quadPts[3]; 234 quadPts[0] = lastPoint; 235 quadPts[1] = quads[0]; 236 quadPts[2] = i == count - 1 ? pts[2] : quads[1]; 237 this->handleQuad(quadPts); 238 lastPoint = quadPts[2]; [all...] |
/external/skia/src/gpu/ |
GrDistanceFieldGenFromVector.cpp | 807 const SkPoint* quadPts = converter.computeQuads(pts, weight, kConicTolerance); 809 add_quad_segment(quadPts + 2*i, &segments);
|
GrPathUtils.cpp | 180 const SkPoint* quadPts = converter.computeQuads(pts, weight, tol); 182 pointCount += quadraticPointCount(quadPts + 2*i, tol);
|
/external/skqp/src/gpu/ |
GrDistanceFieldGenFromVector.cpp | 807 const SkPoint* quadPts = converter.computeQuads(pts, weight, kConicTolerance); 809 add_quad_segment(quadPts + 2*i, &segments);
|
GrPathUtils.cpp | 180 const SkPoint* quadPts = converter.computeQuads(pts, weight, tol); 182 pointCount += quadraticPointCount(quadPts + 2*i, tol);
|