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      1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This pass is responsible for finalizing the functions frame layout, saving
     11 // callee saved registers, and for emitting prolog & epilog code for the
     12 // function.
     13 //
     14 // This pass must be run after register allocation.  After this pass is
     15 // executed, it is illegal to construct MO_FrameIndex operands.
     16 //
     17 //===----------------------------------------------------------------------===//
     18 
     19 #include "llvm/ADT/STLExtras.h"
     20 #include "llvm/ADT/SetVector.h"
     21 #include "llvm/ADT/SmallSet.h"
     22 #include "llvm/ADT/Statistic.h"
     23 #include "llvm/CodeGen/MachineDominators.h"
     24 #include "llvm/CodeGen/MachineFrameInfo.h"
     25 #include "llvm/CodeGen/MachineInstr.h"
     26 #include "llvm/CodeGen/MachineLoopInfo.h"
     27 #include "llvm/CodeGen/MachineModuleInfo.h"
     28 #include "llvm/CodeGen/MachineRegisterInfo.h"
     29 #include "llvm/CodeGen/Passes.h"
     30 #include "llvm/CodeGen/RegisterScavenging.h"
     31 #include "llvm/CodeGen/StackProtector.h"
     32 #include "llvm/CodeGen/WinEHFuncInfo.h"
     33 #include "llvm/IR/DiagnosticInfo.h"
     34 #include "llvm/IR/InlineAsm.h"
     35 #include "llvm/IR/LLVMContext.h"
     36 #include "llvm/Support/CommandLine.h"
     37 #include "llvm/Support/Debug.h"
     38 #include "llvm/Support/raw_ostream.h"
     39 #include "llvm/Target/TargetFrameLowering.h"
     40 #include "llvm/Target/TargetInstrInfo.h"
     41 #include "llvm/Target/TargetMachine.h"
     42 #include "llvm/Target/TargetRegisterInfo.h"
     43 #include "llvm/Target/TargetSubtargetInfo.h"
     44 #include <climits>
     45 
     46 using namespace llvm;
     47 
     48 #define DEBUG_TYPE "pei"
     49 
     50 typedef SmallVector<MachineBasicBlock *, 4> MBBVector;
     51 static void doSpillCalleeSavedRegs(MachineFunction &MF, RegScavenger *RS,
     52                                    unsigned &MinCSFrameIndex,
     53                                    unsigned &MaxCXFrameIndex,
     54                                    const MBBVector &SaveBlocks,
     55                                    const MBBVector &RestoreBlocks);
     56 
     57 static void doScavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger *RS);
     58 
     59 namespace {
     60 class PEI : public MachineFunctionPass {
     61 public:
     62   static char ID;
     63   explicit PEI(const TargetMachine *TM = nullptr) : MachineFunctionPass(ID) {
     64     initializePEIPass(*PassRegistry::getPassRegistry());
     65 
     66     if (TM && (!TM->usesPhysRegsForPEI())) {
     67       SpillCalleeSavedRegisters = [](MachineFunction &, RegScavenger *,
     68                                      unsigned &, unsigned &, const MBBVector &,
     69                                      const MBBVector &) {};
     70       ScavengeFrameVirtualRegs = [](MachineFunction &, RegScavenger *) {};
     71     } else {
     72       SpillCalleeSavedRegisters = doSpillCalleeSavedRegs;
     73       ScavengeFrameVirtualRegs = doScavengeFrameVirtualRegs;
     74       UsesCalleeSaves = true;
     75     }
     76   }
     77 
     78   void getAnalysisUsage(AnalysisUsage &AU) const override;
     79 
     80   MachineFunctionProperties getRequiredProperties() const override {
     81     MachineFunctionProperties MFP;
     82     if (UsesCalleeSaves)
     83       MFP.set(MachineFunctionProperties::Property::AllVRegsAllocated);
     84     return MFP;
     85   }
     86 
     87   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
     88   /// frame indexes with appropriate references.
     89   ///
     90   bool runOnMachineFunction(MachineFunction &Fn) override;
     91 
     92 private:
     93   std::function<void(MachineFunction &MF, RegScavenger *RS,
     94                      unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex,
     95                      const MBBVector &SaveBlocks,
     96                      const MBBVector &RestoreBlocks)>
     97       SpillCalleeSavedRegisters;
     98   std::function<void(MachineFunction &MF, RegScavenger *RS)>
     99       ScavengeFrameVirtualRegs;
    100 
    101   bool UsesCalleeSaves = false;
    102 
    103   RegScavenger *RS;
    104 
    105   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
    106   // stack frame indexes.
    107   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
    108   unsigned MaxCSFrameIndex = 0;
    109 
    110   // Save and Restore blocks of the current function. Typically there is a
    111   // single save block, unless Windows EH funclets are involved.
    112   MBBVector SaveBlocks;
    113   MBBVector RestoreBlocks;
    114 
    115   // Flag to control whether to use the register scavenger to resolve
    116   // frame index materialization registers. Set according to
    117   // TRI->requiresFrameIndexScavenging() for the current function.
    118   bool FrameIndexVirtualScavenging;
    119 
    120   void calculateCallFrameInfo(MachineFunction &Fn);
    121   void calculateSaveRestoreBlocks(MachineFunction &Fn);
    122 
    123   void calculateFrameObjectOffsets(MachineFunction &Fn);
    124   void replaceFrameIndices(MachineFunction &Fn);
    125   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
    126                            int &SPAdj);
    127   void insertPrologEpilogCode(MachineFunction &Fn);
    128 };
    129 } // namespace
    130 
    131 char PEI::ID = 0;
    132 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
    133 
    134 static cl::opt<unsigned>
    135 WarnStackSize("warn-stack-size", cl::Hidden, cl::init((unsigned)-1),
    136               cl::desc("Warn for stack size bigger than the given"
    137                        " number"));
    138 
    139 INITIALIZE_TM_PASS_BEGIN(PEI, "prologepilog", "Prologue/Epilogue Insertion",
    140                          false, false)
    141 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
    142 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
    143 INITIALIZE_PASS_DEPENDENCY(StackProtector)
    144 INITIALIZE_TM_PASS_END(PEI, "prologepilog",
    145                        "Prologue/Epilogue Insertion & Frame Finalization",
    146                        false, false)
    147 
    148 MachineFunctionPass *
    149 llvm::createPrologEpilogInserterPass(const TargetMachine *TM) {
    150   return new PEI(TM);
    151 }
    152 
    153 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
    154 STATISTIC(NumBytesStackSpace,
    155           "Number of bytes used for stack in all functions");
    156 
    157 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
    158   AU.setPreservesCFG();
    159   AU.addPreserved<MachineLoopInfo>();
    160   AU.addPreserved<MachineDominatorTree>();
    161   AU.addRequired<StackProtector>();
    162   MachineFunctionPass::getAnalysisUsage(AU);
    163 }
    164 
    165 
    166 /// StackObjSet - A set of stack object indexes
    167 typedef SmallSetVector<int, 8> StackObjSet;
    168 
    169 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
    170 /// frame indexes with appropriate references.
    171 ///
    172 bool PEI::runOnMachineFunction(MachineFunction &Fn) {
    173   const Function* F = Fn.getFunction();
    174   const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
    175   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    176 
    177   RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr;
    178   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
    179 
    180   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
    181   // function's frame information. Also eliminates call frame pseudo
    182   // instructions.
    183   calculateCallFrameInfo(Fn);
    184 
    185   // Determine placement of CSR spill/restore code and prolog/epilog code:
    186   // place all spills in the entry block, all restores in return blocks.
    187   calculateSaveRestoreBlocks(Fn);
    188 
    189   // Handle CSR spilling and restoring, for targets that need it.
    190   SpillCalleeSavedRegisters(Fn, RS, MinCSFrameIndex, MaxCSFrameIndex,
    191                             SaveBlocks, RestoreBlocks);
    192 
    193   // Allow the target machine to make final modifications to the function
    194   // before the frame layout is finalized.
    195   TFI->processFunctionBeforeFrameFinalized(Fn, RS);
    196 
    197   // Calculate actual frame offsets for all abstract stack objects...
    198   calculateFrameObjectOffsets(Fn);
    199 
    200   // Add prolog and epilog code to the function.  This function is required
    201   // to align the stack frame as necessary for any stack variables or
    202   // called functions.  Because of this, calculateCalleeSavedRegisters()
    203   // must be called before this function in order to set the AdjustsStack
    204   // and MaxCallFrameSize variables.
    205   if (!F->hasFnAttribute(Attribute::Naked))
    206     insertPrologEpilogCode(Fn);
    207 
    208   // Replace all MO_FrameIndex operands with physical register references
    209   // and actual offsets.
    210   //
    211   replaceFrameIndices(Fn);
    212 
    213   // If register scavenging is needed, as we've enabled doing it as a
    214   // post-pass, scavenge the virtual registers that frame index elimination
    215   // inserted.
    216   if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) {
    217       ScavengeFrameVirtualRegs(Fn, RS);
    218 
    219       // Clear any vregs created by virtual scavenging.
    220       Fn.getRegInfo().clearVirtRegs();
    221   }
    222 
    223   // Warn on stack size when we exceeds the given limit.
    224   MachineFrameInfo *MFI = Fn.getFrameInfo();
    225   uint64_t StackSize = MFI->getStackSize();
    226   if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) {
    227     DiagnosticInfoStackSize DiagStackSize(*F, StackSize);
    228     F->getContext().diagnose(DiagStackSize);
    229   }
    230 
    231   delete RS;
    232   SaveBlocks.clear();
    233   RestoreBlocks.clear();
    234   MFI->setSavePoint(nullptr);
    235   MFI->setRestorePoint(nullptr);
    236   return true;
    237 }
    238 
    239 /// Calculate the MaxCallFrameSize and AdjustsStack
    240 /// variables for the function's frame information and eliminate call frame
    241 /// pseudo instructions.
    242 void PEI::calculateCallFrameInfo(MachineFunction &Fn) {
    243   const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
    244   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    245   MachineFrameInfo *MFI = Fn.getFrameInfo();
    246 
    247   unsigned MaxCallFrameSize = 0;
    248   bool AdjustsStack = MFI->adjustsStack();
    249 
    250   // Get the function call frame set-up and tear-down instruction opcode
    251   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
    252   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
    253 
    254   // Early exit for targets which have no call frame setup/destroy pseudo
    255   // instructions.
    256   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
    257     return;
    258 
    259   std::vector<MachineBasicBlock::iterator> FrameSDOps;
    260   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
    261     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
    262       if (I->getOpcode() == FrameSetupOpcode ||
    263           I->getOpcode() == FrameDestroyOpcode) {
    264         assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
    265                " instructions should have a single immediate argument!");
    266         unsigned Size = I->getOperand(0).getImm();
    267         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
    268         AdjustsStack = true;
    269         FrameSDOps.push_back(I);
    270       } else if (I->isInlineAsm()) {
    271         // Some inline asm's need a stack frame, as indicated by operand 1.
    272         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
    273         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
    274           AdjustsStack = true;
    275       }
    276 
    277   MFI->setAdjustsStack(AdjustsStack);
    278   MFI->setMaxCallFrameSize(MaxCallFrameSize);
    279 
    280   for (std::vector<MachineBasicBlock::iterator>::iterator
    281          i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
    282     MachineBasicBlock::iterator I = *i;
    283 
    284     // If call frames are not being included as part of the stack frame, and
    285     // the target doesn't indicate otherwise, remove the call frame pseudos
    286     // here. The sub/add sp instruction pairs are still inserted, but we don't
    287     // need to track the SP adjustment for frame index elimination.
    288     if (TFI->canSimplifyCallFramePseudos(Fn))
    289       TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
    290   }
    291 }
    292 
    293 /// Compute the sets of entry and return blocks for saving and restoring
    294 /// callee-saved registers, and placing prolog and epilog code.
    295 void PEI::calculateSaveRestoreBlocks(MachineFunction &Fn) {
    296   const MachineFrameInfo *MFI = Fn.getFrameInfo();
    297 
    298   // Even when we do not change any CSR, we still want to insert the
    299   // prologue and epilogue of the function.
    300   // So set the save points for those.
    301 
    302   // Use the points found by shrink-wrapping, if any.
    303   if (MFI->getSavePoint()) {
    304     SaveBlocks.push_back(MFI->getSavePoint());
    305     assert(MFI->getRestorePoint() && "Both restore and save must be set");
    306     MachineBasicBlock *RestoreBlock = MFI->getRestorePoint();
    307     // If RestoreBlock does not have any successor and is not a return block
    308     // then the end point is unreachable and we do not need to insert any
    309     // epilogue.
    310     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
    311       RestoreBlocks.push_back(RestoreBlock);
    312     return;
    313   }
    314 
    315   // Save refs to entry and return blocks.
    316   SaveBlocks.push_back(&Fn.front());
    317   for (MachineBasicBlock &MBB : Fn) {
    318     if (MBB.isEHFuncletEntry())
    319       SaveBlocks.push_back(&MBB);
    320     if (MBB.isReturnBlock())
    321       RestoreBlocks.push_back(&MBB);
    322   }
    323 }
    324 
    325 static void assignCalleeSavedSpillSlots(MachineFunction &F,
    326                                         const BitVector &SavedRegs,
    327                                         unsigned &MinCSFrameIndex,
    328                                         unsigned &MaxCSFrameIndex) {
    329   if (SavedRegs.empty())
    330     return;
    331 
    332   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
    333   const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F);
    334 
    335   std::vector<CalleeSavedInfo> CSI;
    336   for (unsigned i = 0; CSRegs[i]; ++i) {
    337     unsigned Reg = CSRegs[i];
    338     if (SavedRegs.test(Reg))
    339       CSI.push_back(CalleeSavedInfo(Reg));
    340   }
    341 
    342   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
    343   MachineFrameInfo *MFI = F.getFrameInfo();
    344   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) {
    345     // If target doesn't implement this, use generic code.
    346 
    347     if (CSI.empty())
    348       return; // Early exit if no callee saved registers are modified!
    349 
    350     unsigned NumFixedSpillSlots;
    351     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
    352         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
    353 
    354     // Now that we know which registers need to be saved and restored, allocate
    355     // stack slots for them.
    356     for (auto &CS : CSI) {
    357       unsigned Reg = CS.getReg();
    358       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
    359 
    360       int FrameIdx;
    361       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
    362         CS.setFrameIdx(FrameIdx);
    363         continue;
    364       }
    365 
    366       // Check to see if this physreg must be spilled to a particular stack slot
    367       // on this target.
    368       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
    369       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
    370              FixedSlot->Reg != Reg)
    371         ++FixedSlot;
    372 
    373       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
    374         // Nope, just spill it anywhere convenient.
    375         unsigned Align = RC->getAlignment();
    376         unsigned StackAlign = TFI->getStackAlignment();
    377 
    378         // We may not be able to satisfy the desired alignment specification of
    379         // the TargetRegisterClass if the stack alignment is smaller. Use the
    380         // min.
    381         Align = std::min(Align, StackAlign);
    382         FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
    383         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
    384         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
    385       } else {
    386         // Spill it to the stack where we must.
    387         FrameIdx =
    388             MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset);
    389       }
    390 
    391       CS.setFrameIdx(FrameIdx);
    392     }
    393   }
    394 
    395   MFI->setCalleeSavedInfo(CSI);
    396 }
    397 
    398 /// Helper function to update the liveness information for the callee-saved
    399 /// registers.
    400 static void updateLiveness(MachineFunction &MF) {
    401   MachineFrameInfo *MFI = MF.getFrameInfo();
    402   // Visited will contain all the basic blocks that are in the region
    403   // where the callee saved registers are alive:
    404   // - Anything that is not Save or Restore -> LiveThrough.
    405   // - Save -> LiveIn.
    406   // - Restore -> LiveOut.
    407   // The live-out is not attached to the block, so no need to keep
    408   // Restore in this set.
    409   SmallPtrSet<MachineBasicBlock *, 8> Visited;
    410   SmallVector<MachineBasicBlock *, 8> WorkList;
    411   MachineBasicBlock *Entry = &MF.front();
    412   MachineBasicBlock *Save = MFI->getSavePoint();
    413 
    414   if (!Save)
    415     Save = Entry;
    416 
    417   if (Entry != Save) {
    418     WorkList.push_back(Entry);
    419     Visited.insert(Entry);
    420   }
    421   Visited.insert(Save);
    422 
    423   MachineBasicBlock *Restore = MFI->getRestorePoint();
    424   if (Restore)
    425     // By construction Restore cannot be visited, otherwise it
    426     // means there exists a path to Restore that does not go
    427     // through Save.
    428     WorkList.push_back(Restore);
    429 
    430   while (!WorkList.empty()) {
    431     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
    432     // By construction, the region that is after the save point is
    433     // dominated by the Save and post-dominated by the Restore.
    434     if (CurBB == Save && Save != Restore)
    435       continue;
    436     // Enqueue all the successors not already visited.
    437     // Those are by construction either before Save or after Restore.
    438     for (MachineBasicBlock *SuccBB : CurBB->successors())
    439       if (Visited.insert(SuccBB).second)
    440         WorkList.push_back(SuccBB);
    441   }
    442 
    443   const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
    444 
    445   for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    446     for (MachineBasicBlock *MBB : Visited) {
    447       MCPhysReg Reg = CSI[i].getReg();
    448       // Add the callee-saved register as live-in.
    449       // It's killed at the spill.
    450       if (!MBB->isLiveIn(Reg))
    451         MBB->addLiveIn(Reg);
    452     }
    453   }
    454 }
    455 
    456 /// insertCSRSpillsAndRestores - Insert spill and restore code for
    457 /// callee saved registers used in the function.
    458 ///
    459 static void insertCSRSpillsAndRestores(MachineFunction &Fn,
    460                                        const MBBVector &SaveBlocks,
    461                                        const MBBVector &RestoreBlocks) {
    462   // Get callee saved register information.
    463   MachineFrameInfo *MFI = Fn.getFrameInfo();
    464   const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
    465 
    466   MFI->setCalleeSavedInfoValid(true);
    467 
    468   // Early exit if no callee saved registers are modified!
    469   if (CSI.empty())
    470     return;
    471 
    472   const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
    473   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    474   const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo();
    475   MachineBasicBlock::iterator I;
    476 
    477   // Spill using target interface.
    478   for (MachineBasicBlock *SaveBlock : SaveBlocks) {
    479     I = SaveBlock->begin();
    480     if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) {
    481       for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    482         // Insert the spill to the stack frame.
    483         unsigned Reg = CSI[i].getReg();
    484         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    485         TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(),
    486                                 RC, TRI);
    487       }
    488     }
    489     // Update the live-in information of all the blocks up to the save point.
    490     updateLiveness(Fn);
    491   }
    492 
    493   // Restore using target interface.
    494   for (MachineBasicBlock *MBB : RestoreBlocks) {
    495     I = MBB->end();
    496 
    497     // Skip over all terminator instructions, which are part of the return
    498     // sequence.
    499     MachineBasicBlock::iterator I2 = I;
    500     while (I2 != MBB->begin() && (--I2)->isTerminator())
    501       I = I2;
    502 
    503     bool AtStart = I == MBB->begin();
    504     MachineBasicBlock::iterator BeforeI = I;
    505     if (!AtStart)
    506       --BeforeI;
    507 
    508     // Restore all registers immediately before the return and any
    509     // terminators that precede it.
    510     if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
    511       for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    512         unsigned Reg = CSI[i].getReg();
    513         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    514         TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI);
    515         assert(I != MBB->begin() &&
    516                "loadRegFromStackSlot didn't insert any code!");
    517         // Insert in reverse order.  loadRegFromStackSlot can insert
    518         // multiple instructions.
    519         if (AtStart)
    520           I = MBB->begin();
    521         else {
    522           I = BeforeI;
    523           ++I;
    524         }
    525       }
    526     }
    527   }
    528 }
    529 
    530 static void doSpillCalleeSavedRegs(MachineFunction &Fn, RegScavenger *RS,
    531                                    unsigned &MinCSFrameIndex,
    532                                    unsigned &MaxCSFrameIndex,
    533                                    const MBBVector &SaveBlocks,
    534                                    const MBBVector &RestoreBlocks) {
    535   const Function *F = Fn.getFunction();
    536   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
    537   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
    538   MaxCSFrameIndex = 0;
    539 
    540   // Determine which of the registers in the callee save list should be saved.
    541   BitVector SavedRegs;
    542   TFI->determineCalleeSaves(Fn, SavedRegs, RS);
    543 
    544   // Assign stack slots for any callee-saved registers that must be spilled.
    545   assignCalleeSavedSpillSlots(Fn, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
    546 
    547   // Add the code to save and restore the callee saved registers.
    548   if (!F->hasFnAttribute(Attribute::Naked))
    549     insertCSRSpillsAndRestores(Fn, SaveBlocks, RestoreBlocks);
    550 }
    551 
    552 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
    553 static inline void
    554 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
    555                   bool StackGrowsDown, int64_t &Offset,
    556                   unsigned &MaxAlign, unsigned Skew) {
    557   // If the stack grows down, add the object size to find the lowest address.
    558   if (StackGrowsDown)
    559     Offset += MFI->getObjectSize(FrameIdx);
    560 
    561   unsigned Align = MFI->getObjectAlignment(FrameIdx);
    562 
    563   // If the alignment of this object is greater than that of the stack, then
    564   // increase the stack alignment to match.
    565   MaxAlign = std::max(MaxAlign, Align);
    566 
    567   // Adjust to alignment boundary.
    568   Offset = alignTo(Offset, Align, Skew);
    569 
    570   if (StackGrowsDown) {
    571     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
    572     MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
    573   } else {
    574     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
    575     MFI->setObjectOffset(FrameIdx, Offset);
    576     Offset += MFI->getObjectSize(FrameIdx);
    577   }
    578 }
    579 
    580 /// Compute which bytes of fixed and callee-save stack area are unused and keep
    581 /// track of them in StackBytesFree.
    582 ///
    583 static inline void
    584 computeFreeStackSlots(MachineFrameInfo *MFI, bool StackGrowsDown,
    585                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
    586                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
    587   // Avoid undefined int64_t -> int conversion below in extreme case.
    588   if (FixedCSEnd > std::numeric_limits<int>::max())
    589     return;
    590 
    591   StackBytesFree.resize(FixedCSEnd, true);
    592 
    593   SmallVector<int, 16> AllocatedFrameSlots;
    594   // Add fixed objects.
    595   for (int i = MFI->getObjectIndexBegin(); i != 0; ++i)
    596     AllocatedFrameSlots.push_back(i);
    597   // Add callee-save objects.
    598   for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
    599     AllocatedFrameSlots.push_back(i);
    600 
    601   for (int i : AllocatedFrameSlots) {
    602     // These are converted from int64_t, but they should always fit in int
    603     // because of the FixedCSEnd check above.
    604     int ObjOffset = MFI->getObjectOffset(i);
    605     int ObjSize = MFI->getObjectSize(i);
    606     int ObjStart, ObjEnd;
    607     if (StackGrowsDown) {
    608       // ObjOffset is negative when StackGrowsDown is true.
    609       ObjStart = -ObjOffset - ObjSize;
    610       ObjEnd = -ObjOffset;
    611     } else {
    612       ObjStart = ObjOffset;
    613       ObjEnd = ObjOffset + ObjSize;
    614     }
    615     // Ignore fixed holes that are in the previous stack frame.
    616     if (ObjEnd > 0)
    617       StackBytesFree.reset(ObjStart, ObjEnd);
    618   }
    619 }
    620 
    621 /// Assign frame object to an unused portion of the stack in the fixed stack
    622 /// object range.  Return true if the allocation was successful.
    623 ///
    624 static inline bool scavengeStackSlot(MachineFrameInfo *MFI, int FrameIdx,
    625                                      bool StackGrowsDown, unsigned MaxAlign,
    626                                      BitVector &StackBytesFree) {
    627   if (MFI->isVariableSizedObjectIndex(FrameIdx))
    628     return false;
    629 
    630   if (StackBytesFree.none()) {
    631     // clear it to speed up later scavengeStackSlot calls to
    632     // StackBytesFree.none()
    633     StackBytesFree.clear();
    634     return false;
    635   }
    636 
    637   unsigned ObjAlign = MFI->getObjectAlignment(FrameIdx);
    638   if (ObjAlign > MaxAlign)
    639     return false;
    640 
    641   int64_t ObjSize = MFI->getObjectSize(FrameIdx);
    642   int FreeStart;
    643   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
    644        FreeStart = StackBytesFree.find_next(FreeStart)) {
    645 
    646     // Check that free space has suitable alignment.
    647     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
    648     if (alignTo(ObjStart, ObjAlign) != ObjStart)
    649       continue;
    650 
    651     if (FreeStart + ObjSize > StackBytesFree.size())
    652       return false;
    653 
    654     bool AllBytesFree = true;
    655     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
    656       if (!StackBytesFree.test(FreeStart + Byte)) {
    657         AllBytesFree = false;
    658         break;
    659       }
    660     if (AllBytesFree)
    661       break;
    662   }
    663 
    664   if (FreeStart == -1)
    665     return false;
    666 
    667   if (StackGrowsDown) {
    668     int ObjStart = -(FreeStart + ObjSize);
    669     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" << ObjStart
    670                  << "]\n");
    671     MFI->setObjectOffset(FrameIdx, ObjStart);
    672   } else {
    673     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP[" << FreeStart
    674                  << "]\n");
    675     MFI->setObjectOffset(FrameIdx, FreeStart);
    676   }
    677 
    678   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
    679   return true;
    680 }
    681 
    682 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
    683 /// those required to be close to the Stack Protector) to stack offsets.
    684 static void
    685 AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
    686                       SmallSet<int, 16> &ProtectedObjs,
    687                       MachineFrameInfo *MFI, bool StackGrowsDown,
    688                       int64_t &Offset, unsigned &MaxAlign, unsigned Skew) {
    689 
    690   for (StackObjSet::const_iterator I = UnassignedObjs.begin(),
    691         E = UnassignedObjs.end(); I != E; ++I) {
    692     int i = *I;
    693     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew);
    694     ProtectedObjs.insert(i);
    695   }
    696 }
    697 
    698 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
    699 /// abstract stack objects.
    700 ///
    701 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
    702   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
    703   StackProtector *SP = &getAnalysis<StackProtector>();
    704 
    705   bool StackGrowsDown =
    706     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
    707 
    708   // Loop over all of the stack objects, assigning sequential addresses...
    709   MachineFrameInfo *MFI = Fn.getFrameInfo();
    710 
    711   // Start at the beginning of the local area.
    712   // The Offset is the distance from the stack top in the direction
    713   // of stack growth -- so it's always nonnegative.
    714   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
    715   if (StackGrowsDown)
    716     LocalAreaOffset = -LocalAreaOffset;
    717   assert(LocalAreaOffset >= 0
    718          && "Local area offset should be in direction of stack growth");
    719   int64_t Offset = LocalAreaOffset;
    720 
    721   // Skew to be applied to alignment.
    722   unsigned Skew = TFI.getStackAlignmentSkew(Fn);
    723 
    724   // If there are fixed sized objects that are preallocated in the local area,
    725   // non-fixed objects can't be allocated right at the start of local area.
    726   // Adjust 'Offset' to point to the end of last fixed sized preallocated
    727   // object.
    728   for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
    729     int64_t FixedOff;
    730     if (StackGrowsDown) {
    731       // The maximum distance from the stack pointer is at lower address of
    732       // the object -- which is given by offset. For down growing stack
    733       // the offset is negative, so we negate the offset to get the distance.
    734       FixedOff = -MFI->getObjectOffset(i);
    735     } else {
    736       // The maximum distance from the start pointer is at the upper
    737       // address of the object.
    738       FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
    739     }
    740     if (FixedOff > Offset) Offset = FixedOff;
    741   }
    742 
    743   // First assign frame offsets to stack objects that are used to spill
    744   // callee saved registers.
    745   if (StackGrowsDown) {
    746     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
    747       // If the stack grows down, we need to add the size to find the lowest
    748       // address of the object.
    749       Offset += MFI->getObjectSize(i);
    750 
    751       unsigned Align = MFI->getObjectAlignment(i);
    752       // Adjust to alignment boundary
    753       Offset = alignTo(Offset, Align, Skew);
    754 
    755       DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << -Offset << "]\n");
    756       MFI->setObjectOffset(i, -Offset);        // Set the computed offset
    757     }
    758   } else if (MaxCSFrameIndex >= MinCSFrameIndex) {
    759     // Be careful about underflow in comparisons agains MinCSFrameIndex.
    760     for (unsigned i = MaxCSFrameIndex; i != MinCSFrameIndex - 1; --i) {
    761       unsigned Align = MFI->getObjectAlignment(i);
    762       // Adjust to alignment boundary
    763       Offset = alignTo(Offset, Align, Skew);
    764 
    765       DEBUG(dbgs() << "alloc FI(" << i << ") at SP[" << Offset << "]\n");
    766       MFI->setObjectOffset(i, Offset);
    767       Offset += MFI->getObjectSize(i);
    768     }
    769   }
    770 
    771   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
    772   // stack area.
    773   int64_t FixedCSEnd = Offset;
    774   unsigned MaxAlign = MFI->getMaxAlignment();
    775 
    776   // Make sure the special register scavenging spill slot is closest to the
    777   // incoming stack pointer if a frame pointer is required and is closer
    778   // to the incoming rather than the final stack pointer.
    779   const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo();
    780   bool EarlyScavengingSlots = (TFI.hasFP(Fn) &&
    781                                TFI.isFPCloseToIncomingSP() &&
    782                                RegInfo->useFPForScavengingIndex(Fn) &&
    783                                !RegInfo->needsStackRealignment(Fn));
    784   if (RS && EarlyScavengingSlots) {
    785     SmallVector<int, 2> SFIs;
    786     RS->getScavengingFrameIndices(SFIs);
    787     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
    788            IE = SFIs.end(); I != IE; ++I)
    789       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
    790   }
    791 
    792   // FIXME: Once this is working, then enable flag will change to a target
    793   // check for whether the frame is large enough to want to use virtual
    794   // frame index registers. Functions which don't want/need this optimization
    795   // will continue to use the existing code path.
    796   if (MFI->getUseLocalStackAllocationBlock()) {
    797     unsigned Align = MFI->getLocalFrameMaxAlign();
    798 
    799     // Adjust to alignment boundary.
    800     Offset = alignTo(Offset, Align, Skew);
    801 
    802     DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
    803 
    804     // Resolve offsets for objects in the local block.
    805     for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
    806       std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
    807       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
    808       DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
    809             FIOffset << "]\n");
    810       MFI->setObjectOffset(Entry.first, FIOffset);
    811     }
    812     // Allocate the local block
    813     Offset += MFI->getLocalFrameSize();
    814 
    815     MaxAlign = std::max(Align, MaxAlign);
    816   }
    817 
    818   // Retrieve the Exception Handler registration node.
    819   int EHRegNodeFrameIndex = INT_MAX;
    820   if (const WinEHFuncInfo *FuncInfo = Fn.getWinEHFuncInfo())
    821     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
    822 
    823   // Make sure that the stack protector comes before the local variables on the
    824   // stack.
    825   SmallSet<int, 16> ProtectedObjs;
    826   if (MFI->getStackProtectorIndex() >= 0) {
    827     StackObjSet LargeArrayObjs;
    828     StackObjSet SmallArrayObjs;
    829     StackObjSet AddrOfObjs;
    830 
    831     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
    832                       Offset, MaxAlign, Skew);
    833 
    834     // Assign large stack objects first.
    835     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    836       if (MFI->isObjectPreAllocated(i) &&
    837           MFI->getUseLocalStackAllocationBlock())
    838         continue;
    839       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
    840         continue;
    841       if (RS && RS->isScavengingFrameIndex((int)i))
    842         continue;
    843       if (MFI->isDeadObjectIndex(i))
    844         continue;
    845       if (MFI->getStackProtectorIndex() == (int)i ||
    846           EHRegNodeFrameIndex == (int)i)
    847         continue;
    848 
    849       switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) {
    850       case StackProtector::SSPLK_None:
    851         continue;
    852       case StackProtector::SSPLK_SmallArray:
    853         SmallArrayObjs.insert(i);
    854         continue;
    855       case StackProtector::SSPLK_AddrOf:
    856         AddrOfObjs.insert(i);
    857         continue;
    858       case StackProtector::SSPLK_LargeArray:
    859         LargeArrayObjs.insert(i);
    860         continue;
    861       }
    862       llvm_unreachable("Unexpected SSPLayoutKind.");
    863     }
    864 
    865     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
    866                           Offset, MaxAlign, Skew);
    867     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
    868                           Offset, MaxAlign, Skew);
    869     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
    870                           Offset, MaxAlign, Skew);
    871   }
    872 
    873   SmallVector<int, 8> ObjectsToAllocate;
    874 
    875   // Then prepare to assign frame offsets to stack objects that are not used to
    876   // spill callee saved registers.
    877   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    878     if (MFI->isObjectPreAllocated(i) &&
    879         MFI->getUseLocalStackAllocationBlock())
    880       continue;
    881     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
    882       continue;
    883     if (RS && RS->isScavengingFrameIndex((int)i))
    884       continue;
    885     if (MFI->isDeadObjectIndex(i))
    886       continue;
    887     if (MFI->getStackProtectorIndex() == (int)i ||
    888         EHRegNodeFrameIndex == (int)i)
    889       continue;
    890     if (ProtectedObjs.count(i))
    891       continue;
    892 
    893     // Add the objects that we need to allocate to our working set.
    894     ObjectsToAllocate.push_back(i);
    895   }
    896 
    897   // Allocate the EH registration node first if one is present.
    898   if (EHRegNodeFrameIndex != INT_MAX)
    899     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
    900                       MaxAlign, Skew);
    901 
    902   // Give the targets a chance to order the objects the way they like it.
    903   if (Fn.getTarget().getOptLevel() != CodeGenOpt::None &&
    904       Fn.getTarget().Options.StackSymbolOrdering)
    905     TFI.orderFrameObjects(Fn, ObjectsToAllocate);
    906 
    907   // Keep track of which bytes in the fixed and callee-save range are used so we
    908   // can use the holes when allocating later stack objects.  Only do this if
    909   // stack protector isn't being used and the target requests it and we're
    910   // optimizing.
    911   BitVector StackBytesFree;
    912   if (!ObjectsToAllocate.empty() &&
    913       Fn.getTarget().getOptLevel() != CodeGenOpt::None &&
    914       MFI->getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(Fn))
    915     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
    916                           FixedCSEnd, StackBytesFree);
    917 
    918   // Now walk the objects and actually assign base offsets to them.
    919   for (auto &Object : ObjectsToAllocate)
    920     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
    921                            StackBytesFree))
    922       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign, Skew);
    923 
    924   // Make sure the special register scavenging spill slot is closest to the
    925   // stack pointer.
    926   if (RS && !EarlyScavengingSlots) {
    927     SmallVector<int, 2> SFIs;
    928     RS->getScavengingFrameIndices(SFIs);
    929     for (SmallVectorImpl<int>::iterator I = SFIs.begin(),
    930            IE = SFIs.end(); I != IE; ++I)
    931       AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew);
    932   }
    933 
    934   if (!TFI.targetHandlesStackFrameRounding()) {
    935     // If we have reserved argument space for call sites in the function
    936     // immediately on entry to the current function, count it as part of the
    937     // overall stack size.
    938     if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
    939       Offset += MFI->getMaxCallFrameSize();
    940 
    941     // Round up the size to a multiple of the alignment.  If the function has
    942     // any calls or alloca's, align to the target's StackAlignment value to
    943     // ensure that the callee's frame or the alloca data is suitably aligned;
    944     // otherwise, for leaf functions, align to the TransientStackAlignment
    945     // value.
    946     unsigned StackAlign;
    947     if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
    948         (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
    949       StackAlign = TFI.getStackAlignment();
    950     else
    951       StackAlign = TFI.getTransientStackAlignment();
    952 
    953     // If the frame pointer is eliminated, all frame offsets will be relative to
    954     // SP not FP. Align to MaxAlign so this works.
    955     StackAlign = std::max(StackAlign, MaxAlign);
    956     Offset = alignTo(Offset, StackAlign, Skew);
    957   }
    958 
    959   // Update frame info to pretend that this is part of the stack...
    960   int64_t StackSize = Offset - LocalAreaOffset;
    961   MFI->setStackSize(StackSize);
    962   NumBytesStackSpace += StackSize;
    963 }
    964 
    965 /// insertPrologEpilogCode - Scan the function for modified callee saved
    966 /// registers, insert spill code for these callee saved registers, then add
    967 /// prolog and epilog code to the function.
    968 ///
    969 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
    970   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
    971 
    972   // Add prologue to the function...
    973   for (MachineBasicBlock *SaveBlock : SaveBlocks)
    974     TFI.emitPrologue(Fn, *SaveBlock);
    975 
    976   // Add epilogue to restore the callee-save registers in each exiting block.
    977   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
    978     TFI.emitEpilogue(Fn, *RestoreBlock);
    979 
    980   for (MachineBasicBlock *SaveBlock : SaveBlocks)
    981     TFI.inlineStackProbe(Fn, *SaveBlock);
    982 
    983   // Emit additional code that is required to support segmented stacks, if
    984   // we've been asked for it.  This, when linked with a runtime with support
    985   // for segmented stacks (libgcc is one), will result in allocating stack
    986   // space in small chunks instead of one large contiguous block.
    987   if (Fn.shouldSplitStack()) {
    988     for (MachineBasicBlock *SaveBlock : SaveBlocks)
    989       TFI.adjustForSegmentedStacks(Fn, *SaveBlock);
    990   }
    991 
    992   // Emit additional code that is required to explicitly handle the stack in
    993   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
    994   // approach is rather similar to that of Segmented Stacks, but it uses a
    995   // different conditional check and another BIF for allocating more stack
    996   // space.
    997   if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE)
    998     for (MachineBasicBlock *SaveBlock : SaveBlocks)
    999       TFI.adjustForHiPEPrologue(Fn, *SaveBlock);
   1000 }
   1001 
   1002 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
   1003 /// register references and actual offsets.
   1004 ///
   1005 void PEI::replaceFrameIndices(MachineFunction &Fn) {
   1006   const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
   1007   if (!TFI.needsFrameIndexResolution(Fn)) return;
   1008 
   1009   // Store SPAdj at exit of a basic block.
   1010   SmallVector<int, 8> SPState;
   1011   SPState.resize(Fn.getNumBlockIDs());
   1012   SmallPtrSet<MachineBasicBlock*, 8> Reachable;
   1013 
   1014   // Iterate over the reachable blocks in DFS order.
   1015   for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable);
   1016        DFI != DFE; ++DFI) {
   1017     int SPAdj = 0;
   1018     // Check the exit state of the DFS stack predecessor.
   1019     if (DFI.getPathLength() >= 2) {
   1020       MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2);
   1021       assert(Reachable.count(StackPred) &&
   1022              "DFS stack predecessor is already visited.\n");
   1023       SPAdj = SPState[StackPred->getNumber()];
   1024     }
   1025     MachineBasicBlock *BB = *DFI;
   1026     replaceFrameIndices(BB, Fn, SPAdj);
   1027     SPState[BB->getNumber()] = SPAdj;
   1028   }
   1029 
   1030   // Handle the unreachable blocks.
   1031   for (auto &BB : Fn) {
   1032     if (Reachable.count(&BB))
   1033       // Already handled in DFS traversal.
   1034       continue;
   1035     int SPAdj = 0;
   1036     replaceFrameIndices(&BB, Fn, SPAdj);
   1037   }
   1038 }
   1039 
   1040 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
   1041                               int &SPAdj) {
   1042   assert(Fn.getSubtarget().getRegisterInfo() &&
   1043          "getRegisterInfo() must be implemented!");
   1044   const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo();
   1045   const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo();
   1046   const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
   1047   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
   1048   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
   1049 
   1050   if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(*BB);
   1051 
   1052   bool InsideCallSequence = false;
   1053 
   1054   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
   1055 
   1056     if (I->getOpcode() == FrameSetupOpcode ||
   1057         I->getOpcode() == FrameDestroyOpcode) {
   1058       InsideCallSequence = (I->getOpcode() == FrameSetupOpcode);
   1059       SPAdj += TII.getSPAdjust(*I);
   1060 
   1061       I = TFI->eliminateCallFramePseudoInstr(Fn, *BB, I);
   1062       continue;
   1063     }
   1064 
   1065     MachineInstr &MI = *I;
   1066     bool DoIncr = true;
   1067     bool DidFinishLoop = true;
   1068     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
   1069       if (!MI.getOperand(i).isFI())
   1070         continue;
   1071 
   1072       // Frame indices in debug values are encoded in a target independent
   1073       // way with simply the frame index and offset rather than any
   1074       // target-specific addressing mode.
   1075       if (MI.isDebugValue()) {
   1076         assert(i == 0 && "Frame indices can only appear as the first "
   1077                          "operand of a DBG_VALUE machine instruction");
   1078         unsigned Reg;
   1079         MachineOperand &Offset = MI.getOperand(1);
   1080         Offset.setImm(
   1081             Offset.getImm() +
   1082             TFI->getFrameIndexReference(Fn, MI.getOperand(0).getIndex(), Reg));
   1083         MI.getOperand(0).ChangeToRegister(Reg, false /*isDef*/);
   1084         continue;
   1085       }
   1086 
   1087       // TODO: This code should be commoned with the code for
   1088       // PATCHPOINT. There's no good reason for the difference in
   1089       // implementation other than historical accident.  The only
   1090       // remaining difference is the unconditional use of the stack
   1091       // pointer as the base register.
   1092       if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
   1093         assert((!MI.isDebugValue() || i == 0) &&
   1094                "Frame indicies can only appear as the first operand of a "
   1095                "DBG_VALUE machine instruction");
   1096         unsigned Reg;
   1097         MachineOperand &Offset = MI.getOperand(i + 1);
   1098         int refOffset = TFI->getFrameIndexReferencePreferSP(
   1099             Fn, MI.getOperand(i).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
   1100         Offset.setImm(Offset.getImm() + refOffset);
   1101         MI.getOperand(i).ChangeToRegister(Reg, false /*isDef*/);
   1102         continue;
   1103       }
   1104 
   1105       // Some instructions (e.g. inline asm instructions) can have
   1106       // multiple frame indices and/or cause eliminateFrameIndex
   1107       // to insert more than one instruction. We need the register
   1108       // scavenger to go through all of these instructions so that
   1109       // it can update its register information. We keep the
   1110       // iterator at the point before insertion so that we can
   1111       // revisit them in full.
   1112       bool AtBeginning = (I == BB->begin());
   1113       if (!AtBeginning) --I;
   1114 
   1115       // If this instruction has a FrameIndex operand, we need to
   1116       // use that target machine register info object to eliminate
   1117       // it.
   1118       TRI.eliminateFrameIndex(MI, SPAdj, i,
   1119                               FrameIndexVirtualScavenging ?  nullptr : RS);
   1120 
   1121       // Reset the iterator if we were at the beginning of the BB.
   1122       if (AtBeginning) {
   1123         I = BB->begin();
   1124         DoIncr = false;
   1125       }
   1126 
   1127       DidFinishLoop = false;
   1128       break;
   1129     }
   1130 
   1131     // If we are looking at a call sequence, we need to keep track of
   1132     // the SP adjustment made by each instruction in the sequence.
   1133     // This includes both the frame setup/destroy pseudos (handled above),
   1134     // as well as other instructions that have side effects w.r.t the SP.
   1135     // Note that this must come after eliminateFrameIndex, because
   1136     // if I itself referred to a frame index, we shouldn't count its own
   1137     // adjustment.
   1138     if (DidFinishLoop && InsideCallSequence)
   1139       SPAdj += TII.getSPAdjust(MI);
   1140 
   1141     if (DoIncr && I != BB->end()) ++I;
   1142 
   1143     // Update register states.
   1144     if (RS && !FrameIndexVirtualScavenging && DidFinishLoop)
   1145       RS->forward(MI);
   1146   }
   1147 }
   1148 
   1149 /// doScavengeFrameVirtualRegs - Replace all frame index virtual registers
   1150 /// with physical registers. Use the register scavenger to find an
   1151 /// appropriate register to use.
   1152 ///
   1153 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply
   1154 /// iterate over the vreg use list, which at this point only contains machine
   1155 /// operands for which eliminateFrameIndex need a new scratch reg.
   1156 static void
   1157 doScavengeFrameVirtualRegs(MachineFunction &MF, RegScavenger *RS) {
   1158   // Run through the instructions and find any virtual registers.
   1159   MachineRegisterInfo &MRI = MF.getRegInfo();
   1160   for (MachineBasicBlock &MBB : MF) {
   1161     RS->enterBasicBlock(MBB);
   1162 
   1163     int SPAdj = 0;
   1164 
   1165     // The instruction stream may change in the loop, so check MBB.end()
   1166     // directly.
   1167     for (MachineBasicBlock::iterator I = MBB.begin(); I != MBB.end(); ) {
   1168       // We might end up here again with a NULL iterator if we scavenged a
   1169       // register for which we inserted spill code for definition by what was
   1170       // originally the first instruction in MBB.
   1171       if (I == MachineBasicBlock::iterator(nullptr))
   1172         I = MBB.begin();
   1173 
   1174       const MachineInstr &MI = *I;
   1175       MachineBasicBlock::iterator J = std::next(I);
   1176       MachineBasicBlock::iterator P =
   1177                          I == MBB.begin() ? MachineBasicBlock::iterator(nullptr)
   1178                                           : std::prev(I);
   1179 
   1180       // RS should process this instruction before we might scavenge at this
   1181       // location. This is because we might be replacing a virtual register
   1182       // defined by this instruction, and if so, registers killed by this
   1183       // instruction are available, and defined registers are not.
   1184       RS->forward(I);
   1185 
   1186       for (const MachineOperand &MO : MI.operands()) {
   1187         if (!MO.isReg())
   1188           continue;
   1189         unsigned Reg = MO.getReg();
   1190         if (!TargetRegisterInfo::isVirtualRegister(Reg))
   1191           continue;
   1192 
   1193         // When we first encounter a new virtual register, it
   1194         // must be a definition.
   1195         assert(MO.isDef() && "frame index virtual missing def!");
   1196         // Scavenge a new scratch register
   1197         const TargetRegisterClass *RC = MRI.getRegClass(Reg);
   1198         unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj);
   1199 
   1200         ++NumScavengedRegs;
   1201 
   1202         // Replace this reference to the virtual register with the
   1203         // scratch register.
   1204         assert(ScratchReg && "Missing scratch register!");
   1205         MRI.replaceRegWith(Reg, ScratchReg);
   1206 
   1207         // Because this instruction was processed by the RS before this
   1208         // register was allocated, make sure that the RS now records the
   1209         // register as being used.
   1210         RS->setRegUsed(ScratchReg);
   1211       }
   1212 
   1213       // If the scavenger needed to use one of its spill slots, the
   1214       // spill code will have been inserted in between I and J. This is a
   1215       // problem because we need the spill code before I: Move I to just
   1216       // prior to J.
   1217       if (I != std::prev(J)) {
   1218         MBB.splice(J, &MBB, I);
   1219 
   1220         // Before we move I, we need to prepare the RS to visit I again.
   1221         // Specifically, RS will assert if it sees uses of registers that
   1222         // it believes are undefined. Because we have already processed
   1223         // register kills in I, when it visits I again, it will believe that
   1224         // those registers are undefined. To avoid this situation, unprocess
   1225         // the instruction I.
   1226         assert(RS->getCurrentPosition() == I &&
   1227           "The register scavenger has an unexpected position");
   1228         I = P;
   1229         RS->unprocess(P);
   1230       } else
   1231         ++I;
   1232     }
   1233   }
   1234 }
   1235