Home | History | Annotate | Download | only in CodeGen
      1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This pass is responsible for finalizing the functions frame layout, saving
     11 // callee saved registers, and for emitting prolog & epilog code for the
     12 // function.
     13 //
     14 // This pass must be run after register allocation.  After this pass is
     15 // executed, it is illegal to construct MO_FrameIndex operands.
     16 //
     17 // This pass provides an optional shrink wrapping variant of prolog/epilog
     18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
     19 //
     20 //===----------------------------------------------------------------------===//
     21 
     22 #define DEBUG_TYPE "pei"
     23 #include "PrologEpilogInserter.h"
     24 #include "llvm/InlineAsm.h"
     25 #include "llvm/CodeGen/MachineDominators.h"
     26 #include "llvm/CodeGen/MachineLoopInfo.h"
     27 #include "llvm/CodeGen/MachineInstr.h"
     28 #include "llvm/CodeGen/MachineFrameInfo.h"
     29 #include "llvm/CodeGen/MachineRegisterInfo.h"
     30 #include "llvm/CodeGen/RegisterScavenging.h"
     31 #include "llvm/Target/TargetMachine.h"
     32 #include "llvm/Target/TargetOptions.h"
     33 #include "llvm/Target/TargetRegisterInfo.h"
     34 #include "llvm/Target/TargetFrameLowering.h"
     35 #include "llvm/Target/TargetInstrInfo.h"
     36 #include "llvm/Support/CommandLine.h"
     37 #include "llvm/Support/Compiler.h"
     38 #include "llvm/Support/Debug.h"
     39 #include "llvm/ADT/IndexedMap.h"
     40 #include "llvm/ADT/SmallSet.h"
     41 #include "llvm/ADT/Statistic.h"
     42 #include "llvm/ADT/STLExtras.h"
     43 #include <climits>
     44 
     45 using namespace llvm;
     46 
     47 char PEI::ID = 0;
     48 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
     49 
     50 INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
     51                 "Prologue/Epilogue Insertion", false, false)
     52 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
     53 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
     54 INITIALIZE_PASS_DEPENDENCY(TargetPassConfig)
     55 INITIALIZE_PASS_END(PEI, "prologepilog",
     56                     "Prologue/Epilogue Insertion & Frame Finalization",
     57                     false, false)
     58 
     59 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
     60 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
     61 STATISTIC(NumBytesStackSpace,
     62           "Number of bytes used for stack in all functions");
     63 
     64 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
     65 /// frame indexes with appropriate references.
     66 ///
     67 bool PEI::runOnMachineFunction(MachineFunction &Fn) {
     68   const Function* F = Fn.getFunction();
     69   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
     70   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
     71 
     72   assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
     73 
     74   RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
     75   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
     76 
     77   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
     78   // function's frame information. Also eliminates call frame pseudo
     79   // instructions.
     80   calculateCallsInformation(Fn);
     81 
     82   // Allow the target machine to make some adjustments to the function
     83   // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
     84   TFI->processFunctionBeforeCalleeSavedScan(Fn, RS);
     85 
     86   // Scan the function for modified callee saved registers and insert spill code
     87   // for any callee saved registers that are modified.
     88   calculateCalleeSavedRegisters(Fn);
     89 
     90   // Determine placement of CSR spill/restore code:
     91   //  - With shrink wrapping, place spills and restores to tightly
     92   //    enclose regions in the Machine CFG of the function where
     93   //    they are used.
     94   //  - Without shink wrapping (default), place all spills in the
     95   //    entry block, all restores in return blocks.
     96   placeCSRSpillsAndRestores(Fn);
     97 
     98   // Add the code to save and restore the callee saved registers
     99   if (!F->hasFnAttr(Attribute::Naked))
    100     insertCSRSpillsAndRestores(Fn);
    101 
    102   // Allow the target machine to make final modifications to the function
    103   // before the frame layout is finalized.
    104   TFI->processFunctionBeforeFrameFinalized(Fn);
    105 
    106   // Calculate actual frame offsets for all abstract stack objects...
    107   calculateFrameObjectOffsets(Fn);
    108 
    109   // Add prolog and epilog code to the function.  This function is required
    110   // to align the stack frame as necessary for any stack variables or
    111   // called functions.  Because of this, calculateCalleeSavedRegisters()
    112   // must be called before this function in order to set the AdjustsStack
    113   // and MaxCallFrameSize variables.
    114   if (!F->hasFnAttr(Attribute::Naked))
    115     insertPrologEpilogCode(Fn);
    116 
    117   // Replace all MO_FrameIndex operands with physical register references
    118   // and actual offsets.
    119   //
    120   replaceFrameIndices(Fn);
    121 
    122   // If register scavenging is needed, as we've enabled doing it as a
    123   // post-pass, scavenge the virtual registers that frame index elimiation
    124   // inserted.
    125   if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
    126     scavengeFrameVirtualRegs(Fn);
    127 
    128   // Clear any vregs created by virtual scavenging.
    129   Fn.getRegInfo().clearVirtRegs();
    130 
    131   delete RS;
    132   clearAllSets();
    133   return true;
    134 }
    135 
    136 #if 0
    137 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
    138   AU.setPreservesCFG();
    139   if (ShrinkWrapping || ShrinkWrapFunc != "") {
    140     AU.addRequired<MachineLoopInfo>();
    141     AU.addRequired<MachineDominatorTree>();
    142   }
    143   AU.addPreserved<MachineLoopInfo>();
    144   AU.addPreserved<MachineDominatorTree>();
    145   MachineFunctionPass::getAnalysisUsage(AU);
    146 }
    147 #endif
    148 
    149 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
    150 /// variables for the function's frame information and eliminate call frame
    151 /// pseudo instructions.
    152 void PEI::calculateCallsInformation(MachineFunction &Fn) {
    153   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
    154   const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
    155   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
    156   MachineFrameInfo *MFI = Fn.getFrameInfo();
    157 
    158   unsigned MaxCallFrameSize = 0;
    159   bool AdjustsStack = MFI->adjustsStack();
    160 
    161   // Get the function call frame set-up and tear-down instruction opcode
    162   int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
    163   int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
    164 
    165   // Early exit for targets which have no call frame setup/destroy pseudo
    166   // instructions.
    167   if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
    168     return;
    169 
    170   std::vector<MachineBasicBlock::iterator> FrameSDOps;
    171   for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
    172     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
    173       if (I->getOpcode() == FrameSetupOpcode ||
    174           I->getOpcode() == FrameDestroyOpcode) {
    175         assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
    176                " instructions should have a single immediate argument!");
    177         unsigned Size = I->getOperand(0).getImm();
    178         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
    179         AdjustsStack = true;
    180         FrameSDOps.push_back(I);
    181       } else if (I->isInlineAsm()) {
    182         // Some inline asm's need a stack frame, as indicated by operand 1.
    183         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
    184         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
    185           AdjustsStack = true;
    186       }
    187 
    188   MFI->setAdjustsStack(AdjustsStack);
    189   MFI->setMaxCallFrameSize(MaxCallFrameSize);
    190 
    191   for (std::vector<MachineBasicBlock::iterator>::iterator
    192          i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
    193     MachineBasicBlock::iterator I = *i;
    194 
    195     // If call frames are not being included as part of the stack frame, and
    196     // the target doesn't indicate otherwise, remove the call frame pseudos
    197     // here. The sub/add sp instruction pairs are still inserted, but we don't
    198     // need to track the SP adjustment for frame index elimination.
    199     if (TFI->canSimplifyCallFramePseudos(Fn))
    200       RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
    201   }
    202 }
    203 
    204 
    205 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved
    206 /// registers.
    207 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
    208   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
    209   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
    210   MachineFrameInfo *MFI = Fn.getFrameInfo();
    211 
    212   // Get the callee saved register list...
    213   const uint16_t *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
    214 
    215   // These are used to keep track the callee-save area. Initialize them.
    216   MinCSFrameIndex = INT_MAX;
    217   MaxCSFrameIndex = 0;
    218 
    219   // Early exit for targets which have no callee saved registers.
    220   if (CSRegs == 0 || CSRegs[0] == 0)
    221     return;
    222 
    223   // In Naked functions we aren't going to save any registers.
    224   if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
    225     return;
    226 
    227   std::vector<CalleeSavedInfo> CSI;
    228   for (unsigned i = 0; CSRegs[i]; ++i) {
    229     unsigned Reg = CSRegs[i];
    230     if (Fn.getRegInfo().isPhysRegOrOverlapUsed(Reg)) {
    231       // If the reg is modified, save it!
    232       CSI.push_back(CalleeSavedInfo(Reg));
    233     }
    234   }
    235 
    236   if (CSI.empty())
    237     return;   // Early exit if no callee saved registers are modified!
    238 
    239   unsigned NumFixedSpillSlots;
    240   const TargetFrameLowering::SpillSlot *FixedSpillSlots =
    241     TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
    242 
    243   // Now that we know which registers need to be saved and restored, allocate
    244   // stack slots for them.
    245   for (std::vector<CalleeSavedInfo>::iterator
    246          I = CSI.begin(), E = CSI.end(); I != E; ++I) {
    247     unsigned Reg = I->getReg();
    248     const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
    249 
    250     int FrameIdx;
    251     if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
    252       I->setFrameIdx(FrameIdx);
    253       continue;
    254     }
    255 
    256     // Check to see if this physreg must be spilled to a particular stack slot
    257     // on this target.
    258     const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
    259     while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
    260            FixedSlot->Reg != Reg)
    261       ++FixedSlot;
    262 
    263     if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
    264       // Nope, just spill it anywhere convenient.
    265       unsigned Align = RC->getAlignment();
    266       unsigned StackAlign = TFI->getStackAlignment();
    267 
    268       // We may not be able to satisfy the desired alignment specification of
    269       // the TargetRegisterClass if the stack alignment is smaller. Use the
    270       // min.
    271       Align = std::min(Align, StackAlign);
    272       FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
    273       if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
    274       if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
    275     } else {
    276       // Spill it to the stack where we must.
    277       FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
    278     }
    279 
    280     I->setFrameIdx(FrameIdx);
    281   }
    282 
    283   MFI->setCalleeSavedInfo(CSI);
    284 }
    285 
    286 /// insertCSRSpillsAndRestores - Insert spill and restore code for
    287 /// callee saved registers used in the function, handling shrink wrapping.
    288 ///
    289 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
    290   // Get callee saved register information.
    291   MachineFrameInfo *MFI = Fn.getFrameInfo();
    292   const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
    293 
    294   MFI->setCalleeSavedInfoValid(true);
    295 
    296   // Early exit if no callee saved registers are modified!
    297   if (CSI.empty())
    298     return;
    299 
    300   const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
    301   const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
    302   const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
    303   MachineBasicBlock::iterator I;
    304 
    305   if (! ShrinkWrapThisFunction) {
    306     // Spill using target interface.
    307     I = EntryBlock->begin();
    308     if (!TFI->spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
    309       for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    310         // Add the callee-saved register as live-in.
    311         // It's killed at the spill.
    312         EntryBlock->addLiveIn(CSI[i].getReg());
    313 
    314         // Insert the spill to the stack frame.
    315         unsigned Reg = CSI[i].getReg();
    316         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    317         TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
    318                                 CSI[i].getFrameIdx(), RC, TRI);
    319       }
    320     }
    321 
    322     // Restore using target interface.
    323     for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
    324       MachineBasicBlock* MBB = ReturnBlocks[ri];
    325       I = MBB->end(); --I;
    326 
    327       // Skip over all terminator instructions, which are part of the return
    328       // sequence.
    329       MachineBasicBlock::iterator I2 = I;
    330       while (I2 != MBB->begin() && (--I2)->isTerminator())
    331         I = I2;
    332 
    333       bool AtStart = I == MBB->begin();
    334       MachineBasicBlock::iterator BeforeI = I;
    335       if (!AtStart)
    336         --BeforeI;
    337 
    338       // Restore all registers immediately before the return and any
    339       // terminators that precede it.
    340       if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
    341         for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
    342           unsigned Reg = CSI[i].getReg();
    343           const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    344           TII.loadRegFromStackSlot(*MBB, I, Reg,
    345                                    CSI[i].getFrameIdx(),
    346                                    RC, TRI);
    347           assert(I != MBB->begin() &&
    348                  "loadRegFromStackSlot didn't insert any code!");
    349           // Insert in reverse order.  loadRegFromStackSlot can insert
    350           // multiple instructions.
    351           if (AtStart)
    352             I = MBB->begin();
    353           else {
    354             I = BeforeI;
    355             ++I;
    356           }
    357         }
    358       }
    359     }
    360     return;
    361   }
    362 
    363   // Insert spills.
    364   std::vector<CalleeSavedInfo> blockCSI;
    365   for (CSRegBlockMap::iterator BI = CSRSave.begin(),
    366          BE = CSRSave.end(); BI != BE; ++BI) {
    367     MachineBasicBlock* MBB = BI->first;
    368     CSRegSet save = BI->second;
    369 
    370     if (save.empty())
    371       continue;
    372 
    373     blockCSI.clear();
    374     for (CSRegSet::iterator RI = save.begin(),
    375            RE = save.end(); RI != RE; ++RI) {
    376       blockCSI.push_back(CSI[*RI]);
    377     }
    378     assert(blockCSI.size() > 0 &&
    379            "Could not collect callee saved register info");
    380 
    381     I = MBB->begin();
    382 
    383     // When shrink wrapping, use stack slot stores/loads.
    384     for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
    385       // Add the callee-saved register as live-in.
    386       // It's killed at the spill.
    387       MBB->addLiveIn(blockCSI[i].getReg());
    388 
    389       // Insert the spill to the stack frame.
    390       unsigned Reg = blockCSI[i].getReg();
    391       const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    392       TII.storeRegToStackSlot(*MBB, I, Reg,
    393                               true,
    394                               blockCSI[i].getFrameIdx(),
    395                               RC, TRI);
    396     }
    397   }
    398 
    399   for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
    400          BE = CSRRestore.end(); BI != BE; ++BI) {
    401     MachineBasicBlock* MBB = BI->first;
    402     CSRegSet restore = BI->second;
    403 
    404     if (restore.empty())
    405       continue;
    406 
    407     blockCSI.clear();
    408     for (CSRegSet::iterator RI = restore.begin(),
    409            RE = restore.end(); RI != RE; ++RI) {
    410       blockCSI.push_back(CSI[*RI]);
    411     }
    412     assert(blockCSI.size() > 0 &&
    413            "Could not find callee saved register info");
    414 
    415     // If MBB is empty and needs restores, insert at the _beginning_.
    416     if (MBB->empty()) {
    417       I = MBB->begin();
    418     } else {
    419       I = MBB->end();
    420       --I;
    421 
    422       // Skip over all terminator instructions, which are part of the
    423       // return sequence.
    424       if (! I->isTerminator()) {
    425         ++I;
    426       } else {
    427         MachineBasicBlock::iterator I2 = I;
    428         while (I2 != MBB->begin() && (--I2)->isTerminator())
    429           I = I2;
    430       }
    431     }
    432 
    433     bool AtStart = I == MBB->begin();
    434     MachineBasicBlock::iterator BeforeI = I;
    435     if (!AtStart)
    436       --BeforeI;
    437 
    438     // Restore all registers immediately before the return and any
    439     // terminators that precede it.
    440     for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
    441       unsigned Reg = blockCSI[i].getReg();
    442       const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
    443       TII.loadRegFromStackSlot(*MBB, I, Reg,
    444                                blockCSI[i].getFrameIdx(),
    445                                RC, TRI);
    446       assert(I != MBB->begin() &&
    447              "loadRegFromStackSlot didn't insert any code!");
    448       // Insert in reverse order.  loadRegFromStackSlot can insert
    449       // multiple instructions.
    450       if (AtStart)
    451         I = MBB->begin();
    452       else {
    453         I = BeforeI;
    454         ++I;
    455       }
    456     }
    457   }
    458 }
    459 
    460 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
    461 static inline void
    462 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
    463                   bool StackGrowsDown, int64_t &Offset,
    464                   unsigned &MaxAlign) {
    465   // If the stack grows down, add the object size to find the lowest address.
    466   if (StackGrowsDown)
    467     Offset += MFI->getObjectSize(FrameIdx);
    468 
    469   unsigned Align = MFI->getObjectAlignment(FrameIdx);
    470 
    471   // If the alignment of this object is greater than that of the stack, then
    472   // increase the stack alignment to match.
    473   MaxAlign = std::max(MaxAlign, Align);
    474 
    475   // Adjust to alignment boundary.
    476   Offset = (Offset + Align - 1) / Align * Align;
    477 
    478   if (StackGrowsDown) {
    479     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
    480     MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
    481   } else {
    482     DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
    483     MFI->setObjectOffset(FrameIdx, Offset);
    484     Offset += MFI->getObjectSize(FrameIdx);
    485   }
    486 }
    487 
    488 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
    489 /// abstract stack objects.
    490 ///
    491 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
    492   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
    493 
    494   bool StackGrowsDown =
    495     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
    496 
    497   // Loop over all of the stack objects, assigning sequential addresses...
    498   MachineFrameInfo *MFI = Fn.getFrameInfo();
    499 
    500   // Start at the beginning of the local area.
    501   // The Offset is the distance from the stack top in the direction
    502   // of stack growth -- so it's always nonnegative.
    503   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
    504   if (StackGrowsDown)
    505     LocalAreaOffset = -LocalAreaOffset;
    506   assert(LocalAreaOffset >= 0
    507          && "Local area offset should be in direction of stack growth");
    508   int64_t Offset = LocalAreaOffset;
    509 
    510   // If there are fixed sized objects that are preallocated in the local area,
    511   // non-fixed objects can't be allocated right at the start of local area.
    512   // We currently don't support filling in holes in between fixed sized
    513   // objects, so we adjust 'Offset' to point to the end of last fixed sized
    514   // preallocated object.
    515   for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
    516     int64_t FixedOff;
    517     if (StackGrowsDown) {
    518       // The maximum distance from the stack pointer is at lower address of
    519       // the object -- which is given by offset. For down growing stack
    520       // the offset is negative, so we negate the offset to get the distance.
    521       FixedOff = -MFI->getObjectOffset(i);
    522     } else {
    523       // The maximum distance from the start pointer is at the upper
    524       // address of the object.
    525       FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
    526     }
    527     if (FixedOff > Offset) Offset = FixedOff;
    528   }
    529 
    530   // First assign frame offsets to stack objects that are used to spill
    531   // callee saved registers.
    532   if (StackGrowsDown) {
    533     for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
    534       // If the stack grows down, we need to add the size to find the lowest
    535       // address of the object.
    536       Offset += MFI->getObjectSize(i);
    537 
    538       unsigned Align = MFI->getObjectAlignment(i);
    539       // Adjust to alignment boundary
    540       Offset = (Offset+Align-1)/Align*Align;
    541 
    542       MFI->setObjectOffset(i, -Offset);        // Set the computed offset
    543     }
    544   } else {
    545     int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
    546     for (int i = MaxCSFI; i >= MinCSFI ; --i) {
    547       unsigned Align = MFI->getObjectAlignment(i);
    548       // Adjust to alignment boundary
    549       Offset = (Offset+Align-1)/Align*Align;
    550 
    551       MFI->setObjectOffset(i, Offset);
    552       Offset += MFI->getObjectSize(i);
    553     }
    554   }
    555 
    556   unsigned MaxAlign = MFI->getMaxAlignment();
    557 
    558   // Make sure the special register scavenging spill slot is closest to the
    559   // frame pointer if a frame pointer is required.
    560   const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
    561   if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) &&
    562       !RegInfo->needsStackRealignment(Fn)) {
    563     int SFI = RS->getScavengingFrameIndex();
    564     if (SFI >= 0)
    565       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
    566   }
    567 
    568   // FIXME: Once this is working, then enable flag will change to a target
    569   // check for whether the frame is large enough to want to use virtual
    570   // frame index registers. Functions which don't want/need this optimization
    571   // will continue to use the existing code path.
    572   if (MFI->getUseLocalStackAllocationBlock()) {
    573     unsigned Align = MFI->getLocalFrameMaxAlign();
    574 
    575     // Adjust to alignment boundary.
    576     Offset = (Offset + Align - 1) / Align * Align;
    577 
    578     DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
    579 
    580     // Resolve offsets for objects in the local block.
    581     for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
    582       std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
    583       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
    584       DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
    585             FIOffset << "]\n");
    586       MFI->setObjectOffset(Entry.first, FIOffset);
    587     }
    588     // Allocate the local block
    589     Offset += MFI->getLocalFrameSize();
    590 
    591     MaxAlign = std::max(Align, MaxAlign);
    592   }
    593 
    594   // Make sure that the stack protector comes before the local variables on the
    595   // stack.
    596   SmallSet<int, 16> LargeStackObjs;
    597   if (MFI->getStackProtectorIndex() >= 0) {
    598     AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
    599                       Offset, MaxAlign);
    600 
    601     // Assign large stack objects first.
    602     for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    603       if (MFI->isObjectPreAllocated(i) &&
    604           MFI->getUseLocalStackAllocationBlock())
    605         continue;
    606       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
    607         continue;
    608       if (RS && (int)i == RS->getScavengingFrameIndex())
    609         continue;
    610       if (MFI->isDeadObjectIndex(i))
    611         continue;
    612       if (MFI->getStackProtectorIndex() == (int)i)
    613         continue;
    614       if (!MFI->MayNeedStackProtector(i))
    615         continue;
    616 
    617       AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
    618       LargeStackObjs.insert(i);
    619     }
    620   }
    621 
    622   // Then assign frame offsets to stack objects that are not used to spill
    623   // callee saved registers.
    624   for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
    625     if (MFI->isObjectPreAllocated(i) &&
    626         MFI->getUseLocalStackAllocationBlock())
    627       continue;
    628     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
    629       continue;
    630     if (RS && (int)i == RS->getScavengingFrameIndex())
    631       continue;
    632     if (MFI->isDeadObjectIndex(i))
    633       continue;
    634     if (MFI->getStackProtectorIndex() == (int)i)
    635       continue;
    636     if (LargeStackObjs.count(i))
    637       continue;
    638 
    639     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
    640   }
    641 
    642   // Make sure the special register scavenging spill slot is closest to the
    643   // stack pointer.
    644   if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) ||
    645              !RegInfo->useFPForScavengingIndex(Fn))) {
    646     int SFI = RS->getScavengingFrameIndex();
    647     if (SFI >= 0)
    648       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
    649   }
    650 
    651   if (!TFI.targetHandlesStackFrameRounding()) {
    652     // If we have reserved argument space for call sites in the function
    653     // immediately on entry to the current function, count it as part of the
    654     // overall stack size.
    655     if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn))
    656       Offset += MFI->getMaxCallFrameSize();
    657 
    658     // Round up the size to a multiple of the alignment.  If the function has
    659     // any calls or alloca's, align to the target's StackAlignment value to
    660     // ensure that the callee's frame or the alloca data is suitably aligned;
    661     // otherwise, for leaf functions, align to the TransientStackAlignment
    662     // value.
    663     unsigned StackAlign;
    664     if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
    665         (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
    666       StackAlign = TFI.getStackAlignment();
    667     else
    668       StackAlign = TFI.getTransientStackAlignment();
    669 
    670     // If the frame pointer is eliminated, all frame offsets will be relative to
    671     // SP not FP. Align to MaxAlign so this works.
    672     StackAlign = std::max(StackAlign, MaxAlign);
    673     unsigned AlignMask = StackAlign - 1;
    674     Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
    675   }
    676 
    677   // Update frame info to pretend that this is part of the stack...
    678   int64_t StackSize = Offset - LocalAreaOffset;
    679   MFI->setStackSize(StackSize);
    680   NumBytesStackSpace += StackSize;
    681 }
    682 
    683 /// insertPrologEpilogCode - Scan the function for modified callee saved
    684 /// registers, insert spill code for these callee saved registers, then add
    685 /// prolog and epilog code to the function.
    686 ///
    687 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
    688   const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering();
    689 
    690   // Add prologue to the function...
    691   TFI.emitPrologue(Fn);
    692 
    693   // Add epilogue to restore the callee-save registers in each exiting block
    694   for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
    695     // If last instruction is a return instruction, add an epilogue
    696     if (!I->empty() && I->back().isReturn())
    697       TFI.emitEpilogue(Fn, *I);
    698   }
    699 
    700   // Emit additional code that is required to support segmented stacks, if
    701   // we've been asked for it.  This, when linked with a runtime with support
    702   // for segmented stacks (libgcc is one), will result in allocating stack
    703   // space in small chunks instead of one large contiguous block.
    704   if (Fn.getTarget().Options.EnableSegmentedStacks)
    705     TFI.adjustForSegmentedStacks(Fn);
    706 }
    707 
    708 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
    709 /// register references and actual offsets.
    710 ///
    711 void PEI::replaceFrameIndices(MachineFunction &Fn) {
    712   if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
    713 
    714   const TargetMachine &TM = Fn.getTarget();
    715   assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
    716   const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
    717   const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
    718   const TargetFrameLowering *TFI = TM.getFrameLowering();
    719   bool StackGrowsDown =
    720     TFI->getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
    721   int FrameSetupOpcode   = TII.getCallFrameSetupOpcode();
    722   int FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
    723 
    724   for (MachineFunction::iterator BB = Fn.begin(),
    725          E = Fn.end(); BB != E; ++BB) {
    726 #ifndef NDEBUG
    727     int SPAdjCount = 0; // frame setup / destroy count.
    728 #endif
    729     int SPAdj = 0;  // SP offset due to call frame setup / destroy.
    730     if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
    731 
    732     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
    733 
    734       if (I->getOpcode() == FrameSetupOpcode ||
    735           I->getOpcode() == FrameDestroyOpcode) {
    736 #ifndef NDEBUG
    737         // Track whether we see even pairs of them
    738         SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
    739 #endif
    740         // Remember how much SP has been adjusted to create the call
    741         // frame.
    742         int Size = I->getOperand(0).getImm();
    743 
    744         if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
    745             (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
    746           Size = -Size;
    747 
    748         SPAdj += Size;
    749 
    750         MachineBasicBlock::iterator PrevI = BB->end();
    751         if (I != BB->begin()) PrevI = prior(I);
    752         TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
    753 
    754         // Visit the instructions created by eliminateCallFramePseudoInstr().
    755         if (PrevI == BB->end())
    756           I = BB->begin();     // The replaced instr was the first in the block.
    757         else
    758           I = llvm::next(PrevI);
    759         continue;
    760       }
    761 
    762       MachineInstr *MI = I;
    763       bool DoIncr = true;
    764       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
    765         if (MI->getOperand(i).isFI()) {
    766           // Some instructions (e.g. inline asm instructions) can have
    767           // multiple frame indices and/or cause eliminateFrameIndex
    768           // to insert more than one instruction. We need the register
    769           // scavenger to go through all of these instructions so that
    770           // it can update its register information. We keep the
    771           // iterator at the point before insertion so that we can
    772           // revisit them in full.
    773           bool AtBeginning = (I == BB->begin());
    774           if (!AtBeginning) --I;
    775 
    776           // If this instruction has a FrameIndex operand, we need to
    777           // use that target machine register info object to eliminate
    778           // it.
    779           TRI.eliminateFrameIndex(MI, SPAdj,
    780                                   FrameIndexVirtualScavenging ?  NULL : RS);
    781 
    782           // Reset the iterator if we were at the beginning of the BB.
    783           if (AtBeginning) {
    784             I = BB->begin();
    785             DoIncr = false;
    786           }
    787 
    788           MI = 0;
    789           break;
    790         }
    791 
    792       if (DoIncr && I != BB->end()) ++I;
    793 
    794       // Update register states.
    795       if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
    796     }
    797 
    798     // If we have evenly matched pairs of frame setup / destroy instructions,
    799     // make sure the adjustments come out to zero. If we don't have matched
    800     // pairs, we can't be sure the missing bit isn't in another basic block
    801     // due to a custom inserter playing tricks, so just asserting SPAdj==0
    802     // isn't sufficient. See tMOVCC on Thumb1, for example.
    803     assert((SPAdjCount || SPAdj == 0) &&
    804            "Unbalanced call frame setup / destroy pairs?");
    805   }
    806 }
    807 
    808 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers
    809 /// with physical registers. Use the register scavenger to find an
    810 /// appropriate register to use.
    811 ///
    812 /// FIXME: Iterating over the instruction stream is unnecessary. We can simply
    813 /// iterate over the vreg use list, which at this point only contains machine
    814 /// operands for which eliminateFrameIndex need a new scratch reg.
    815 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
    816   // Run through the instructions and find any virtual registers.
    817   for (MachineFunction::iterator BB = Fn.begin(),
    818        E = Fn.end(); BB != E; ++BB) {
    819     RS->enterBasicBlock(BB);
    820 
    821     unsigned VirtReg = 0;
    822     unsigned ScratchReg = 0;
    823     int SPAdj = 0;
    824 
    825     // The instruction stream may change in the loop, so check BB->end()
    826     // directly.
    827     for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
    828       MachineInstr *MI = I;
    829       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
    830         if (MI->getOperand(i).isReg()) {
    831           MachineOperand &MO = MI->getOperand(i);
    832           unsigned Reg = MO.getReg();
    833           if (Reg == 0)
    834             continue;
    835           if (!TargetRegisterInfo::isVirtualRegister(Reg))
    836             continue;
    837 
    838           ++NumVirtualFrameRegs;
    839 
    840           // Have we already allocated a scratch register for this virtual?
    841           if (Reg != VirtReg) {
    842             // When we first encounter a new virtual register, it
    843             // must be a definition.
    844             assert(MI->getOperand(i).isDef() &&
    845                    "frame index virtual missing def!");
    846             // Scavenge a new scratch register
    847             VirtReg = Reg;
    848             const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
    849             ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
    850             ++NumScavengedRegs;
    851           }
    852           // Replace this reference to the virtual register with the
    853           // scratch register.
    854           assert (ScratchReg && "Missing scratch register!");
    855           MI->getOperand(i).setReg(ScratchReg);
    856 
    857         }
    858       }
    859       RS->forward(I);
    860       ++I;
    861     }
    862   }
    863 }
    864