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      1 /*
      2 Copyright (C) 1996-1997 Id Software, Inc.
      3 
      4 This program is free software; you can redistribute it and/or
      5 modify it under the terms of the GNU General Public License
      6 as published by the Free Software Foundation; either version 2
      7 of the License, or (at your option) any later version.
      8 
      9 This program is distributed in the hope that it will be useful,
     10 but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
     12 
     13 See the GNU General Public License for more details.
     14 
     15 You should have received a copy of the GNU General Public License
     16 along with this program; if not, write to the Free Software
     17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     18 
     19 */
     20 // r_misc.c
     21 
     22 #include "quakedef.h"
     23 #include "r_local.h"
     24 
     25 
     26 /*
     27 ===============
     28 R_CheckVariables
     29 ===============
     30 */
     31 void R_CheckVariables (void)
     32 {
     33 	static float	oldbright;
     34 
     35 	if (r_fullbright.value != oldbright)
     36 	{
     37 		oldbright = r_fullbright.value;
     38 		D_FlushCaches ();	// so all lighting changes
     39 	}
     40 }
     41 
     42 
     43 /*
     44 ============
     45 Show
     46 
     47 Debugging use
     48 ============
     49 */
     50 void Show (void)
     51 {
     52 	vrect_t	vr;
     53 
     54 	vr.x = vr.y = 0;
     55 	vr.width = vid.width;
     56 	vr.height = vid.height;
     57 	vr.pnext = NULL;
     58 	VID_Update (&vr);
     59 }
     60 
     61 
     62 /*
     63 ====================
     64 R_TimeRefresh_f
     65 
     66 For program optimization
     67 ====================
     68 */
     69 void R_TimeRefresh_f (void)
     70 {
     71 	int			i;
     72 	float		start, stop, time;
     73 	int			startangle;
     74 	vrect_t		vr;
     75 
     76 	startangle = r_refdef.viewangles[1];
     77 
     78 	start = Sys_FloatTime ();
     79 	for (i=0 ; i<128 ; i++)
     80 	{
     81 		r_refdef.viewangles[1] = i/128.0*360.0;
     82 
     83 		VID_LockBuffer ();
     84 
     85 		R_RenderView ();
     86 
     87 		VID_UnlockBuffer ();
     88 
     89 		vr.x = r_refdef.vrect.x;
     90 		vr.y = r_refdef.vrect.y;
     91 		vr.width = r_refdef.vrect.width;
     92 		vr.height = r_refdef.vrect.height;
     93 		vr.pnext = NULL;
     94 		VID_Update (&vr);
     95 	}
     96 	stop = Sys_FloatTime ();
     97 	time = stop-start;
     98 	Con_Printf ("%f seconds (%f fps)\n", time, 128/time);
     99 
    100 	r_refdef.viewangles[1] = startangle;
    101 }
    102 
    103 
    104 /*
    105 ================
    106 R_LineGraph
    107 
    108 Only called by R_DisplayTime
    109 ================
    110 */
    111 void R_LineGraph (int x, int y, int h)
    112 {
    113 	int		i;
    114 	byte	*dest;
    115 	int		s;
    116 
    117 // FIXME: should be disabled on no-buffer adapters, or should be in the driver
    118 
    119 	x += r_refdef.vrect.x;
    120 	y += r_refdef.vrect.y;
    121 
    122 	dest = vid.buffer + vid.rowbytes*y + x;
    123 
    124 	s = r_graphheight.value;
    125 
    126 	if (h>s)
    127 		h = s;
    128 
    129 	for (i=0 ; i<h ; i++, dest -= vid.rowbytes*2)
    130 	{
    131 		dest[0] = 0xff;
    132 		*(dest-vid.rowbytes) = 0x30;
    133 	}
    134 	for ( ; i<s ; i++, dest -= vid.rowbytes*2)
    135 	{
    136 		dest[0] = 0x30;
    137 		*(dest-vid.rowbytes) = 0x30;
    138 	}
    139 }
    140 
    141 /*
    142 ==============
    143 R_TimeGraph
    144 
    145 Performance monitoring tool
    146 ==============
    147 */
    148 #define	MAX_TIMINGS		100
    149 extern float mouse_x, mouse_y;
    150 void R_TimeGraph (void)
    151 {
    152 	static	int		timex;
    153 	int		a;
    154 	float	r_time2;
    155 	static byte	r_timings[MAX_TIMINGS];
    156 	int		x;
    157 
    158 	r_time2 = Sys_FloatTime ();
    159 
    160 	a = (r_time2-r_time1)/0.01;
    161 //a = fabs(mouse_y * 0.05);
    162 //a = (int)((r_refdef.vieworg[2] + 1024)/1)%(int)r_graphheight.value;
    163 //a = fabs(velocity[0])/20;
    164 //a = ((int)fabs(origin[0])/8)%20;
    165 //a = (cl.idealpitch + 30)/5;
    166 	r_timings[timex] = a;
    167 	a = timex;
    168 
    169 	if (r_refdef.vrect.width <= MAX_TIMINGS)
    170 		x = r_refdef.vrect.width-1;
    171 	else
    172 		x = r_refdef.vrect.width -
    173 				(r_refdef.vrect.width - MAX_TIMINGS)/2;
    174 	do
    175 	{
    176 		R_LineGraph (x, r_refdef.vrect.height-2, r_timings[a]);
    177 		if (x==0)
    178 			break;		// screen too small to hold entire thing
    179 		x--;
    180 		a--;
    181 		if (a == -1)
    182 			a = MAX_TIMINGS-1;
    183 	} while (a != timex);
    184 
    185 	timex = (timex+1)%MAX_TIMINGS;
    186 }
    187 
    188 
    189 /*
    190 =============
    191 R_PrintTimes
    192 =============
    193 */
    194 void R_PrintTimes (void)
    195 {
    196 	float	r_time2;
    197 	float		ms;
    198 
    199 	r_time2 = Sys_FloatTime ();
    200 
    201 	ms = 1000* (r_time2 - r_time1);
    202 
    203 	Con_Printf ("%5.1f ms %3i/%3i/%3i poly %3i surf\n",
    204 				ms, c_faceclip, r_polycount, r_drawnpolycount, c_surf);
    205 	c_surf = 0;
    206 }
    207 
    208 
    209 /*
    210 =============
    211 R_PrintDSpeeds
    212 =============
    213 */
    214 void R_PrintDSpeeds (void)
    215 {
    216 	float	ms, dp_time, r_time2, rw_time, db_time, se_time, de_time, dv_time;
    217 
    218 	r_time2 = Sys_FloatTime ();
    219 
    220 	dp_time = (dp_time2 - dp_time1) * 1000;
    221 	rw_time = (rw_time2 - rw_time1) * 1000;
    222 	db_time = (db_time2 - db_time1) * 1000;
    223 	se_time = (se_time2 - se_time1) * 1000;
    224 	de_time = (de_time2 - de_time1) * 1000;
    225 	dv_time = (dv_time2 - dv_time1) * 1000;
    226 	ms = (r_time2 - r_time1) * 1000;
    227 
    228 	Con_Printf ("%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\n",
    229 				(int)ms, dp_time, (int)rw_time, db_time, (int)se_time, de_time,
    230 				dv_time);
    231 }
    232 
    233 
    234 /*
    235 =============
    236 R_PrintAliasStats
    237 =============
    238 */
    239 void R_PrintAliasStats (void)
    240 {
    241 	Con_Printf ("%3i polygon model drawn\n", r_amodels_drawn);
    242 }
    243 
    244 
    245 void WarpPalette (void)
    246 {
    247 	int		i,j;
    248 	byte	newpalette[768];
    249 	int		basecolor[3];
    250 
    251 	basecolor[0] = 130;
    252 	basecolor[1] = 80;
    253 	basecolor[2] = 50;
    254 
    255 // pull the colors halfway to bright brown
    256 	for (i=0 ; i<256 ; i++)
    257 	{
    258 		for (j=0 ; j<3 ; j++)
    259 		{
    260 			newpalette[i*3+j] = (host_basepal[i*3+j] + basecolor[j])/2;
    261 		}
    262 	}
    263 
    264 	VID_ShiftPalette (newpalette);
    265 }
    266 
    267 
    268 /*
    269 ===================
    270 R_TransformFrustum
    271 ===================
    272 */
    273 void R_TransformFrustum (void)
    274 {
    275 	int		i;
    276 	vec3_t	v, v2;
    277 
    278 	for (i=0 ; i<4 ; i++)
    279 	{
    280 		v[0] = screenedge[i].normal[2];
    281 		v[1] = -screenedge[i].normal[0];
    282 		v[2] = screenedge[i].normal[1];
    283 
    284 		v2[0] = v[1]*vright[0] + v[2]*vup[0] + v[0]*vpn[0];
    285 		v2[1] = v[1]*vright[1] + v[2]*vup[1] + v[0]*vpn[1];
    286 		v2[2] = v[1]*vright[2] + v[2]*vup[2] + v[0]*vpn[2];
    287 
    288 		VectorCopy (v2, view_clipplanes[i].normal);
    289 
    290 		view_clipplanes[i].dist = DotProduct (modelorg, v2);
    291 	}
    292 }
    293 
    294 
    295 #if	!id386
    296 
    297 /*
    298 ================
    299 TransformVector
    300 ================
    301 */
    302 void TransformVector (vec3_t in, vec3_t out)
    303 {
    304 	out[0] = DotProduct(in,vright);
    305 	out[1] = DotProduct(in,vup);
    306 	out[2] = DotProduct(in,vpn);
    307 }
    308 
    309 #endif
    310 
    311 
    312 /*
    313 ================
    314 R_TransformPlane
    315 ================
    316 */
    317 void R_TransformPlane (mplane_t *p, float *normal, float *dist)
    318 {
    319 	float	d;
    320 
    321 	d = DotProduct (r_origin, p->normal);
    322 	*dist = p->dist - d;
    323 // TODO: when we have rotating entities, this will need to use the view matrix
    324 	TransformVector (p->normal, normal);
    325 }
    326 
    327 
    328 /*
    329 ===============
    330 R_SetUpFrustumIndexes
    331 ===============
    332 */
    333 void R_SetUpFrustumIndexes (void)
    334 {
    335 	int		i, j, *pindex;
    336 
    337 	pindex = r_frustum_indexes;
    338 
    339 	for (i=0 ; i<4 ; i++)
    340 	{
    341 		for (j=0 ; j<3 ; j++)
    342 		{
    343 			if (view_clipplanes[i].normal[j] < 0)
    344 			{
    345 				pindex[j] = j;
    346 				pindex[j+3] = j+3;
    347 			}
    348 			else
    349 			{
    350 				pindex[j] = j+3;
    351 				pindex[j+3] = j;
    352 			}
    353 		}
    354 
    355 	// FIXME: do just once at start
    356 		pfrustum_indexes[i] = pindex;
    357 		pindex += 6;
    358 	}
    359 }
    360 
    361 
    362 /*
    363 ===============
    364 R_SetupFrame
    365 ===============
    366 */
    367 void R_SetupFrame (void)
    368 {
    369 	int				edgecount;
    370 	vrect_t			vrect;
    371 	float			w, h;
    372 
    373 // don't allow cheats in multiplayer
    374 	if (cl.maxclients > 1)
    375 	{
    376 		Cvar_Set ("r_draworder", "0");
    377 		Cvar_Set ("r_fullbright", "0");
    378 		Cvar_Set ("r_ambient", "0");
    379 		Cvar_Set ("r_drawflat", "0");
    380 	}
    381 
    382 	if (r_numsurfs.value)
    383 	{
    384 		if ((surface_p - surfaces) > r_maxsurfsseen)
    385 			r_maxsurfsseen = surface_p - surfaces;
    386 
    387 		Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces,
    388 				surf_max - surfaces, r_maxsurfsseen);
    389 	}
    390 
    391 	if (r_numedges.value)
    392 	{
    393 		edgecount = edge_p - r_edges;
    394 
    395 		if (edgecount > r_maxedgesseen)
    396 			r_maxedgesseen = edgecount;
    397 
    398 		Con_Printf ("Used %d of %d edges; %d max\n", edgecount,
    399 				r_numallocatededges, r_maxedgesseen);
    400 	}
    401 
    402 	r_refdef.ambientlight = r_ambient.value;
    403 
    404 	if (r_refdef.ambientlight < 0)
    405 		r_refdef.ambientlight = 0;
    406 
    407 	if (!sv.active)
    408 		r_draworder.value = 0;	// don't let cheaters look behind walls
    409 
    410 	R_CheckVariables ();
    411 
    412 	R_AnimateLight ();
    413 
    414 	r_framecount++;
    415 
    416 	numbtofpolys = 0;
    417 
    418 // debugging
    419 #if 0
    420 r_refdef.vieworg[0]=  80;
    421 r_refdef.vieworg[1]=      64;
    422 r_refdef.vieworg[2]=      40;
    423 r_refdef.viewangles[0]=    0;
    424 r_refdef.viewangles[1]=    46.763641357;
    425 r_refdef.viewangles[2]=    0;
    426 #endif
    427 
    428 // build the transformation matrix for the given view angles
    429 	VectorCopy (r_refdef.vieworg, modelorg);
    430 	VectorCopy (r_refdef.vieworg, r_origin);
    431 
    432 	AngleVectors (r_refdef.viewangles, vpn, vright, vup);
    433 
    434 // current viewleaf
    435 	r_oldviewleaf = r_viewleaf;
    436 	r_viewleaf = Mod_PointInLeaf (r_origin, cl.worldmodel);
    437 
    438 	r_dowarpold = r_dowarp;
    439 	r_dowarp = r_waterwarp.value && (r_viewleaf->contents <= CONTENTS_WATER);
    440 
    441 	if ((r_dowarp != r_dowarpold) || r_viewchanged || lcd_x.value)
    442 	{
    443 		if (r_dowarp)
    444 		{
    445 			if ((vid.width <= vid.maxwarpwidth) &&
    446 				(vid.height <= vid.maxwarpheight))
    447 			{
    448 				vrect.x = 0;
    449 				vrect.y = 0;
    450 				vrect.width = vid.width;
    451 				vrect.height = vid.height;
    452 
    453 				R_ViewChanged (&vrect, sb_lines, vid.aspect);
    454 			}
    455 			else
    456 			{
    457 				w = vid.width;
    458 				h = vid.height;
    459 
    460 				if (w > vid.maxwarpwidth)
    461 				{
    462 					h *= (float)vid.maxwarpwidth / w;
    463 					w = vid.maxwarpwidth;
    464 				}
    465 
    466 				if (h > vid.maxwarpheight)
    467 				{
    468 					h = vid.maxwarpheight;
    469 					w *= (float)vid.maxwarpheight / h;
    470 				}
    471 
    472 				vrect.x = 0;
    473 				vrect.y = 0;
    474 				vrect.width = (int)w;
    475 				vrect.height = (int)h;
    476 
    477 				R_ViewChanged (&vrect,
    478 							   (int)((float)sb_lines * (h/(float)vid.height)),
    479 							   vid.aspect * (h / w) *
    480 								 ((float)vid.width / (float)vid.height));
    481 			}
    482 		}
    483 		else
    484 		{
    485 			vrect.x = 0;
    486 			vrect.y = 0;
    487 			vrect.width = vid.width;
    488 			vrect.height = vid.height;
    489 
    490 			R_ViewChanged (&vrect, sb_lines, vid.aspect);
    491 		}
    492 
    493 		r_viewchanged = false;
    494 	}
    495 
    496 // start off with just the four screen edge clip planes
    497 	R_TransformFrustum ();
    498 
    499 // save base values
    500 	VectorCopy (vpn, base_vpn);
    501 	VectorCopy (vright, base_vright);
    502 	VectorCopy (vup, base_vup);
    503 	VectorCopy (modelorg, base_modelorg);
    504 
    505 	R_SetSkyFrame ();
    506 
    507 	R_SetUpFrustumIndexes ();
    508 
    509 	r_cache_thrash = false;
    510 
    511 // clear frame counts
    512 	c_faceclip = 0;
    513 	d_spanpixcount = 0;
    514 	r_polycount = 0;
    515 	r_drawnpolycount = 0;
    516 	r_wholepolycount = 0;
    517 	r_amodels_drawn = 0;
    518 	r_outofsurfaces = 0;
    519 	r_outofedges = 0;
    520 
    521 	D_SetupFrame ();
    522 }
    523 
    524