1 #ifndef __NV50_SCREEN_H__ 2 #define __NV50_SCREEN_H__ 3 4 #include "nouveau_screen.h" 5 #include "nouveau_fence.h" 6 #include "nouveau_mm.h" 7 #include "nouveau_heap.h" 8 9 #include "nv50/nv50_winsys.h" 10 #include "nv50/nv50_stateobj.h" 11 12 #define NV50_TIC_MAX_ENTRIES 2048 13 #define NV50_TSC_MAX_ENTRIES 2048 14 15 /* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */ 16 #define NV50_MAX_PIPE_CONSTBUFS 14 17 18 struct nv50_context; 19 20 #define NV50_CODE_BO_SIZE_LOG2 19 21 22 #define NV50_SCREEN_RESIDENT_BO_COUNT 5 23 24 #define NV50_MAX_VIEWPORTS 16 25 26 #define NV50_MAX_WINDOW_RECTANGLES 8 27 28 #define NV50_MAX_GLOBALS 16 29 30 #define ONE_TEMP_SIZE (4/*vector*/ * sizeof(float)) 31 32 struct nv50_blitter; 33 34 struct nv50_graph_state { 35 uint32_t instance_elts; /* bitmask of per-instance elements */ 36 uint32_t instance_base; 37 uint32_t interpolant_ctrl; 38 uint32_t semantic_color; 39 uint32_t semantic_psize; 40 int32_t index_bias; 41 uint32_t clip_mode; 42 bool uniform_buffer_bound[3]; 43 bool prim_restart; 44 bool point_sprite; 45 bool rt_serialize; 46 bool flushed; 47 bool rasterizer_discard; 48 uint8_t tls_required; 49 bool new_tls_space; 50 uint8_t num_vtxbufs; 51 uint8_t num_vtxelts; 52 uint8_t num_textures[3]; 53 uint8_t num_samplers[3]; 54 uint8_t prim_size; 55 uint16_t scissor; 56 bool seamless_cube_map; 57 }; 58 59 struct nv50_screen { 60 struct nouveau_screen base; 61 62 struct nv50_context *cur_ctx; 63 struct nv50_graph_state save_state; 64 65 int num_occlusion_queries_active; 66 67 struct nouveau_bo *code; 68 struct nouveau_bo *uniforms; 69 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */ 70 struct nouveau_bo *stack_bo; 71 struct nouveau_bo *tls_bo; 72 73 unsigned TPs; 74 unsigned MPsInTP; 75 unsigned max_tls_space; 76 unsigned cur_tls_space; 77 unsigned mp_count; 78 79 struct nouveau_heap *vp_code_heap; 80 struct nouveau_heap *gp_code_heap; 81 struct nouveau_heap *fp_code_heap; 82 83 struct nv50_blitter *blitter; 84 85 struct { 86 void **entries; 87 int next; 88 uint32_t lock[NV50_TIC_MAX_ENTRIES / 32]; 89 } tic; 90 91 struct { 92 void **entries; 93 int next; 94 uint32_t lock[NV50_TSC_MAX_ENTRIES / 32]; 95 } tsc; 96 97 struct { 98 uint32_t *map; 99 struct nouveau_bo *bo; 100 } fence; 101 102 struct { 103 struct nv50_program *prog; /* compute state object to read MP counters */ 104 struct nv50_hw_sm_query *mp_counter[4]; /* counter to query allocation */ 105 uint8_t num_hw_sm_active; 106 } pm; 107 108 struct nouveau_object *sync; 109 110 struct nouveau_object *tesla; 111 struct nouveau_object *compute; 112 struct nouveau_object *eng2d; 113 struct nouveau_object *m2mf; 114 }; 115 116 static inline struct nv50_screen * 117 nv50_screen(struct pipe_screen *screen) 118 { 119 return (struct nv50_screen *)screen; 120 } 121 122 int nv50_screen_get_driver_query_info(struct pipe_screen *, unsigned, 123 struct pipe_driver_query_info *); 124 int nv50_screen_get_driver_query_group_info(struct pipe_screen *, unsigned, 125 struct pipe_driver_query_group_info *); 126 127 bool nv50_blitter_create(struct nv50_screen *); 128 void nv50_blitter_destroy(struct nv50_screen *); 129 130 int nv50_screen_tic_alloc(struct nv50_screen *, void *); 131 int nv50_screen_tsc_alloc(struct nv50_screen *, void *); 132 133 int nv50_screen_compute_setup(struct nv50_screen *, struct nouveau_pushbuf *); 134 135 static inline void 136 nv50_resource_fence(struct nv04_resource *res, uint32_t flags) 137 { 138 struct nv50_screen *screen = nv50_screen(res->base.screen); 139 140 if (res->mm) { 141 nouveau_fence_ref(screen->base.fence.current, &res->fence); 142 if (flags & NOUVEAU_BO_WR) 143 nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); 144 } 145 } 146 147 static inline void 148 nv50_resource_validate(struct nv04_resource *res, uint32_t flags) 149 { 150 if (likely(res->bo)) { 151 if (flags & NOUVEAU_BO_WR) 152 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | 153 NOUVEAU_BUFFER_STATUS_DIRTY; 154 if (flags & NOUVEAU_BO_RD) 155 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; 156 157 nv50_resource_fence(res, flags); 158 } 159 } 160 161 struct nv50_format { 162 uint32_t rt; 163 struct { 164 unsigned format:6; 165 unsigned type_r:3; 166 unsigned type_g:3; 167 unsigned type_b:3; 168 unsigned type_a:3; 169 unsigned src_x:3; 170 unsigned src_y:3; 171 unsigned src_z:3; 172 unsigned src_w:3; 173 } tic; 174 uint32_t usage; 175 }; 176 177 struct nv50_vertex_format { 178 uint32_t vtx; 179 uint32_t usage; 180 }; 181 182 extern const struct nv50_format nv50_format_table[]; 183 extern const struct nv50_vertex_format nv50_vertex_format[]; 184 185 static inline void 186 nv50_screen_tic_unlock(struct nv50_screen *screen, struct nv50_tic_entry *tic) 187 { 188 if (tic->id >= 0) 189 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); 190 } 191 192 static inline void 193 nv50_screen_tsc_unlock(struct nv50_screen *screen, struct nv50_tsc_entry *tsc) 194 { 195 if (tsc->id >= 0) 196 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); 197 } 198 199 static inline void 200 nv50_screen_tic_free(struct nv50_screen *screen, struct nv50_tic_entry *tic) 201 { 202 if (tic->id >= 0) { 203 screen->tic.entries[tic->id] = NULL; 204 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); 205 } 206 } 207 208 static inline void 209 nv50_screen_tsc_free(struct nv50_screen *screen, struct nv50_tsc_entry *tsc) 210 { 211 if (tsc->id >= 0) { 212 screen->tsc.entries[tsc->id] = NULL; 213 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); 214 } 215 } 216 217 extern int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space); 218 219 #endif 220