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    Searched refs:DistanceToSqd (Results 1 - 24 of 24) sorted by null

  /external/skia/tests/
StrokerTest.cpp 243 } while (SkPointPriv::DistanceToSqd(quad[0], quad[1]) < halfSquared);
247 } while (SkPointPriv::DistanceToSqd(quad[0], quad[2]) < halfSquared
248 || SkPointPriv::DistanceToSqd(quad[1], quad[2]) < halfSquared);
295 } while (SkPointPriv::DistanceToSqd(cubic[0], cubic[1]) < halfSquared);
299 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[2]) < halfSquared
300 || SkPointPriv::DistanceToSqd(cubic[1], cubic[2]) < halfSquared);
304 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[3]) < halfSquared
305 || SkPointPriv::DistanceToSqd(cubic[1], cubic[3]) < halfSquared
306 || SkPointPriv::DistanceToSqd(cubic[2], cubic[3]) < halfSquared);
  /external/skqp/tests/
StrokerTest.cpp 243 } while (SkPointPriv::DistanceToSqd(quad[0], quad[1]) < halfSquared);
247 } while (SkPointPriv::DistanceToSqd(quad[0], quad[2]) < halfSquared
248 || SkPointPriv::DistanceToSqd(quad[1], quad[2]) < halfSquared);
295 } while (SkPointPriv::DistanceToSqd(cubic[0], cubic[1]) < halfSquared);
299 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[2]) < halfSquared
300 || SkPointPriv::DistanceToSqd(cubic[1], cubic[2]) < halfSquared);
304 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[3]) < halfSquared
305 || SkPointPriv::DistanceToSqd(cubic[1], cubic[3]) < halfSquared
306 || SkPointPriv::DistanceToSqd(cubic[2], cubic[3]) < halfSquared);
  /external/skia/src/core/
SkPointPriv.h 48 static SkScalar DistanceToSqd(const SkPoint& pt, const SkPoint& a) {
SkPoint.cpp 224 return DistanceToSqd(b, pt);
SkStroke.cpp 494 return SkPointPriv::DistanceToSqd(pt, lineStart);
503 return SkPointPriv::DistanceToSqd(hit, pt);
    [all...]
  /external/skqp/src/core/
SkPointPriv.h 48 static SkScalar DistanceToSqd(const SkPoint& pt, const SkPoint& a) {
SkPoint.cpp 224 return DistanceToSqd(b, pt);
SkStroke.cpp 493 return SkPointPriv::DistanceToSqd(pt, lineStart);
502 return SkPointPriv::DistanceToSqd(hit, pt);
    [all...]
  /external/skia/src/gpu/
GrPathUtils.cpp 230 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]);
232 SkScalar d = SkPointPriv::DistanceToSqd(qPts[1], qPts[2]);
237 d = SkPointPriv::DistanceToSqd(qPts[2], qPts[0]);
483 SkScalar dSqd = sublevel > kMaxSubdivs ? 0 : SkPointPriv::DistanceToSqd(c0, c1);
505 SkScalar d0Sqd = SkPointPriv::DistanceToSqd(c0, cAvg);
506 SkScalar d1Sqd = SkPointPriv::DistanceToSqd(c1, cAvg);
GrDistanceFieldGenFromVector.cpp 87 double distanceToSqd(const DPoint& pt) const {
374 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd ||
375 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd ||
622 dist = (float)xformPt.distanceToSqd(x);
624 const float distToB0T = (float)xformPt.distanceToSqd(segment.fP0T);
625 const float distToB2T = (float)xformPt.distanceToSqd(segment.fP2T);
  /external/skqp/src/gpu/
GrPathUtils.cpp 230 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]);
232 SkScalar d = SkPointPriv::DistanceToSqd(qPts[1], qPts[2]);
237 d = SkPointPriv::DistanceToSqd(qPts[2], qPts[0]);
483 SkScalar dSqd = sublevel > kMaxSubdivs ? 0 : SkPointPriv::DistanceToSqd(c0, c1);
505 SkScalar d0Sqd = SkPointPriv::DistanceToSqd(c0, cAvg);
506 SkScalar d1Sqd = SkPointPriv::DistanceToSqd(c1, cAvg);
GrDistanceFieldGenFromVector.cpp 87 double distanceToSqd(const DPoint& pt) const {
374 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd ||
375 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd ||
622 dist = (float)xformPt.distanceToSqd(x);
624 const float distToB0T = (float)xformPt.distanceToSqd(segment.fP0T);
625 const float distToB2T = (float)xformPt.distanceToSqd(segment.fP2T);
  /external/skia/src/utils/
SkShadowTessellator.cpp 475 SkPointPriv::DistanceToSqd(fFirstPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
659 SkPointPriv::DistanceToSqd(nextPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
    [all...]
SkInsetConvexPolygon.cpp 71 if (dD*dD >= SkPointPriv::DistanceToSqd(p0, p1)) {
  /external/skqp/src/utils/
SkShadowTessellator.cpp 462 SkPointPriv::DistanceToSqd(fFirstPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
646 SkPointPriv::DistanceToSqd(nextPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) {
    [all...]
SkInsetConvexPolygon.cpp 71 if (dD*dD >= SkPointPriv::DistanceToSqd(p0, p1)) {
  /external/skia/src/gpu/ops/
GrAAConvexPathRenderer.cpp 196 if (SkPointPriv::DistanceToSqd(pt, data->fFirstPoint) > kCloseSqd) {
239 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd ||
240 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd) {
    [all...]
GrAAHairLinePathRenderer.cpp 182 if (SkPointPriv::DistanceToSqd(p[0], p[1]) < gDegenerateToLineTolSqd ||
183 SkPointPriv::DistanceToSqd(p[1], p[2]) < gDegenerateToLineTolSqd) {
    [all...]
GrAAConvexTessellator.cpp 58 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1);
    [all...]
  /external/skqp/src/gpu/ops/
GrAAConvexPathRenderer.cpp 196 if (SkPointPriv::DistanceToSqd(pt, data->fFirstPoint) > kCloseSqd) {
239 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd ||
240 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd) {
    [all...]
GrAAHairLinePathRenderer.cpp 182 if (SkPointPriv::DistanceToSqd(p[0], p[1]) < gDegenerateToLineTolSqd ||
183 SkPointPriv::DistanceToSqd(p[1], p[2]) < gDegenerateToLineTolSqd) {
    [all...]
GrAAConvexTessellator.cpp 58 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1);
    [all...]
  /external/skia/src/pathops/
SkOpSegment.cpp     [all...]
  /external/skqp/src/pathops/
SkOpSegment.cpp     [all...]

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