/external/skia/tests/ |
StrokerTest.cpp | 243 } while (SkPointPriv::DistanceToSqd(quad[0], quad[1]) < halfSquared); 247 } while (SkPointPriv::DistanceToSqd(quad[0], quad[2]) < halfSquared 248 || SkPointPriv::DistanceToSqd(quad[1], quad[2]) < halfSquared); 295 } while (SkPointPriv::DistanceToSqd(cubic[0], cubic[1]) < halfSquared); 299 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[2]) < halfSquared 300 || SkPointPriv::DistanceToSqd(cubic[1], cubic[2]) < halfSquared); 304 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[3]) < halfSquared 305 || SkPointPriv::DistanceToSqd(cubic[1], cubic[3]) < halfSquared 306 || SkPointPriv::DistanceToSqd(cubic[2], cubic[3]) < halfSquared);
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/external/skqp/tests/ |
StrokerTest.cpp | 243 } while (SkPointPriv::DistanceToSqd(quad[0], quad[1]) < halfSquared); 247 } while (SkPointPriv::DistanceToSqd(quad[0], quad[2]) < halfSquared 248 || SkPointPriv::DistanceToSqd(quad[1], quad[2]) < halfSquared); 295 } while (SkPointPriv::DistanceToSqd(cubic[0], cubic[1]) < halfSquared); 299 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[2]) < halfSquared 300 || SkPointPriv::DistanceToSqd(cubic[1], cubic[2]) < halfSquared); 304 } while ( SkPointPriv::DistanceToSqd(cubic[0], cubic[3]) < halfSquared 305 || SkPointPriv::DistanceToSqd(cubic[1], cubic[3]) < halfSquared 306 || SkPointPriv::DistanceToSqd(cubic[2], cubic[3]) < halfSquared);
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/external/skia/src/core/ |
SkPointPriv.h | 48 static SkScalar DistanceToSqd(const SkPoint& pt, const SkPoint& a) {
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SkPoint.cpp | 224 return DistanceToSqd(b, pt);
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SkStroke.cpp | 494 return SkPointPriv::DistanceToSqd(pt, lineStart); 503 return SkPointPriv::DistanceToSqd(hit, pt); [all...] |
/external/skqp/src/core/ |
SkPointPriv.h | 48 static SkScalar DistanceToSqd(const SkPoint& pt, const SkPoint& a) {
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SkPoint.cpp | 224 return DistanceToSqd(b, pt);
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SkStroke.cpp | 493 return SkPointPriv::DistanceToSqd(pt, lineStart); 502 return SkPointPriv::DistanceToSqd(hit, pt); [all...] |
/external/skia/src/gpu/ |
GrPathUtils.cpp | 230 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]); 232 SkScalar d = SkPointPriv::DistanceToSqd(qPts[1], qPts[2]); 237 d = SkPointPriv::DistanceToSqd(qPts[2], qPts[0]); 483 SkScalar dSqd = sublevel > kMaxSubdivs ? 0 : SkPointPriv::DistanceToSqd(c0, c1); 505 SkScalar d0Sqd = SkPointPriv::DistanceToSqd(c0, cAvg); 506 SkScalar d1Sqd = SkPointPriv::DistanceToSqd(c1, cAvg);
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GrDistanceFieldGenFromVector.cpp | 87 double distanceToSqd(const DPoint& pt) const { 374 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd || 375 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd || 622 dist = (float)xformPt.distanceToSqd(x); 624 const float distToB0T = (float)xformPt.distanceToSqd(segment.fP0T); 625 const float distToB2T = (float)xformPt.distanceToSqd(segment.fP2T);
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/external/skqp/src/gpu/ |
GrPathUtils.cpp | 230 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]); 232 SkScalar d = SkPointPriv::DistanceToSqd(qPts[1], qPts[2]); 237 d = SkPointPriv::DistanceToSqd(qPts[2], qPts[0]); 483 SkScalar dSqd = sublevel > kMaxSubdivs ? 0 : SkPointPriv::DistanceToSqd(c0, c1); 505 SkScalar d0Sqd = SkPointPriv::DistanceToSqd(c0, cAvg); 506 SkScalar d1Sqd = SkPointPriv::DistanceToSqd(c1, cAvg);
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GrDistanceFieldGenFromVector.cpp | 87 double distanceToSqd(const DPoint& pt) const { 374 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd || 375 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd || 622 dist = (float)xformPt.distanceToSqd(x); 624 const float distToB0T = (float)xformPt.distanceToSqd(segment.fP0T); 625 const float distToB2T = (float)xformPt.distanceToSqd(segment.fP2T);
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/external/skia/src/utils/ |
SkShadowTessellator.cpp | 475 SkPointPriv::DistanceToSqd(fFirstPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) { 659 SkPointPriv::DistanceToSqd(nextPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) { [all...] |
SkInsetConvexPolygon.cpp | 71 if (dD*dD >= SkPointPriv::DistanceToSqd(p0, p1)) {
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/external/skqp/src/utils/ |
SkShadowTessellator.cpp | 462 SkPointPriv::DistanceToSqd(fFirstPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) { 646 SkPointPriv::DistanceToSqd(nextPoint, fPositions[fPrevUmbraIndex]) > kMaxEdgeLenSqr) { [all...] |
SkInsetConvexPolygon.cpp | 71 if (dD*dD >= SkPointPriv::DistanceToSqd(p0, p1)) {
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/external/skia/src/gpu/ops/ |
GrAAConvexPathRenderer.cpp | 196 if (SkPointPriv::DistanceToSqd(pt, data->fFirstPoint) > kCloseSqd) { 239 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd || 240 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd) { [all...] |
GrAAHairLinePathRenderer.cpp | 182 if (SkPointPriv::DistanceToSqd(p[0], p[1]) < gDegenerateToLineTolSqd || 183 SkPointPriv::DistanceToSqd(p[1], p[2]) < gDegenerateToLineTolSqd) { [all...] |
GrAAConvexTessellator.cpp | 58 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1); [all...] |
/external/skqp/src/gpu/ops/ |
GrAAConvexPathRenderer.cpp | 196 if (SkPointPriv::DistanceToSqd(pt, data->fFirstPoint) > kCloseSqd) { 239 if (SkPointPriv::DistanceToSqd(pts[0], pts[1]) < kCloseSqd || 240 SkPointPriv::DistanceToSqd(pts[1], pts[2]) < kCloseSqd) { [all...] |
GrAAHairLinePathRenderer.cpp | 182 if (SkPointPriv::DistanceToSqd(p[0], p[1]) < gDegenerateToLineTolSqd || 183 SkPointPriv::DistanceToSqd(p[1], p[2]) < gDegenerateToLineTolSqd) { [all...] |
GrAAConvexTessellator.cpp | 58 SkScalar distSq = SkPointPriv::DistanceToSqd(p0, p1); [all...] |
/external/skia/src/pathops/ |
SkOpSegment.cpp | [all...] |
/external/skqp/src/pathops/ |
SkOpSegment.cpp | [all...] |