Home | History | Annotate | Download | only in r600
      1 /*
      2  * Copyright 2010 Red Hat Inc.
      3  *           2010 Jerome Glisse
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * on the rights to use, copy, modify, merge, publish, distribute, sub
      9  * license, and/or sell copies of the Software, and to permit persons to whom
     10  * the Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     23  *
     24  * Authors: Dave Airlie <airlied (at) redhat.com>
     25  *          Jerome Glisse <jglisse (at) redhat.com>
     26  */
     27 #include "r600_formats.h"
     28 #include "r600_shader.h"
     29 #include "r600d.h"
     30 
     31 #include "util/u_format_s3tc.h"
     32 #include "util/u_index_modify.h"
     33 #include "util/u_memory.h"
     34 #include "util/u_upload_mgr.h"
     35 #include "util/u_math.h"
     36 #include "tgsi/tgsi_parse.h"
     37 #include "tgsi/tgsi_scan.h"
     38 #include "tgsi/tgsi_ureg.h"
     39 
     40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
     41 {
     42 	assert(!cb->buf);
     43 	cb->buf = CALLOC(1, 4 * num_dw);
     44 	cb->max_num_dw = num_dw;
     45 }
     46 
     47 void r600_release_command_buffer(struct r600_command_buffer *cb)
     48 {
     49 	FREE(cb->buf);
     50 }
     51 
     52 void r600_add_atom(struct r600_context *rctx,
     53 		   struct r600_atom *atom,
     54 		   unsigned id)
     55 {
     56 	assert(id < R600_NUM_ATOMS);
     57 	assert(rctx->atoms[id] == NULL);
     58 	rctx->atoms[id] = atom;
     59 	atom->id = id;
     60 }
     61 
     62 void r600_init_atom(struct r600_context *rctx,
     63 		    struct r600_atom *atom,
     64 		    unsigned id,
     65 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
     66 		    unsigned num_dw)
     67 {
     68 	atom->emit = (void*)emit;
     69 	atom->num_dw = num_dw;
     70 	r600_add_atom(rctx, atom, id);
     71 }
     72 
     73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
     74 {
     75 	r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
     76 }
     77 
     78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
     79 {
     80 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
     81 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
     82 	unsigned alpha_ref = a->sx_alpha_ref;
     83 
     84 	if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
     85 		alpha_ref &= ~0x1FFF;
     86 	}
     87 
     88 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
     89 			       a->sx_alpha_test_control |
     90 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
     91 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
     92 }
     93 
     94 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
     95 {
     96 	struct r600_context *rctx = (struct r600_context *)ctx;
     97 
     98 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
     99 		       R600_CONTEXT_FLUSH_AND_INV_CB |
    100 		       R600_CONTEXT_FLUSH_AND_INV |
    101 		       R600_CONTEXT_WAIT_3D_IDLE;
    102 }
    103 
    104 static unsigned r600_conv_pipe_prim(unsigned prim)
    105 {
    106 	static const unsigned prim_conv[] = {
    107 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
    108 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
    109 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
    110 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
    111 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
    112 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
    113 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
    114 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
    115 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
    116 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
    117 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
    118 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
    119 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
    120 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
    121 		[PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
    122 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
    123 	};
    124 	assert(prim < ARRAY_SIZE(prim_conv));
    125 	return prim_conv[prim];
    126 }
    127 
    128 unsigned r600_conv_prim_to_gs_out(unsigned mode)
    129 {
    130 	static const int prim_conv[] = {
    131 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
    132 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    133 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    134 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    135 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    136 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    137 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    138 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    139 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    140 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    141 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    142 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
    143 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    144 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
    145 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
    146 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
    147 	};
    148 	assert(mode < ARRAY_SIZE(prim_conv));
    149 
    150 	return prim_conv[mode];
    151 }
    152 
    153 /* common state between evergreen and r600 */
    154 
    155 static void r600_bind_blend_state_internal(struct r600_context *rctx,
    156 		struct r600_blend_state *blend, bool blend_disable)
    157 {
    158 	unsigned color_control;
    159 	bool update_cb = false;
    160 
    161 	rctx->alpha_to_one = blend->alpha_to_one;
    162 	rctx->dual_src_blend = blend->dual_src_blend;
    163 
    164 	if (!blend_disable) {
    165 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
    166 		color_control = blend->cb_color_control;
    167 	} else {
    168 		/* Blending is disabled. */
    169 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
    170 		color_control = blend->cb_color_control_no_blend;
    171 	}
    172 
    173 	/* Update derived states. */
    174 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
    175 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
    176 		update_cb = true;
    177 	}
    178 	if (rctx->b.chip_class <= R700 &&
    179 	    rctx->cb_misc_state.cb_color_control != color_control) {
    180 		rctx->cb_misc_state.cb_color_control = color_control;
    181 		update_cb = true;
    182 	}
    183 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
    184 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
    185 		update_cb = true;
    186 	}
    187 	if (update_cb) {
    188 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
    189 	}
    190 }
    191 
    192 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
    193 {
    194 	struct r600_context *rctx = (struct r600_context *)ctx;
    195 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
    196 
    197 	if (!blend) {
    198 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
    199 		return;
    200 	}
    201 
    202 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
    203 }
    204 
    205 static void r600_set_blend_color(struct pipe_context *ctx,
    206 				 const struct pipe_blend_color *state)
    207 {
    208 	struct r600_context *rctx = (struct r600_context *)ctx;
    209 
    210 	rctx->blend_color.state = *state;
    211 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
    212 }
    213 
    214 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
    215 {
    216 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
    217 	struct pipe_blend_color *state = &rctx->blend_color.state;
    218 
    219 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
    220 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
    221 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
    222 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
    223 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
    224 }
    225 
    226 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
    227 {
    228 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
    229 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
    230 
    231 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
    232 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
    233 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
    234 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
    235 	if (a->last_draw_was_indirect) {
    236 		a->last_draw_was_indirect = false;
    237 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
    238 	}
    239 }
    240 
    241 static void r600_set_clip_state(struct pipe_context *ctx,
    242 				const struct pipe_clip_state *state)
    243 {
    244 	struct r600_context *rctx = (struct r600_context *)ctx;
    245 
    246 	rctx->clip_state.state = *state;
    247 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
    248 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
    249 }
    250 
    251 static void r600_set_stencil_ref(struct pipe_context *ctx,
    252 				 const struct r600_stencil_ref *state)
    253 {
    254 	struct r600_context *rctx = (struct r600_context *)ctx;
    255 
    256 	rctx->stencil_ref.state = *state;
    257 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
    258 }
    259 
    260 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
    261 {
    262 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
    263 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
    264 
    265 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
    266 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
    267 			 S_028430_STENCILREF(a->state.ref_value[0]) |
    268 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
    269 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
    270 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
    271 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
    272 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
    273 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
    274 }
    275 
    276 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
    277 				      const struct pipe_stencil_ref *state)
    278 {
    279 	struct r600_context *rctx = (struct r600_context *)ctx;
    280 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
    281 	struct r600_stencil_ref ref;
    282 
    283 	rctx->stencil_ref.pipe_state = *state;
    284 
    285 	if (!dsa)
    286 		return;
    287 
    288 	ref.ref_value[0] = state->ref_value[0];
    289 	ref.ref_value[1] = state->ref_value[1];
    290 	ref.valuemask[0] = dsa->valuemask[0];
    291 	ref.valuemask[1] = dsa->valuemask[1];
    292 	ref.writemask[0] = dsa->writemask[0];
    293 	ref.writemask[1] = dsa->writemask[1];
    294 
    295 	r600_set_stencil_ref(ctx, &ref);
    296 }
    297 
    298 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
    299 {
    300 	struct r600_context *rctx = (struct r600_context *)ctx;
    301 	struct r600_dsa_state *dsa = state;
    302 	struct r600_stencil_ref ref;
    303 
    304 	if (!state) {
    305 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
    306 		return;
    307 	}
    308 
    309 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
    310 
    311 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
    312 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
    313 	ref.valuemask[0] = dsa->valuemask[0];
    314 	ref.valuemask[1] = dsa->valuemask[1];
    315 	ref.writemask[0] = dsa->writemask[0];
    316 	ref.writemask[1] = dsa->writemask[1];
    317 	if (rctx->zwritemask != dsa->zwritemask) {
    318 		rctx->zwritemask = dsa->zwritemask;
    319 		if (rctx->b.chip_class >= EVERGREEN) {
    320 			/* work around some issue when not writing to zbuffer
    321 			 * we are having lockup on evergreen so do not enable
    322 			 * hyperz when not writing zbuffer
    323 			 */
    324 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
    325 		}
    326 	}
    327 
    328 	r600_set_stencil_ref(ctx, &ref);
    329 
    330 	/* Update alphatest state. */
    331 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
    332 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
    333 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
    334 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
    335 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
    336 	}
    337 }
    338 
    339 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
    340 {
    341 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
    342 	struct r600_context *rctx = (struct r600_context *)ctx;
    343 
    344 	if (!state)
    345 		return;
    346 
    347 	rctx->rasterizer = rs;
    348 
    349 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
    350 
    351 	if (rs->offset_enable &&
    352 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
    353 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
    354 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
    355 		rctx->poly_offset_state.offset_units = rs->offset_units;
    356 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
    357 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
    358 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
    359 	}
    360 
    361 	/* Update clip_misc_state. */
    362 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
    363 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
    364 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
    365 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
    366 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
    367 	}
    368 
    369 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
    370 
    371 	/* Re-emit PA_SC_LINE_STIPPLE. */
    372 	rctx->last_primitive_type = -1;
    373 }
    374 
    375 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
    376 {
    377 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
    378 
    379 	r600_release_command_buffer(&rs->buffer);
    380 	FREE(rs);
    381 }
    382 
    383 static void r600_sampler_view_destroy(struct pipe_context *ctx,
    384 				      struct pipe_sampler_view *state)
    385 {
    386 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
    387 
    388 	if (view->tex_resource->gpu_address &&
    389 	    view->tex_resource->b.b.target == PIPE_BUFFER)
    390 		LIST_DELINIT(&view->list);
    391 
    392 	pipe_resource_reference(&state->texture, NULL);
    393 	FREE(view);
    394 }
    395 
    396 void r600_sampler_states_dirty(struct r600_context *rctx,
    397 			       struct r600_sampler_states *state)
    398 {
    399 	if (state->dirty_mask) {
    400 		if (state->dirty_mask & state->has_bordercolor_mask) {
    401 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
    402 		}
    403 		state->atom.num_dw =
    404 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
    405 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
    406 		r600_mark_atom_dirty(rctx, &state->atom);
    407 	}
    408 }
    409 
    410 static void r600_bind_sampler_states(struct pipe_context *pipe,
    411 			       enum pipe_shader_type shader,
    412 			       unsigned start,
    413 			       unsigned count, void **states)
    414 {
    415 	struct r600_context *rctx = (struct r600_context *)pipe;
    416 	struct r600_textures_info *dst = &rctx->samplers[shader];
    417 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
    418 	int seamless_cube_map = -1;
    419 	unsigned i;
    420 	/* This sets 1-bit for states with index >= count. */
    421 	uint32_t disable_mask = ~((1ull << count) - 1);
    422 	/* These are the new states set by this function. */
    423 	uint32_t new_mask = 0;
    424 
    425 	assert(start == 0); /* XXX fix below */
    426 
    427 	if (!states) {
    428 		disable_mask = ~0u;
    429 		count = 0;
    430 	}
    431 
    432 	for (i = 0; i < count; i++) {
    433 		struct r600_pipe_sampler_state *rstate = rstates[i];
    434 
    435 		if (rstate == dst->states.states[i]) {
    436 			continue;
    437 		}
    438 
    439 		if (rstate) {
    440 			if (rstate->border_color_use) {
    441 				dst->states.has_bordercolor_mask |= 1 << i;
    442 			} else {
    443 				dst->states.has_bordercolor_mask &= ~(1 << i);
    444 			}
    445 			seamless_cube_map = rstate->seamless_cube_map;
    446 
    447 			new_mask |= 1 << i;
    448 		} else {
    449 			disable_mask |= 1 << i;
    450 		}
    451 	}
    452 
    453 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
    454 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
    455 
    456 	dst->states.enabled_mask &= ~disable_mask;
    457 	dst->states.dirty_mask &= dst->states.enabled_mask;
    458 	dst->states.enabled_mask |= new_mask;
    459 	dst->states.dirty_mask |= new_mask;
    460 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
    461 
    462 	r600_sampler_states_dirty(rctx, &dst->states);
    463 
    464 	/* Seamless cubemap state. */
    465 	if (rctx->b.chip_class <= R700 &&
    466 	    seamless_cube_map != -1 &&
    467 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
    468 		/* change in TA_CNTL_AUX need a pipeline flush */
    469 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
    470 		rctx->seamless_cube_map.enabled = seamless_cube_map;
    471 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
    472 	}
    473 }
    474 
    475 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
    476 {
    477 	free(state);
    478 }
    479 
    480 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
    481 {
    482 	struct r600_context *rctx = (struct r600_context *)ctx;
    483 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
    484 
    485 	if (rctx->blend_state.cso == state) {
    486 		ctx->bind_blend_state(ctx, NULL);
    487 	}
    488 
    489 	r600_release_command_buffer(&blend->buffer);
    490 	r600_release_command_buffer(&blend->buffer_no_blend);
    491 	FREE(blend);
    492 }
    493 
    494 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
    495 {
    496 	struct r600_context *rctx = (struct r600_context *)ctx;
    497 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
    498 
    499 	if (rctx->dsa_state.cso == state) {
    500 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
    501 	}
    502 
    503 	r600_release_command_buffer(&dsa->buffer);
    504 	free(dsa);
    505 }
    506 
    507 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
    508 {
    509 	struct r600_context *rctx = (struct r600_context *)ctx;
    510 
    511 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
    512 }
    513 
    514 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
    515 {
    516 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
    517 	r600_resource_reference(&shader->buffer, NULL);
    518 	FREE(shader);
    519 }
    520 
    521 static void r600_set_index_buffer(struct pipe_context *ctx,
    522 			   const struct pipe_index_buffer *ib)
    523 {
    524 	struct r600_context *rctx = (struct r600_context *)ctx;
    525 
    526 	if (ib) {
    527 		pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
    528 		memcpy(&rctx->index_buffer, ib, sizeof(*ib));
    529 		r600_context_add_resource_size(ctx, ib->buffer);
    530 	} else {
    531 		pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
    532 	}
    533 }
    534 
    535 void r600_vertex_buffers_dirty(struct r600_context *rctx)
    536 {
    537 	if (rctx->vertex_buffer_state.dirty_mask) {
    538 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
    539 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask);
    540 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
    541 	}
    542 }
    543 
    544 static void r600_set_vertex_buffers(struct pipe_context *ctx,
    545 				    unsigned start_slot, unsigned count,
    546 				    const struct pipe_vertex_buffer *input)
    547 {
    548 	struct r600_context *rctx = (struct r600_context *)ctx;
    549 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
    550 	struct pipe_vertex_buffer *vb = state->vb + start_slot;
    551 	unsigned i;
    552 	uint32_t disable_mask = 0;
    553 	/* These are the new buffers set by this function. */
    554 	uint32_t new_buffer_mask = 0;
    555 
    556 	/* Set vertex buffers. */
    557 	if (input) {
    558 		for (i = 0; i < count; i++) {
    559 			if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
    560 				if (input[i].buffer) {
    561 					vb[i].stride = input[i].stride;
    562 					vb[i].buffer_offset = input[i].buffer_offset;
    563 					pipe_resource_reference(&vb[i].buffer, input[i].buffer);
    564 					new_buffer_mask |= 1 << i;
    565 					r600_context_add_resource_size(ctx, input[i].buffer);
    566 				} else {
    567 					pipe_resource_reference(&vb[i].buffer, NULL);
    568 					disable_mask |= 1 << i;
    569 				}
    570 			}
    571 		}
    572 	} else {
    573 		for (i = 0; i < count; i++) {
    574 			pipe_resource_reference(&vb[i].buffer, NULL);
    575 		}
    576 		disable_mask = ((1ull << count) - 1);
    577 	}
    578 
    579 	disable_mask <<= start_slot;
    580 	new_buffer_mask <<= start_slot;
    581 
    582 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
    583 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
    584 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
    585 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
    586 
    587 	r600_vertex_buffers_dirty(rctx);
    588 }
    589 
    590 void r600_sampler_views_dirty(struct r600_context *rctx,
    591 			      struct r600_samplerview_state *state)
    592 {
    593 	if (state->dirty_mask) {
    594 		state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
    595 				     util_bitcount(state->dirty_mask);
    596 		r600_mark_atom_dirty(rctx, &state->atom);
    597 	}
    598 }
    599 
    600 static void r600_set_sampler_views(struct pipe_context *pipe,
    601 				   enum pipe_shader_type shader,
    602 				   unsigned start, unsigned count,
    603 				   struct pipe_sampler_view **views)
    604 {
    605 	struct r600_context *rctx = (struct r600_context *) pipe;
    606 	struct r600_textures_info *dst = &rctx->samplers[shader];
    607 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
    608 	uint32_t dirty_sampler_states_mask = 0;
    609 	unsigned i;
    610 	/* This sets 1-bit for textures with index >= count. */
    611 	uint32_t disable_mask = ~((1ull << count) - 1);
    612 	/* These are the new textures set by this function. */
    613 	uint32_t new_mask = 0;
    614 
    615 	/* Set textures with index >= count to NULL. */
    616 	uint32_t remaining_mask;
    617 
    618 	assert(start == 0); /* XXX fix below */
    619 
    620 	if (!views) {
    621 		disable_mask = ~0u;
    622 		count = 0;
    623 	}
    624 
    625 	remaining_mask = dst->views.enabled_mask & disable_mask;
    626 
    627 	while (remaining_mask) {
    628 		i = u_bit_scan(&remaining_mask);
    629 		assert(dst->views.views[i]);
    630 
    631 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
    632 	}
    633 
    634 	for (i = 0; i < count; i++) {
    635 		if (rviews[i] == dst->views.views[i]) {
    636 			continue;
    637 		}
    638 
    639 		if (rviews[i]) {
    640 			struct r600_texture *rtex =
    641 				(struct r600_texture*)rviews[i]->base.texture;
    642 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
    643 
    644 			if (!is_buffer && rtex->db_compatible) {
    645 				dst->views.compressed_depthtex_mask |= 1 << i;
    646 			} else {
    647 				dst->views.compressed_depthtex_mask &= ~(1 << i);
    648 			}
    649 
    650 			/* Track compressed colorbuffers. */
    651 			if (!is_buffer && rtex->cmask.size) {
    652 				dst->views.compressed_colortex_mask |= 1 << i;
    653 			} else {
    654 				dst->views.compressed_colortex_mask &= ~(1 << i);
    655 			}
    656 
    657 			/* Changing from array to non-arrays textures and vice versa requires
    658 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
    659 			if (rctx->b.chip_class <= R700 &&
    660 			    (dst->states.enabled_mask & (1 << i)) &&
    661 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
    662 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
    663 				dirty_sampler_states_mask |= 1 << i;
    664 			}
    665 
    666 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
    667 			new_mask |= 1 << i;
    668 			r600_context_add_resource_size(pipe, views[i]->texture);
    669 		} else {
    670 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
    671 			disable_mask |= 1 << i;
    672 		}
    673 	}
    674 
    675 	dst->views.enabled_mask &= ~disable_mask;
    676 	dst->views.dirty_mask &= dst->views.enabled_mask;
    677 	dst->views.enabled_mask |= new_mask;
    678 	dst->views.dirty_mask |= new_mask;
    679 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
    680 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
    681 	dst->views.dirty_buffer_constants = TRUE;
    682 	r600_sampler_views_dirty(rctx, &dst->views);
    683 
    684 	if (dirty_sampler_states_mask) {
    685 		dst->states.dirty_mask |= dirty_sampler_states_mask;
    686 		r600_sampler_states_dirty(rctx, &dst->states);
    687 	}
    688 }
    689 
    690 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
    691 {
    692 	uint32_t mask = views->enabled_mask;
    693 
    694 	while (mask) {
    695 		unsigned i = u_bit_scan(&mask);
    696 		struct pipe_resource *res = views->views[i]->base.texture;
    697 
    698 		if (res && res->target != PIPE_BUFFER) {
    699 			struct r600_texture *rtex = (struct r600_texture *)res;
    700 
    701 			if (rtex->cmask.size) {
    702 				views->compressed_colortex_mask |= 1 << i;
    703 			} else {
    704 				views->compressed_colortex_mask &= ~(1 << i);
    705 			}
    706 		}
    707 	}
    708 }
    709 
    710 /* Compute the key for the hw shader variant */
    711 static inline union r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
    712 		struct r600_pipe_shader_selector * sel)
    713 {
    714 	struct r600_context *rctx = (struct r600_context *)ctx;
    715 	union r600_shader_key key;
    716 	memset(&key, 0, sizeof(key));
    717 
    718 	switch (sel->type) {
    719 	case PIPE_SHADER_VERTEX: {
    720 		key.vs.as_ls = (rctx->tes_shader != NULL);
    721 		if (!key.vs.as_ls)
    722 			key.vs.as_es = (rctx->gs_shader != NULL);
    723 
    724 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
    725 			key.vs.as_gs_a = true;
    726 			key.vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
    727 		}
    728 		break;
    729 	}
    730 	case PIPE_SHADER_GEOMETRY:
    731 		break;
    732 	case PIPE_SHADER_FRAGMENT: {
    733 		key.ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
    734 		key.ps.alpha_to_one = rctx->alpha_to_one &&
    735 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
    736 				      !rctx->framebuffer.cb0_is_integer;
    737 		key.ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
    738 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
    739 		if (key.ps.nr_cbufs == 1 && rctx->dual_src_blend)
    740 			key.ps.nr_cbufs = 2;
    741 		break;
    742 	}
    743 	case PIPE_SHADER_TESS_EVAL:
    744 		key.tes.as_es = (rctx->gs_shader != NULL);
    745 		break;
    746 	case PIPE_SHADER_TESS_CTRL:
    747 		key.tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
    748 		break;
    749 	default:
    750 		assert(0);
    751 	}
    752 
    753 	return key;
    754 }
    755 
    756 /* Select the hw shader variant depending on the current state.
    757  * (*dirty) is set to 1 if current variant was changed */
    758 static int r600_shader_select(struct pipe_context *ctx,
    759         struct r600_pipe_shader_selector* sel,
    760         bool *dirty)
    761 {
    762 	union r600_shader_key key;
    763 	struct r600_pipe_shader * shader = NULL;
    764 	int r;
    765 
    766 	memset(&key, 0, sizeof(key));
    767 	key = r600_shader_selector_key(ctx, sel);
    768 
    769 	/* Check if we don't need to change anything.
    770 	 * This path is also used for most shaders that don't need multiple
    771 	 * variants, it will cost just a computation of the key and this
    772 	 * test. */
    773 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
    774 		return 0;
    775 	}
    776 
    777 	/* lookup if we have other variants in the list */
    778 	if (sel->num_shaders > 1) {
    779 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
    780 
    781 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
    782 			p = c;
    783 			c = c->next_variant;
    784 		}
    785 
    786 		if (c) {
    787 			p->next_variant = c->next_variant;
    788 			shader = c;
    789 		}
    790 	}
    791 
    792 	if (unlikely(!shader)) {
    793 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
    794 		shader->selector = sel;
    795 
    796 		r = r600_pipe_shader_create(ctx, shader, key);
    797 		if (unlikely(r)) {
    798 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
    799 				 sel->type, r);
    800 			sel->current = NULL;
    801 			FREE(shader);
    802 			return r;
    803 		}
    804 
    805 		/* We don't know the value of nr_ps_max_color_exports until we built
    806 		 * at least one variant, so we may need to recompute the key after
    807 		 * building first variant. */
    808 		if (sel->type == PIPE_SHADER_FRAGMENT &&
    809 				sel->num_shaders == 0) {
    810 			sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
    811 			key = r600_shader_selector_key(ctx, sel);
    812 		}
    813 
    814 		memcpy(&shader->key, &key, sizeof(key));
    815 		sel->num_shaders++;
    816 	}
    817 
    818 	if (dirty)
    819 		*dirty = true;
    820 
    821 	shader->next_variant = sel->current;
    822 	sel->current = shader;
    823 
    824 	return 0;
    825 }
    826 
    827 static void *r600_create_shader_state(struct pipe_context *ctx,
    828 			       const struct pipe_shader_state *state,
    829 			       unsigned pipe_shader_type)
    830 {
    831 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
    832 	int i;
    833 
    834 	sel->type = pipe_shader_type;
    835 	sel->tokens = tgsi_dup_tokens(state->tokens);
    836 	sel->so = state->stream_output;
    837 	tgsi_scan_shader(state->tokens, &sel->info);
    838 
    839 	switch (pipe_shader_type) {
    840 	case PIPE_SHADER_GEOMETRY:
    841 		sel->gs_output_prim =
    842 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
    843 		sel->gs_max_out_vertices =
    844 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
    845 		sel->gs_num_invocations =
    846 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
    847 		break;
    848 	case PIPE_SHADER_VERTEX:
    849 	case PIPE_SHADER_TESS_CTRL:
    850 		sel->lds_patch_outputs_written_mask = 0;
    851 		sel->lds_outputs_written_mask = 0;
    852 
    853 		for (i = 0; i < sel->info.num_outputs; i++) {
    854 			unsigned name = sel->info.output_semantic_name[i];
    855 			unsigned index = sel->info.output_semantic_index[i];
    856 
    857 			switch (name) {
    858 			case TGSI_SEMANTIC_TESSINNER:
    859 			case TGSI_SEMANTIC_TESSOUTER:
    860 			case TGSI_SEMANTIC_PATCH:
    861 				sel->lds_patch_outputs_written_mask |=
    862 					1llu << r600_get_lds_unique_index(name, index);
    863 				break;
    864 			default:
    865 				sel->lds_outputs_written_mask |=
    866 					1llu << r600_get_lds_unique_index(name, index);
    867 			}
    868 		}
    869 		break;
    870 	default:
    871 		break;
    872 	}
    873 
    874 	return sel;
    875 }
    876 
    877 static void *r600_create_ps_state(struct pipe_context *ctx,
    878 					 const struct pipe_shader_state *state)
    879 {
    880 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
    881 }
    882 
    883 static void *r600_create_vs_state(struct pipe_context *ctx,
    884 					 const struct pipe_shader_state *state)
    885 {
    886 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
    887 }
    888 
    889 static void *r600_create_gs_state(struct pipe_context *ctx,
    890 					 const struct pipe_shader_state *state)
    891 {
    892 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
    893 }
    894 
    895 static void *r600_create_tcs_state(struct pipe_context *ctx,
    896 					 const struct pipe_shader_state *state)
    897 {
    898 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
    899 }
    900 
    901 static void *r600_create_tes_state(struct pipe_context *ctx,
    902 					 const struct pipe_shader_state *state)
    903 {
    904 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
    905 }
    906 
    907 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
    908 {
    909 	struct r600_context *rctx = (struct r600_context *)ctx;
    910 
    911 	if (!state)
    912 		state = rctx->dummy_pixel_shader;
    913 
    914 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
    915 }
    916 
    917 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
    918 {
    919 	if (rctx->gs_shader)
    920 		return &rctx->gs_shader->info;
    921 	else if (rctx->tes_shader)
    922 		return &rctx->tes_shader->info;
    923 	else if (rctx->vs_shader)
    924 		return &rctx->vs_shader->info;
    925 	else
    926 		return NULL;
    927 }
    928 
    929 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
    930 {
    931 	struct r600_context *rctx = (struct r600_context *)ctx;
    932 
    933 	if (!state)
    934 		return;
    935 
    936 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
    937 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
    938 	rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
    939 }
    940 
    941 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
    942 {
    943 	struct r600_context *rctx = (struct r600_context *)ctx;
    944 
    945 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
    946 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
    947 
    948 	if (!state)
    949 		return;
    950 	rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
    951 }
    952 
    953 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
    954 {
    955 	struct r600_context *rctx = (struct r600_context *)ctx;
    956 
    957 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
    958 }
    959 
    960 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
    961 {
    962 	struct r600_context *rctx = (struct r600_context *)ctx;
    963 
    964 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
    965 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
    966 
    967 	if (!state)
    968 		return;
    969 	rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
    970 }
    971 
    972 static void r600_delete_shader_selector(struct pipe_context *ctx,
    973 		struct r600_pipe_shader_selector *sel)
    974 {
    975 	struct r600_pipe_shader *p = sel->current, *c;
    976 	while (p) {
    977 		c = p->next_variant;
    978 		r600_pipe_shader_destroy(ctx, p);
    979 		free(p);
    980 		p = c;
    981 	}
    982 
    983 	free(sel->tokens);
    984 	free(sel);
    985 }
    986 
    987 
    988 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
    989 {
    990 	struct r600_context *rctx = (struct r600_context *)ctx;
    991 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
    992 
    993 	if (rctx->ps_shader == sel) {
    994 		rctx->ps_shader = NULL;
    995 	}
    996 
    997 	r600_delete_shader_selector(ctx, sel);
    998 }
    999 
   1000 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
   1001 {
   1002 	struct r600_context *rctx = (struct r600_context *)ctx;
   1003 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1004 
   1005 	if (rctx->vs_shader == sel) {
   1006 		rctx->vs_shader = NULL;
   1007 	}
   1008 
   1009 	r600_delete_shader_selector(ctx, sel);
   1010 }
   1011 
   1012 
   1013 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
   1014 {
   1015 	struct r600_context *rctx = (struct r600_context *)ctx;
   1016 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1017 
   1018 	if (rctx->gs_shader == sel) {
   1019 		rctx->gs_shader = NULL;
   1020 	}
   1021 
   1022 	r600_delete_shader_selector(ctx, sel);
   1023 }
   1024 
   1025 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
   1026 {
   1027 	struct r600_context *rctx = (struct r600_context *)ctx;
   1028 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1029 
   1030 	if (rctx->tcs_shader == sel) {
   1031 		rctx->tcs_shader = NULL;
   1032 	}
   1033 
   1034 	r600_delete_shader_selector(ctx, sel);
   1035 }
   1036 
   1037 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
   1038 {
   1039 	struct r600_context *rctx = (struct r600_context *)ctx;
   1040 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
   1041 
   1042 	if (rctx->tes_shader == sel) {
   1043 		rctx->tes_shader = NULL;
   1044 	}
   1045 
   1046 	r600_delete_shader_selector(ctx, sel);
   1047 }
   1048 
   1049 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
   1050 {
   1051 	if (state->dirty_mask) {
   1052 		state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
   1053 								   : util_bitcount(state->dirty_mask)*19;
   1054 		r600_mark_atom_dirty(rctx, &state->atom);
   1055 	}
   1056 }
   1057 
   1058 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
   1059 				     const struct pipe_constant_buffer *input)
   1060 {
   1061 	struct r600_context *rctx = (struct r600_context *)ctx;
   1062 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
   1063 	struct pipe_constant_buffer *cb;
   1064 	const uint8_t *ptr;
   1065 
   1066 	/* Note that the state tracker can unbind constant buffers by
   1067 	 * passing NULL here.
   1068 	 */
   1069 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
   1070 		state->enabled_mask &= ~(1 << index);
   1071 		state->dirty_mask &= ~(1 << index);
   1072 		pipe_resource_reference(&state->cb[index].buffer, NULL);
   1073 		return;
   1074 	}
   1075 
   1076 	cb = &state->cb[index];
   1077 	cb->buffer_size = input->buffer_size;
   1078 
   1079 	ptr = input->user_buffer;
   1080 
   1081 	if (ptr) {
   1082 		/* Upload the user buffer. */
   1083 		if (R600_BIG_ENDIAN) {
   1084 			uint32_t *tmpPtr;
   1085 			unsigned i, size = input->buffer_size;
   1086 
   1087 			if (!(tmpPtr = malloc(size))) {
   1088 				R600_ERR("Failed to allocate BE swap buffer.\n");
   1089 				return;
   1090 			}
   1091 
   1092 			for (i = 0; i < size / 4; ++i) {
   1093 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
   1094 			}
   1095 
   1096 			u_upload_data(rctx->b.uploader, 0, size, 256, tmpPtr, &cb->buffer_offset, &cb->buffer);
   1097 			free(tmpPtr);
   1098 		} else {
   1099 			u_upload_data(rctx->b.uploader, 0, input->buffer_size, 256, ptr, &cb->buffer_offset, &cb->buffer);
   1100 		}
   1101 		/* account it in gtt */
   1102 		rctx->b.gtt += input->buffer_size;
   1103 	} else {
   1104 		/* Setup the hw buffer. */
   1105 		cb->buffer_offset = input->buffer_offset;
   1106 		pipe_resource_reference(&cb->buffer, input->buffer);
   1107 		r600_context_add_resource_size(ctx, input->buffer);
   1108 	}
   1109 
   1110 	state->enabled_mask |= 1 << index;
   1111 	state->dirty_mask |= 1 << index;
   1112 	r600_constant_buffers_dirty(rctx, state);
   1113 }
   1114 
   1115 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
   1116 {
   1117 	struct r600_context *rctx = (struct r600_context*)pipe;
   1118 
   1119 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
   1120 		return;
   1121 
   1122 	rctx->sample_mask.sample_mask = sample_mask;
   1123 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
   1124 }
   1125 
   1126 static void r600_update_driver_const_buffers(struct r600_context *rctx)
   1127 {
   1128 	int sh, size;
   1129 	void *ptr;
   1130 	struct pipe_constant_buffer cb;
   1131 	for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
   1132 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
   1133 		if (!info->vs_ucp_dirty &&
   1134 		    !info->texture_const_dirty &&
   1135 		    !info->ps_sample_pos_dirty)
   1136 			continue;
   1137 
   1138 		ptr = info->constants;
   1139 		size = info->alloc_size;
   1140 		if (info->vs_ucp_dirty) {
   1141 			assert(sh == PIPE_SHADER_VERTEX);
   1142 			if (!size) {
   1143 				ptr = rctx->clip_state.state.ucp;
   1144 				size = R600_UCP_SIZE;
   1145 			} else {
   1146 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
   1147 			}
   1148 			info->vs_ucp_dirty = false;
   1149 		}
   1150 
   1151 		if (info->ps_sample_pos_dirty) {
   1152 			assert(sh == PIPE_SHADER_FRAGMENT);
   1153 			if (!size) {
   1154 				ptr = rctx->sample_positions;
   1155 				size = R600_UCP_SIZE;
   1156 			} else {
   1157 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
   1158 			}
   1159 			info->ps_sample_pos_dirty = false;
   1160 		}
   1161 
   1162 		if (info->texture_const_dirty) {
   1163 			assert (ptr);
   1164 			assert (size);
   1165 			if (sh == PIPE_SHADER_VERTEX)
   1166 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
   1167 			if (sh == PIPE_SHADER_FRAGMENT)
   1168 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
   1169 		}
   1170 		info->texture_const_dirty = false;
   1171 
   1172 		cb.buffer = NULL;
   1173 		cb.user_buffer = ptr;
   1174 		cb.buffer_offset = 0;
   1175 		cb.buffer_size = size;
   1176 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
   1177 		pipe_resource_reference(&cb.buffer, NULL);
   1178 	}
   1179 }
   1180 
   1181 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
   1182 				   int array_size, uint32_t *base_offset)
   1183 {
   1184 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
   1185 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
   1186 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
   1187 		info->alloc_size = array_size + R600_UCP_SIZE;
   1188 	}
   1189 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
   1190 	info->texture_const_dirty = true;
   1191 	*base_offset = R600_UCP_SIZE;
   1192 	return info->constants;
   1193 }
   1194 /*
   1195  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
   1196  * doesn't require full swizzles it does need masking and setting alpha
   1197  * to one, so we setup a set of 5 constants with the masks + alpha value
   1198  * then in the shader, we AND the 4 components with 0xffffffff or 0,
   1199  * then OR the alpha with the value given here.
   1200  * We use a 6th constant to store the txq buffer size in
   1201  * we use 7th slot for number of cube layers in a cube map array.
   1202  */
   1203 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
   1204 {
   1205 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
   1206 	int bits;
   1207 	uint32_t array_size;
   1208 	int i, j;
   1209 	uint32_t *constants;
   1210 	uint32_t base_offset;
   1211 	if (!samplers->views.dirty_buffer_constants)
   1212 		return;
   1213 
   1214 	samplers->views.dirty_buffer_constants = FALSE;
   1215 
   1216 	bits = util_last_bit(samplers->views.enabled_mask);
   1217 	array_size = bits * 8 * sizeof(uint32_t) * 4;
   1218 
   1219 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
   1220 
   1221 	for (i = 0; i < bits; i++) {
   1222 		if (samplers->views.enabled_mask & (1 << i)) {
   1223 			int offset = (base_offset / 4) + i * 8;
   1224 			const struct util_format_description *desc;
   1225 			desc = util_format_description(samplers->views.views[i]->base.format);
   1226 
   1227 			for (j = 0; j < 4; j++)
   1228 				if (j < desc->nr_channels)
   1229 					constants[offset+j] = 0xffffffff;
   1230 				else
   1231 					constants[offset+j] = 0x0;
   1232 			if (desc->nr_channels < 4) {
   1233 				if (desc->channel[0].pure_integer)
   1234 					constants[offset+4] = 1;
   1235 				else
   1236 					constants[offset+4] = fui(1.0);
   1237 			} else
   1238 				constants[offset + 4] = 0;
   1239 
   1240 			constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
   1241 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
   1242 		}
   1243 	}
   1244 
   1245 }
   1246 
   1247 /* On evergreen we store two values
   1248  * 1. buffer size for TXQ
   1249  * 2. number of cube layers in a cube map array.
   1250  */
   1251 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
   1252 {
   1253 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
   1254 	int bits;
   1255 	uint32_t array_size;
   1256 	int i;
   1257 	uint32_t *constants;
   1258 	uint32_t base_offset;
   1259 	if (!samplers->views.dirty_buffer_constants)
   1260 		return;
   1261 
   1262 	samplers->views.dirty_buffer_constants = FALSE;
   1263 
   1264 	bits = util_last_bit(samplers->views.enabled_mask);
   1265 	array_size = bits * 2 * sizeof(uint32_t) * 4;
   1266 
   1267 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
   1268 					  &base_offset);
   1269 
   1270 	for (i = 0; i < bits; i++) {
   1271 		if (samplers->views.enabled_mask & (1 << i)) {
   1272 			uint32_t offset = (base_offset / 4) + i * 2;
   1273 			constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
   1274 			constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
   1275 		}
   1276 	}
   1277 }
   1278 
   1279 /* set sample xy locations as array of fragment shader constants */
   1280 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
   1281 {
   1282 	int i;
   1283 	struct pipe_context *ctx = &rctx->b.b;
   1284 
   1285 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
   1286 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
   1287 
   1288 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
   1289 	for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
   1290 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
   1291 		/* Also fill in center-zeroed positions used for interpolateAtSample */
   1292 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
   1293 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
   1294 	}
   1295 
   1296 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
   1297 }
   1298 
   1299 static void update_shader_atom(struct pipe_context *ctx,
   1300 			       struct r600_shader_state *state,
   1301 			       struct r600_pipe_shader *shader)
   1302 {
   1303 	struct r600_context *rctx = (struct r600_context *)ctx;
   1304 
   1305 	state->shader = shader;
   1306 	if (shader) {
   1307 		state->atom.num_dw = shader->command_buffer.num_dw;
   1308 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
   1309 	} else {
   1310 		state->atom.num_dw = 0;
   1311 	}
   1312 	r600_mark_atom_dirty(rctx, &state->atom);
   1313 }
   1314 
   1315 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
   1316 {
   1317 	if (rctx->shader_stages.geom_enable != enable) {
   1318 		rctx->shader_stages.geom_enable = enable;
   1319 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1320 	}
   1321 
   1322 	if (rctx->gs_rings.enable != enable) {
   1323 		rctx->gs_rings.enable = enable;
   1324 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
   1325 
   1326 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
   1327 			unsigned size = 0x1C000;
   1328 			rctx->gs_rings.esgs_ring.buffer =
   1329 					pipe_buffer_create(rctx->b.b.screen, 0,
   1330 							PIPE_USAGE_DEFAULT, size);
   1331 			rctx->gs_rings.esgs_ring.buffer_size = size;
   1332 
   1333 			size = 0x4000000;
   1334 
   1335 			rctx->gs_rings.gsvs_ring.buffer =
   1336 					pipe_buffer_create(rctx->b.b.screen, 0,
   1337 							PIPE_USAGE_DEFAULT, size);
   1338 			rctx->gs_rings.gsvs_ring.buffer_size = size;
   1339 		}
   1340 
   1341 		if (enable) {
   1342 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
   1343 					R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
   1344 			if (rctx->tes_shader) {
   1345 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
   1346 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
   1347 			} else {
   1348 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
   1349 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
   1350 			}
   1351 		} else {
   1352 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
   1353 					R600_GS_RING_CONST_BUFFER, NULL);
   1354 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
   1355 					R600_GS_RING_CONST_BUFFER, NULL);
   1356 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
   1357 					R600_GS_RING_CONST_BUFFER, NULL);
   1358 		}
   1359 	}
   1360 }
   1361 
   1362 static void r600_update_clip_state(struct r600_context *rctx,
   1363 				   struct r600_pipe_shader *current)
   1364 {
   1365 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
   1366 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
   1367 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
   1368 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
   1369 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
   1370 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
   1371 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
   1372 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
   1373 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
   1374 	}
   1375 }
   1376 
   1377 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
   1378 {
   1379 	struct ureg_src const0, const1;
   1380 	struct ureg_dst tessouter, tessinner;
   1381 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
   1382 
   1383 	if (!ureg)
   1384 		return; /* if we get here, we're screwed */
   1385 
   1386 	assert(!rctx->fixed_func_tcs_shader);
   1387 
   1388 	ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
   1389 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
   1390 				    R600_LDS_INFO_CONST_BUFFER);
   1391 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
   1392 				    R600_LDS_INFO_CONST_BUFFER);
   1393 
   1394 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
   1395 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
   1396 
   1397 	ureg_MOV(ureg, tessouter, const0);
   1398 	ureg_MOV(ureg, tessinner, const1);
   1399 	ureg_END(ureg);
   1400 
   1401 	rctx->fixed_func_tcs_shader =
   1402 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
   1403 }
   1404 
   1405 #define SELECT_SHADER_OR_FAIL(x) do {					\
   1406 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty);	\
   1407 		if (unlikely(!rctx->x##_shader->current))		\
   1408 			return false;					\
   1409 	} while(0)
   1410 
   1411 #define UPDATE_SHADER(hw, sw) do {					\
   1412 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
   1413 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
   1414 	} while(0)
   1415 
   1416 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
   1417 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
   1418 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
   1419 			clip_so_current = rctx->sw##_shader->current;   \
   1420 		}                                                       \
   1421 	} while(0)
   1422 
   1423 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
   1424 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
   1425 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
   1426 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
   1427 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
   1428 		}                                                       \
   1429 	} while(0)
   1430 
   1431 #define SET_NULL_SHADER(hw) do {						\
   1432 		if (rctx->hw_shader_stages[(hw)].shader)	\
   1433 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
   1434 	} while (0)
   1435 
   1436 static bool r600_update_derived_state(struct r600_context *rctx)
   1437 {
   1438 	struct pipe_context * ctx = (struct pipe_context*)rctx;
   1439 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
   1440 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
   1441 	bool blend_disable;
   1442 	bool need_buf_const;
   1443 	struct r600_pipe_shader *clip_so_current = NULL;
   1444 
   1445 	if (!rctx->blitter->running) {
   1446 		unsigned i;
   1447 		unsigned counter;
   1448 
   1449 		counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
   1450 		if (counter != rctx->b.last_compressed_colortex_counter) {
   1451 			rctx->b.last_compressed_colortex_counter = counter;
   1452 
   1453 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
   1454 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
   1455 			}
   1456 		}
   1457 
   1458 		/* Decompress textures if needed. */
   1459 		for (i = 0; i < PIPE_SHADER_TYPES; i++) {
   1460 			struct r600_samplerview_state *views = &rctx->samplers[i].views;
   1461 			if (views->compressed_depthtex_mask) {
   1462 				r600_decompress_depth_textures(rctx, views);
   1463 			}
   1464 			if (views->compressed_colortex_mask) {
   1465 				r600_decompress_color_textures(rctx, views);
   1466 			}
   1467 		}
   1468 	}
   1469 
   1470 	SELECT_SHADER_OR_FAIL(ps);
   1471 
   1472 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1473 
   1474 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
   1475 
   1476 	if (rctx->gs_shader)
   1477 		SELECT_SHADER_OR_FAIL(gs);
   1478 
   1479 	/* Hull Shader */
   1480 	if (rctx->tcs_shader) {
   1481 		SELECT_SHADER_OR_FAIL(tcs);
   1482 
   1483 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
   1484 	} else if (rctx->tes_shader) {
   1485 		if (!rctx->fixed_func_tcs_shader) {
   1486 			r600_generate_fixed_func_tcs(rctx);
   1487 			if (!rctx->fixed_func_tcs_shader)
   1488 				return false;
   1489 
   1490 		}
   1491 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
   1492 
   1493 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
   1494 	} else
   1495 		SET_NULL_SHADER(EG_HW_STAGE_HS);
   1496 
   1497 	if (rctx->tes_shader) {
   1498 		SELECT_SHADER_OR_FAIL(tes);
   1499 	}
   1500 
   1501 	SELECT_SHADER_OR_FAIL(vs);
   1502 
   1503 	if (rctx->gs_shader) {
   1504 		if (!rctx->shader_stages.geom_enable) {
   1505 			rctx->shader_stages.geom_enable = true;
   1506 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1507 		}
   1508 
   1509 		/* gs_shader provides GS and VS (copy shader) */
   1510 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
   1511 
   1512 		/* vs_shader is used as ES */
   1513 
   1514 		if (rctx->tes_shader) {
   1515 			/* VS goes to LS, TES goes to ES */
   1516 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
   1517 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
   1518                } else {
   1519 			/* vs_shader is used as ES */
   1520 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
   1521 			SET_NULL_SHADER(EG_HW_STAGE_LS);
   1522 		}
   1523 	} else {
   1524 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
   1525 			SET_NULL_SHADER(R600_HW_STAGE_GS);
   1526 			SET_NULL_SHADER(R600_HW_STAGE_ES);
   1527 			rctx->shader_stages.geom_enable = false;
   1528 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1529 		}
   1530 
   1531 		if (rctx->tes_shader) {
   1532 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
   1533 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
   1534 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
   1535 		} else {
   1536 			SET_NULL_SHADER(EG_HW_STAGE_LS);
   1537 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
   1538 		}
   1539 	}
   1540 
   1541 	/* Update clip misc state. */
   1542 	if (clip_so_current) {
   1543 		r600_update_clip_state(rctx, clip_so_current);
   1544 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
   1545 	}
   1546 
   1547 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
   1548 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
   1549 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
   1550 
   1551 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
   1552 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
   1553 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
   1554 		}
   1555 
   1556 		if (rctx->b.chip_class <= R700) {
   1557 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
   1558 
   1559 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
   1560 				rctx->cb_misc_state.multiwrite = multiwrite;
   1561 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
   1562 			}
   1563 		}
   1564 
   1565 		if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
   1566 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
   1567 						(rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
   1568 
   1569 			if (rctx->b.chip_class >= EVERGREEN)
   1570 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
   1571 			else
   1572 				r600_update_ps_state(ctx, rctx->ps_shader->current);
   1573 		}
   1574 
   1575 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
   1576 	}
   1577 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
   1578 
   1579 	if (rctx->b.chip_class >= EVERGREEN) {
   1580 		evergreen_update_db_shader_control(rctx);
   1581 	} else {
   1582 		r600_update_db_shader_control(rctx);
   1583 	}
   1584 
   1585 	/* on R600 we stuff masks + txq info into one constant buffer */
   1586 	/* on evergreen we only need a txq info one */
   1587 	if (rctx->ps_shader) {
   1588 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
   1589 		if (need_buf_const) {
   1590 			if (rctx->b.chip_class < EVERGREEN)
   1591 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
   1592 			else
   1593 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
   1594 		}
   1595 	}
   1596 
   1597 	if (rctx->vs_shader) {
   1598 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
   1599 		if (need_buf_const) {
   1600 			if (rctx->b.chip_class < EVERGREEN)
   1601 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
   1602 			else
   1603 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
   1604 		}
   1605 	}
   1606 
   1607 	if (rctx->gs_shader) {
   1608 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
   1609 		if (need_buf_const) {
   1610 			if (rctx->b.chip_class < EVERGREEN)
   1611 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
   1612 			else
   1613 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
   1614 		}
   1615 	}
   1616 
   1617 	r600_update_driver_const_buffers(rctx);
   1618 
   1619 	if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
   1620 		if (!r600_adjust_gprs(rctx)) {
   1621 			/* discard rendering */
   1622 			return false;
   1623 		}
   1624 	}
   1625 
   1626 	if (rctx->b.chip_class == EVERGREEN) {
   1627 		if (!evergreen_adjust_gprs(rctx)) {
   1628 			/* discard rendering */
   1629 			return false;
   1630 		}
   1631 	}
   1632 
   1633 	blend_disable = (rctx->dual_src_blend &&
   1634 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
   1635 
   1636 	if (blend_disable != rctx->force_blend_disable) {
   1637 		rctx->force_blend_disable = blend_disable;
   1638 		r600_bind_blend_state_internal(rctx,
   1639 					       rctx->blend_state.cso,
   1640 					       blend_disable);
   1641 	}
   1642 
   1643 	return true;
   1644 }
   1645 
   1646 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
   1647 {
   1648 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
   1649 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
   1650 
   1651 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
   1652 			       state->pa_cl_clip_cntl |
   1653 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
   1654                                S_028810_CLIP_DISABLE(state->clip_disable));
   1655 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
   1656 			       state->pa_cl_vs_out_cntl |
   1657 			       (state->clip_plane_enable & state->clip_dist_write));
   1658 	/* reuse needs to be set off if we write oViewport */
   1659 	if (rctx->b.chip_class >= EVERGREEN)
   1660 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
   1661 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
   1662 }
   1663 
   1664 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
   1665 {
   1666 	struct r600_context *rctx = (struct r600_context *)ctx;
   1667 	struct pipe_draw_info info = *dinfo;
   1668 	struct pipe_index_buffer ib = {};
   1669 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
   1670 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
   1671 	uint64_t mask;
   1672 	unsigned num_patches, dirty_fb_counter;
   1673 
   1674 	if (!info.indirect && !info.count && (info.indexed || !info.count_from_stream_output)) {
   1675 		return;
   1676 	}
   1677 
   1678 	if (!rctx->vs_shader || !rctx->ps_shader) {
   1679 		assert(0);
   1680 		return;
   1681 	}
   1682 
   1683 	/* make sure that the gfx ring is only one active */
   1684 	if (radeon_emitted(rctx->b.dma.cs, 0)) {
   1685 		rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
   1686 	}
   1687 
   1688 	/* Re-emit the framebuffer state if needed. */
   1689 	dirty_fb_counter = p_atomic_read(&rctx->b.screen->dirty_fb_counter);
   1690 	if (dirty_fb_counter != rctx->b.last_dirty_fb_counter) {
   1691 		rctx->b.last_dirty_fb_counter = dirty_fb_counter;
   1692 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
   1693 	}
   1694 
   1695 	if (!r600_update_derived_state(rctx)) {
   1696 		/* useless to render because current rendering command
   1697 		 * can't be achieved
   1698 		 */
   1699 		return;
   1700 	}
   1701 
   1702 	if (info.indexed) {
   1703 		/* Initialize the index buffer struct. */
   1704 		pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
   1705 		ib.user_buffer = rctx->index_buffer.user_buffer;
   1706 		ib.index_size = rctx->index_buffer.index_size;
   1707 		ib.offset = rctx->index_buffer.offset;
   1708 		if (!info.indirect) {
   1709 			ib.offset += info.start * ib.index_size;
   1710 		}
   1711 
   1712 		/* Translate 8-bit indices to 16-bit. */
   1713 		if (unlikely(ib.index_size == 1)) {
   1714 			struct pipe_resource *out_buffer = NULL;
   1715 			unsigned out_offset;
   1716 			void *ptr;
   1717 			unsigned start, count;
   1718 
   1719 			if (likely(!info.indirect)) {
   1720 				start = 0;
   1721 				count = info.count;
   1722 			}
   1723 			else {
   1724 				/* Have to get start/count from indirect buffer, slow path ahead... */
   1725 				struct r600_resource *indirect_resource = (struct r600_resource *)info.indirect;
   1726 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
   1727 					PIPE_TRANSFER_READ);
   1728 				if (data) {
   1729 					data += info.indirect_offset / sizeof(unsigned);
   1730 					start = data[2] * ib.index_size;
   1731 					count = data[0];
   1732 				}
   1733 				else {
   1734 					start = 0;
   1735 					count = 0;
   1736 				}
   1737 			}
   1738 
   1739 			u_upload_alloc(rctx->b.uploader, start, count * 2, 256,
   1740 				       &out_offset, &out_buffer, &ptr);
   1741 
   1742 			util_shorten_ubyte_elts_to_userptr(
   1743 						&rctx->b.b, &ib, 0, 0, ib.offset + start, count, ptr);
   1744 
   1745 			pipe_resource_reference(&ib.buffer, NULL);
   1746 			ib.user_buffer = NULL;
   1747 			ib.buffer = out_buffer;
   1748 			ib.offset = out_offset;
   1749 			ib.index_size = 2;
   1750 		}
   1751 
   1752 		/* Upload the index buffer.
   1753 		 * The upload is skipped for small index counts on little-endian machines
   1754 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
   1755 		 * Indirect draws never use immediate indices.
   1756 		 * Note: Instanced rendering in combination with immediate indices hangs. */
   1757 		if (ib.user_buffer && (R600_BIG_ENDIAN || info.indirect ||
   1758 						 info.instance_count > 1 ||
   1759 						 info.count*ib.index_size > 20)) {
   1760 			u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size, 256,
   1761 				      ib.user_buffer, &ib.offset, &ib.buffer);
   1762 			ib.user_buffer = NULL;
   1763 		}
   1764 	} else {
   1765 		info.index_bias = info.start;
   1766 	}
   1767 
   1768 	/* Set the index offset and primitive restart. */
   1769 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
   1770 	    rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
   1771 	    rctx->vgt_state.vgt_indx_offset != info.index_bias ||
   1772 	    (rctx->vgt_state.last_draw_was_indirect && !info.indirect)) {
   1773 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
   1774 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
   1775 		rctx->vgt_state.vgt_indx_offset = info.index_bias;
   1776 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
   1777 	}
   1778 
   1779 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
   1780 	if (rctx->b.chip_class == R600) {
   1781 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
   1782 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
   1783 	}
   1784 
   1785 	if (rctx->b.chip_class >= EVERGREEN)
   1786 		evergreen_setup_tess_constants(rctx, &info, &num_patches);
   1787 
   1788 	/* Emit states. */
   1789 	r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
   1790 	r600_flush_emit(rctx);
   1791 
   1792 	mask = rctx->dirty_atoms;
   1793 	while (mask != 0) {
   1794 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
   1795 	}
   1796 
   1797 	if (rctx->b.chip_class == CAYMAN) {
   1798 		/* Copied from radeonsi. */
   1799 		unsigned primgroup_size = 128; /* recommended without a GS */
   1800 		bool ia_switch_on_eop = false;
   1801 		bool partial_vs_wave = false;
   1802 
   1803 		if (rctx->gs_shader)
   1804 			primgroup_size = 64; /* recommended with a GS */
   1805 
   1806 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
   1807 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
   1808 			ia_switch_on_eop = true;
   1809 		}
   1810 
   1811 		if (r600_get_strmout_en(&rctx->b))
   1812 			partial_vs_wave = true;
   1813 
   1814 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
   1815 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
   1816 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
   1817 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
   1818 	}
   1819 
   1820 	if (rctx->b.chip_class >= EVERGREEN) {
   1821 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, &info,
   1822 								   num_patches);
   1823 
   1824 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
   1825 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
   1826 	}
   1827 
   1828 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
   1829 	 * even though it should have no effect on those. */
   1830 	if (rctx->b.chip_class == R600 && rctx->rasterizer) {
   1831 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
   1832 		unsigned prim = info.mode;
   1833 
   1834 		if (rctx->gs_shader) {
   1835 			prim = rctx->gs_shader->gs_output_prim;
   1836 		}
   1837 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
   1838 
   1839 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
   1840 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
   1841 		    info.mode == R600_PRIM_RECTANGLE_LIST) {
   1842 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
   1843 		}
   1844 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
   1845 	}
   1846 
   1847 	/* Update start instance. */
   1848 	if (!info.indirect && rctx->last_start_instance != info.start_instance) {
   1849 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
   1850 		rctx->last_start_instance = info.start_instance;
   1851 	}
   1852 
   1853 	/* Update the primitive type. */
   1854 	if (rctx->last_primitive_type != info.mode) {
   1855 		unsigned ls_mask = 0;
   1856 
   1857 		if (info.mode == PIPE_PRIM_LINES)
   1858 			ls_mask = 1;
   1859 		else if (info.mode == PIPE_PRIM_LINE_STRIP ||
   1860 			 info.mode == PIPE_PRIM_LINE_LOOP)
   1861 			ls_mask = 2;
   1862 
   1863 		radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
   1864 				       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
   1865 				       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
   1866 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
   1867 				      r600_conv_pipe_prim(info.mode));
   1868 
   1869 		rctx->last_primitive_type = info.mode;
   1870 	}
   1871 
   1872 	/* Draw packets. */
   1873 	if (!info.indirect) {
   1874 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
   1875 		radeon_emit(cs, info.instance_count);
   1876 	}
   1877 
   1878 	if (unlikely(info.indirect)) {
   1879 		uint64_t va = r600_resource(info.indirect)->gpu_address;
   1880 		assert(rctx->b.chip_class >= EVERGREEN);
   1881 
   1882 		// Invalidate so non-indirect draw calls reset this state
   1883 		rctx->vgt_state.last_draw_was_indirect = true;
   1884 		rctx->last_start_instance = -1;
   1885 
   1886 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
   1887 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
   1888 		radeon_emit(cs, va);
   1889 		radeon_emit(cs, (va >> 32UL) & 0xFF);
   1890 
   1891 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   1892 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   1893 							  (struct r600_resource*)info.indirect,
   1894 							  RADEON_USAGE_READ,
   1895                                                           RADEON_PRIO_DRAW_INDIRECT));
   1896 	}
   1897 
   1898 	if (info.indexed) {
   1899 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
   1900 		radeon_emit(cs, ib.index_size == 4 ?
   1901 				(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
   1902 				(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
   1903 
   1904 		if (ib.user_buffer) {
   1905 			unsigned size_bytes = info.count*ib.index_size;
   1906 			unsigned size_dw = align(size_bytes, 4) / 4;
   1907 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
   1908 			radeon_emit(cs, info.count);
   1909 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
   1910 			radeon_emit_array(cs, ib.user_buffer, size_dw);
   1911 		} else {
   1912 			uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
   1913 
   1914 			if (likely(!info.indirect)) {
   1915 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
   1916 				radeon_emit(cs, va);
   1917 				radeon_emit(cs, (va >> 32UL) & 0xFF);
   1918 				radeon_emit(cs, info.count);
   1919 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
   1920 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   1921 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   1922 									  (struct r600_resource*)ib.buffer,
   1923 									  RADEON_USAGE_READ,
   1924                                                                           RADEON_PRIO_INDEX_BUFFER));
   1925 			}
   1926 			else {
   1927 				uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
   1928 
   1929 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
   1930 				radeon_emit(cs, va);
   1931 				radeon_emit(cs, (va >> 32UL) & 0xFF);
   1932 
   1933 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   1934 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   1935 									  (struct r600_resource*)ib.buffer,
   1936 									  RADEON_USAGE_READ,
   1937                                                                           RADEON_PRIO_INDEX_BUFFER));
   1938 
   1939 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
   1940 				radeon_emit(cs, max_size);
   1941 
   1942 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
   1943 				radeon_emit(cs, info.indirect_offset);
   1944 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
   1945 			}
   1946 		}
   1947 	} else {
   1948 		if (unlikely(info.count_from_stream_output)) {
   1949 			struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
   1950 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
   1951 
   1952 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
   1953 
   1954 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
   1955 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
   1956 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
   1957 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
   1958 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
   1959 			radeon_emit(cs, 0); /* unused */
   1960 
   1961 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   1962 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
   1963 								  t->buf_filled_size, RADEON_USAGE_READ,
   1964 								  RADEON_PRIO_SO_FILLED_SIZE));
   1965 		}
   1966 
   1967 		if (likely(!info.indirect)) {
   1968 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
   1969 			radeon_emit(cs, info.count);
   1970 		}
   1971 		else {
   1972 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
   1973 			radeon_emit(cs, info.indirect_offset);
   1974 		}
   1975 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
   1976 				(info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
   1977 	}
   1978 
   1979 	/* SMX returns CONTEXT_DONE too early workaround */
   1980 	if (rctx->b.family == CHIP_R600 ||
   1981 	    rctx->b.family == CHIP_RV610 ||
   1982 	    rctx->b.family == CHIP_RV630 ||
   1983 	    rctx->b.family == CHIP_RV635) {
   1984 		/* if we have gs shader or streamout
   1985 		   we need to do a wait idle after every draw */
   1986 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
   1987 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
   1988 		}
   1989 	}
   1990 
   1991 	/* ES ring rolling over at EOP - workaround */
   1992 	if (rctx->b.chip_class == R600) {
   1993 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
   1994 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
   1995 	}
   1996 
   1997 	/* Set the depth buffer as dirty. */
   1998 	if (rctx->framebuffer.state.zsbuf) {
   1999 		struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
   2000 		struct r600_texture *rtex = (struct r600_texture *)surf->texture;
   2001 
   2002 		rtex->dirty_level_mask |= 1 << surf->u.tex.level;
   2003 
   2004 		if (rtex->surface.flags & RADEON_SURF_SBUFFER)
   2005 			rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
   2006 	}
   2007 	if (rctx->framebuffer.compressed_cb_mask) {
   2008 		struct pipe_surface *surf;
   2009 		struct r600_texture *rtex;
   2010 		unsigned mask = rctx->framebuffer.compressed_cb_mask;
   2011 
   2012 		do {
   2013 			unsigned i = u_bit_scan(&mask);
   2014 			surf = rctx->framebuffer.state.cbufs[i];
   2015 			rtex = (struct r600_texture*)surf->texture;
   2016 
   2017 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
   2018 
   2019 		} while (mask);
   2020 	}
   2021 
   2022 	pipe_resource_reference(&ib.buffer, NULL);
   2023 	rctx->b.num_draw_calls++;
   2024 }
   2025 
   2026 uint32_t r600_translate_stencil_op(int s_op)
   2027 {
   2028 	switch (s_op) {
   2029 	case PIPE_STENCIL_OP_KEEP:
   2030 		return V_028800_STENCIL_KEEP;
   2031 	case PIPE_STENCIL_OP_ZERO:
   2032 		return V_028800_STENCIL_ZERO;
   2033 	case PIPE_STENCIL_OP_REPLACE:
   2034 		return V_028800_STENCIL_REPLACE;
   2035 	case PIPE_STENCIL_OP_INCR:
   2036 		return V_028800_STENCIL_INCR;
   2037 	case PIPE_STENCIL_OP_DECR:
   2038 		return V_028800_STENCIL_DECR;
   2039 	case PIPE_STENCIL_OP_INCR_WRAP:
   2040 		return V_028800_STENCIL_INCR_WRAP;
   2041 	case PIPE_STENCIL_OP_DECR_WRAP:
   2042 		return V_028800_STENCIL_DECR_WRAP;
   2043 	case PIPE_STENCIL_OP_INVERT:
   2044 		return V_028800_STENCIL_INVERT;
   2045 	default:
   2046 		R600_ERR("Unknown stencil op %d", s_op);
   2047 		assert(0);
   2048 		break;
   2049 	}
   2050 	return 0;
   2051 }
   2052 
   2053 uint32_t r600_translate_fill(uint32_t func)
   2054 {
   2055 	switch(func) {
   2056 	case PIPE_POLYGON_MODE_FILL:
   2057 		return 2;
   2058 	case PIPE_POLYGON_MODE_LINE:
   2059 		return 1;
   2060 	case PIPE_POLYGON_MODE_POINT:
   2061 		return 0;
   2062 	default:
   2063 		assert(0);
   2064 		return 0;
   2065 	}
   2066 }
   2067 
   2068 unsigned r600_tex_wrap(unsigned wrap)
   2069 {
   2070 	switch (wrap) {
   2071 	default:
   2072 	case PIPE_TEX_WRAP_REPEAT:
   2073 		return V_03C000_SQ_TEX_WRAP;
   2074 	case PIPE_TEX_WRAP_CLAMP:
   2075 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
   2076 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
   2077 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
   2078 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
   2079 		return V_03C000_SQ_TEX_CLAMP_BORDER;
   2080 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
   2081 		return V_03C000_SQ_TEX_MIRROR;
   2082 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
   2083 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
   2084 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
   2085 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
   2086 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
   2087 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
   2088 	}
   2089 }
   2090 
   2091 unsigned r600_tex_mipfilter(unsigned filter)
   2092 {
   2093 	switch (filter) {
   2094 	case PIPE_TEX_MIPFILTER_NEAREST:
   2095 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
   2096 	case PIPE_TEX_MIPFILTER_LINEAR:
   2097 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
   2098 	default:
   2099 	case PIPE_TEX_MIPFILTER_NONE:
   2100 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
   2101 	}
   2102 }
   2103 
   2104 unsigned r600_tex_compare(unsigned compare)
   2105 {
   2106 	switch (compare) {
   2107 	default:
   2108 	case PIPE_FUNC_NEVER:
   2109 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
   2110 	case PIPE_FUNC_LESS:
   2111 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
   2112 	case PIPE_FUNC_EQUAL:
   2113 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
   2114 	case PIPE_FUNC_LEQUAL:
   2115 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
   2116 	case PIPE_FUNC_GREATER:
   2117 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
   2118 	case PIPE_FUNC_NOTEQUAL:
   2119 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
   2120 	case PIPE_FUNC_GEQUAL:
   2121 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
   2122 	case PIPE_FUNC_ALWAYS:
   2123 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
   2124 	}
   2125 }
   2126 
   2127 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
   2128 {
   2129 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
   2130 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
   2131 	       (linear_filter &&
   2132 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
   2133 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
   2134 }
   2135 
   2136 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
   2137 {
   2138 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
   2139 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
   2140 
   2141 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
   2142 		state->border_color.ui[2] || state->border_color.ui[3]) &&
   2143 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
   2144 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
   2145 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
   2146 }
   2147 
   2148 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
   2149 {
   2150 
   2151 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
   2152 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
   2153 
   2154 	if (!shader)
   2155 		return;
   2156 
   2157 	r600_emit_command_buffer(cs, &shader->command_buffer);
   2158 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
   2159 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
   2160 					      RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
   2161 }
   2162 
   2163 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
   2164 				   const unsigned char *swizzle_view,
   2165 				   boolean vtx)
   2166 {
   2167 	unsigned i;
   2168 	unsigned char swizzle[4];
   2169 	unsigned result = 0;
   2170 	const uint32_t tex_swizzle_shift[4] = {
   2171 		16, 19, 22, 25,
   2172 	};
   2173 	const uint32_t vtx_swizzle_shift[4] = {
   2174 		3, 6, 9, 12,
   2175 	};
   2176 	const uint32_t swizzle_bit[4] = {
   2177 		0, 1, 2, 3,
   2178 	};
   2179 	const uint32_t *swizzle_shift = tex_swizzle_shift;
   2180 
   2181 	if (vtx)
   2182 		swizzle_shift = vtx_swizzle_shift;
   2183 
   2184 	if (swizzle_view) {
   2185 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
   2186 	} else {
   2187 		memcpy(swizzle, swizzle_format, 4);
   2188 	}
   2189 
   2190 	/* Get swizzle. */
   2191 	for (i = 0; i < 4; i++) {
   2192 		switch (swizzle[i]) {
   2193 		case PIPE_SWIZZLE_Y:
   2194 			result |= swizzle_bit[1] << swizzle_shift[i];
   2195 			break;
   2196 		case PIPE_SWIZZLE_Z:
   2197 			result |= swizzle_bit[2] << swizzle_shift[i];
   2198 			break;
   2199 		case PIPE_SWIZZLE_W:
   2200 			result |= swizzle_bit[3] << swizzle_shift[i];
   2201 			break;
   2202 		case PIPE_SWIZZLE_0:
   2203 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
   2204 			break;
   2205 		case PIPE_SWIZZLE_1:
   2206 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
   2207 			break;
   2208 		default: /* PIPE_SWIZZLE_X */
   2209 			result |= swizzle_bit[0] << swizzle_shift[i];
   2210 		}
   2211 	}
   2212 	return result;
   2213 }
   2214 
   2215 /* texture format translate */
   2216 uint32_t r600_translate_texformat(struct pipe_screen *screen,
   2217 				  enum pipe_format format,
   2218 				  const unsigned char *swizzle_view,
   2219 				  uint32_t *word4_p, uint32_t *yuv_format_p,
   2220 				  bool do_endian_swap)
   2221 {
   2222 	struct r600_screen *rscreen = (struct r600_screen *)screen;
   2223 	uint32_t result = 0, word4 = 0, yuv_format = 0;
   2224 	const struct util_format_description *desc;
   2225 	boolean uniform = TRUE;
   2226 	bool is_srgb_valid = FALSE;
   2227 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
   2228 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
   2229 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
   2230 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
   2231 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
   2232 
   2233 	int i;
   2234 	const uint32_t sign_bit[4] = {
   2235 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
   2236 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
   2237 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
   2238 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
   2239 	};
   2240 
   2241 	/* Need to replace the specified texture formats in case of big-endian.
   2242 	 * These formats are formats that have channels with number of bits
   2243 	 * not divisible by 8.
   2244 	 * Mesa conversion functions don't swap bits for those formats, and because
   2245 	 * we transmit this over a serial bus to the GPU (PCIe), the
   2246 	 * bit-endianess is important!!!
   2247 	 * In case we have an "opposite" format, just use that for the swizzling
   2248 	 * information. If we don't have such an "opposite" format, we need
   2249 	 * to use a fixed swizzle info instead (see below)
   2250 	 */
   2251 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
   2252 		format = PIPE_FORMAT_A4R4_UNORM;
   2253 
   2254 	desc = util_format_description(format);
   2255 
   2256 	/* Depth and stencil swizzling is handled separately. */
   2257 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
   2258 		/* Need to check for specific texture formats that don't have
   2259 		 * an "opposite" format we can use. For those formats, we directly
   2260 		 * specify the swizzling, which is the LE swizzling as defined in
   2261 		 * u_format.csv
   2262 		 */
   2263 		if (do_endian_swap) {
   2264 			if (format == PIPE_FORMAT_L4A4_UNORM)
   2265 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
   2266 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
   2267 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
   2268 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
   2269 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
   2270 			else
   2271 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
   2272 		} else {
   2273 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
   2274 		}
   2275 	}
   2276 
   2277 	/* Colorspace (return non-RGB formats directly). */
   2278 	switch (desc->colorspace) {
   2279 	/* Depth stencil formats */
   2280 	case UTIL_FORMAT_COLORSPACE_ZS:
   2281 		switch (format) {
   2282 		/* Depth sampler formats. */
   2283 		case PIPE_FORMAT_Z16_UNORM:
   2284 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2285 			result = FMT_16;
   2286 			goto out_word4;
   2287 		case PIPE_FORMAT_Z24X8_UNORM:
   2288 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
   2289 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2290 			result = FMT_8_24;
   2291 			goto out_word4;
   2292 		case PIPE_FORMAT_X8Z24_UNORM:
   2293 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
   2294 			if (rscreen->b.chip_class < EVERGREEN)
   2295 				goto out_unknown;
   2296 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
   2297 			result = FMT_24_8;
   2298 			goto out_word4;
   2299 		case PIPE_FORMAT_Z32_FLOAT:
   2300 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2301 			result = FMT_32_FLOAT;
   2302 			goto out_word4;
   2303 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
   2304 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2305 			result = FMT_X24_8_32_FLOAT;
   2306 			goto out_word4;
   2307 		/* Stencil sampler formats. */
   2308 		case PIPE_FORMAT_S8_UINT:
   2309 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2310 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2311 			result = FMT_8;
   2312 			goto out_word4;
   2313 		case PIPE_FORMAT_X24S8_UINT:
   2314 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2315 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
   2316 			result = FMT_8_24;
   2317 			goto out_word4;
   2318 		case PIPE_FORMAT_S8X24_UINT:
   2319 			if (rscreen->b.chip_class < EVERGREEN)
   2320 				goto out_unknown;
   2321 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2322 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
   2323 			result = FMT_24_8;
   2324 			goto out_word4;
   2325 		case PIPE_FORMAT_X32_S8X24_UINT:
   2326 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2327 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
   2328 			result = FMT_X24_8_32_FLOAT;
   2329 			goto out_word4;
   2330 		default:
   2331 			goto out_unknown;
   2332 		}
   2333 
   2334 	case UTIL_FORMAT_COLORSPACE_YUV:
   2335 		yuv_format |= (1 << 30);
   2336 		switch (format) {
   2337 		case PIPE_FORMAT_UYVY:
   2338 		case PIPE_FORMAT_YUYV:
   2339 		default:
   2340 			break;
   2341 		}
   2342 		goto out_unknown; /* XXX */
   2343 
   2344 	case UTIL_FORMAT_COLORSPACE_SRGB:
   2345 		word4 |= S_038010_FORCE_DEGAMMA(1);
   2346 		break;
   2347 
   2348 	default:
   2349 		break;
   2350 	}
   2351 
   2352 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
   2353 		switch (format) {
   2354 		case PIPE_FORMAT_RGTC1_SNORM:
   2355 		case PIPE_FORMAT_LATC1_SNORM:
   2356 			word4 |= sign_bit[0];
   2357 		case PIPE_FORMAT_RGTC1_UNORM:
   2358 		case PIPE_FORMAT_LATC1_UNORM:
   2359 			result = FMT_BC4;
   2360 			goto out_word4;
   2361 		case PIPE_FORMAT_RGTC2_SNORM:
   2362 		case PIPE_FORMAT_LATC2_SNORM:
   2363 			word4 |= sign_bit[0] | sign_bit[1];
   2364 		case PIPE_FORMAT_RGTC2_UNORM:
   2365 		case PIPE_FORMAT_LATC2_UNORM:
   2366 			result = FMT_BC5;
   2367 			goto out_word4;
   2368 		default:
   2369 			goto out_unknown;
   2370 		}
   2371 	}
   2372 
   2373 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
   2374 		if (!util_format_s3tc_enabled) {
   2375 			goto out_unknown;
   2376 		}
   2377 
   2378 		switch (format) {
   2379 		case PIPE_FORMAT_DXT1_RGB:
   2380 		case PIPE_FORMAT_DXT1_RGBA:
   2381 		case PIPE_FORMAT_DXT1_SRGB:
   2382 		case PIPE_FORMAT_DXT1_SRGBA:
   2383 			result = FMT_BC1;
   2384 			is_srgb_valid = TRUE;
   2385 			goto out_word4;
   2386 		case PIPE_FORMAT_DXT3_RGBA:
   2387 		case PIPE_FORMAT_DXT3_SRGBA:
   2388 			result = FMT_BC2;
   2389 			is_srgb_valid = TRUE;
   2390 			goto out_word4;
   2391 		case PIPE_FORMAT_DXT5_RGBA:
   2392 		case PIPE_FORMAT_DXT5_SRGBA:
   2393 			result = FMT_BC3;
   2394 			is_srgb_valid = TRUE;
   2395 			goto out_word4;
   2396 		default:
   2397 			goto out_unknown;
   2398 		}
   2399 	}
   2400 
   2401 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
   2402 		if (rscreen->b.chip_class < EVERGREEN)
   2403 			goto out_unknown;
   2404 
   2405 		switch (format) {
   2406 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
   2407 			case PIPE_FORMAT_BPTC_SRGBA:
   2408 				result = FMT_BC7;
   2409 				is_srgb_valid = TRUE;
   2410 				goto out_word4;
   2411 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
   2412 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
   2413 				/* fall through */
   2414 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
   2415 				result = FMT_BC6;
   2416 				goto out_word4;
   2417 			default:
   2418 				goto out_unknown;
   2419 		}
   2420 	}
   2421 
   2422 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
   2423 		switch (format) {
   2424 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
   2425 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
   2426 			result = FMT_GB_GR;
   2427 			goto out_word4;
   2428 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
   2429 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
   2430 			result = FMT_BG_RG;
   2431 			goto out_word4;
   2432 		default:
   2433 			goto out_unknown;
   2434 		}
   2435 	}
   2436 
   2437 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
   2438 		result = FMT_5_9_9_9_SHAREDEXP;
   2439 		goto out_word4;
   2440 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
   2441 		result = FMT_10_11_11_FLOAT;
   2442 		goto out_word4;
   2443 	}
   2444 
   2445 
   2446 	for (i = 0; i < desc->nr_channels; i++) {
   2447 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
   2448 			word4 |= sign_bit[i];
   2449 		}
   2450 	}
   2451 
   2452 	/* R8G8Bx_SNORM - XXX CxV8U8 */
   2453 
   2454 	/* See whether the components are of the same size. */
   2455 	for (i = 1; i < desc->nr_channels; i++) {
   2456 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
   2457 	}
   2458 
   2459 	/* Non-uniform formats. */
   2460 	if (!uniform) {
   2461 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
   2462 		    desc->channel[0].pure_integer)
   2463 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2464 		switch(desc->nr_channels) {
   2465 		case 3:
   2466 			if (desc->channel[0].size == 5 &&
   2467 			    desc->channel[1].size == 6 &&
   2468 			    desc->channel[2].size == 5) {
   2469 				result = FMT_5_6_5;
   2470 				goto out_word4;
   2471 			}
   2472 			goto out_unknown;
   2473 		case 4:
   2474 			if (desc->channel[0].size == 5 &&
   2475 			    desc->channel[1].size == 5 &&
   2476 			    desc->channel[2].size == 5 &&
   2477 			    desc->channel[3].size == 1) {
   2478 				result = FMT_1_5_5_5;
   2479 				goto out_word4;
   2480 			}
   2481 			if (desc->channel[0].size == 10 &&
   2482 			    desc->channel[1].size == 10 &&
   2483 			    desc->channel[2].size == 10 &&
   2484 			    desc->channel[3].size == 2) {
   2485 				result = FMT_2_10_10_10;
   2486 				goto out_word4;
   2487 			}
   2488 			goto out_unknown;
   2489 		}
   2490 		goto out_unknown;
   2491 	}
   2492 
   2493 	/* Find the first non-VOID channel. */
   2494 	for (i = 0; i < 4; i++) {
   2495 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
   2496 			break;
   2497 		}
   2498 	}
   2499 
   2500 	if (i == 4)
   2501 		goto out_unknown;
   2502 
   2503 	/* uniform formats */
   2504 	switch (desc->channel[i].type) {
   2505 	case UTIL_FORMAT_TYPE_UNSIGNED:
   2506 	case UTIL_FORMAT_TYPE_SIGNED:
   2507 #if 0
   2508 		if (!desc->channel[i].normalized &&
   2509 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
   2510 			goto out_unknown;
   2511 		}
   2512 #endif
   2513 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
   2514 		    desc->channel[i].pure_integer)
   2515 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
   2516 
   2517 		switch (desc->channel[i].size) {
   2518 		case 4:
   2519 			switch (desc->nr_channels) {
   2520 			case 2:
   2521 				result = FMT_4_4;
   2522 				goto out_word4;
   2523 			case 4:
   2524 				result = FMT_4_4_4_4;
   2525 				goto out_word4;
   2526 			}
   2527 			goto out_unknown;
   2528 		case 8:
   2529 			switch (desc->nr_channels) {
   2530 			case 1:
   2531 				result = FMT_8;
   2532 				goto out_word4;
   2533 			case 2:
   2534 				result = FMT_8_8;
   2535 				goto out_word4;
   2536 			case 4:
   2537 				result = FMT_8_8_8_8;
   2538 				is_srgb_valid = TRUE;
   2539 				goto out_word4;
   2540 			}
   2541 			goto out_unknown;
   2542 		case 16:
   2543 			switch (desc->nr_channels) {
   2544 			case 1:
   2545 				result = FMT_16;
   2546 				goto out_word4;
   2547 			case 2:
   2548 				result = FMT_16_16;
   2549 				goto out_word4;
   2550 			case 4:
   2551 				result = FMT_16_16_16_16;
   2552 				goto out_word4;
   2553 			}
   2554 			goto out_unknown;
   2555 		case 32:
   2556 			switch (desc->nr_channels) {
   2557 			case 1:
   2558 				result = FMT_32;
   2559 				goto out_word4;
   2560 			case 2:
   2561 				result = FMT_32_32;
   2562 				goto out_word4;
   2563 			case 4:
   2564 				result = FMT_32_32_32_32;
   2565 				goto out_word4;
   2566 			}
   2567 		}
   2568 		goto out_unknown;
   2569 
   2570 	case UTIL_FORMAT_TYPE_FLOAT:
   2571 		switch (desc->channel[i].size) {
   2572 		case 16:
   2573 			switch (desc->nr_channels) {
   2574 			case 1:
   2575 				result = FMT_16_FLOAT;
   2576 				goto out_word4;
   2577 			case 2:
   2578 				result = FMT_16_16_FLOAT;
   2579 				goto out_word4;
   2580 			case 4:
   2581 				result = FMT_16_16_16_16_FLOAT;
   2582 				goto out_word4;
   2583 			}
   2584 			goto out_unknown;
   2585 		case 32:
   2586 			switch (desc->nr_channels) {
   2587 			case 1:
   2588 				result = FMT_32_FLOAT;
   2589 				goto out_word4;
   2590 			case 2:
   2591 				result = FMT_32_32_FLOAT;
   2592 				goto out_word4;
   2593 			case 4:
   2594 				result = FMT_32_32_32_32_FLOAT;
   2595 				goto out_word4;
   2596 			}
   2597 		}
   2598 		goto out_unknown;
   2599 	}
   2600 
   2601 out_word4:
   2602 
   2603 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
   2604 		return ~0;
   2605 	if (word4_p)
   2606 		*word4_p = word4;
   2607 	if (yuv_format_p)
   2608 		*yuv_format_p = yuv_format;
   2609 	return result;
   2610 out_unknown:
   2611 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
   2612 	return ~0;
   2613 }
   2614 
   2615 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
   2616 						bool do_endian_swap)
   2617 {
   2618 	const struct util_format_description *desc = util_format_description(format);
   2619 	int channel = util_format_get_first_non_void_channel(format);
   2620 	bool is_float;
   2621 
   2622 #define HAS_SIZE(x,y,z,w) \
   2623 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
   2624          desc->channel[2].size == (z) && desc->channel[3].size == (w))
   2625 
   2626 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
   2627 		return V_0280A0_COLOR_10_11_11_FLOAT;
   2628 
   2629 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
   2630 	    channel == -1)
   2631 		return ~0U;
   2632 
   2633 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
   2634 
   2635 	switch (desc->nr_channels) {
   2636 	case 1:
   2637 		switch (desc->channel[0].size) {
   2638 		case 8:
   2639 			return V_0280A0_COLOR_8;
   2640 		case 16:
   2641 			if (is_float)
   2642 				return V_0280A0_COLOR_16_FLOAT;
   2643 			else
   2644 				return V_0280A0_COLOR_16;
   2645 		case 32:
   2646 			if (is_float)
   2647 				return V_0280A0_COLOR_32_FLOAT;
   2648 			else
   2649 				return V_0280A0_COLOR_32;
   2650 		}
   2651 		break;
   2652 	case 2:
   2653 		if (desc->channel[0].size == desc->channel[1].size) {
   2654 			switch (desc->channel[0].size) {
   2655 			case 4:
   2656 				if (chip <= R700)
   2657 					return V_0280A0_COLOR_4_4;
   2658 				else
   2659 					return ~0U; /* removed on Evergreen */
   2660 			case 8:
   2661 				return V_0280A0_COLOR_8_8;
   2662 			case 16:
   2663 				if (is_float)
   2664 					return V_0280A0_COLOR_16_16_FLOAT;
   2665 				else
   2666 					return V_0280A0_COLOR_16_16;
   2667 			case 32:
   2668 				if (is_float)
   2669 					return V_0280A0_COLOR_32_32_FLOAT;
   2670 				else
   2671 					return V_0280A0_COLOR_32_32;
   2672 			}
   2673 		} else if (HAS_SIZE(8,24,0,0)) {
   2674 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
   2675 		} else if (HAS_SIZE(24,8,0,0)) {
   2676 			return V_0280A0_COLOR_8_24;
   2677 		}
   2678 		break;
   2679 	case 3:
   2680 		if (HAS_SIZE(5,6,5,0)) {
   2681 			return V_0280A0_COLOR_5_6_5;
   2682 		} else if (HAS_SIZE(32,8,24,0)) {
   2683 			return V_0280A0_COLOR_X24_8_32_FLOAT;
   2684 		}
   2685 		break;
   2686 	case 4:
   2687 		if (desc->channel[0].size == desc->channel[1].size &&
   2688 		    desc->channel[0].size == desc->channel[2].size &&
   2689 		    desc->channel[0].size == desc->channel[3].size) {
   2690 			switch (desc->channel[0].size) {
   2691 			case 4:
   2692 				return V_0280A0_COLOR_4_4_4_4;
   2693 			case 8:
   2694 				return V_0280A0_COLOR_8_8_8_8;
   2695 			case 16:
   2696 				if (is_float)
   2697 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
   2698 				else
   2699 					return V_0280A0_COLOR_16_16_16_16;
   2700 			case 32:
   2701 				if (is_float)
   2702 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
   2703 				else
   2704 					return V_0280A0_COLOR_32_32_32_32;
   2705 			}
   2706 		} else if (HAS_SIZE(5,5,5,1)) {
   2707 			return V_0280A0_COLOR_1_5_5_5;
   2708 		} else if (HAS_SIZE(10,10,10,2)) {
   2709 			return V_0280A0_COLOR_2_10_10_10;
   2710 		}
   2711 		break;
   2712 	}
   2713 	return ~0U;
   2714 }
   2715 
   2716 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
   2717 {
   2718 	if (R600_BIG_ENDIAN) {
   2719 		switch(colorformat) {
   2720 		/* 8-bit buffers. */
   2721 		case V_0280A0_COLOR_4_4:
   2722 		case V_0280A0_COLOR_8:
   2723 			return ENDIAN_NONE;
   2724 
   2725 		/* 16-bit buffers. */
   2726 		case V_0280A0_COLOR_8_8:
   2727 			/*
   2728 			 * No need to do endian swaps on array formats,
   2729 			 * as mesa<-->pipe formats conversion take into account
   2730 			 * the endianess
   2731 			 */
   2732 			return ENDIAN_NONE;
   2733 
   2734 		case V_0280A0_COLOR_5_6_5:
   2735 		case V_0280A0_COLOR_1_5_5_5:
   2736 		case V_0280A0_COLOR_4_4_4_4:
   2737 		case V_0280A0_COLOR_16:
   2738 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
   2739 
   2740 		/* 32-bit buffers. */
   2741 		case V_0280A0_COLOR_8_8_8_8:
   2742 			/*
   2743 			 * No need to do endian swaps on array formats,
   2744 			 * as mesa<-->pipe formats conversion take into account
   2745 			 * the endianess
   2746 			 */
   2747 			return ENDIAN_NONE;
   2748 
   2749 		case V_0280A0_COLOR_2_10_10_10:
   2750 		case V_0280A0_COLOR_8_24:
   2751 		case V_0280A0_COLOR_24_8:
   2752 		case V_0280A0_COLOR_32_FLOAT:
   2753 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
   2754 
   2755 		case V_0280A0_COLOR_16_16_FLOAT:
   2756 		case V_0280A0_COLOR_16_16:
   2757 			return ENDIAN_8IN16;
   2758 
   2759 		/* 64-bit buffers. */
   2760 		case V_0280A0_COLOR_16_16_16_16:
   2761 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
   2762 			return ENDIAN_8IN16;
   2763 
   2764 		case V_0280A0_COLOR_32_32_FLOAT:
   2765 		case V_0280A0_COLOR_32_32:
   2766 		case V_0280A0_COLOR_X24_8_32_FLOAT:
   2767 			return ENDIAN_8IN32;
   2768 
   2769 		/* 128-bit buffers. */
   2770 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
   2771 		case V_0280A0_COLOR_32_32_32_32:
   2772 			return ENDIAN_8IN32;
   2773 		default:
   2774 			return ENDIAN_NONE; /* Unsupported. */
   2775 		}
   2776 	} else {
   2777 		return ENDIAN_NONE;
   2778 	}
   2779 }
   2780 
   2781 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
   2782 {
   2783 	struct r600_context *rctx = (struct r600_context*)ctx;
   2784 	struct r600_resource *rbuffer = r600_resource(buf);
   2785 	unsigned i, shader, mask;
   2786 	struct r600_pipe_sampler_view *view;
   2787 
   2788 	/* Reallocate the buffer in the same pipe_resource. */
   2789 	r600_alloc_resource(&rctx->screen->b, rbuffer);
   2790 
   2791 	/* We changed the buffer, now we need to bind it where the old one was bound. */
   2792 	/* Vertex buffers. */
   2793 	mask = rctx->vertex_buffer_state.enabled_mask;
   2794 	while (mask) {
   2795 		i = u_bit_scan(&mask);
   2796 		if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
   2797 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
   2798 			r600_vertex_buffers_dirty(rctx);
   2799 		}
   2800 	}
   2801 	/* Streamout buffers. */
   2802 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
   2803 		if (rctx->b.streamout.targets[i] &&
   2804 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
   2805 			if (rctx->b.streamout.begin_emitted) {
   2806 				r600_emit_streamout_end(&rctx->b);
   2807 			}
   2808 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
   2809 			r600_streamout_buffers_dirty(&rctx->b);
   2810 		}
   2811 	}
   2812 
   2813 	/* Constant buffers. */
   2814 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
   2815 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
   2816 		bool found = false;
   2817 		uint32_t mask = state->enabled_mask;
   2818 
   2819 		while (mask) {
   2820 			unsigned i = u_bit_scan(&mask);
   2821 			if (state->cb[i].buffer == &rbuffer->b.b) {
   2822 				found = true;
   2823 				state->dirty_mask |= 1 << i;
   2824 			}
   2825 		}
   2826 		if (found) {
   2827 			r600_constant_buffers_dirty(rctx, state);
   2828 		}
   2829 	}
   2830 
   2831 	/* Texture buffer objects - update the virtual addresses in descriptors. */
   2832 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
   2833 		if (view->base.texture == &rbuffer->b.b) {
   2834 			uint64_t offset = view->base.u.buf.offset;
   2835 			uint64_t va = rbuffer->gpu_address + offset;
   2836 
   2837 			view->tex_resource_words[0] = va;
   2838 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
   2839 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
   2840 		}
   2841 	}
   2842 	/* Texture buffer objects - make bindings dirty if needed. */
   2843 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
   2844 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
   2845 		bool found = false;
   2846 		uint32_t mask = state->enabled_mask;
   2847 
   2848 		while (mask) {
   2849 			unsigned i = u_bit_scan(&mask);
   2850 			if (state->views[i]->base.texture == &rbuffer->b.b) {
   2851 				found = true;
   2852 				state->dirty_mask |= 1 << i;
   2853 			}
   2854 		}
   2855 		if (found) {
   2856 			r600_sampler_views_dirty(rctx, state);
   2857 		}
   2858 	}
   2859 }
   2860 
   2861 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
   2862 {
   2863 	struct r600_context *rctx = (struct r600_context*)ctx;
   2864 
   2865 	/* Pipeline stat & streamout queries. */
   2866 	if (enable) {
   2867 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
   2868 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
   2869 	} else {
   2870 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
   2871 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
   2872 	}
   2873 
   2874 	/* Occlusion queries. */
   2875 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
   2876 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
   2877 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
   2878 	}
   2879 }
   2880 
   2881 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
   2882 {
   2883 	struct r600_context *rctx = (struct r600_context*)ctx;
   2884 
   2885 	r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
   2886 }
   2887 
   2888 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
   2889                                    bool include_draw_vbo)
   2890 {
   2891 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
   2892 }
   2893 
   2894 /* keep this at the end of this file, please */
   2895 void r600_init_common_state_functions(struct r600_context *rctx)
   2896 {
   2897 	rctx->b.b.create_fs_state = r600_create_ps_state;
   2898 	rctx->b.b.create_vs_state = r600_create_vs_state;
   2899 	rctx->b.b.create_gs_state = r600_create_gs_state;
   2900 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
   2901 	rctx->b.b.create_tes_state = r600_create_tes_state;
   2902 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
   2903 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
   2904 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
   2905 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
   2906 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
   2907 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
   2908 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
   2909 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
   2910 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
   2911 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
   2912 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
   2913 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
   2914 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
   2915 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
   2916 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
   2917 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
   2918 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
   2919 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
   2920 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
   2921 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
   2922 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
   2923 	rctx->b.b.set_blend_color = r600_set_blend_color;
   2924 	rctx->b.b.set_clip_state = r600_set_clip_state;
   2925 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
   2926 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
   2927 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
   2928 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
   2929 	rctx->b.b.set_index_buffer = r600_set_index_buffer;
   2930 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
   2931 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
   2932 	rctx->b.b.texture_barrier = r600_texture_barrier;
   2933 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
   2934 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
   2935 	rctx->b.b.draw_vbo = r600_draw_vbo;
   2936 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
   2937 	rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
   2938 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
   2939 }
   2940