1 /* 2 * Copyright 2010 Red Hat Inc. 3 * 2010 Jerome Glisse 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * on the rights to use, copy, modify, merge, publish, distribute, sub 9 * license, and/or sell copies of the Software, and to permit persons to whom 10 * the Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22 * USE OR OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: Dave Airlie <airlied (at) redhat.com> 25 * Jerome Glisse <jglisse (at) redhat.com> 26 */ 27 #include "r600_formats.h" 28 #include "r600_shader.h" 29 #include "r600d.h" 30 31 #include "util/u_format_s3tc.h" 32 #include "util/u_index_modify.h" 33 #include "util/u_memory.h" 34 #include "util/u_upload_mgr.h" 35 #include "util/u_math.h" 36 #include "tgsi/tgsi_parse.h" 37 #include "tgsi/tgsi_scan.h" 38 #include "tgsi/tgsi_ureg.h" 39 40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw) 41 { 42 assert(!cb->buf); 43 cb->buf = CALLOC(1, 4 * num_dw); 44 cb->max_num_dw = num_dw; 45 } 46 47 void r600_release_command_buffer(struct r600_command_buffer *cb) 48 { 49 FREE(cb->buf); 50 } 51 52 void r600_add_atom(struct r600_context *rctx, 53 struct r600_atom *atom, 54 unsigned id) 55 { 56 assert(id < R600_NUM_ATOMS); 57 assert(rctx->atoms[id] == NULL); 58 rctx->atoms[id] = atom; 59 atom->id = id; 60 } 61 62 void r600_init_atom(struct r600_context *rctx, 63 struct r600_atom *atom, 64 unsigned id, 65 void (*emit)(struct r600_context *ctx, struct r600_atom *state), 66 unsigned num_dw) 67 { 68 atom->emit = (void*)emit; 69 atom->num_dw = num_dw; 70 r600_add_atom(rctx, atom, id); 71 } 72 73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom) 74 { 75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb); 76 } 77 78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom) 79 { 80 struct radeon_winsys_cs *cs = rctx->b.gfx.cs; 81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom; 82 unsigned alpha_ref = a->sx_alpha_ref; 83 84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) { 85 alpha_ref &= ~0x1FFF; 86 } 87 88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL, 89 a->sx_alpha_test_control | 90 S_028410_ALPHA_TEST_BYPASS(a->bypass)); 91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref); 92 } 93 94 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags) 95 { 96 struct r600_context *rctx = (struct r600_context *)ctx; 97 98 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE | 99 R600_CONTEXT_FLUSH_AND_INV_CB | 100 R600_CONTEXT_FLUSH_AND_INV | 101 R600_CONTEXT_WAIT_3D_IDLE; 102 } 103 104 static unsigned r600_conv_pipe_prim(unsigned prim) 105 { 106 static const unsigned prim_conv[] = { 107 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST, 108 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST, 109 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP, 110 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP, 111 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST, 112 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP, 113 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN, 114 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST, 115 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP, 116 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON, 117 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ, 118 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ, 119 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ, 120 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ, 121 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH, 122 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST 123 }; 124 assert(prim < ARRAY_SIZE(prim_conv)); 125 return prim_conv[prim]; 126 } 127 128 unsigned r600_conv_prim_to_gs_out(unsigned mode) 129 { 130 static const int prim_conv[] = { 131 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST, 132 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, 133 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, 134 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, 135 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 136 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 137 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 138 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 139 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 140 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 141 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, 142 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, 143 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, 145 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST, 146 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP 147 }; 148 assert(mode < ARRAY_SIZE(prim_conv)); 149 150 return prim_conv[mode]; 151 } 152 153 /* common state between evergreen and r600 */ 154 155 static void r600_bind_blend_state_internal(struct r600_context *rctx, 156 struct r600_blend_state *blend, bool blend_disable) 157 { 158 unsigned color_control; 159 bool update_cb = false; 160 161 rctx->alpha_to_one = blend->alpha_to_one; 162 rctx->dual_src_blend = blend->dual_src_blend; 163 164 if (!blend_disable) { 165 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer); 166 color_control = blend->cb_color_control; 167 } else { 168 /* Blending is disabled. */ 169 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend); 170 color_control = blend->cb_color_control_no_blend; 171 } 172 173 /* Update derived states. */ 174 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) { 175 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask; 176 update_cb = true; 177 } 178 if (rctx->b.chip_class <= R700 && 179 rctx->cb_misc_state.cb_color_control != color_control) { 180 rctx->cb_misc_state.cb_color_control = color_control; 181 update_cb = true; 182 } 183 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) { 184 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend; 185 update_cb = true; 186 } 187 if (update_cb) { 188 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); 189 } 190 } 191 192 static void r600_bind_blend_state(struct pipe_context *ctx, void *state) 193 { 194 struct r600_context *rctx = (struct r600_context *)ctx; 195 struct r600_blend_state *blend = (struct r600_blend_state *)state; 196 197 if (!blend) { 198 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL); 199 return; 200 } 201 202 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable); 203 } 204 205 static void r600_set_blend_color(struct pipe_context *ctx, 206 const struct pipe_blend_color *state) 207 { 208 struct r600_context *rctx = (struct r600_context *)ctx; 209 210 rctx->blend_color.state = *state; 211 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom); 212 } 213 214 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom) 215 { 216 struct radeon_winsys_cs *cs = rctx->b.gfx.cs; 217 struct pipe_blend_color *state = &rctx->blend_color.state; 218 219 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4); 220 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */ 221 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */ 222 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */ 223 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */ 224 } 225 226 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom) 227 { 228 struct radeon_winsys_cs *cs = rctx->b.gfx.cs; 229 struct r600_vgt_state *a = (struct r600_vgt_state *)atom; 230 231 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en); 232 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2); 233 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */ 234 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */ 235 if (a->last_draw_was_indirect) { 236 a->last_draw_was_indirect = false; 237 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0); 238 } 239 } 240 241 static void r600_set_clip_state(struct pipe_context *ctx, 242 const struct pipe_clip_state *state) 243 { 244 struct r600_context *rctx = (struct r600_context *)ctx; 245 246 rctx->clip_state.state = *state; 247 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom); 248 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true; 249 } 250 251 static void r600_set_stencil_ref(struct pipe_context *ctx, 252 const struct r600_stencil_ref *state) 253 { 254 struct r600_context *rctx = (struct r600_context *)ctx; 255 256 rctx->stencil_ref.state = *state; 257 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom); 258 } 259 260 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom) 261 { 262 struct radeon_winsys_cs *cs = rctx->b.gfx.cs; 263 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom; 264 265 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2); 266 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */ 267 S_028430_STENCILREF(a->state.ref_value[0]) | 268 S_028430_STENCILMASK(a->state.valuemask[0]) | 269 S_028430_STENCILWRITEMASK(a->state.writemask[0])); 270 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */ 271 S_028434_STENCILREF_BF(a->state.ref_value[1]) | 272 S_028434_STENCILMASK_BF(a->state.valuemask[1]) | 273 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1])); 274 } 275 276 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx, 277 const struct pipe_stencil_ref *state) 278 { 279 struct r600_context *rctx = (struct r600_context *)ctx; 280 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso; 281 struct r600_stencil_ref ref; 282 283 rctx->stencil_ref.pipe_state = *state; 284 285 if (!dsa) 286 return; 287 288 ref.ref_value[0] = state->ref_value[0]; 289 ref.ref_value[1] = state->ref_value[1]; 290 ref.valuemask[0] = dsa->valuemask[0]; 291 ref.valuemask[1] = dsa->valuemask[1]; 292 ref.writemask[0] = dsa->writemask[0]; 293 ref.writemask[1] = dsa->writemask[1]; 294 295 r600_set_stencil_ref(ctx, &ref); 296 } 297 298 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state) 299 { 300 struct r600_context *rctx = (struct r600_context *)ctx; 301 struct r600_dsa_state *dsa = state; 302 struct r600_stencil_ref ref; 303 304 if (!state) { 305 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL); 306 return; 307 } 308 309 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer); 310 311 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0]; 312 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1]; 313 ref.valuemask[0] = dsa->valuemask[0]; 314 ref.valuemask[1] = dsa->valuemask[1]; 315 ref.writemask[0] = dsa->writemask[0]; 316 ref.writemask[1] = dsa->writemask[1]; 317 if (rctx->zwritemask != dsa->zwritemask) { 318 rctx->zwritemask = dsa->zwritemask; 319 if (rctx->b.chip_class >= EVERGREEN) { 320 /* work around some issue when not writing to zbuffer 321 * we are having lockup on evergreen so do not enable 322 * hyperz when not writing zbuffer 323 */ 324 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 325 } 326 } 327 328 r600_set_stencil_ref(ctx, &ref); 329 330 /* Update alphatest state. */ 331 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control || 332 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) { 333 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control; 334 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref; 335 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom); 336 } 337 } 338 339 static void r600_bind_rs_state(struct pipe_context *ctx, void *state) 340 { 341 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state; 342 struct r600_context *rctx = (struct r600_context *)ctx; 343 344 if (!state) 345 return; 346 347 rctx->rasterizer = rs; 348 349 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer); 350 351 if (rs->offset_enable && 352 (rs->offset_units != rctx->poly_offset_state.offset_units || 353 rs->offset_scale != rctx->poly_offset_state.offset_scale || 354 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) { 355 rctx->poly_offset_state.offset_units = rs->offset_units; 356 rctx->poly_offset_state.offset_scale = rs->offset_scale; 357 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled; 358 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom); 359 } 360 361 /* Update clip_misc_state. */ 362 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl || 363 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) { 364 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl; 365 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable; 366 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom); 367 } 368 369 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz); 370 371 /* Re-emit PA_SC_LINE_STIPPLE. */ 372 rctx->last_primitive_type = -1; 373 } 374 375 static void r600_delete_rs_state(struct pipe_context *ctx, void *state) 376 { 377 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state; 378 379 r600_release_command_buffer(&rs->buffer); 380 FREE(rs); 381 } 382 383 static void r600_sampler_view_destroy(struct pipe_context *ctx, 384 struct pipe_sampler_view *state) 385 { 386 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state; 387 388 if (view->tex_resource->gpu_address && 389 view->tex_resource->b.b.target == PIPE_BUFFER) 390 LIST_DELINIT(&view->list); 391 392 pipe_resource_reference(&state->texture, NULL); 393 FREE(view); 394 } 395 396 void r600_sampler_states_dirty(struct r600_context *rctx, 397 struct r600_sampler_states *state) 398 { 399 if (state->dirty_mask) { 400 if (state->dirty_mask & state->has_bordercolor_mask) { 401 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; 402 } 403 state->atom.num_dw = 404 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 + 405 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5; 406 r600_mark_atom_dirty(rctx, &state->atom); 407 } 408 } 409 410 static void r600_bind_sampler_states(struct pipe_context *pipe, 411 enum pipe_shader_type shader, 412 unsigned start, 413 unsigned count, void **states) 414 { 415 struct r600_context *rctx = (struct r600_context *)pipe; 416 struct r600_textures_info *dst = &rctx->samplers[shader]; 417 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states; 418 int seamless_cube_map = -1; 419 unsigned i; 420 /* This sets 1-bit for states with index >= count. */ 421 uint32_t disable_mask = ~((1ull << count) - 1); 422 /* These are the new states set by this function. */ 423 uint32_t new_mask = 0; 424 425 assert(start == 0); /* XXX fix below */ 426 427 if (!states) { 428 disable_mask = ~0u; 429 count = 0; 430 } 431 432 for (i = 0; i < count; i++) { 433 struct r600_pipe_sampler_state *rstate = rstates[i]; 434 435 if (rstate == dst->states.states[i]) { 436 continue; 437 } 438 439 if (rstate) { 440 if (rstate->border_color_use) { 441 dst->states.has_bordercolor_mask |= 1 << i; 442 } else { 443 dst->states.has_bordercolor_mask &= ~(1 << i); 444 } 445 seamless_cube_map = rstate->seamless_cube_map; 446 447 new_mask |= 1 << i; 448 } else { 449 disable_mask |= 1 << i; 450 } 451 } 452 453 memcpy(dst->states.states, rstates, sizeof(void*) * count); 454 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count)); 455 456 dst->states.enabled_mask &= ~disable_mask; 457 dst->states.dirty_mask &= dst->states.enabled_mask; 458 dst->states.enabled_mask |= new_mask; 459 dst->states.dirty_mask |= new_mask; 460 dst->states.has_bordercolor_mask &= dst->states.enabled_mask; 461 462 r600_sampler_states_dirty(rctx, &dst->states); 463 464 /* Seamless cubemap state. */ 465 if (rctx->b.chip_class <= R700 && 466 seamless_cube_map != -1 && 467 seamless_cube_map != rctx->seamless_cube_map.enabled) { 468 /* change in TA_CNTL_AUX need a pipeline flush */ 469 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; 470 rctx->seamless_cube_map.enabled = seamless_cube_map; 471 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom); 472 } 473 } 474 475 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state) 476 { 477 free(state); 478 } 479 480 static void r600_delete_blend_state(struct pipe_context *ctx, void *state) 481 { 482 struct r600_context *rctx = (struct r600_context *)ctx; 483 struct r600_blend_state *blend = (struct r600_blend_state*)state; 484 485 if (rctx->blend_state.cso == state) { 486 ctx->bind_blend_state(ctx, NULL); 487 } 488 489 r600_release_command_buffer(&blend->buffer); 490 r600_release_command_buffer(&blend->buffer_no_blend); 491 FREE(blend); 492 } 493 494 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state) 495 { 496 struct r600_context *rctx = (struct r600_context *)ctx; 497 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state; 498 499 if (rctx->dsa_state.cso == state) { 500 ctx->bind_depth_stencil_alpha_state(ctx, NULL); 501 } 502 503 r600_release_command_buffer(&dsa->buffer); 504 free(dsa); 505 } 506 507 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) 508 { 509 struct r600_context *rctx = (struct r600_context *)ctx; 510 511 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state); 512 } 513 514 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state) 515 { 516 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state; 517 r600_resource_reference(&shader->buffer, NULL); 518 FREE(shader); 519 } 520 521 static void r600_set_index_buffer(struct pipe_context *ctx, 522 const struct pipe_index_buffer *ib) 523 { 524 struct r600_context *rctx = (struct r600_context *)ctx; 525 526 if (ib) { 527 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); 528 memcpy(&rctx->index_buffer, ib, sizeof(*ib)); 529 r600_context_add_resource_size(ctx, ib->buffer); 530 } else { 531 pipe_resource_reference(&rctx->index_buffer.buffer, NULL); 532 } 533 } 534 535 void r600_vertex_buffers_dirty(struct r600_context *rctx) 536 { 537 if (rctx->vertex_buffer_state.dirty_mask) { 538 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) * 539 util_bitcount(rctx->vertex_buffer_state.dirty_mask); 540 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom); 541 } 542 } 543 544 static void r600_set_vertex_buffers(struct pipe_context *ctx, 545 unsigned start_slot, unsigned count, 546 const struct pipe_vertex_buffer *input) 547 { 548 struct r600_context *rctx = (struct r600_context *)ctx; 549 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state; 550 struct pipe_vertex_buffer *vb = state->vb + start_slot; 551 unsigned i; 552 uint32_t disable_mask = 0; 553 /* These are the new buffers set by this function. */ 554 uint32_t new_buffer_mask = 0; 555 556 /* Set vertex buffers. */ 557 if (input) { 558 for (i = 0; i < count; i++) { 559 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) { 560 if (input[i].buffer) { 561 vb[i].stride = input[i].stride; 562 vb[i].buffer_offset = input[i].buffer_offset; 563 pipe_resource_reference(&vb[i].buffer, input[i].buffer); 564 new_buffer_mask |= 1 << i; 565 r600_context_add_resource_size(ctx, input[i].buffer); 566 } else { 567 pipe_resource_reference(&vb[i].buffer, NULL); 568 disable_mask |= 1 << i; 569 } 570 } 571 } 572 } else { 573 for (i = 0; i < count; i++) { 574 pipe_resource_reference(&vb[i].buffer, NULL); 575 } 576 disable_mask = ((1ull << count) - 1); 577 } 578 579 disable_mask <<= start_slot; 580 new_buffer_mask <<= start_slot; 581 582 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask; 583 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask; 584 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask; 585 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask; 586 587 r600_vertex_buffers_dirty(rctx); 588 } 589 590 void r600_sampler_views_dirty(struct r600_context *rctx, 591 struct r600_samplerview_state *state) 592 { 593 if (state->dirty_mask) { 594 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) * 595 util_bitcount(state->dirty_mask); 596 r600_mark_atom_dirty(rctx, &state->atom); 597 } 598 } 599 600 static void r600_set_sampler_views(struct pipe_context *pipe, 601 enum pipe_shader_type shader, 602 unsigned start, unsigned count, 603 struct pipe_sampler_view **views) 604 { 605 struct r600_context *rctx = (struct r600_context *) pipe; 606 struct r600_textures_info *dst = &rctx->samplers[shader]; 607 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views; 608 uint32_t dirty_sampler_states_mask = 0; 609 unsigned i; 610 /* This sets 1-bit for textures with index >= count. */ 611 uint32_t disable_mask = ~((1ull << count) - 1); 612 /* These are the new textures set by this function. */ 613 uint32_t new_mask = 0; 614 615 /* Set textures with index >= count to NULL. */ 616 uint32_t remaining_mask; 617 618 assert(start == 0); /* XXX fix below */ 619 620 if (!views) { 621 disable_mask = ~0u; 622 count = 0; 623 } 624 625 remaining_mask = dst->views.enabled_mask & disable_mask; 626 627 while (remaining_mask) { 628 i = u_bit_scan(&remaining_mask); 629 assert(dst->views.views[i]); 630 631 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL); 632 } 633 634 for (i = 0; i < count; i++) { 635 if (rviews[i] == dst->views.views[i]) { 636 continue; 637 } 638 639 if (rviews[i]) { 640 struct r600_texture *rtex = 641 (struct r600_texture*)rviews[i]->base.texture; 642 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER; 643 644 if (!is_buffer && rtex->db_compatible) { 645 dst->views.compressed_depthtex_mask |= 1 << i; 646 } else { 647 dst->views.compressed_depthtex_mask &= ~(1 << i); 648 } 649 650 /* Track compressed colorbuffers. */ 651 if (!is_buffer && rtex->cmask.size) { 652 dst->views.compressed_colortex_mask |= 1 << i; 653 } else { 654 dst->views.compressed_colortex_mask &= ~(1 << i); 655 } 656 657 /* Changing from array to non-arrays textures and vice versa requires 658 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */ 659 if (rctx->b.chip_class <= R700 && 660 (dst->states.enabled_mask & (1 << i)) && 661 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY || 662 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) { 663 dirty_sampler_states_mask |= 1 << i; 664 } 665 666 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]); 667 new_mask |= 1 << i; 668 r600_context_add_resource_size(pipe, views[i]->texture); 669 } else { 670 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL); 671 disable_mask |= 1 << i; 672 } 673 } 674 675 dst->views.enabled_mask &= ~disable_mask; 676 dst->views.dirty_mask &= dst->views.enabled_mask; 677 dst->views.enabled_mask |= new_mask; 678 dst->views.dirty_mask |= new_mask; 679 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask; 680 dst->views.compressed_colortex_mask &= dst->views.enabled_mask; 681 dst->views.dirty_buffer_constants = TRUE; 682 r600_sampler_views_dirty(rctx, &dst->views); 683 684 if (dirty_sampler_states_mask) { 685 dst->states.dirty_mask |= dirty_sampler_states_mask; 686 r600_sampler_states_dirty(rctx, &dst->states); 687 } 688 } 689 690 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views) 691 { 692 uint32_t mask = views->enabled_mask; 693 694 while (mask) { 695 unsigned i = u_bit_scan(&mask); 696 struct pipe_resource *res = views->views[i]->base.texture; 697 698 if (res && res->target != PIPE_BUFFER) { 699 struct r600_texture *rtex = (struct r600_texture *)res; 700 701 if (rtex->cmask.size) { 702 views->compressed_colortex_mask |= 1 << i; 703 } else { 704 views->compressed_colortex_mask &= ~(1 << i); 705 } 706 } 707 } 708 } 709 710 /* Compute the key for the hw shader variant */ 711 static inline union r600_shader_key r600_shader_selector_key(struct pipe_context * ctx, 712 struct r600_pipe_shader_selector * sel) 713 { 714 struct r600_context *rctx = (struct r600_context *)ctx; 715 union r600_shader_key key; 716 memset(&key, 0, sizeof(key)); 717 718 switch (sel->type) { 719 case PIPE_SHADER_VERTEX: { 720 key.vs.as_ls = (rctx->tes_shader != NULL); 721 if (!key.vs.as_ls) 722 key.vs.as_es = (rctx->gs_shader != NULL); 723 724 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) { 725 key.vs.as_gs_a = true; 726 key.vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid; 727 } 728 break; 729 } 730 case PIPE_SHADER_GEOMETRY: 731 break; 732 case PIPE_SHADER_FRAGMENT: { 733 key.ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side; 734 key.ps.alpha_to_one = rctx->alpha_to_one && 735 rctx->rasterizer && rctx->rasterizer->multisample_enable && 736 !rctx->framebuffer.cb0_is_integer; 737 key.ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs; 738 /* Dual-source blending only makes sense with nr_cbufs == 1. */ 739 if (key.ps.nr_cbufs == 1 && rctx->dual_src_blend) 740 key.ps.nr_cbufs = 2; 741 break; 742 } 743 case PIPE_SHADER_TESS_EVAL: 744 key.tes.as_es = (rctx->gs_shader != NULL); 745 break; 746 case PIPE_SHADER_TESS_CTRL: 747 key.tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]; 748 break; 749 default: 750 assert(0); 751 } 752 753 return key; 754 } 755 756 /* Select the hw shader variant depending on the current state. 757 * (*dirty) is set to 1 if current variant was changed */ 758 static int r600_shader_select(struct pipe_context *ctx, 759 struct r600_pipe_shader_selector* sel, 760 bool *dirty) 761 { 762 union r600_shader_key key; 763 struct r600_pipe_shader * shader = NULL; 764 int r; 765 766 memset(&key, 0, sizeof(key)); 767 key = r600_shader_selector_key(ctx, sel); 768 769 /* Check if we don't need to change anything. 770 * This path is also used for most shaders that don't need multiple 771 * variants, it will cost just a computation of the key and this 772 * test. */ 773 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) { 774 return 0; 775 } 776 777 /* lookup if we have other variants in the list */ 778 if (sel->num_shaders > 1) { 779 struct r600_pipe_shader *p = sel->current, *c = p->next_variant; 780 781 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) { 782 p = c; 783 c = c->next_variant; 784 } 785 786 if (c) { 787 p->next_variant = c->next_variant; 788 shader = c; 789 } 790 } 791 792 if (unlikely(!shader)) { 793 shader = CALLOC(1, sizeof(struct r600_pipe_shader)); 794 shader->selector = sel; 795 796 r = r600_pipe_shader_create(ctx, shader, key); 797 if (unlikely(r)) { 798 R600_ERR("Failed to build shader variant (type=%u) %d\n", 799 sel->type, r); 800 sel->current = NULL; 801 FREE(shader); 802 return r; 803 } 804 805 /* We don't know the value of nr_ps_max_color_exports until we built 806 * at least one variant, so we may need to recompute the key after 807 * building first variant. */ 808 if (sel->type == PIPE_SHADER_FRAGMENT && 809 sel->num_shaders == 0) { 810 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports; 811 key = r600_shader_selector_key(ctx, sel); 812 } 813 814 memcpy(&shader->key, &key, sizeof(key)); 815 sel->num_shaders++; 816 } 817 818 if (dirty) 819 *dirty = true; 820 821 shader->next_variant = sel->current; 822 sel->current = shader; 823 824 return 0; 825 } 826 827 static void *r600_create_shader_state(struct pipe_context *ctx, 828 const struct pipe_shader_state *state, 829 unsigned pipe_shader_type) 830 { 831 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector); 832 int i; 833 834 sel->type = pipe_shader_type; 835 sel->tokens = tgsi_dup_tokens(state->tokens); 836 sel->so = state->stream_output; 837 tgsi_scan_shader(state->tokens, &sel->info); 838 839 switch (pipe_shader_type) { 840 case PIPE_SHADER_GEOMETRY: 841 sel->gs_output_prim = 842 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]; 843 sel->gs_max_out_vertices = 844 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES]; 845 sel->gs_num_invocations = 846 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS]; 847 break; 848 case PIPE_SHADER_VERTEX: 849 case PIPE_SHADER_TESS_CTRL: 850 sel->lds_patch_outputs_written_mask = 0; 851 sel->lds_outputs_written_mask = 0; 852 853 for (i = 0; i < sel->info.num_outputs; i++) { 854 unsigned name = sel->info.output_semantic_name[i]; 855 unsigned index = sel->info.output_semantic_index[i]; 856 857 switch (name) { 858 case TGSI_SEMANTIC_TESSINNER: 859 case TGSI_SEMANTIC_TESSOUTER: 860 case TGSI_SEMANTIC_PATCH: 861 sel->lds_patch_outputs_written_mask |= 862 1llu << r600_get_lds_unique_index(name, index); 863 break; 864 default: 865 sel->lds_outputs_written_mask |= 866 1llu << r600_get_lds_unique_index(name, index); 867 } 868 } 869 break; 870 default: 871 break; 872 } 873 874 return sel; 875 } 876 877 static void *r600_create_ps_state(struct pipe_context *ctx, 878 const struct pipe_shader_state *state) 879 { 880 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT); 881 } 882 883 static void *r600_create_vs_state(struct pipe_context *ctx, 884 const struct pipe_shader_state *state) 885 { 886 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX); 887 } 888 889 static void *r600_create_gs_state(struct pipe_context *ctx, 890 const struct pipe_shader_state *state) 891 { 892 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY); 893 } 894 895 static void *r600_create_tcs_state(struct pipe_context *ctx, 896 const struct pipe_shader_state *state) 897 { 898 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL); 899 } 900 901 static void *r600_create_tes_state(struct pipe_context *ctx, 902 const struct pipe_shader_state *state) 903 { 904 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL); 905 } 906 907 static void r600_bind_ps_state(struct pipe_context *ctx, void *state) 908 { 909 struct r600_context *rctx = (struct r600_context *)ctx; 910 911 if (!state) 912 state = rctx->dummy_pixel_shader; 913 914 rctx->ps_shader = (struct r600_pipe_shader_selector *)state; 915 } 916 917 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx) 918 { 919 if (rctx->gs_shader) 920 return &rctx->gs_shader->info; 921 else if (rctx->tes_shader) 922 return &rctx->tes_shader->info; 923 else if (rctx->vs_shader) 924 return &rctx->vs_shader->info; 925 else 926 return NULL; 927 } 928 929 static void r600_bind_vs_state(struct pipe_context *ctx, void *state) 930 { 931 struct r600_context *rctx = (struct r600_context *)ctx; 932 933 if (!state) 934 return; 935 936 rctx->vs_shader = (struct r600_pipe_shader_selector *)state; 937 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx)); 938 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride; 939 } 940 941 static void r600_bind_gs_state(struct pipe_context *ctx, void *state) 942 { 943 struct r600_context *rctx = (struct r600_context *)ctx; 944 945 rctx->gs_shader = (struct r600_pipe_shader_selector *)state; 946 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx)); 947 948 if (!state) 949 return; 950 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride; 951 } 952 953 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state) 954 { 955 struct r600_context *rctx = (struct r600_context *)ctx; 956 957 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state; 958 } 959 960 static void r600_bind_tes_state(struct pipe_context *ctx, void *state) 961 { 962 struct r600_context *rctx = (struct r600_context *)ctx; 963 964 rctx->tes_shader = (struct r600_pipe_shader_selector *)state; 965 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx)); 966 967 if (!state) 968 return; 969 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride; 970 } 971 972 static void r600_delete_shader_selector(struct pipe_context *ctx, 973 struct r600_pipe_shader_selector *sel) 974 { 975 struct r600_pipe_shader *p = sel->current, *c; 976 while (p) { 977 c = p->next_variant; 978 r600_pipe_shader_destroy(ctx, p); 979 free(p); 980 p = c; 981 } 982 983 free(sel->tokens); 984 free(sel); 985 } 986 987 988 static void r600_delete_ps_state(struct pipe_context *ctx, void *state) 989 { 990 struct r600_context *rctx = (struct r600_context *)ctx; 991 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; 992 993 if (rctx->ps_shader == sel) { 994 rctx->ps_shader = NULL; 995 } 996 997 r600_delete_shader_selector(ctx, sel); 998 } 999 1000 static void r600_delete_vs_state(struct pipe_context *ctx, void *state) 1001 { 1002 struct r600_context *rctx = (struct r600_context *)ctx; 1003 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; 1004 1005 if (rctx->vs_shader == sel) { 1006 rctx->vs_shader = NULL; 1007 } 1008 1009 r600_delete_shader_selector(ctx, sel); 1010 } 1011 1012 1013 static void r600_delete_gs_state(struct pipe_context *ctx, void *state) 1014 { 1015 struct r600_context *rctx = (struct r600_context *)ctx; 1016 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; 1017 1018 if (rctx->gs_shader == sel) { 1019 rctx->gs_shader = NULL; 1020 } 1021 1022 r600_delete_shader_selector(ctx, sel); 1023 } 1024 1025 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state) 1026 { 1027 struct r600_context *rctx = (struct r600_context *)ctx; 1028 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; 1029 1030 if (rctx->tcs_shader == sel) { 1031 rctx->tcs_shader = NULL; 1032 } 1033 1034 r600_delete_shader_selector(ctx, sel); 1035 } 1036 1037 static void r600_delete_tes_state(struct pipe_context *ctx, void *state) 1038 { 1039 struct r600_context *rctx = (struct r600_context *)ctx; 1040 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; 1041 1042 if (rctx->tes_shader == sel) { 1043 rctx->tes_shader = NULL; 1044 } 1045 1046 r600_delete_shader_selector(ctx, sel); 1047 } 1048 1049 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state) 1050 { 1051 if (state->dirty_mask) { 1052 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20 1053 : util_bitcount(state->dirty_mask)*19; 1054 r600_mark_atom_dirty(rctx, &state->atom); 1055 } 1056 } 1057 1058 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, 1059 const struct pipe_constant_buffer *input) 1060 { 1061 struct r600_context *rctx = (struct r600_context *)ctx; 1062 struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; 1063 struct pipe_constant_buffer *cb; 1064 const uint8_t *ptr; 1065 1066 /* Note that the state tracker can unbind constant buffers by 1067 * passing NULL here. 1068 */ 1069 if (unlikely(!input || (!input->buffer && !input->user_buffer))) { 1070 state->enabled_mask &= ~(1 << index); 1071 state->dirty_mask &= ~(1 << index); 1072 pipe_resource_reference(&state->cb[index].buffer, NULL); 1073 return; 1074 } 1075 1076 cb = &state->cb[index]; 1077 cb->buffer_size = input->buffer_size; 1078 1079 ptr = input->user_buffer; 1080 1081 if (ptr) { 1082 /* Upload the user buffer. */ 1083 if (R600_BIG_ENDIAN) { 1084 uint32_t *tmpPtr; 1085 unsigned i, size = input->buffer_size; 1086 1087 if (!(tmpPtr = malloc(size))) { 1088 R600_ERR("Failed to allocate BE swap buffer.\n"); 1089 return; 1090 } 1091 1092 for (i = 0; i < size / 4; ++i) { 1093 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]); 1094 } 1095 1096 u_upload_data(rctx->b.uploader, 0, size, 256, tmpPtr, &cb->buffer_offset, &cb->buffer); 1097 free(tmpPtr); 1098 } else { 1099 u_upload_data(rctx->b.uploader, 0, input->buffer_size, 256, ptr, &cb->buffer_offset, &cb->buffer); 1100 } 1101 /* account it in gtt */ 1102 rctx->b.gtt += input->buffer_size; 1103 } else { 1104 /* Setup the hw buffer. */ 1105 cb->buffer_offset = input->buffer_offset; 1106 pipe_resource_reference(&cb->buffer, input->buffer); 1107 r600_context_add_resource_size(ctx, input->buffer); 1108 } 1109 1110 state->enabled_mask |= 1 << index; 1111 state->dirty_mask |= 1 << index; 1112 r600_constant_buffers_dirty(rctx, state); 1113 } 1114 1115 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) 1116 { 1117 struct r600_context *rctx = (struct r600_context*)pipe; 1118 1119 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask) 1120 return; 1121 1122 rctx->sample_mask.sample_mask = sample_mask; 1123 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom); 1124 } 1125 1126 static void r600_update_driver_const_buffers(struct r600_context *rctx) 1127 { 1128 int sh, size; 1129 void *ptr; 1130 struct pipe_constant_buffer cb; 1131 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) { 1132 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh]; 1133 if (!info->vs_ucp_dirty && 1134 !info->texture_const_dirty && 1135 !info->ps_sample_pos_dirty) 1136 continue; 1137 1138 ptr = info->constants; 1139 size = info->alloc_size; 1140 if (info->vs_ucp_dirty) { 1141 assert(sh == PIPE_SHADER_VERTEX); 1142 if (!size) { 1143 ptr = rctx->clip_state.state.ucp; 1144 size = R600_UCP_SIZE; 1145 } else { 1146 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE); 1147 } 1148 info->vs_ucp_dirty = false; 1149 } 1150 1151 if (info->ps_sample_pos_dirty) { 1152 assert(sh == PIPE_SHADER_FRAGMENT); 1153 if (!size) { 1154 ptr = rctx->sample_positions; 1155 size = R600_UCP_SIZE; 1156 } else { 1157 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE); 1158 } 1159 info->ps_sample_pos_dirty = false; 1160 } 1161 1162 if (info->texture_const_dirty) { 1163 assert (ptr); 1164 assert (size); 1165 if (sh == PIPE_SHADER_VERTEX) 1166 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE); 1167 if (sh == PIPE_SHADER_FRAGMENT) 1168 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE); 1169 } 1170 info->texture_const_dirty = false; 1171 1172 cb.buffer = NULL; 1173 cb.user_buffer = ptr; 1174 cb.buffer_offset = 0; 1175 cb.buffer_size = size; 1176 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb); 1177 pipe_resource_reference(&cb.buffer, NULL); 1178 } 1179 } 1180 1181 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type, 1182 int array_size, uint32_t *base_offset) 1183 { 1184 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type]; 1185 if (array_size + R600_UCP_SIZE > info->alloc_size) { 1186 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE); 1187 info->alloc_size = array_size + R600_UCP_SIZE; 1188 } 1189 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size); 1190 info->texture_const_dirty = true; 1191 *base_offset = R600_UCP_SIZE; 1192 return info->constants; 1193 } 1194 /* 1195 * On r600/700 hw we don't have vertex fetch swizzle, though TBO 1196 * doesn't require full swizzles it does need masking and setting alpha 1197 * to one, so we setup a set of 5 constants with the masks + alpha value 1198 * then in the shader, we AND the 4 components with 0xffffffff or 0, 1199 * then OR the alpha with the value given here. 1200 * We use a 6th constant to store the txq buffer size in 1201 * we use 7th slot for number of cube layers in a cube map array. 1202 */ 1203 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type) 1204 { 1205 struct r600_textures_info *samplers = &rctx->samplers[shader_type]; 1206 int bits; 1207 uint32_t array_size; 1208 int i, j; 1209 uint32_t *constants; 1210 uint32_t base_offset; 1211 if (!samplers->views.dirty_buffer_constants) 1212 return; 1213 1214 samplers->views.dirty_buffer_constants = FALSE; 1215 1216 bits = util_last_bit(samplers->views.enabled_mask); 1217 array_size = bits * 8 * sizeof(uint32_t) * 4; 1218 1219 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset); 1220 1221 for (i = 0; i < bits; i++) { 1222 if (samplers->views.enabled_mask & (1 << i)) { 1223 int offset = (base_offset / 4) + i * 8; 1224 const struct util_format_description *desc; 1225 desc = util_format_description(samplers->views.views[i]->base.format); 1226 1227 for (j = 0; j < 4; j++) 1228 if (j < desc->nr_channels) 1229 constants[offset+j] = 0xffffffff; 1230 else 1231 constants[offset+j] = 0x0; 1232 if (desc->nr_channels < 4) { 1233 if (desc->channel[0].pure_integer) 1234 constants[offset+4] = 1; 1235 else 1236 constants[offset+4] = fui(1.0); 1237 } else 1238 constants[offset + 4] = 0; 1239 1240 constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format); 1241 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6; 1242 } 1243 } 1244 1245 } 1246 1247 /* On evergreen we store two values 1248 * 1. buffer size for TXQ 1249 * 2. number of cube layers in a cube map array. 1250 */ 1251 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type) 1252 { 1253 struct r600_textures_info *samplers = &rctx->samplers[shader_type]; 1254 int bits; 1255 uint32_t array_size; 1256 int i; 1257 uint32_t *constants; 1258 uint32_t base_offset; 1259 if (!samplers->views.dirty_buffer_constants) 1260 return; 1261 1262 samplers->views.dirty_buffer_constants = FALSE; 1263 1264 bits = util_last_bit(samplers->views.enabled_mask); 1265 array_size = bits * 2 * sizeof(uint32_t) * 4; 1266 1267 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, 1268 &base_offset); 1269 1270 for (i = 0; i < bits; i++) { 1271 if (samplers->views.enabled_mask & (1 << i)) { 1272 uint32_t offset = (base_offset / 4) + i * 2; 1273 constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format); 1274 constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6; 1275 } 1276 } 1277 } 1278 1279 /* set sample xy locations as array of fragment shader constants */ 1280 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx) 1281 { 1282 int i; 1283 struct pipe_context *ctx = &rctx->b.b; 1284 1285 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE); 1286 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4); 1287 1288 memset(rctx->sample_positions, 0, 4 * 4 * 16); 1289 for (i = 0; i < rctx->framebuffer.nr_samples; i++) { 1290 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]); 1291 /* Also fill in center-zeroed positions used for interpolateAtSample */ 1292 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f; 1293 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f; 1294 } 1295 1296 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true; 1297 } 1298 1299 static void update_shader_atom(struct pipe_context *ctx, 1300 struct r600_shader_state *state, 1301 struct r600_pipe_shader *shader) 1302 { 1303 struct r600_context *rctx = (struct r600_context *)ctx; 1304 1305 state->shader = shader; 1306 if (shader) { 1307 state->atom.num_dw = shader->command_buffer.num_dw; 1308 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo); 1309 } else { 1310 state->atom.num_dw = 0; 1311 } 1312 r600_mark_atom_dirty(rctx, &state->atom); 1313 } 1314 1315 static void update_gs_block_state(struct r600_context *rctx, unsigned enable) 1316 { 1317 if (rctx->shader_stages.geom_enable != enable) { 1318 rctx->shader_stages.geom_enable = enable; 1319 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); 1320 } 1321 1322 if (rctx->gs_rings.enable != enable) { 1323 rctx->gs_rings.enable = enable; 1324 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom); 1325 1326 if (enable && !rctx->gs_rings.esgs_ring.buffer) { 1327 unsigned size = 0x1C000; 1328 rctx->gs_rings.esgs_ring.buffer = 1329 pipe_buffer_create(rctx->b.b.screen, 0, 1330 PIPE_USAGE_DEFAULT, size); 1331 rctx->gs_rings.esgs_ring.buffer_size = size; 1332 1333 size = 0x4000000; 1334 1335 rctx->gs_rings.gsvs_ring.buffer = 1336 pipe_buffer_create(rctx->b.b.screen, 0, 1337 PIPE_USAGE_DEFAULT, size); 1338 rctx->gs_rings.gsvs_ring.buffer_size = size; 1339 } 1340 1341 if (enable) { 1342 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY, 1343 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring); 1344 if (rctx->tes_shader) { 1345 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL, 1346 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring); 1347 } else { 1348 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX, 1349 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring); 1350 } 1351 } else { 1352 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY, 1353 R600_GS_RING_CONST_BUFFER, NULL); 1354 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX, 1355 R600_GS_RING_CONST_BUFFER, NULL); 1356 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL, 1357 R600_GS_RING_CONST_BUFFER, NULL); 1358 } 1359 } 1360 } 1361 1362 static void r600_update_clip_state(struct r600_context *rctx, 1363 struct r600_pipe_shader *current) 1364 { 1365 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl || 1366 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write || 1367 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable || 1368 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) { 1369 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl; 1370 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write; 1371 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space; 1372 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport; 1373 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom); 1374 } 1375 } 1376 1377 static void r600_generate_fixed_func_tcs(struct r600_context *rctx) 1378 { 1379 struct ureg_src const0, const1; 1380 struct ureg_dst tessouter, tessinner; 1381 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL); 1382 1383 if (!ureg) 1384 return; /* if we get here, we're screwed */ 1385 1386 assert(!rctx->fixed_func_tcs_shader); 1387 1388 ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER); 1389 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2), 1390 R600_LDS_INFO_CONST_BUFFER); 1391 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3), 1392 R600_LDS_INFO_CONST_BUFFER); 1393 1394 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0); 1395 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0); 1396 1397 ureg_MOV(ureg, tessouter, const0); 1398 ureg_MOV(ureg, tessinner, const1); 1399 ureg_END(ureg); 1400 1401 rctx->fixed_func_tcs_shader = 1402 ureg_create_shader_and_destroy(ureg, &rctx->b.b); 1403 } 1404 1405 #define SELECT_SHADER_OR_FAIL(x) do { \ 1406 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \ 1407 if (unlikely(!rctx->x##_shader->current)) \ 1408 return false; \ 1409 } while(0) 1410 1411 #define UPDATE_SHADER(hw, sw) do { \ 1412 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \ 1413 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ 1414 } while(0) 1415 1416 #define UPDATE_SHADER_CLIP(hw, sw) do { \ 1417 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \ 1418 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ 1419 clip_so_current = rctx->sw##_shader->current; \ 1420 } \ 1421 } while(0) 1422 1423 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \ 1424 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \ 1425 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ 1426 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \ 1427 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \ 1428 } \ 1429 } while(0) 1430 1431 #define SET_NULL_SHADER(hw) do { \ 1432 if (rctx->hw_shader_stages[(hw)].shader) \ 1433 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \ 1434 } while (0) 1435 1436 static bool r600_update_derived_state(struct r600_context *rctx) 1437 { 1438 struct pipe_context * ctx = (struct pipe_context*)rctx; 1439 bool ps_dirty = false, vs_dirty = false, gs_dirty = false; 1440 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false; 1441 bool blend_disable; 1442 bool need_buf_const; 1443 struct r600_pipe_shader *clip_so_current = NULL; 1444 1445 if (!rctx->blitter->running) { 1446 unsigned i; 1447 unsigned counter; 1448 1449 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter); 1450 if (counter != rctx->b.last_compressed_colortex_counter) { 1451 rctx->b.last_compressed_colortex_counter = counter; 1452 1453 for (i = 0; i < PIPE_SHADER_TYPES; ++i) { 1454 r600_update_compressed_colortex_mask(&rctx->samplers[i].views); 1455 } 1456 } 1457 1458 /* Decompress textures if needed. */ 1459 for (i = 0; i < PIPE_SHADER_TYPES; i++) { 1460 struct r600_samplerview_state *views = &rctx->samplers[i].views; 1461 if (views->compressed_depthtex_mask) { 1462 r600_decompress_depth_textures(rctx, views); 1463 } 1464 if (views->compressed_colortex_mask) { 1465 r600_decompress_color_textures(rctx, views); 1466 } 1467 } 1468 } 1469 1470 SELECT_SHADER_OR_FAIL(ps); 1471 1472 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); 1473 1474 update_gs_block_state(rctx, rctx->gs_shader != NULL); 1475 1476 if (rctx->gs_shader) 1477 SELECT_SHADER_OR_FAIL(gs); 1478 1479 /* Hull Shader */ 1480 if (rctx->tcs_shader) { 1481 SELECT_SHADER_OR_FAIL(tcs); 1482 1483 UPDATE_SHADER(EG_HW_STAGE_HS, tcs); 1484 } else if (rctx->tes_shader) { 1485 if (!rctx->fixed_func_tcs_shader) { 1486 r600_generate_fixed_func_tcs(rctx); 1487 if (!rctx->fixed_func_tcs_shader) 1488 return false; 1489 1490 } 1491 SELECT_SHADER_OR_FAIL(fixed_func_tcs); 1492 1493 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs); 1494 } else 1495 SET_NULL_SHADER(EG_HW_STAGE_HS); 1496 1497 if (rctx->tes_shader) { 1498 SELECT_SHADER_OR_FAIL(tes); 1499 } 1500 1501 SELECT_SHADER_OR_FAIL(vs); 1502 1503 if (rctx->gs_shader) { 1504 if (!rctx->shader_stages.geom_enable) { 1505 rctx->shader_stages.geom_enable = true; 1506 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); 1507 } 1508 1509 /* gs_shader provides GS and VS (copy shader) */ 1510 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs); 1511 1512 /* vs_shader is used as ES */ 1513 1514 if (rctx->tes_shader) { 1515 /* VS goes to LS, TES goes to ES */ 1516 UPDATE_SHADER(R600_HW_STAGE_ES, tes); 1517 UPDATE_SHADER(EG_HW_STAGE_LS, vs); 1518 } else { 1519 /* vs_shader is used as ES */ 1520 UPDATE_SHADER(R600_HW_STAGE_ES, vs); 1521 SET_NULL_SHADER(EG_HW_STAGE_LS); 1522 } 1523 } else { 1524 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) { 1525 SET_NULL_SHADER(R600_HW_STAGE_GS); 1526 SET_NULL_SHADER(R600_HW_STAGE_ES); 1527 rctx->shader_stages.geom_enable = false; 1528 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); 1529 } 1530 1531 if (rctx->tes_shader) { 1532 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */ 1533 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes); 1534 UPDATE_SHADER(EG_HW_STAGE_LS, vs); 1535 } else { 1536 SET_NULL_SHADER(EG_HW_STAGE_LS); 1537 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs); 1538 } 1539 } 1540 1541 /* Update clip misc state. */ 1542 if (clip_so_current) { 1543 r600_update_clip_state(rctx, clip_so_current); 1544 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask; 1545 } 1546 1547 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current || 1548 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable || 1549 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) { 1550 1551 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) { 1552 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; 1553 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); 1554 } 1555 1556 if (rctx->b.chip_class <= R700) { 1557 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; 1558 1559 if (rctx->cb_misc_state.multiwrite != multiwrite) { 1560 rctx->cb_misc_state.multiwrite = multiwrite; 1561 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); 1562 } 1563 } 1564 1565 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer && 1566 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) || 1567 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) { 1568 1569 if (rctx->b.chip_class >= EVERGREEN) 1570 evergreen_update_ps_state(ctx, rctx->ps_shader->current); 1571 else 1572 r600_update_ps_state(ctx, rctx->ps_shader->current); 1573 } 1574 1575 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); 1576 } 1577 UPDATE_SHADER(R600_HW_STAGE_PS, ps); 1578 1579 if (rctx->b.chip_class >= EVERGREEN) { 1580 evergreen_update_db_shader_control(rctx); 1581 } else { 1582 r600_update_db_shader_control(rctx); 1583 } 1584 1585 /* on R600 we stuff masks + txq info into one constant buffer */ 1586 /* on evergreen we only need a txq info one */ 1587 if (rctx->ps_shader) { 1588 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp; 1589 if (need_buf_const) { 1590 if (rctx->b.chip_class < EVERGREEN) 1591 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT); 1592 else 1593 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT); 1594 } 1595 } 1596 1597 if (rctx->vs_shader) { 1598 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp; 1599 if (need_buf_const) { 1600 if (rctx->b.chip_class < EVERGREEN) 1601 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX); 1602 else 1603 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX); 1604 } 1605 } 1606 1607 if (rctx->gs_shader) { 1608 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp; 1609 if (need_buf_const) { 1610 if (rctx->b.chip_class < EVERGREEN) 1611 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY); 1612 else 1613 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY); 1614 } 1615 } 1616 1617 r600_update_driver_const_buffers(rctx); 1618 1619 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) { 1620 if (!r600_adjust_gprs(rctx)) { 1621 /* discard rendering */ 1622 return false; 1623 } 1624 } 1625 1626 if (rctx->b.chip_class == EVERGREEN) { 1627 if (!evergreen_adjust_gprs(rctx)) { 1628 /* discard rendering */ 1629 return false; 1630 } 1631 } 1632 1633 blend_disable = (rctx->dual_src_blend && 1634 rctx->ps_shader->current->nr_ps_color_outputs < 2); 1635 1636 if (blend_disable != rctx->force_blend_disable) { 1637 rctx->force_blend_disable = blend_disable; 1638 r600_bind_blend_state_internal(rctx, 1639 rctx->blend_state.cso, 1640 blend_disable); 1641 } 1642 1643 return true; 1644 } 1645 1646 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom) 1647 { 1648 struct radeon_winsys_cs *cs = rctx->b.gfx.cs; 1649 struct r600_clip_misc_state *state = &rctx->clip_misc_state; 1650 1651 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL, 1652 state->pa_cl_clip_cntl | 1653 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) | 1654 S_028810_CLIP_DISABLE(state->clip_disable)); 1655 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL, 1656 state->pa_cl_vs_out_cntl | 1657 (state->clip_plane_enable & state->clip_dist_write)); 1658 /* reuse needs to be set off if we write oViewport */ 1659 if (rctx->b.chip_class >= EVERGREEN) 1660 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF, 1661 S_028AB4_REUSE_OFF(state->vs_out_viewport)); 1662 } 1663 1664 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo) 1665 { 1666 struct r600_context *rctx = (struct r600_context *)ctx; 1667 struct pipe_draw_info info = *dinfo; 1668 struct pipe_index_buffer ib = {}; 1669 struct radeon_winsys_cs *cs = rctx->b.gfx.cs; 1670 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off; 1671 uint64_t mask; 1672 unsigned num_patches, dirty_fb_counter; 1673 1674 if (!info.indirect && !info.count && (info.indexed || !info.count_from_stream_output)) { 1675 return; 1676 } 1677 1678 if (!rctx->vs_shader || !rctx->ps_shader) { 1679 assert(0); 1680 return; 1681 } 1682 1683 /* make sure that the gfx ring is only one active */ 1684 if (radeon_emitted(rctx->b.dma.cs, 0)) { 1685 rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL); 1686 } 1687 1688 /* Re-emit the framebuffer state if needed. */ 1689 dirty_fb_counter = p_atomic_read(&rctx->b.screen->dirty_fb_counter); 1690 if (dirty_fb_counter != rctx->b.last_dirty_fb_counter) { 1691 rctx->b.last_dirty_fb_counter = dirty_fb_counter; 1692 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom); 1693 } 1694 1695 if (!r600_update_derived_state(rctx)) { 1696 /* useless to render because current rendering command 1697 * can't be achieved 1698 */ 1699 return; 1700 } 1701 1702 if (info.indexed) { 1703 /* Initialize the index buffer struct. */ 1704 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer); 1705 ib.user_buffer = rctx->index_buffer.user_buffer; 1706 ib.index_size = rctx->index_buffer.index_size; 1707 ib.offset = rctx->index_buffer.offset; 1708 if (!info.indirect) { 1709 ib.offset += info.start * ib.index_size; 1710 } 1711 1712 /* Translate 8-bit indices to 16-bit. */ 1713 if (unlikely(ib.index_size == 1)) { 1714 struct pipe_resource *out_buffer = NULL; 1715 unsigned out_offset; 1716 void *ptr; 1717 unsigned start, count; 1718 1719 if (likely(!info.indirect)) { 1720 start = 0; 1721 count = info.count; 1722 } 1723 else { 1724 /* Have to get start/count from indirect buffer, slow path ahead... */ 1725 struct r600_resource *indirect_resource = (struct r600_resource *)info.indirect; 1726 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource, 1727 PIPE_TRANSFER_READ); 1728 if (data) { 1729 data += info.indirect_offset / sizeof(unsigned); 1730 start = data[2] * ib.index_size; 1731 count = data[0]; 1732 } 1733 else { 1734 start = 0; 1735 count = 0; 1736 } 1737 } 1738 1739 u_upload_alloc(rctx->b.uploader, start, count * 2, 256, 1740 &out_offset, &out_buffer, &ptr); 1741 1742 util_shorten_ubyte_elts_to_userptr( 1743 &rctx->b.b, &ib, 0, 0, ib.offset + start, count, ptr); 1744 1745 pipe_resource_reference(&ib.buffer, NULL); 1746 ib.user_buffer = NULL; 1747 ib.buffer = out_buffer; 1748 ib.offset = out_offset; 1749 ib.index_size = 2; 1750 } 1751 1752 /* Upload the index buffer. 1753 * The upload is skipped for small index counts on little-endian machines 1754 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD. 1755 * Indirect draws never use immediate indices. 1756 * Note: Instanced rendering in combination with immediate indices hangs. */ 1757 if (ib.user_buffer && (R600_BIG_ENDIAN || info.indirect || 1758 info.instance_count > 1 || 1759 info.count*ib.index_size > 20)) { 1760 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size, 256, 1761 ib.user_buffer, &ib.offset, &ib.buffer); 1762 ib.user_buffer = NULL; 1763 } 1764 } else { 1765 info.index_bias = info.start; 1766 } 1767 1768 /* Set the index offset and primitive restart. */ 1769 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart || 1770 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index || 1771 rctx->vgt_state.vgt_indx_offset != info.index_bias || 1772 (rctx->vgt_state.last_draw_was_indirect && !info.indirect)) { 1773 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart; 1774 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index; 1775 rctx->vgt_state.vgt_indx_offset = info.index_bias; 1776 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom); 1777 } 1778 1779 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */ 1780 if (rctx->b.chip_class == R600) { 1781 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH; 1782 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); 1783 } 1784 1785 if (rctx->b.chip_class >= EVERGREEN) 1786 evergreen_setup_tess_constants(rctx, &info, &num_patches); 1787 1788 /* Emit states. */ 1789 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE); 1790 r600_flush_emit(rctx); 1791 1792 mask = rctx->dirty_atoms; 1793 while (mask != 0) { 1794 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]); 1795 } 1796 1797 if (rctx->b.chip_class == CAYMAN) { 1798 /* Copied from radeonsi. */ 1799 unsigned primgroup_size = 128; /* recommended without a GS */ 1800 bool ia_switch_on_eop = false; 1801 bool partial_vs_wave = false; 1802 1803 if (rctx->gs_shader) 1804 primgroup_size = 64; /* recommended with a GS */ 1805 1806 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) || 1807 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) { 1808 ia_switch_on_eop = true; 1809 } 1810 1811 if (r600_get_strmout_en(&rctx->b)) 1812 partial_vs_wave = true; 1813 1814 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM, 1815 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | 1816 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | 1817 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1)); 1818 } 1819 1820 if (rctx->b.chip_class >= EVERGREEN) { 1821 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, &info, 1822 num_patches); 1823 1824 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config); 1825 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc); 1826 } 1827 1828 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles, 1829 * even though it should have no effect on those. */ 1830 if (rctx->b.chip_class == R600 && rctx->rasterizer) { 1831 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl; 1832 unsigned prim = info.mode; 1833 1834 if (rctx->gs_shader) { 1835 prim = rctx->gs_shader->gs_output_prim; 1836 } 1837 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */ 1838 1839 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST || 1840 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP || 1841 info.mode == R600_PRIM_RECTANGLE_LIST) { 1842 su_sc_mode_cntl &= C_028814_CULL_FRONT; 1843 } 1844 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl); 1845 } 1846 1847 /* Update start instance. */ 1848 if (!info.indirect && rctx->last_start_instance != info.start_instance) { 1849 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance); 1850 rctx->last_start_instance = info.start_instance; 1851 } 1852 1853 /* Update the primitive type. */ 1854 if (rctx->last_primitive_type != info.mode) { 1855 unsigned ls_mask = 0; 1856 1857 if (info.mode == PIPE_PRIM_LINES) 1858 ls_mask = 1; 1859 else if (info.mode == PIPE_PRIM_LINE_STRIP || 1860 info.mode == PIPE_PRIM_LINE_LOOP) 1861 ls_mask = 2; 1862 1863 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE, 1864 S_028A0C_AUTO_RESET_CNTL(ls_mask) | 1865 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0)); 1866 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, 1867 r600_conv_pipe_prim(info.mode)); 1868 1869 rctx->last_primitive_type = info.mode; 1870 } 1871 1872 /* Draw packets. */ 1873 if (!info.indirect) { 1874 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0)); 1875 radeon_emit(cs, info.instance_count); 1876 } 1877 1878 if (unlikely(info.indirect)) { 1879 uint64_t va = r600_resource(info.indirect)->gpu_address; 1880 assert(rctx->b.chip_class >= EVERGREEN); 1881 1882 // Invalidate so non-indirect draw calls reset this state 1883 rctx->vgt_state.last_draw_was_indirect = true; 1884 rctx->last_start_instance = -1; 1885 1886 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0)); 1887 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE); 1888 radeon_emit(cs, va); 1889 radeon_emit(cs, (va >> 32UL) & 0xFF); 1890 1891 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); 1892 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, 1893 (struct r600_resource*)info.indirect, 1894 RADEON_USAGE_READ, 1895 RADEON_PRIO_DRAW_INDIRECT)); 1896 } 1897 1898 if (info.indexed) { 1899 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0)); 1900 radeon_emit(cs, ib.index_size == 4 ? 1901 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) : 1902 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0))); 1903 1904 if (ib.user_buffer) { 1905 unsigned size_bytes = info.count*ib.index_size; 1906 unsigned size_dw = align(size_bytes, 4) / 4; 1907 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit)); 1908 radeon_emit(cs, info.count); 1909 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE); 1910 radeon_emit_array(cs, ib.user_buffer, size_dw); 1911 } else { 1912 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset; 1913 1914 if (likely(!info.indirect)) { 1915 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit)); 1916 radeon_emit(cs, va); 1917 radeon_emit(cs, (va >> 32UL) & 0xFF); 1918 radeon_emit(cs, info.count); 1919 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA); 1920 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); 1921 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, 1922 (struct r600_resource*)ib.buffer, 1923 RADEON_USAGE_READ, 1924 RADEON_PRIO_INDEX_BUFFER)); 1925 } 1926 else { 1927 uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size; 1928 1929 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0)); 1930 radeon_emit(cs, va); 1931 radeon_emit(cs, (va >> 32UL) & 0xFF); 1932 1933 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); 1934 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, 1935 (struct r600_resource*)ib.buffer, 1936 RADEON_USAGE_READ, 1937 RADEON_PRIO_INDEX_BUFFER)); 1938 1939 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0)); 1940 radeon_emit(cs, max_size); 1941 1942 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit)); 1943 radeon_emit(cs, info.indirect_offset); 1944 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA); 1945 } 1946 } 1947 } else { 1948 if (unlikely(info.count_from_stream_output)) { 1949 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output; 1950 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset; 1951 1952 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw); 1953 1954 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0)); 1955 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG); 1956 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */ 1957 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */ 1958 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */ 1959 radeon_emit(cs, 0); /* unused */ 1960 1961 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); 1962 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, 1963 t->buf_filled_size, RADEON_USAGE_READ, 1964 RADEON_PRIO_SO_FILLED_SIZE)); 1965 } 1966 1967 if (likely(!info.indirect)) { 1968 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit)); 1969 radeon_emit(cs, info.count); 1970 } 1971 else { 1972 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit)); 1973 radeon_emit(cs, info.indirect_offset); 1974 } 1975 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX | 1976 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0)); 1977 } 1978 1979 /* SMX returns CONTEXT_DONE too early workaround */ 1980 if (rctx->b.family == CHIP_R600 || 1981 rctx->b.family == CHIP_RV610 || 1982 rctx->b.family == CHIP_RV630 || 1983 rctx->b.family == CHIP_RV635) { 1984 /* if we have gs shader or streamout 1985 we need to do a wait idle after every draw */ 1986 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) { 1987 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1)); 1988 } 1989 } 1990 1991 /* ES ring rolling over at EOP - workaround */ 1992 if (rctx->b.chip_class == R600) { 1993 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); 1994 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT)); 1995 } 1996 1997 /* Set the depth buffer as dirty. */ 1998 if (rctx->framebuffer.state.zsbuf) { 1999 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf; 2000 struct r600_texture *rtex = (struct r600_texture *)surf->texture; 2001 2002 rtex->dirty_level_mask |= 1 << surf->u.tex.level; 2003 2004 if (rtex->surface.flags & RADEON_SURF_SBUFFER) 2005 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level; 2006 } 2007 if (rctx->framebuffer.compressed_cb_mask) { 2008 struct pipe_surface *surf; 2009 struct r600_texture *rtex; 2010 unsigned mask = rctx->framebuffer.compressed_cb_mask; 2011 2012 do { 2013 unsigned i = u_bit_scan(&mask); 2014 surf = rctx->framebuffer.state.cbufs[i]; 2015 rtex = (struct r600_texture*)surf->texture; 2016 2017 rtex->dirty_level_mask |= 1 << surf->u.tex.level; 2018 2019 } while (mask); 2020 } 2021 2022 pipe_resource_reference(&ib.buffer, NULL); 2023 rctx->b.num_draw_calls++; 2024 } 2025 2026 uint32_t r600_translate_stencil_op(int s_op) 2027 { 2028 switch (s_op) { 2029 case PIPE_STENCIL_OP_KEEP: 2030 return V_028800_STENCIL_KEEP; 2031 case PIPE_STENCIL_OP_ZERO: 2032 return V_028800_STENCIL_ZERO; 2033 case PIPE_STENCIL_OP_REPLACE: 2034 return V_028800_STENCIL_REPLACE; 2035 case PIPE_STENCIL_OP_INCR: 2036 return V_028800_STENCIL_INCR; 2037 case PIPE_STENCIL_OP_DECR: 2038 return V_028800_STENCIL_DECR; 2039 case PIPE_STENCIL_OP_INCR_WRAP: 2040 return V_028800_STENCIL_INCR_WRAP; 2041 case PIPE_STENCIL_OP_DECR_WRAP: 2042 return V_028800_STENCIL_DECR_WRAP; 2043 case PIPE_STENCIL_OP_INVERT: 2044 return V_028800_STENCIL_INVERT; 2045 default: 2046 R600_ERR("Unknown stencil op %d", s_op); 2047 assert(0); 2048 break; 2049 } 2050 return 0; 2051 } 2052 2053 uint32_t r600_translate_fill(uint32_t func) 2054 { 2055 switch(func) { 2056 case PIPE_POLYGON_MODE_FILL: 2057 return 2; 2058 case PIPE_POLYGON_MODE_LINE: 2059 return 1; 2060 case PIPE_POLYGON_MODE_POINT: 2061 return 0; 2062 default: 2063 assert(0); 2064 return 0; 2065 } 2066 } 2067 2068 unsigned r600_tex_wrap(unsigned wrap) 2069 { 2070 switch (wrap) { 2071 default: 2072 case PIPE_TEX_WRAP_REPEAT: 2073 return V_03C000_SQ_TEX_WRAP; 2074 case PIPE_TEX_WRAP_CLAMP: 2075 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER; 2076 case PIPE_TEX_WRAP_CLAMP_TO_EDGE: 2077 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL; 2078 case PIPE_TEX_WRAP_CLAMP_TO_BORDER: 2079 return V_03C000_SQ_TEX_CLAMP_BORDER; 2080 case PIPE_TEX_WRAP_MIRROR_REPEAT: 2081 return V_03C000_SQ_TEX_MIRROR; 2082 case PIPE_TEX_WRAP_MIRROR_CLAMP: 2083 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER; 2084 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: 2085 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL; 2086 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: 2087 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER; 2088 } 2089 } 2090 2091 unsigned r600_tex_mipfilter(unsigned filter) 2092 { 2093 switch (filter) { 2094 case PIPE_TEX_MIPFILTER_NEAREST: 2095 return V_03C000_SQ_TEX_Z_FILTER_POINT; 2096 case PIPE_TEX_MIPFILTER_LINEAR: 2097 return V_03C000_SQ_TEX_Z_FILTER_LINEAR; 2098 default: 2099 case PIPE_TEX_MIPFILTER_NONE: 2100 return V_03C000_SQ_TEX_Z_FILTER_NONE; 2101 } 2102 } 2103 2104 unsigned r600_tex_compare(unsigned compare) 2105 { 2106 switch (compare) { 2107 default: 2108 case PIPE_FUNC_NEVER: 2109 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER; 2110 case PIPE_FUNC_LESS: 2111 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS; 2112 case PIPE_FUNC_EQUAL: 2113 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL; 2114 case PIPE_FUNC_LEQUAL: 2115 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL; 2116 case PIPE_FUNC_GREATER: 2117 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER; 2118 case PIPE_FUNC_NOTEQUAL: 2119 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL; 2120 case PIPE_FUNC_GEQUAL: 2121 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; 2122 case PIPE_FUNC_ALWAYS: 2123 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS; 2124 } 2125 } 2126 2127 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter) 2128 { 2129 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER || 2130 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER || 2131 (linear_filter && 2132 (wrap == PIPE_TEX_WRAP_CLAMP || 2133 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP)); 2134 } 2135 2136 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state) 2137 { 2138 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST || 2139 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST; 2140 2141 return (state->border_color.ui[0] || state->border_color.ui[1] || 2142 state->border_color.ui[2] || state->border_color.ui[3]) && 2143 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) || 2144 wrap_mode_uses_border_color(state->wrap_t, linear_filter) || 2145 wrap_mode_uses_border_color(state->wrap_r, linear_filter)); 2146 } 2147 2148 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a) 2149 { 2150 2151 struct radeon_winsys_cs *cs = rctx->b.gfx.cs; 2152 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader; 2153 2154 if (!shader) 2155 return; 2156 2157 r600_emit_command_buffer(cs, &shader->command_buffer); 2158 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); 2159 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo, 2160 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY)); 2161 } 2162 2163 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, 2164 const unsigned char *swizzle_view, 2165 boolean vtx) 2166 { 2167 unsigned i; 2168 unsigned char swizzle[4]; 2169 unsigned result = 0; 2170 const uint32_t tex_swizzle_shift[4] = { 2171 16, 19, 22, 25, 2172 }; 2173 const uint32_t vtx_swizzle_shift[4] = { 2174 3, 6, 9, 12, 2175 }; 2176 const uint32_t swizzle_bit[4] = { 2177 0, 1, 2, 3, 2178 }; 2179 const uint32_t *swizzle_shift = tex_swizzle_shift; 2180 2181 if (vtx) 2182 swizzle_shift = vtx_swizzle_shift; 2183 2184 if (swizzle_view) { 2185 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle); 2186 } else { 2187 memcpy(swizzle, swizzle_format, 4); 2188 } 2189 2190 /* Get swizzle. */ 2191 for (i = 0; i < 4; i++) { 2192 switch (swizzle[i]) { 2193 case PIPE_SWIZZLE_Y: 2194 result |= swizzle_bit[1] << swizzle_shift[i]; 2195 break; 2196 case PIPE_SWIZZLE_Z: 2197 result |= swizzle_bit[2] << swizzle_shift[i]; 2198 break; 2199 case PIPE_SWIZZLE_W: 2200 result |= swizzle_bit[3] << swizzle_shift[i]; 2201 break; 2202 case PIPE_SWIZZLE_0: 2203 result |= V_038010_SQ_SEL_0 << swizzle_shift[i]; 2204 break; 2205 case PIPE_SWIZZLE_1: 2206 result |= V_038010_SQ_SEL_1 << swizzle_shift[i]; 2207 break; 2208 default: /* PIPE_SWIZZLE_X */ 2209 result |= swizzle_bit[0] << swizzle_shift[i]; 2210 } 2211 } 2212 return result; 2213 } 2214 2215 /* texture format translate */ 2216 uint32_t r600_translate_texformat(struct pipe_screen *screen, 2217 enum pipe_format format, 2218 const unsigned char *swizzle_view, 2219 uint32_t *word4_p, uint32_t *yuv_format_p, 2220 bool do_endian_swap) 2221 { 2222 struct r600_screen *rscreen = (struct r600_screen *)screen; 2223 uint32_t result = 0, word4 = 0, yuv_format = 0; 2224 const struct util_format_description *desc; 2225 boolean uniform = TRUE; 2226 bool is_srgb_valid = FALSE; 2227 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0}; 2228 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1}; 2229 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1}; 2230 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5}; 2231 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3}; 2232 2233 int i; 2234 const uint32_t sign_bit[4] = { 2235 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED), 2236 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED), 2237 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED), 2238 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED) 2239 }; 2240 2241 /* Need to replace the specified texture formats in case of big-endian. 2242 * These formats are formats that have channels with number of bits 2243 * not divisible by 8. 2244 * Mesa conversion functions don't swap bits for those formats, and because 2245 * we transmit this over a serial bus to the GPU (PCIe), the 2246 * bit-endianess is important!!! 2247 * In case we have an "opposite" format, just use that for the swizzling 2248 * information. If we don't have such an "opposite" format, we need 2249 * to use a fixed swizzle info instead (see below) 2250 */ 2251 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap) 2252 format = PIPE_FORMAT_A4R4_UNORM; 2253 2254 desc = util_format_description(format); 2255 2256 /* Depth and stencil swizzling is handled separately. */ 2257 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) { 2258 /* Need to check for specific texture formats that don't have 2259 * an "opposite" format we can use. For those formats, we directly 2260 * specify the swizzling, which is the LE swizzling as defined in 2261 * u_format.csv 2262 */ 2263 if (do_endian_swap) { 2264 if (format == PIPE_FORMAT_L4A4_UNORM) 2265 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE); 2266 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM) 2267 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE); 2268 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM) 2269 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE); 2270 else 2271 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE); 2272 } else { 2273 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE); 2274 } 2275 } 2276 2277 /* Colorspace (return non-RGB formats directly). */ 2278 switch (desc->colorspace) { 2279 /* Depth stencil formats */ 2280 case UTIL_FORMAT_COLORSPACE_ZS: 2281 switch (format) { 2282 /* Depth sampler formats. */ 2283 case PIPE_FORMAT_Z16_UNORM: 2284 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); 2285 result = FMT_16; 2286 goto out_word4; 2287 case PIPE_FORMAT_Z24X8_UNORM: 2288 case PIPE_FORMAT_Z24_UNORM_S8_UINT: 2289 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); 2290 result = FMT_8_24; 2291 goto out_word4; 2292 case PIPE_FORMAT_X8Z24_UNORM: 2293 case PIPE_FORMAT_S8_UINT_Z24_UNORM: 2294 if (rscreen->b.chip_class < EVERGREEN) 2295 goto out_unknown; 2296 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); 2297 result = FMT_24_8; 2298 goto out_word4; 2299 case PIPE_FORMAT_Z32_FLOAT: 2300 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); 2301 result = FMT_32_FLOAT; 2302 goto out_word4; 2303 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: 2304 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); 2305 result = FMT_X24_8_32_FLOAT; 2306 goto out_word4; 2307 /* Stencil sampler formats. */ 2308 case PIPE_FORMAT_S8_UINT: 2309 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 2310 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); 2311 result = FMT_8; 2312 goto out_word4; 2313 case PIPE_FORMAT_X24S8_UINT: 2314 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 2315 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); 2316 result = FMT_8_24; 2317 goto out_word4; 2318 case PIPE_FORMAT_S8X24_UINT: 2319 if (rscreen->b.chip_class < EVERGREEN) 2320 goto out_unknown; 2321 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 2322 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); 2323 result = FMT_24_8; 2324 goto out_word4; 2325 case PIPE_FORMAT_X32_S8X24_UINT: 2326 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 2327 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); 2328 result = FMT_X24_8_32_FLOAT; 2329 goto out_word4; 2330 default: 2331 goto out_unknown; 2332 } 2333 2334 case UTIL_FORMAT_COLORSPACE_YUV: 2335 yuv_format |= (1 << 30); 2336 switch (format) { 2337 case PIPE_FORMAT_UYVY: 2338 case PIPE_FORMAT_YUYV: 2339 default: 2340 break; 2341 } 2342 goto out_unknown; /* XXX */ 2343 2344 case UTIL_FORMAT_COLORSPACE_SRGB: 2345 word4 |= S_038010_FORCE_DEGAMMA(1); 2346 break; 2347 2348 default: 2349 break; 2350 } 2351 2352 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) { 2353 switch (format) { 2354 case PIPE_FORMAT_RGTC1_SNORM: 2355 case PIPE_FORMAT_LATC1_SNORM: 2356 word4 |= sign_bit[0]; 2357 case PIPE_FORMAT_RGTC1_UNORM: 2358 case PIPE_FORMAT_LATC1_UNORM: 2359 result = FMT_BC4; 2360 goto out_word4; 2361 case PIPE_FORMAT_RGTC2_SNORM: 2362 case PIPE_FORMAT_LATC2_SNORM: 2363 word4 |= sign_bit[0] | sign_bit[1]; 2364 case PIPE_FORMAT_RGTC2_UNORM: 2365 case PIPE_FORMAT_LATC2_UNORM: 2366 result = FMT_BC5; 2367 goto out_word4; 2368 default: 2369 goto out_unknown; 2370 } 2371 } 2372 2373 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { 2374 if (!util_format_s3tc_enabled) { 2375 goto out_unknown; 2376 } 2377 2378 switch (format) { 2379 case PIPE_FORMAT_DXT1_RGB: 2380 case PIPE_FORMAT_DXT1_RGBA: 2381 case PIPE_FORMAT_DXT1_SRGB: 2382 case PIPE_FORMAT_DXT1_SRGBA: 2383 result = FMT_BC1; 2384 is_srgb_valid = TRUE; 2385 goto out_word4; 2386 case PIPE_FORMAT_DXT3_RGBA: 2387 case PIPE_FORMAT_DXT3_SRGBA: 2388 result = FMT_BC2; 2389 is_srgb_valid = TRUE; 2390 goto out_word4; 2391 case PIPE_FORMAT_DXT5_RGBA: 2392 case PIPE_FORMAT_DXT5_SRGBA: 2393 result = FMT_BC3; 2394 is_srgb_valid = TRUE; 2395 goto out_word4; 2396 default: 2397 goto out_unknown; 2398 } 2399 } 2400 2401 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) { 2402 if (rscreen->b.chip_class < EVERGREEN) 2403 goto out_unknown; 2404 2405 switch (format) { 2406 case PIPE_FORMAT_BPTC_RGBA_UNORM: 2407 case PIPE_FORMAT_BPTC_SRGBA: 2408 result = FMT_BC7; 2409 is_srgb_valid = TRUE; 2410 goto out_word4; 2411 case PIPE_FORMAT_BPTC_RGB_FLOAT: 2412 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2]; 2413 /* fall through */ 2414 case PIPE_FORMAT_BPTC_RGB_UFLOAT: 2415 result = FMT_BC6; 2416 goto out_word4; 2417 default: 2418 goto out_unknown; 2419 } 2420 } 2421 2422 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) { 2423 switch (format) { 2424 case PIPE_FORMAT_R8G8_B8G8_UNORM: 2425 case PIPE_FORMAT_G8R8_B8R8_UNORM: 2426 result = FMT_GB_GR; 2427 goto out_word4; 2428 case PIPE_FORMAT_G8R8_G8B8_UNORM: 2429 case PIPE_FORMAT_R8G8_R8B8_UNORM: 2430 result = FMT_BG_RG; 2431 goto out_word4; 2432 default: 2433 goto out_unknown; 2434 } 2435 } 2436 2437 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) { 2438 result = FMT_5_9_9_9_SHAREDEXP; 2439 goto out_word4; 2440 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) { 2441 result = FMT_10_11_11_FLOAT; 2442 goto out_word4; 2443 } 2444 2445 2446 for (i = 0; i < desc->nr_channels; i++) { 2447 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { 2448 word4 |= sign_bit[i]; 2449 } 2450 } 2451 2452 /* R8G8Bx_SNORM - XXX CxV8U8 */ 2453 2454 /* See whether the components are of the same size. */ 2455 for (i = 1; i < desc->nr_channels; i++) { 2456 uniform = uniform && desc->channel[0].size == desc->channel[i].size; 2457 } 2458 2459 /* Non-uniform formats. */ 2460 if (!uniform) { 2461 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && 2462 desc->channel[0].pure_integer) 2463 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 2464 switch(desc->nr_channels) { 2465 case 3: 2466 if (desc->channel[0].size == 5 && 2467 desc->channel[1].size == 6 && 2468 desc->channel[2].size == 5) { 2469 result = FMT_5_6_5; 2470 goto out_word4; 2471 } 2472 goto out_unknown; 2473 case 4: 2474 if (desc->channel[0].size == 5 && 2475 desc->channel[1].size == 5 && 2476 desc->channel[2].size == 5 && 2477 desc->channel[3].size == 1) { 2478 result = FMT_1_5_5_5; 2479 goto out_word4; 2480 } 2481 if (desc->channel[0].size == 10 && 2482 desc->channel[1].size == 10 && 2483 desc->channel[2].size == 10 && 2484 desc->channel[3].size == 2) { 2485 result = FMT_2_10_10_10; 2486 goto out_word4; 2487 } 2488 goto out_unknown; 2489 } 2490 goto out_unknown; 2491 } 2492 2493 /* Find the first non-VOID channel. */ 2494 for (i = 0; i < 4; i++) { 2495 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { 2496 break; 2497 } 2498 } 2499 2500 if (i == 4) 2501 goto out_unknown; 2502 2503 /* uniform formats */ 2504 switch (desc->channel[i].type) { 2505 case UTIL_FORMAT_TYPE_UNSIGNED: 2506 case UTIL_FORMAT_TYPE_SIGNED: 2507 #if 0 2508 if (!desc->channel[i].normalized && 2509 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { 2510 goto out_unknown; 2511 } 2512 #endif 2513 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && 2514 desc->channel[i].pure_integer) 2515 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); 2516 2517 switch (desc->channel[i].size) { 2518 case 4: 2519 switch (desc->nr_channels) { 2520 case 2: 2521 result = FMT_4_4; 2522 goto out_word4; 2523 case 4: 2524 result = FMT_4_4_4_4; 2525 goto out_word4; 2526 } 2527 goto out_unknown; 2528 case 8: 2529 switch (desc->nr_channels) { 2530 case 1: 2531 result = FMT_8; 2532 goto out_word4; 2533 case 2: 2534 result = FMT_8_8; 2535 goto out_word4; 2536 case 4: 2537 result = FMT_8_8_8_8; 2538 is_srgb_valid = TRUE; 2539 goto out_word4; 2540 } 2541 goto out_unknown; 2542 case 16: 2543 switch (desc->nr_channels) { 2544 case 1: 2545 result = FMT_16; 2546 goto out_word4; 2547 case 2: 2548 result = FMT_16_16; 2549 goto out_word4; 2550 case 4: 2551 result = FMT_16_16_16_16; 2552 goto out_word4; 2553 } 2554 goto out_unknown; 2555 case 32: 2556 switch (desc->nr_channels) { 2557 case 1: 2558 result = FMT_32; 2559 goto out_word4; 2560 case 2: 2561 result = FMT_32_32; 2562 goto out_word4; 2563 case 4: 2564 result = FMT_32_32_32_32; 2565 goto out_word4; 2566 } 2567 } 2568 goto out_unknown; 2569 2570 case UTIL_FORMAT_TYPE_FLOAT: 2571 switch (desc->channel[i].size) { 2572 case 16: 2573 switch (desc->nr_channels) { 2574 case 1: 2575 result = FMT_16_FLOAT; 2576 goto out_word4; 2577 case 2: 2578 result = FMT_16_16_FLOAT; 2579 goto out_word4; 2580 case 4: 2581 result = FMT_16_16_16_16_FLOAT; 2582 goto out_word4; 2583 } 2584 goto out_unknown; 2585 case 32: 2586 switch (desc->nr_channels) { 2587 case 1: 2588 result = FMT_32_FLOAT; 2589 goto out_word4; 2590 case 2: 2591 result = FMT_32_32_FLOAT; 2592 goto out_word4; 2593 case 4: 2594 result = FMT_32_32_32_32_FLOAT; 2595 goto out_word4; 2596 } 2597 } 2598 goto out_unknown; 2599 } 2600 2601 out_word4: 2602 2603 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid) 2604 return ~0; 2605 if (word4_p) 2606 *word4_p = word4; 2607 if (yuv_format_p) 2608 *yuv_format_p = yuv_format; 2609 return result; 2610 out_unknown: 2611 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */ 2612 return ~0; 2613 } 2614 2615 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format, 2616 bool do_endian_swap) 2617 { 2618 const struct util_format_description *desc = util_format_description(format); 2619 int channel = util_format_get_first_non_void_channel(format); 2620 bool is_float; 2621 2622 #define HAS_SIZE(x,y,z,w) \ 2623 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \ 2624 desc->channel[2].size == (z) && desc->channel[3].size == (w)) 2625 2626 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */ 2627 return V_0280A0_COLOR_10_11_11_FLOAT; 2628 2629 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN || 2630 channel == -1) 2631 return ~0U; 2632 2633 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT; 2634 2635 switch (desc->nr_channels) { 2636 case 1: 2637 switch (desc->channel[0].size) { 2638 case 8: 2639 return V_0280A0_COLOR_8; 2640 case 16: 2641 if (is_float) 2642 return V_0280A0_COLOR_16_FLOAT; 2643 else 2644 return V_0280A0_COLOR_16; 2645 case 32: 2646 if (is_float) 2647 return V_0280A0_COLOR_32_FLOAT; 2648 else 2649 return V_0280A0_COLOR_32; 2650 } 2651 break; 2652 case 2: 2653 if (desc->channel[0].size == desc->channel[1].size) { 2654 switch (desc->channel[0].size) { 2655 case 4: 2656 if (chip <= R700) 2657 return V_0280A0_COLOR_4_4; 2658 else 2659 return ~0U; /* removed on Evergreen */ 2660 case 8: 2661 return V_0280A0_COLOR_8_8; 2662 case 16: 2663 if (is_float) 2664 return V_0280A0_COLOR_16_16_FLOAT; 2665 else 2666 return V_0280A0_COLOR_16_16; 2667 case 32: 2668 if (is_float) 2669 return V_0280A0_COLOR_32_32_FLOAT; 2670 else 2671 return V_0280A0_COLOR_32_32; 2672 } 2673 } else if (HAS_SIZE(8,24,0,0)) { 2674 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8); 2675 } else if (HAS_SIZE(24,8,0,0)) { 2676 return V_0280A0_COLOR_8_24; 2677 } 2678 break; 2679 case 3: 2680 if (HAS_SIZE(5,6,5,0)) { 2681 return V_0280A0_COLOR_5_6_5; 2682 } else if (HAS_SIZE(32,8,24,0)) { 2683 return V_0280A0_COLOR_X24_8_32_FLOAT; 2684 } 2685 break; 2686 case 4: 2687 if (desc->channel[0].size == desc->channel[1].size && 2688 desc->channel[0].size == desc->channel[2].size && 2689 desc->channel[0].size == desc->channel[3].size) { 2690 switch (desc->channel[0].size) { 2691 case 4: 2692 return V_0280A0_COLOR_4_4_4_4; 2693 case 8: 2694 return V_0280A0_COLOR_8_8_8_8; 2695 case 16: 2696 if (is_float) 2697 return V_0280A0_COLOR_16_16_16_16_FLOAT; 2698 else 2699 return V_0280A0_COLOR_16_16_16_16; 2700 case 32: 2701 if (is_float) 2702 return V_0280A0_COLOR_32_32_32_32_FLOAT; 2703 else 2704 return V_0280A0_COLOR_32_32_32_32; 2705 } 2706 } else if (HAS_SIZE(5,5,5,1)) { 2707 return V_0280A0_COLOR_1_5_5_5; 2708 } else if (HAS_SIZE(10,10,10,2)) { 2709 return V_0280A0_COLOR_2_10_10_10; 2710 } 2711 break; 2712 } 2713 return ~0U; 2714 } 2715 2716 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap) 2717 { 2718 if (R600_BIG_ENDIAN) { 2719 switch(colorformat) { 2720 /* 8-bit buffers. */ 2721 case V_0280A0_COLOR_4_4: 2722 case V_0280A0_COLOR_8: 2723 return ENDIAN_NONE; 2724 2725 /* 16-bit buffers. */ 2726 case V_0280A0_COLOR_8_8: 2727 /* 2728 * No need to do endian swaps on array formats, 2729 * as mesa<-->pipe formats conversion take into account 2730 * the endianess 2731 */ 2732 return ENDIAN_NONE; 2733 2734 case V_0280A0_COLOR_5_6_5: 2735 case V_0280A0_COLOR_1_5_5_5: 2736 case V_0280A0_COLOR_4_4_4_4: 2737 case V_0280A0_COLOR_16: 2738 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE); 2739 2740 /* 32-bit buffers. */ 2741 case V_0280A0_COLOR_8_8_8_8: 2742 /* 2743 * No need to do endian swaps on array formats, 2744 * as mesa<-->pipe formats conversion take into account 2745 * the endianess 2746 */ 2747 return ENDIAN_NONE; 2748 2749 case V_0280A0_COLOR_2_10_10_10: 2750 case V_0280A0_COLOR_8_24: 2751 case V_0280A0_COLOR_24_8: 2752 case V_0280A0_COLOR_32_FLOAT: 2753 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE); 2754 2755 case V_0280A0_COLOR_16_16_FLOAT: 2756 case V_0280A0_COLOR_16_16: 2757 return ENDIAN_8IN16; 2758 2759 /* 64-bit buffers. */ 2760 case V_0280A0_COLOR_16_16_16_16: 2761 case V_0280A0_COLOR_16_16_16_16_FLOAT: 2762 return ENDIAN_8IN16; 2763 2764 case V_0280A0_COLOR_32_32_FLOAT: 2765 case V_0280A0_COLOR_32_32: 2766 case V_0280A0_COLOR_X24_8_32_FLOAT: 2767 return ENDIAN_8IN32; 2768 2769 /* 128-bit buffers. */ 2770 case V_0280A0_COLOR_32_32_32_32_FLOAT: 2771 case V_0280A0_COLOR_32_32_32_32: 2772 return ENDIAN_8IN32; 2773 default: 2774 return ENDIAN_NONE; /* Unsupported. */ 2775 } 2776 } else { 2777 return ENDIAN_NONE; 2778 } 2779 } 2780 2781 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf) 2782 { 2783 struct r600_context *rctx = (struct r600_context*)ctx; 2784 struct r600_resource *rbuffer = r600_resource(buf); 2785 unsigned i, shader, mask; 2786 struct r600_pipe_sampler_view *view; 2787 2788 /* Reallocate the buffer in the same pipe_resource. */ 2789 r600_alloc_resource(&rctx->screen->b, rbuffer); 2790 2791 /* We changed the buffer, now we need to bind it where the old one was bound. */ 2792 /* Vertex buffers. */ 2793 mask = rctx->vertex_buffer_state.enabled_mask; 2794 while (mask) { 2795 i = u_bit_scan(&mask); 2796 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) { 2797 rctx->vertex_buffer_state.dirty_mask |= 1 << i; 2798 r600_vertex_buffers_dirty(rctx); 2799 } 2800 } 2801 /* Streamout buffers. */ 2802 for (i = 0; i < rctx->b.streamout.num_targets; i++) { 2803 if (rctx->b.streamout.targets[i] && 2804 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) { 2805 if (rctx->b.streamout.begin_emitted) { 2806 r600_emit_streamout_end(&rctx->b); 2807 } 2808 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask; 2809 r600_streamout_buffers_dirty(&rctx->b); 2810 } 2811 } 2812 2813 /* Constant buffers. */ 2814 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { 2815 struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; 2816 bool found = false; 2817 uint32_t mask = state->enabled_mask; 2818 2819 while (mask) { 2820 unsigned i = u_bit_scan(&mask); 2821 if (state->cb[i].buffer == &rbuffer->b.b) { 2822 found = true; 2823 state->dirty_mask |= 1 << i; 2824 } 2825 } 2826 if (found) { 2827 r600_constant_buffers_dirty(rctx, state); 2828 } 2829 } 2830 2831 /* Texture buffer objects - update the virtual addresses in descriptors. */ 2832 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) { 2833 if (view->base.texture == &rbuffer->b.b) { 2834 uint64_t offset = view->base.u.buf.offset; 2835 uint64_t va = rbuffer->gpu_address + offset; 2836 2837 view->tex_resource_words[0] = va; 2838 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI; 2839 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32); 2840 } 2841 } 2842 /* Texture buffer objects - make bindings dirty if needed. */ 2843 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { 2844 struct r600_samplerview_state *state = &rctx->samplers[shader].views; 2845 bool found = false; 2846 uint32_t mask = state->enabled_mask; 2847 2848 while (mask) { 2849 unsigned i = u_bit_scan(&mask); 2850 if (state->views[i]->base.texture == &rbuffer->b.b) { 2851 found = true; 2852 state->dirty_mask |= 1 << i; 2853 } 2854 } 2855 if (found) { 2856 r600_sampler_views_dirty(rctx, state); 2857 } 2858 } 2859 } 2860 2861 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable) 2862 { 2863 struct r600_context *rctx = (struct r600_context*)ctx; 2864 2865 /* Pipeline stat & streamout queries. */ 2866 if (enable) { 2867 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS; 2868 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS; 2869 } else { 2870 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS; 2871 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS; 2872 } 2873 2874 /* Occlusion queries. */ 2875 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) { 2876 rctx->db_misc_state.occlusion_queries_disabled = !enable; 2877 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 2878 } 2879 } 2880 2881 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable) 2882 { 2883 struct r600_context *rctx = (struct r600_context*)ctx; 2884 2885 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); 2886 } 2887 2888 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw, 2889 bool include_draw_vbo) 2890 { 2891 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo); 2892 } 2893 2894 /* keep this at the end of this file, please */ 2895 void r600_init_common_state_functions(struct r600_context *rctx) 2896 { 2897 rctx->b.b.create_fs_state = r600_create_ps_state; 2898 rctx->b.b.create_vs_state = r600_create_vs_state; 2899 rctx->b.b.create_gs_state = r600_create_gs_state; 2900 rctx->b.b.create_tcs_state = r600_create_tcs_state; 2901 rctx->b.b.create_tes_state = r600_create_tes_state; 2902 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader; 2903 rctx->b.b.bind_blend_state = r600_bind_blend_state; 2904 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state; 2905 rctx->b.b.bind_sampler_states = r600_bind_sampler_states; 2906 rctx->b.b.bind_fs_state = r600_bind_ps_state; 2907 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state; 2908 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements; 2909 rctx->b.b.bind_vs_state = r600_bind_vs_state; 2910 rctx->b.b.bind_gs_state = r600_bind_gs_state; 2911 rctx->b.b.bind_tcs_state = r600_bind_tcs_state; 2912 rctx->b.b.bind_tes_state = r600_bind_tes_state; 2913 rctx->b.b.delete_blend_state = r600_delete_blend_state; 2914 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state; 2915 rctx->b.b.delete_fs_state = r600_delete_ps_state; 2916 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state; 2917 rctx->b.b.delete_sampler_state = r600_delete_sampler_state; 2918 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements; 2919 rctx->b.b.delete_vs_state = r600_delete_vs_state; 2920 rctx->b.b.delete_gs_state = r600_delete_gs_state; 2921 rctx->b.b.delete_tcs_state = r600_delete_tcs_state; 2922 rctx->b.b.delete_tes_state = r600_delete_tes_state; 2923 rctx->b.b.set_blend_color = r600_set_blend_color; 2924 rctx->b.b.set_clip_state = r600_set_clip_state; 2925 rctx->b.b.set_constant_buffer = r600_set_constant_buffer; 2926 rctx->b.b.set_sample_mask = r600_set_sample_mask; 2927 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref; 2928 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers; 2929 rctx->b.b.set_index_buffer = r600_set_index_buffer; 2930 rctx->b.b.set_sampler_views = r600_set_sampler_views; 2931 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy; 2932 rctx->b.b.texture_barrier = r600_texture_barrier; 2933 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets; 2934 rctx->b.b.set_active_query_state = r600_set_active_query_state; 2935 rctx->b.b.draw_vbo = r600_draw_vbo; 2936 rctx->b.invalidate_buffer = r600_invalidate_buffer; 2937 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state; 2938 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space; 2939 } 2940