| /external/mesa3d/src/gallium/tests/graw/ | 
| quad-sample.c | 63                           float zNear, float zFar) 68    float half_depth = ((float)zFar - (float)zNear) / 2.0f;
 
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| vs-test.c | 116                           float zNear, float zFar) 121    float half_depth = ((float)zFar - (float)zNear) / 2.0f;
 
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| gs-test.c | 194                           float zNear, float zFar) 199    float half_depth = ((float)zFar - (float)zNear) / 2.0f;
 
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| /frameworks/base/core/jni/ | 
| android_opengl_GLES10.cpp | 879 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */ 882   (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) {
 884         (GLclampf)zNear,
 889 /* void glDepthRangex ( GLclampx zNear, GLclampx zFar ) */
 892   (JNIEnv *_env, jobject _this, jint zNear, jint zFar) {
 894         (GLclampx)zNear,
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| android_opengl_GLES11Ext.cpp | [all...] | 
| com_google_android_gles_jni_GLImpl.cpp | 688 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */ 691   (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) {
 693         (GLclampf)zNear,
 698 /* void glDepthRangex ( GLclampx zNear, GLclampx zFar ) */
 701   (JNIEnv *_env, jobject _this, jint zNear, jint zFar) {
 703         (GLclampx)zNear,
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| /frameworks/base/services/core/java/com/android/server/display/ | 
| ColorFade.java | 441     private void ortho(float left, float right, float bottom, float top, float znear, float zfar) { 452         mProjMatrix[10] = -2f / (zfar - znear);
 456         mProjMatrix[14] = -(zfar + znear) / (zfar - znear);
 
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| /frameworks/base/opengl/java/android/opengl/ | 
| Matrix.java | 377      * @param zNear 381           float fovy, float aspect, float zNear, float zFar) {
 383         float rangeReciprocal = 1.0f / (zNear - zFar);
 397         m[offset + 10] = (zFar + zNear) * rangeReciprocal;
 402         m[offset + 14] = 2.0f * zFar * zNear * rangeReciprocal;
 
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| GLES20.java | [all...] | 
| /external/swiftshader/src/OpenGL/libGLES_CM/ | 
| Context.cpp | 98 	mState.zNear = 0.0f; 417 void Context::setDepthRange(float zNear, float zFar)
 419 	mState.zNear = zNear;
 1157 		params[0] = mState.zNear;
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| /external/swiftshader/src/OpenGL/libGL/ | 
| Context.cpp | 108 	mState.zNear = 0.0f; 388 void Context::setDepthRange(float zNear, float zFar)
 390 	mState.zNear = zNear;
 1237 		params[0] = mState.zNear;
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| libGL.cpp | 1506 void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) 1508 	TRACE("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar);
 1519 		context->setDepthRange(zNear, zFar);
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| /frameworks/native/opengl/tools/glgen/specs/gles11/ | 
| GLES20.spec | 37 void glDepthRangef ( GLclampf zNear, GLclampf zFar ) 
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| /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/ | 
| glu.h | 28 void APIENTRY gluPerspective(GLdouble fovy,GLdouble aspect,GLdouble zNear,GLdouble zFar); 
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| gl.h | 746 WINGDIAPI void APIENTRY glDepthRange (GLclampd zNear,GLclampd zFar); 780 WINGDIAPI void APIENTRY glFrustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar);
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| /frameworks/native/opengl/tests/angeles/ | 
| demo.c | 503                            GLfloat zNear, GLfloat zFar) 507     ymax = zNear * (GLfloat)tan(fovy * PI / 360);
 514                (GLfixed)(zNear * 65536), (GLfixed)(zFar * 65536));
 
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| /external/swiftshader/src/OpenGL/libGLESv2/ | 
| Context.cpp | 111 	mState.zNear = 0.0f; 407 void Context::setDepthRange(float zNear, float zFar)
 409 	mState.zNear = zNear;
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| Context.h | 391 	float zNear; 454 	void setDepthRange(float zNear, float zFar);
 
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| entry_points.cpp | 64 void DepthRangef(GLclampf zNear, GLclampf zFar); 450 GL_APICALL void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar)
 452 	return es2::DepthRangef(zNear, zFar);
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| libGLESv2.hpp | 85 	void (*glDepthRangef)(GLclampf zNear, GLclampf zFar); 
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| /external/autotest/client/site_tests/graphics_SanAngeles/src/ | 
| demo.c | 717                            GLfloat zNear, GLfloat zFar) 721     ymax = zNear * (GLfloat)tan(fovy * PI / 360);
 726     glFrustum(xmin, xmax, ymin, ymax, zNear, zFar);
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| /external/autotest/client/deps/webgl_mpd/src/resources/ | 
| J3DIMath.js | 77                          in float zNear, in float zFar); 669 J3DIMatrix4.prototype.perspective = function(fovy, aspect, zNear, zFar)
 671     var top = Math.tan(fovy * Math.PI / 360) * zNear;
 675     this.frustum(left, right, bottom, top, zNear, zFar);
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| /external/deqp/doc/ | 
| GLES2 Negative API Functions.txt | 77 x glDepthRangef				(GLclampf zNear, GLclampf zFar); 
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| /frameworks/native/opengl/libs/GLES2/ | 
| gl2ext_api.in | [all...] | 
| /device/generic/goldfish-opengl/system/GLESv1_enc/ | 
| gl_enc.cpp | 155 void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar) 173 		memcpy(ptr, &zNear, 4); ptr += 4;
 235 void glFrustumf_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
 257 		memcpy(ptr, &zNear, 4); ptr += 4;
 804 void glOrthof_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
 826 		memcpy(ptr, &zNear, 4); ptr += 4;
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