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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program OpenGL ES 2.0 Module
      3  * -------------------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Default vertex attribute test
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "es2fDefaultVertexAttributeTests.hpp"
     25 #include "tcuVector.hpp"
     26 #include "tcuRenderTarget.hpp"
     27 #include "tcuSurface.hpp"
     28 #include "tcuTextureUtil.hpp"
     29 #include "gluRenderContext.hpp"
     30 #include "gluCallLogWrapper.hpp"
     31 #include "gluShaderProgram.hpp"
     32 #include "gluObjectWrapper.hpp"
     33 #include "gluPixelTransfer.hpp"
     34 #include "glwEnums.hpp"
     35 #include "glwFunctions.hpp"
     36 #include "deMath.h"
     37 #include "deStringUtil.hpp"
     38 #include "deString.h"
     39 
     40 #include <limits>
     41 
     42 namespace deqp
     43 {
     44 namespace gles2
     45 {
     46 namespace Functional
     47 {
     48 namespace
     49 {
     50 
     51 static const int s_valueRange = 10;
     52 
     53 static const char* const s_passThroughFragmentShaderSource =	"varying mediump vec4 v_color;\n"
     54 																"void main (void)\n"
     55 																"{\n"
     56 																"	gl_FragColor = v_color;\n"
     57 																"}\n";
     58 
     59 template <typename T1, int S1, typename T2, int S2>
     60 tcu::Vector<T1, S1> convertToTypeVec (const tcu::Vector<T2, S2>& v)
     61 {
     62 	tcu::Vector<T1, S1> retVal;
     63 
     64 	for (int ndx = 0; ndx < S1; ++ndx)
     65 		retVal[ndx] = T1(0);
     66 
     67 	if (S1 == 4)
     68 		retVal[3] = T1(1);
     69 
     70 	for (int ndx = 0; ndx < de::min(S1, S2); ++ndx)
     71 		retVal[ndx] = T1(v[ndx]);
     72 
     73 	return retVal;
     74 }
     75 
     76 class FloatLoader
     77 {
     78 public:
     79 	virtual				~FloatLoader	(void) {};
     80 
     81 	// returns the value loaded
     82 	virtual tcu::Vec4	load			(glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const = 0;
     83 };
     84 
     85 #define GEN_DIRECT_FLOAT_LOADER(TYPE, COMPS, TYPECODE, CASENAME, VALUES)				\
     86 	class LoaderVertexAttrib##COMPS##TYPECODE : public FloatLoader						\
     87 	{																					\
     88 	public:																				\
     89 		enum																			\
     90 		{																				\
     91 			NORMALIZING = 0,															\
     92 		};																				\
     93 		enum																			\
     94 		{																				\
     95 			COMPONENTS = (COMPS)														\
     96 		};																				\
     97 		typedef TYPE Type;																\
     98 																						\
     99 		tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const	\
    100 		{																				\
    101 			tcu::Vector<TYPE, COMPONENTS> value;										\
    102 			value = convertToTypeVec<Type, COMPONENTS>(v);								\
    103 																						\
    104 			gl.glVertexAttrib ##COMPS ##TYPECODE VALUES;								\
    105 			return convertToTypeVec<float, 4>(value);									\
    106 		}																				\
    107 																						\
    108 		static const char* getCaseName (void)											\
    109 		{																				\
    110 			return CASENAME;															\
    111 		}																				\
    112 																						\
    113 		static const char* getName (void)												\
    114 		{																				\
    115 			return "VertexAttrib" #COMPS #TYPECODE;										\
    116 		}																				\
    117 	}
    118 
    119 #define GEN_INDIRECT_FLOAT_LOADER(TYPE, COMPS, TYPECODE, CASENAME)						\
    120 	class LoaderVertexAttrib##COMPS##TYPECODE : public FloatLoader						\
    121 	{																					\
    122 	public:																				\
    123 		enum																			\
    124 		{																				\
    125 			NORMALIZING = 0,															\
    126 		};																				\
    127 		enum																			\
    128 		{																				\
    129 			COMPONENTS = (COMPS)														\
    130 		};																				\
    131 		typedef TYPE Type;																\
    132 																						\
    133 		tcu::Vec4 load (glu::CallLogWrapper& gl, int index, const tcu::Vec4& v) const	\
    134 		{																				\
    135 			tcu::Vector<TYPE, COMPONENTS> value;										\
    136 			value = convertToTypeVec<Type, COMPONENTS>(v);								\
    137 																						\
    138 			gl.glVertexAttrib ##COMPS ##TYPECODE (index, value.getPtr());				\
    139 			return convertToTypeVec<float, 4>(value);									\
    140 		}																				\
    141 																						\
    142 		static const char* getCaseName (void)											\
    143 		{																				\
    144 			return CASENAME;															\
    145 		}																				\
    146 																						\
    147 		static const char* getName (void)												\
    148 		{																				\
    149 			return "VertexAttrib" #COMPS #TYPECODE;										\
    150 		}																				\
    151 	}
    152 
    153 GEN_DIRECT_FLOAT_LOADER(float, 1, f, "vertex_attrib_1f", (index, value.x()));
    154 GEN_DIRECT_FLOAT_LOADER(float, 2, f, "vertex_attrib_2f", (index, value.x(), value.y()));
    155 GEN_DIRECT_FLOAT_LOADER(float, 3, f, "vertex_attrib_3f", (index, value.x(), value.y(), value.z()));
    156 GEN_DIRECT_FLOAT_LOADER(float, 4, f, "vertex_attrib_4f", (index, value.x(), value.y(), value.z(), value.w()));
    157 
    158 GEN_INDIRECT_FLOAT_LOADER(float, 1, fv, "vertex_attrib_1fv");
    159 GEN_INDIRECT_FLOAT_LOADER(float, 2, fv, "vertex_attrib_2fv");
    160 GEN_INDIRECT_FLOAT_LOADER(float, 3, fv, "vertex_attrib_3fv");
    161 GEN_INDIRECT_FLOAT_LOADER(float, 4, fv, "vertex_attrib_4fv");
    162 
    163 class AttributeCase : public TestCase
    164 {
    165 									AttributeCase			(Context& ctx, const char* name, const char* desc, const char* funcName, bool normalizing, bool useNegative, glu::DataType dataType);
    166 public:
    167 	template<typename LoaderType>
    168 	static AttributeCase*			create					(Context& ctx, glu::DataType dataType);
    169 									~AttributeCase			(void);
    170 
    171 private:
    172 	void							init					(void);
    173 	void							deinit					(void);
    174 	IterateResult					iterate					(void);
    175 
    176 	glu::DataType					getTargetType			(void) const;
    177 	std::string						genVertexSource			(void) const;
    178 	bool							renderWithValue			(const tcu::Vec4& v);
    179 	tcu::Vec4						computeColor			(const tcu::Vec4& value);
    180 	bool							verifyUnicoloredBuffer	(const tcu::Surface& scene, const tcu::Vec4& refValue);
    181 
    182 	const bool						m_normalizing;
    183 	const bool						m_useNegativeValues;
    184 	const char* const				m_funcName;
    185 	const glu::DataType				m_dataType;
    186 	const FloatLoader*				m_loader;
    187 	glu::ShaderProgram*				m_program;
    188 	deUint32						m_bufID;
    189 	bool							m_allIterationsPassed;
    190 	int								m_iteration;
    191 
    192 	enum
    193 	{
    194 		RENDER_SIZE = 32
    195 	};
    196 };
    197 
    198 AttributeCase::AttributeCase (Context& ctx, const char* name, const char* desc, const char* funcName, bool normalizing, bool useNegative, glu::DataType dataType)
    199 	: TestCase				(ctx, name, desc)
    200 	, m_normalizing			(normalizing)
    201 	, m_useNegativeValues	(useNegative)
    202 	, m_funcName			(funcName)
    203 	, m_dataType			(dataType)
    204 	, m_loader				(DE_NULL)
    205 	, m_program				(DE_NULL)
    206 	, m_bufID				(0)
    207 	, m_allIterationsPassed	(true)
    208 	, m_iteration			(0)
    209 {
    210 }
    211 
    212 template<typename LoaderType>
    213 AttributeCase* AttributeCase::create (Context& ctx, glu::DataType dataType)
    214 {
    215 	AttributeCase* retVal = new AttributeCase(ctx,
    216 											  LoaderType::getCaseName(),
    217 											  (std::string("Test ") + LoaderType::getName()).c_str(),
    218 											  LoaderType::getName(),
    219 											  LoaderType::NORMALIZING != 0,
    220 											  std::numeric_limits<typename LoaderType::Type>::is_signed,
    221 											  dataType);
    222 	retVal->m_loader = new LoaderType();
    223 	return retVal;
    224 }
    225 
    226 AttributeCase::~AttributeCase (void)
    227 {
    228 	deinit();
    229 }
    230 
    231 void AttributeCase::init (void)
    232 {
    233 	if (m_context.getRenderTarget().getWidth() < RENDER_SIZE || m_context.getRenderTarget().getHeight() < RENDER_SIZE)
    234 		throw tcu::NotSupportedError("Render target must be at least " + de::toString<int>(RENDER_SIZE) + "x" + de::toString<int>(RENDER_SIZE));
    235 
    236 	// log test info
    237 
    238 	{
    239 		const float			maxRange		= (m_normalizing) ? (1.0f) : (s_valueRange);
    240 		const float			minRange		= (m_useNegativeValues) ? (-maxRange) : (0.0f);
    241 
    242 		m_testCtx.getLog()
    243 			<< tcu::TestLog::Message
    244 			<< "Loading attribute values using " << m_funcName << "\n"
    245 			<< "Attribute type: " << glu::getDataTypeName(m_dataType) << "\n"
    246 			<< "Attribute value range: [" << minRange << ", " << maxRange << "]"
    247 			<< tcu::TestLog::EndMessage;
    248 	}
    249 
    250 	// gen shader and base quad
    251 
    252 	m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
    253 	m_testCtx.getLog() << *m_program;
    254 	if (!m_program->isOk())
    255 		throw tcu::TestError("could not build program");
    256 
    257 	{
    258 		const tcu::Vec4 fullscreenQuad[] =
    259 		{
    260 			tcu::Vec4( 1.0f,  1.0f, 0.0f, 1.0f),
    261 			tcu::Vec4( 1.0f, -1.0f, 0.0f, 1.0f),
    262 			tcu::Vec4(-1.0f,  1.0f, 0.0f, 1.0f),
    263 			tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f),
    264 		};
    265 
    266 		const glw::Functions& gl = m_context.getRenderContext().getFunctions();
    267 
    268 		gl.genBuffers(1, &m_bufID);
    269 		gl.bindBuffer(GL_ARRAY_BUFFER, m_bufID);
    270 		gl.bufferData(GL_ARRAY_BUFFER, sizeof(fullscreenQuad), fullscreenQuad, GL_STATIC_DRAW);
    271 		GLU_EXPECT_NO_ERROR(gl.getError(), "fill buffer");
    272 	}
    273 }
    274 
    275 void AttributeCase::deinit (void)
    276 {
    277 	delete m_loader;
    278 	m_loader = DE_NULL;
    279 
    280 	delete m_program;
    281 	m_program = DE_NULL;
    282 
    283 	if (m_bufID)
    284 	{
    285 		m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_bufID);
    286 		m_bufID = 0;
    287 	}
    288 }
    289 
    290 AttributeCase::IterateResult AttributeCase::iterate (void)
    291 {
    292 	static const tcu::Vec4 testValues[] =
    293 	{
    294 		tcu::Vec4(0.0f, 0.5f, 0.2f, 1.0f),
    295 		tcu::Vec4(0.1f, 0.7f, 1.0f, 0.6f),
    296 		tcu::Vec4(0.4f, 0.2f, 0.0f, 0.5f),
    297 		tcu::Vec4(0.5f, 0.0f, 0.9f, 0.1f),
    298 		tcu::Vec4(0.6f, 0.2f, 0.2f, 0.9f),
    299 		tcu::Vec4(0.9f, 1.0f, 0.0f, 0.0f),
    300 		tcu::Vec4(1.0f, 0.5f, 0.3f, 0.8f),
    301 	};
    302 
    303 	const tcu::ScopedLogSection section(m_testCtx.getLog(), "Iteration", "Iteration " + de::toString(m_iteration+1) + "/" + de::toString(DE_LENGTH_OF_ARRAY(testValues)));
    304 
    305 	// Test normalizing transfers with whole range, non-normalizing with up to s_valueRange
    306 	const tcu::Vec4 testValue = ((m_useNegativeValues) ? (testValues[m_iteration] * 2.0f - tcu::Vec4(1.0f)) : (testValues[m_iteration])) * ((m_normalizing) ? (1.0f) : ((float)s_valueRange));
    307 
    308 	if (!renderWithValue(testValue))
    309 		m_allIterationsPassed = false;
    310 
    311 	// continue
    312 
    313 	if (++m_iteration < DE_LENGTH_OF_ARRAY(testValues))
    314 		return CONTINUE;
    315 
    316 	if (m_allIterationsPassed)
    317 		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
    318 	else
    319 		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got unexpected values");
    320 
    321 	return STOP;
    322 }
    323 
    324 std::string AttributeCase::genVertexSource (void) const
    325 {
    326 	const int			vectorSize	= (glu::isDataTypeMatrix(m_dataType)) ? (glu::getDataTypeMatrixNumRows(m_dataType)) : (glu::isDataTypeVector(m_dataType)) ? (glu::getDataTypeScalarSize(m_dataType)) : (-1);
    327 	const char* const	vectorType	= glu::getDataTypeName((glu::isDataTypeMatrix(m_dataType)) ? (glu::getDataTypeVector(glu::TYPE_FLOAT, vectorSize)) : (glu::isDataTypeVector(m_dataType)) ? (glu::getDataTypeVector(glu::TYPE_FLOAT, vectorSize)) : (glu::TYPE_FLOAT));
    328 	const int			components	= (glu::isDataTypeMatrix(m_dataType)) ? (glu::getDataTypeMatrixNumRows(m_dataType)) : (glu::getDataTypeScalarSize(m_dataType));
    329 	std::ostringstream	buf;
    330 
    331 	buf <<	"attribute highp vec4 a_position;\n"
    332 			"attribute highp " << glu::getDataTypeName(m_dataType) << " a_value;\n"
    333 			"varying highp vec4 v_color;\n"
    334 			"void main (void)\n"
    335 			"{\n"
    336 			"	gl_Position = a_position;\n"
    337 			"\n";
    338 
    339 	if (m_normalizing)
    340 		buf << "	highp " << vectorType << " normalizedValue = " << ((glu::getDataTypeScalarType(m_dataType) == glu::TYPE_FLOAT) ? ("") : (vectorType)) << "(a_value" << ((glu::isDataTypeMatrix(m_dataType)) ? ("[1]") : ("")) << ");\n";
    341 	else
    342 		buf << "	highp " << vectorType << " normalizedValue = " << ((glu::getDataTypeScalarType(m_dataType) == glu::TYPE_FLOAT) ? ("") : (vectorType)) << "(a_value" << ((glu::isDataTypeMatrix(m_dataType)) ? ("[1]") : ("")) << ") / float(" << s_valueRange << ");\n";
    343 
    344 	if (m_useNegativeValues)
    345 		buf << "	highp " << vectorType << " positiveNormalizedValue = (normalizedValue + " << vectorType << "(1.0)) / 2.0;\n";
    346 	else
    347 		buf << "	highp " << vectorType << " positiveNormalizedValue = normalizedValue;\n";
    348 
    349 	if (components == 1)
    350 		buf << "	v_color = vec4(positiveNormalizedValue, 0.0, 0.0, 1.0);\n";
    351 	else if (components == 2)
    352 		buf << "	v_color = vec4(positiveNormalizedValue.xy, 0.0, 1.0);\n";
    353 	else if (components == 3)
    354 		buf << "	v_color = vec4(positiveNormalizedValue.xyz, 1.0);\n";
    355 	else if (components == 4)
    356 		buf << "	v_color = vec4((positiveNormalizedValue.xy + positiveNormalizedValue.zz) / 2.0, positiveNormalizedValue.w, 1.0);\n";
    357 	else
    358 		DE_ASSERT(DE_FALSE);
    359 
    360 	buf << "}\n";
    361 
    362 	return buf.str();
    363 }
    364 
    365 bool AttributeCase::renderWithValue (const tcu::Vec4& v)
    366 {
    367 	glu::CallLogWrapper	gl				(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
    368 
    369 	gl.enableLogging(true);
    370 
    371 	const int			positionIndex	= gl.glGetAttribLocation(m_program->getProgram(), "a_position");
    372 	const int			valueIndex		= gl.glGetAttribLocation(m_program->getProgram(), "a_value");
    373 	tcu::Surface		dest			(RENDER_SIZE, RENDER_SIZE);
    374 	tcu::Vec4			loadedValue;
    375 
    376 	gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
    377 	gl.glClear(GL_COLOR_BUFFER_BIT);
    378 	gl.glViewport(0, 0, RENDER_SIZE, RENDER_SIZE);
    379 	GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup");
    380 
    381 	gl.glBindBuffer(GL_ARRAY_BUFFER, m_bufID);
    382 	gl.glVertexAttribPointer(positionIndex, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
    383 	gl.glEnableVertexAttribArray(positionIndex);
    384 	GLU_EXPECT_NO_ERROR(gl.glGetError(), "position va");
    385 
    386 	// transfer test value. Load to the second column in the matrix case
    387 	loadedValue = m_loader->load(gl, (glu::isDataTypeMatrix(m_dataType)) ? (valueIndex + 1) : (valueIndex), v);
    388 	GLU_EXPECT_NO_ERROR(gl.glGetError(), "default va");
    389 
    390 	gl.glUseProgram(m_program->getProgram());
    391 	gl.glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
    392 	gl.glUseProgram(0);
    393 	GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw");
    394 
    395 	glu::readPixels(m_context.getRenderContext(), 0, 0, dest.getAccess());
    396 
    397 	// check whole result is colored correctly
    398 	return verifyUnicoloredBuffer(dest, computeColor(loadedValue));
    399 }
    400 
    401 tcu::Vec4 AttributeCase::computeColor (const tcu::Vec4& value)
    402 {
    403 	const tcu::Vec4 normalizedValue			= value / ((m_normalizing) ? (1.0f) : ((float)s_valueRange));
    404 	const tcu::Vec4 positiveNormalizedValue = ((m_useNegativeValues) ? ((normalizedValue + tcu::Vec4(1.0f)) / 2.0f) : (normalizedValue));
    405 	const int		components				= (glu::isDataTypeMatrix(m_dataType)) ? (glu::getDataTypeMatrixNumRows(m_dataType)) : (glu::getDataTypeScalarSize(m_dataType));
    406 
    407 	if (components == 1)
    408 		return tcu::Vec4(positiveNormalizedValue.x(), 0.0f, 0.0f, 1.0f);
    409 	else if (components == 2)
    410 		return tcu::Vec4(positiveNormalizedValue.x(), positiveNormalizedValue.y(), 0.0f, 1.0f);
    411 	else if (components == 3)
    412 		return tcu::Vec4(positiveNormalizedValue.x(), positiveNormalizedValue.y(), positiveNormalizedValue.z(), 1.0f);
    413 	else if (components == 4)
    414 		return tcu::Vec4((positiveNormalizedValue.x() + positiveNormalizedValue.z()) / 2.0f, (positiveNormalizedValue.y() + positiveNormalizedValue.z()) / 2.0f, positiveNormalizedValue.w(), 1.0f);
    415 	else
    416 		DE_ASSERT(DE_FALSE);
    417 
    418 	return tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f);
    419 }
    420 
    421 bool AttributeCase::verifyUnicoloredBuffer (const tcu::Surface& scene, const tcu::Vec4& refValue)
    422 {
    423 	tcu::Surface	errorMask		(RENDER_SIZE, RENDER_SIZE);
    424 	const tcu::RGBA	refColor		(refValue);
    425 	const int		resultThreshold	= 2;
    426 	const tcu::RGBA	colorThreshold	= m_context.getRenderTarget().getPixelFormat().getColorThreshold() * resultThreshold;
    427 	bool			error			= false;
    428 
    429 	tcu::RGBA		exampleColor;
    430 	tcu::IVec2		examplePos;
    431 
    432 	tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toIVec());
    433 
    434 	m_testCtx.getLog() << tcu::TestLog::Message << "Verifying rendered image. Expecting color " << refColor << ", threshold " << colorThreshold << tcu::TestLog::EndMessage;
    435 
    436 	for (int y = 0; y < RENDER_SIZE; ++y)
    437 	for (int x = 0; x < RENDER_SIZE; ++x)
    438 	{
    439 		const tcu::RGBA color = scene.getPixel(x, y);
    440 
    441 		if (de::abs(color.getRed()   - refColor.getRed())   > colorThreshold.getRed()   ||
    442 			de::abs(color.getGreen() - refColor.getGreen()) > colorThreshold.getGreen() ||
    443 			de::abs(color.getBlue()  - refColor.getBlue())  > colorThreshold.getBlue())
    444 		{
    445 			// first error
    446 			if (!error)
    447 			{
    448 				exampleColor = color;
    449 				examplePos = tcu::IVec2(x, y);
    450 			}
    451 
    452 			error = true;
    453 			errorMask.setPixel(x, y, tcu::RGBA::red());
    454 		}
    455 	}
    456 
    457 	if (!error)
    458 		m_testCtx.getLog() << tcu::TestLog::Message << "Rendered image is valid." << tcu::TestLog::EndMessage;
    459 	else
    460 	{
    461 		m_testCtx.getLog()	<< tcu::TestLog::Message
    462 							<< "Found invalid pixel(s).\n"
    463 							<< "Pixel at (" << examplePos.x() << ", " << examplePos.y() << ") color: " << exampleColor
    464 							<< tcu::TestLog::EndMessage
    465 							<< tcu::TestLog::ImageSet("Result", "Render result")
    466 							<< tcu::TestLog::Image("Result", "Result", scene)
    467 							<< tcu::TestLog::Image("ErrorMask", "Error Mask", errorMask)
    468 							<< tcu::TestLog::EndImageSet;
    469 	}
    470 
    471 	return !error;
    472 }
    473 
    474 } // anonymous
    475 
    476 DefaultVertexAttributeTests::DefaultVertexAttributeTests (Context& context)
    477 	: TestCaseGroup(context, "default_vertex_attrib", "Test default vertex attributes")
    478 {
    479 }
    480 
    481 DefaultVertexAttributeTests::~DefaultVertexAttributeTests (void)
    482 {
    483 }
    484 
    485 void DefaultVertexAttributeTests::init (void)
    486 {
    487 	struct Target
    488 	{
    489 		const char*		name;
    490 		glu::DataType	dataType;
    491 		bool			reducedTestSets;	// !< use reduced coverage
    492 	};
    493 
    494 	static const Target floatTargets[] =
    495 	{
    496 		{ "float",	glu::TYPE_FLOAT,		false	},
    497 		{ "vec2",	glu::TYPE_FLOAT_VEC2,	true	},
    498 		{ "vec3",	glu::TYPE_FLOAT_VEC3,	true	},
    499 		{ "vec4",	glu::TYPE_FLOAT_VEC4,	false	},
    500 		{ "mat2",	glu::TYPE_FLOAT_MAT2,	true	},
    501 		{ "mat3",	glu::TYPE_FLOAT_MAT3,	true	},
    502 		{ "mat4",	glu::TYPE_FLOAT_MAT4,	false	},
    503 	};
    504 
    505 	// float targets
    506 
    507 	for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(floatTargets); ++targetNdx)
    508 	{
    509 		tcu::TestCaseGroup* const	group	= new tcu::TestCaseGroup(m_testCtx, floatTargets[targetNdx].name, (std::string("test with ") + floatTargets[targetNdx].name).c_str());
    510 		const bool					fullSet	= !floatTargets[targetNdx].reducedTestSets;
    511 
    512 #define ADD_CASE(X) group->addChild(AttributeCase::create<X>(m_context, floatTargets[targetNdx].dataType))
    513 #define ADD_REDUCED_CASE(X)	if (fullSet) ADD_CASE(X)
    514 
    515 		ADD_CASE		(LoaderVertexAttrib1f);
    516 		ADD_REDUCED_CASE(LoaderVertexAttrib2f);
    517 		ADD_REDUCED_CASE(LoaderVertexAttrib3f);
    518 		ADD_CASE		(LoaderVertexAttrib4f);
    519 
    520 		ADD_CASE		(LoaderVertexAttrib1fv);
    521 		ADD_REDUCED_CASE(LoaderVertexAttrib2fv);
    522 		ADD_REDUCED_CASE(LoaderVertexAttrib3fv);
    523 		ADD_CASE		(LoaderVertexAttrib4fv);
    524 
    525 #undef ADD_CASE
    526 #undef ADD_REDUCED_CASE
    527 
    528 		addChild(group);
    529 	}
    530 }
    531 
    532 } // Functional
    533 } // gles2
    534 } // deqp
    535