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    Searched refs:fVariable (Results 1 - 25 of 48) sorted by null

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  /external/skia/src/sksl/ir/
SkSLVariableReference.cpp 19 , fVariable(variable)
22 fVariable.fWriteCount++;
25 fVariable.fReadCount++;
31 fVariable.fWriteCount--;
34 fVariable.fReadCount--;
40 fVariable.fWriteCount--;
43 fVariable.fReadCount--;
46 fVariable.fWriteCount++;
49 fVariable.fReadCount++;
97 fVariable.fStorage == Variable::kGlobal_Storage &
    [all...]
SkSLVariableReference.h 49 return 0 != (fVariable.fModifiers.fFlags & Modifiers::kConst_Flag);
53 return std::unique_ptr<Expression>(new VariableReference(fOffset, fVariable, fRefKind));
57 return fVariable.fName;
66 const Variable& fVariable;
SkSLInterfaceBlock.h 32 , fVariable(*var)
43 return std::unique_ptr<ProgramElement>(new InterfaceBlock(fOffset, &fVariable, fTypeName,
50 String result = fVariable.fModifiers.description() + fTypeName + " {\n";
51 const Type* structType = &fVariable.fType;
72 const Variable& fVariable;
  /external/skqp/src/sksl/ir/
SkSLVariableReference.cpp 19 , fVariable(variable)
22 fVariable.fWriteCount++;
25 fVariable.fReadCount++;
31 fVariable.fWriteCount--;
34 fVariable.fReadCount--;
40 fVariable.fWriteCount--;
43 fVariable.fReadCount--;
46 fVariable.fWriteCount++;
49 fVariable.fReadCount++;
97 fVariable.fStorage == Variable::kGlobal_Storage &
    [all...]
SkSLVariableReference.h 49 return 0 != (fVariable.fModifiers.fFlags & Modifiers::kConst_Flag);
53 return std::unique_ptr<Expression>(new VariableReference(fOffset, fVariable, fRefKind));
57 return fVariable.fName;
66 const Variable& fVariable;
SkSLInterfaceBlock.h 32 , fVariable(*var)
43 return std::unique_ptr<ProgramElement>(new InterfaceBlock(fOffset, &fVariable, fTypeName,
50 String result = fVariable.fModifiers.description() + fTypeName + " {\n";
51 const Type* structType = &fVariable.fType;
72 const Variable& fVariable;
  /external/skqp/src/gpu/gl/
GrGLUniformHandler.cpp 41 uni.fVariable.setType(type);
42 uni.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
53 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
54 uni.fVariable.setArrayCount(arrayCount);
56 uni.fVariable.setPrecision(precision);
60 *outName = uni.fVariable.c_str();
80 sampler.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
81 sampler.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
82 sampler.fVariable.setPrecision(precision);
83 sampler.fVariable.setName(mangleName)
    [all...]
GrGLUniformHandler.h 22 return fUniforms[u.toIndex()].fVariable;
46 return fSamplers[handle.toIndex()].fVariable;
GrGLVaryingHandler.cpp 35 fPathProcVaryingInfos[i].fVariable = fFragInputs[i];
GrGLProgramDataManager.cpp 27 SkASSERT(GrShaderVar::kNonArray == builderUniform.fVariable.getArrayCount() ||
28 builderUniform.fVariable.getArrayCount() > 0);
30 uniform.fArrayCount = builderUniform.fVariable.getArrayCount();
31 uniform.fType = builderUniform.fVariable.getType();
43 SkASSERT(GrShaderVar::kNonArray == builderPathProcVarying.fVariable.getArrayCount() ||
44 builderPathProcVarying.fVariable.getArrayCount() > 0);
46 pathProcVarying.fArrayCount = builderPathProcVarying.fVariable.getArrayCount();
47 pathProcVarying.fType = builderPathProcVarying.fVariable.getType();
  /external/skia/src/gpu/gl/
GrGLUniformHandler.cpp 39 uni.fVariable.setType(type);
40 uni.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
51 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
52 uni.fVariable.setArrayCount(arrayCount);
57 *outName = uni.fVariable.c_str();
76 sampler.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
77 sampler.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
78 sampler.fVariable.setName(mangleName);
89 fUniforms[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out);
95 fSamplers[i].fVariable.appendDecl(fProgramBuilder->shaderCaps(), out)
    [all...]
GrGLUniformHandler.h 22 return fUniforms[u.toIndex()].fVariable;
45 return fSamplers[handle.toIndex()].fVariable;
GrGLVaryingHandler.cpp 35 fPathProcVaryingInfos[i].fVariable = fFragInputs[i];
GrGLProgramDataManager.cpp 27 SkASSERT(GrShaderVar::kNonArray == builderUniform.fVariable.getArrayCount() ||
28 builderUniform.fVariable.getArrayCount() > 0);
30 uniform.fArrayCount = builderUniform.fVariable.getArrayCount();
31 uniform.fType = builderUniform.fVariable.getType();
43 SkASSERT(GrShaderVar::kNonArray == builderPathProcVarying.fVariable.getArrayCount() ||
44 builderPathProcVarying.fVariable.getArrayCount() > 0);
46 pathProcVarying.fArrayCount = builderPathProcVarying.fVariable.getArrayCount();
47 pathProcVarying.fType = builderPathProcVarying.fVariable.getType();
GrGLProgramDataManager.h 29 GrShaderVar fVariable;
35 GrShaderVar fVariable;
  /external/skqp/src/gpu/mtl/
GrMtlUniformHandler.mm 214 uni.fVariable.setType(type);
225 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
226 uni.fVariable.setArrayCount(arrayCount);
228 uni.fVariable.setPrecision(precision);
231 uni.fVariable.setTypeModifier(GrShaderVar::kNone_TypeModifier);
245 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str());
248 *outName = uni.fVariable.c_str();
268 info.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
269 info.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
270 info.fVariable.setPrecision(precision)
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GrMtlUniformHandler.h 29 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
31 GrShaderVar fVariable;
38 return fUniforms[u.toIndex()].fVariable;
69 return fSamplers[handle.toIndex()].fVariable;
  /external/skqp/src/gpu/vk/
GrVkUniformHandler.cpp 222 uni.fVariable.setType(type);
233 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
234 uni.fVariable.setArrayCount(arrayCount);
236 uni.fVariable.setPrecision(precision);
239 uni.fVariable.setTypeModifier(GrShaderVar::kNone_TypeModifier);
253 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str());
256 *outName = uni.fVariable.c_str();
276 info.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
277 info.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
278 info.fVariable.setPrecision(precision)
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GrVkUniformHandler.h 38 GrShaderVar fVariable;
40 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
49 return fUniforms[u.toIndex()].fVariable;
80 return fSamplers[handle.toIndex()].fVariable;
  /external/skia/src/gpu/mtl/
GrMtlUniformHandler.mm 216 uni.fVariable.setType(type);
227 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
228 uni.fVariable.setArrayCount(arrayCount);
232 uni.fVariable.setTypeModifier(GrShaderVar::kNone_TypeModifier);
249 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str());
252 *outName = uni.fVariable.c_str();
271 info.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
272 info.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
273 info.fVariable.setName(mangleName);
276 info.fVariable.addLayoutQualifier(layoutQualifier.c_str())
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GrMtlUniformHandler.h 29 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
31 GrShaderVar fVariable;
38 return fUniforms[u.toIndex()].fVariable;
70 return fSamplers[handle.toIndex()].fVariable;
  /external/skia/src/gpu/vk/
GrVkUniformHandler.cpp 220 uni.fVariable.setType(type);
231 fProgramBuilder->nameVariable(uni.fVariable.accessName(), prefix, name, mangleName);
232 uni.fVariable.setArrayCount(arrayCount);
236 uni.fVariable.setTypeModifier(GrShaderVar::kNone_TypeModifier);
250 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str());
253 *outName = uni.fVariable.c_str();
272 info.fVariable.setType(GrSLCombinedSamplerTypeForTextureType(type));
273 info.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
274 info.fVariable.setName(mangleName);
277 info.fVariable.addLayoutQualifier(layoutQualifier.c_str())
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GrVkUniformHandler.h 38 GrShaderVar fVariable;
40 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
49 return fUniforms[u.toIndex()].fVariable;
79 return fSamplers[handle.toIndex()].fVariable;
  /external/skia/src/sksl/
SkSLPipelineStageCodeGenerator.cpp 91 if (decl.fVar == &((VariableReference&) *c.fArguments[0]).fVariable) {
118 switch (ref.fVariable.fModifiers.fLayout.fBuiltin) {
134 if (ref.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag) {
146 if (&var == &ref.fVariable) {
162 this->write(ref.fVariable.fName);
  /external/skqp/src/sksl/
SkSLPipelineStageCodeGenerator.cpp 90 if (decl.fVar == &((VariableReference&) *c.fArguments[0]).fVariable) {
117 switch (ref.fVariable.fModifiers.fLayout.fBuiltin) {
133 if (ref.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag) {
145 if (&var == &ref.fVariable) {
161 this->write(ref.fVariable.fName);

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