1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_SURFACE_FLINGER_H 18 #define ANDROID_SURFACE_FLINGER_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <EGL/egl.h> 24 #include <GLES/gl.h> 25 26 #include <cutils/compiler.h> 27 28 #include <utils/Atomic.h> 29 #include <utils/Errors.h> 30 #include <utils/KeyedVector.h> 31 #include <utils/RefBase.h> 32 #include <utils/SortedVector.h> 33 #include <utils/threads.h> 34 35 #include <binder/BinderService.h> 36 #include <binder/IMemory.h> 37 38 #include <ui/PixelFormat.h> 39 40 #include <gui/ISurfaceComposer.h> 41 #include <gui/ISurfaceComposerClient.h> 42 43 #include <hardware/hwcomposer_defs.h> 44 45 #include <private/gui/LayerState.h> 46 47 #include "Barrier.h" 48 #include "MessageQueue.h" 49 #include "DisplayDevice.h" 50 51 #include "DisplayHardware/HWComposer.h" 52 53 namespace android { 54 55 // --------------------------------------------------------------------------- 56 57 class Client; 58 class DisplayEventConnection; 59 class EventThread; 60 class IGraphicBufferAlloc; 61 class Layer; 62 class LayerBase; 63 class LayerBaseClient; 64 class LayerDim; 65 class LayerScreenshot; 66 class SurfaceTextureClient; 67 68 // --------------------------------------------------------------------------- 69 70 enum { 71 eTransactionNeeded = 0x01, 72 eTraversalNeeded = 0x02, 73 eDisplayTransactionNeeded = 0x04, 74 eTransactionMask = 0x07 75 }; 76 77 class SurfaceFlinger : public BinderService<SurfaceFlinger>, 78 public BnSurfaceComposer, 79 private IBinder::DeathRecipient, 80 private Thread, 81 private HWComposer::EventHandler 82 { 83 public: 84 static char const* getServiceName() { 85 return "SurfaceFlinger"; 86 } 87 88 SurfaceFlinger(); 89 90 enum { 91 EVENT_VSYNC = HWC_EVENT_VSYNC 92 }; 93 94 // post an asynchronous message to the main thread 95 status_t postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime = 0, 96 uint32_t flags = 0); 97 98 // post a synchronous message to the main thread 99 status_t postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime = 0, 100 uint32_t flags = 0); 101 102 // force full composition on all displays 103 void repaintEverything(); 104 105 // renders content on given display to a texture. thread-safe version. 106 status_t renderScreenToTexture(uint32_t layerStack, GLuint* textureName, 107 GLfloat* uOut, GLfloat* vOut); 108 109 // renders content on given display to a texture, w/o acquiring main lock 110 status_t renderScreenToTextureLocked(uint32_t layerStack, GLuint* textureName, 111 GLfloat* uOut, GLfloat* vOut); 112 113 // returns the default Display 114 sp<const DisplayDevice> getDefaultDisplayDevice() const { 115 return getDisplayDevice(mDefaultDisplays[DisplayDevice::DISPLAY_PRIMARY]); 116 } 117 118 // utility function to delete a texture on the main thread 119 void deleteTextureAsync(GLuint texture); 120 121 // allocate a h/w composer display id 122 int32_t allocateHwcDisplayId(DisplayDevice::DisplayType type); 123 124 // enable/disable h/w composer event 125 // TODO: this should be made accessible only to EventThread 126 void eventControl(int disp, int event, int enabled); 127 128 // called on the main thread by MessageQueue when an internal message 129 // is received 130 // TODO: this should be made accessible only to MessageQueue 131 void onMessageReceived(int32_t what); 132 133 // for debugging only 134 // TODO: this should be made accessible only to HWComposer 135 const Vector< sp<LayerBase> >& getLayerSortedByZForHwcDisplay(int disp); 136 137 private: 138 friend class Client; 139 friend class DisplayEventConnection; 140 friend class LayerBase; 141 friend class LayerBaseClient; 142 friend class Layer; 143 friend class LayerScreenshot; 144 145 // We're reference counted, never destroy SurfaceFlinger directly 146 virtual ~SurfaceFlinger(); 147 148 /* ------------------------------------------------------------------------ 149 * Internal data structures 150 */ 151 152 class LayerVector : public SortedVector<sp<LayerBase> > { 153 public: 154 LayerVector(); 155 LayerVector(const LayerVector& rhs); 156 virtual int do_compare(const void* lhs, const void* rhs) const; 157 }; 158 159 struct DisplayDeviceState { 160 DisplayDeviceState(); 161 DisplayDeviceState(DisplayDevice::DisplayType type); 162 bool isValid() const { return type >= 0; } 163 bool isMainDisplay() const { return type == DisplayDevice::DISPLAY_PRIMARY; } 164 bool isVirtualDisplay() const { return type >= DisplayDevice::DISPLAY_VIRTUAL; } 165 DisplayDevice::DisplayType type; 166 sp<ISurfaceTexture> surface; 167 uint32_t layerStack; 168 Rect viewport; 169 Rect frame; 170 uint8_t orientation; 171 String8 displayName; 172 bool isSecure; 173 }; 174 175 struct State { 176 LayerVector layersSortedByZ; 177 DefaultKeyedVector< wp<IBinder>, DisplayDeviceState> displays; 178 }; 179 180 /* ------------------------------------------------------------------------ 181 * IBinder interface 182 */ 183 virtual status_t onTransact(uint32_t code, const Parcel& data, 184 Parcel* reply, uint32_t flags); 185 virtual status_t dump(int fd, const Vector<String16>& args); 186 187 /* ------------------------------------------------------------------------ 188 * ISurfaceComposer interface 189 */ 190 virtual sp<ISurfaceComposerClient> createConnection(); 191 virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc(); 192 virtual sp<IBinder> createDisplay(const String8& displayName, bool secure); 193 virtual sp<IBinder> getBuiltInDisplay(int32_t id); 194 virtual void setTransactionState(const Vector<ComposerState>& state, 195 const Vector<DisplayState>& displays, uint32_t flags); 196 virtual void bootFinished(); 197 virtual bool authenticateSurfaceTexture( 198 const sp<ISurfaceTexture>& surface) const; 199 virtual sp<IDisplayEventConnection> createDisplayEventConnection(); 200 virtual status_t captureScreen(const sp<IBinder>& display, sp<IMemoryHeap>* heap, 201 uint32_t* width, uint32_t* height, PixelFormat* format, 202 uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, 203 uint32_t maxLayerZ); 204 // called when screen needs to turn off 205 virtual void blank(const sp<IBinder>& display); 206 // called when screen is turning back on 207 virtual void unblank(const sp<IBinder>& display); 208 virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info); 209 210 /* ------------------------------------------------------------------------ 211 * DeathRecipient interface 212 */ 213 virtual void binderDied(const wp<IBinder>& who); 214 215 /* ------------------------------------------------------------------------ 216 * Thread interface 217 */ 218 virtual bool threadLoop(); 219 virtual status_t readyToRun(); 220 virtual void onFirstRef(); 221 222 /* ------------------------------------------------------------------------ 223 * HWComposer::EventHandler interface 224 */ 225 virtual void onVSyncReceived(int type, nsecs_t timestamp); 226 virtual void onHotplugReceived(int disp, bool connected); 227 228 /* ------------------------------------------------------------------------ 229 * Message handling 230 */ 231 void waitForEvent(); 232 void signalTransaction(); 233 void signalLayerUpdate(); 234 void signalRefresh(); 235 236 // called on the main thread in response to initializeDisplays() 237 void onInitializeDisplays(); 238 // called on the main thread in response to blank() 239 void onScreenReleased(const sp<const DisplayDevice>& hw); 240 // called on the main thread in response to unblank() 241 void onScreenAcquired(const sp<const DisplayDevice>& hw); 242 243 void handleMessageTransaction(); 244 void handleMessageInvalidate(); 245 void handleMessageRefresh(); 246 247 void handleTransaction(uint32_t transactionFlags); 248 void handleTransactionLocked(uint32_t transactionFlags); 249 250 /* handlePageFilp: this is were we latch a new buffer 251 * if available and compute the dirty region. 252 */ 253 void handlePageFlip(); 254 255 /* ------------------------------------------------------------------------ 256 * Transactions 257 */ 258 uint32_t getTransactionFlags(uint32_t flags); 259 uint32_t peekTransactionFlags(uint32_t flags); 260 uint32_t setTransactionFlags(uint32_t flags); 261 void commitTransaction(); 262 uint32_t setClientStateLocked(const sp<Client>& client, 263 const layer_state_t& s); 264 uint32_t setDisplayStateLocked(const DisplayState& s); 265 266 /* ------------------------------------------------------------------------ 267 * Layer management 268 */ 269 sp<ISurface> createLayer(ISurfaceComposerClient::surface_data_t* params, 270 const String8& name, const sp<Client>& client, 271 uint32_t w, uint32_t h, PixelFormat format, uint32_t flags); 272 273 sp<Layer> createNormalLayer(const sp<Client>& client, 274 uint32_t w, uint32_t h, uint32_t flags, PixelFormat& format); 275 276 sp<LayerDim> createDimLayer(const sp<Client>& client, 277 uint32_t w, uint32_t h, uint32_t flags); 278 279 sp<LayerScreenshot> createScreenshotLayer(const sp<Client>& client, 280 uint32_t w, uint32_t h, uint32_t flags); 281 282 // called in response to the window-manager calling 283 // ISurfaceComposerClient::destroySurface() 284 // The specified layer is first placed in a purgatory list 285 // until all references from the client are released. 286 status_t onLayerRemoved(const sp<Client>& client, SurfaceID sid); 287 288 // called when all clients have released all their references to 289 // this layer meaning it is entirely safe to destroy all 290 // resources associated to this layer. 291 status_t onLayerDestroyed(const wp<LayerBaseClient>& layer); 292 293 // remove a layer from SurfaceFlinger immediately 294 status_t removeLayer(const sp<LayerBase>& layer); 295 296 // add a layer to SurfaceFlinger 297 ssize_t addClientLayer(const sp<Client>& client, 298 const sp<LayerBaseClient>& lbc); 299 300 status_t removeLayer_l(const sp<LayerBase>& layer); 301 status_t purgatorizeLayer_l(const sp<LayerBase>& layer); 302 303 /* ------------------------------------------------------------------------ 304 * Boot animation, on/off animations and screen capture 305 */ 306 307 void startBootAnim(); 308 309 status_t captureScreenImplLocked(const sp<IBinder>& display, sp<IMemoryHeap>* heap, 310 uint32_t* width, uint32_t* height, PixelFormat* format, 311 uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, 312 uint32_t maxLayerZ); 313 314 /* ------------------------------------------------------------------------ 315 * EGL 316 */ 317 static status_t selectConfigForAttribute(EGLDisplay dpy, 318 EGLint const* attrs, EGLint attribute, EGLint value, EGLConfig* outConfig); 319 static EGLConfig selectEGLConfig(EGLDisplay disp, EGLint visualId); 320 static EGLContext createGLContext(EGLDisplay disp, EGLConfig config); 321 void initializeGL(EGLDisplay display); 322 uint32_t getMaxTextureSize() const; 323 uint32_t getMaxViewportDims() const; 324 325 /* ------------------------------------------------------------------------ 326 * Display and layer stack management 327 */ 328 // called when starting, or restarting after system_server death 329 void initializeDisplays(); 330 331 // NOTE: can only be called from the main thread or with mStateLock held 332 sp<const DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) const { 333 return mDisplays.valueFor(dpy); 334 } 335 336 // NOTE: can only be called from the main thread or with mStateLock held 337 sp<DisplayDevice> getDisplayDevice(const wp<IBinder>& dpy) { 338 return mDisplays.valueFor(dpy); 339 } 340 341 // mark a region of a layer stack dirty. this updates the dirty 342 // region of all screens presenting this layer stack. 343 void invalidateLayerStack(uint32_t layerStack, const Region& dirty); 344 345 /* ------------------------------------------------------------------------ 346 * H/W composer 347 */ 348 349 HWComposer& getHwComposer() const { return *mHwc; } 350 351 /* ------------------------------------------------------------------------ 352 * Compositing 353 */ 354 void invalidateHwcGeometry(); 355 static void computeVisibleRegions( 356 const LayerVector& currentLayers, uint32_t layerStack, 357 Region& dirtyRegion, Region& opaqueRegion); 358 359 void preComposition(); 360 void postComposition(); 361 void rebuildLayerStacks(); 362 void setUpHWComposer(); 363 void doComposition(); 364 void doDebugFlashRegions(); 365 void doDisplayComposition(const sp<const DisplayDevice>& hw, 366 const Region& dirtyRegion); 367 void doComposeSurfaces(const sp<const DisplayDevice>& hw, 368 const Region& dirty); 369 370 void postFramebuffer(); 371 void drawWormhole(const sp<const DisplayDevice>& hw, 372 const Region& region) const; 373 GLuint getProtectedTexName() const { 374 return mProtectedTexName; 375 } 376 377 /* ------------------------------------------------------------------------ 378 * Display management 379 */ 380 381 382 /* ------------------------------------------------------------------------ 383 * Debugging & dumpsys 384 */ 385 void listLayersLocked(const Vector<String16>& args, size_t& index, 386 String8& result, char* buffer, size_t SIZE) const; 387 void dumpStatsLocked(const Vector<String16>& args, size_t& index, 388 String8& result, char* buffer, size_t SIZE) const; 389 void clearStatsLocked(const Vector<String16>& args, size_t& index, 390 String8& result, char* buffer, size_t SIZE) const; 391 void dumpAllLocked(String8& result, char* buffer, size_t SIZE) const; 392 bool startDdmConnection(); 393 static void appendSfConfigString(String8& result); 394 395 /* ------------------------------------------------------------------------ 396 * Attributes 397 */ 398 399 // access must be protected by mStateLock 400 mutable Mutex mStateLock; 401 State mCurrentState; 402 volatile int32_t mTransactionFlags; 403 Condition mTransactionCV; 404 SortedVector<sp<LayerBase> > mLayerPurgatory; 405 bool mTransactionPending; 406 bool mAnimTransactionPending; 407 Vector<sp<LayerBase> > mLayersPendingRemoval; 408 409 // protected by mStateLock (but we could use another lock) 410 bool mLayersRemoved; 411 412 // access must be protected by mInvalidateLock 413 volatile int32_t mRepaintEverything; 414 415 // constant members (no synchronization needed for access) 416 HWComposer* mHwc; 417 GLuint mProtectedTexName; 418 nsecs_t mBootTime; 419 sp<EventThread> mEventThread; 420 GLint mMaxViewportDims[2]; 421 GLint mMaxTextureSize; 422 EGLContext mEGLContext; 423 EGLConfig mEGLConfig; 424 EGLDisplay mEGLDisplay; 425 sp<IBinder> mDefaultDisplays[DisplayDevice::NUM_DISPLAY_TYPES]; 426 427 // Can only accessed from the main thread, these members 428 // don't need synchronization 429 State mDrawingState; 430 bool mVisibleRegionsDirty; 431 bool mHwWorkListDirty; 432 433 // this may only be written from the main thread with mStateLock held 434 // it may be read from other threads with mStateLock held 435 DefaultKeyedVector< wp<IBinder>, sp<DisplayDevice> > mDisplays; 436 437 // don't use a lock for these, we don't care 438 int mDebugRegion; 439 int mDebugDDMS; 440 int mDebugDisableHWC; 441 int mDebugDisableTransformHint; 442 volatile nsecs_t mDebugInSwapBuffers; 443 nsecs_t mLastSwapBufferTime; 444 volatile nsecs_t mDebugInTransaction; 445 nsecs_t mLastTransactionTime; 446 bool mBootFinished; 447 448 // these are thread safe 449 mutable MessageQueue mEventQueue; 450 mutable Barrier mReadyToRunBarrier; 451 452 // protected by mDestroyedLayerLock; 453 mutable Mutex mDestroyedLayerLock; 454 Vector<LayerBase const *> mDestroyedLayers; 455 456 /* ------------------------------------------------------------------------ 457 * Feature prototyping 458 */ 459 460 sp<IBinder> mExtDisplayToken; 461 }; 462 463 // --------------------------------------------------------------------------- 464 }; // namespace android 465 466 #endif // ANDROID_SURFACE_FLINGER_H 467