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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef sw_Surface_hpp
     16 #define sw_Surface_hpp
     17 
     18 #include "Color.hpp"
     19 #include "Main/Config.hpp"
     20 #include "Common/Resource.hpp"
     21 
     22 namespace sw
     23 {
     24 	class Resource;
     25 
     26 	struct Rect
     27 	{
     28 		Rect() {}
     29 		Rect(int x0i, int y0i, int x1i, int y1i) : x0(x0i), y0(y0i), x1(x1i), y1(y1i) {}
     30 
     31 		void clip(int minX, int minY, int maxX, int maxY);
     32 
     33 		int width() const  { return x1 - x0; }
     34 		int height() const { return y1 - y0; }
     35 
     36 		int x0;   // Inclusive
     37 		int y0;   // Inclusive
     38 		int x1;   // Exclusive
     39 		int y1;   // Exclusive
     40 	};
     41 
     42 	struct SliceRect : public Rect
     43 	{
     44 		SliceRect() : slice(0) {}
     45 		SliceRect(const Rect& rect) : Rect(rect), slice(0) {}
     46 		SliceRect(const Rect& rect, int s) : Rect(rect), slice(s) {}
     47 		SliceRect(int x0, int y0, int x1, int y1, int s) : Rect(x0, y0, x1, y1), slice(s) {}
     48 		int slice;
     49 	};
     50 
     51 	enum Format : unsigned char
     52 	{
     53 		FORMAT_NULL,
     54 
     55 		FORMAT_A8,
     56 		FORMAT_R8I,
     57 		FORMAT_R8UI,
     58 		FORMAT_R8I_SNORM,
     59 		FORMAT_R8, // UI_SNORM
     60 		FORMAT_R16I,
     61 		FORMAT_R16UI,
     62 		FORMAT_R32I,
     63 		FORMAT_R32UI,
     64 		FORMAT_R3G3B2,
     65 		FORMAT_A8R3G3B2,
     66 		FORMAT_X4R4G4B4,
     67 		FORMAT_A4R4G4B4,
     68 		FORMAT_R4G4B4A4,
     69 		FORMAT_R5G6B5,
     70 		FORMAT_R8G8B8,
     71 		FORMAT_B8G8R8,
     72 		FORMAT_X8R8G8B8,
     73 		FORMAT_A8R8G8B8,
     74 		FORMAT_X8B8G8R8I,
     75 		FORMAT_X8B8G8R8UI,
     76 		FORMAT_X8B8G8R8I_SNORM,
     77 		FORMAT_X8B8G8R8, // UI_SNORM
     78 		FORMAT_A8B8G8R8I,
     79 		FORMAT_A8B8G8R8UI,
     80 		FORMAT_A8B8G8R8I_SNORM,
     81 		FORMAT_A8B8G8R8, // UI_SNORM
     82 		FORMAT_SRGB8_X8,
     83 		FORMAT_SRGB8_A8,
     84 		FORMAT_X1R5G5B5,
     85 		FORMAT_A1R5G5B5,
     86 		FORMAT_R5G5B5A1,
     87 		FORMAT_G8R8I,
     88 		FORMAT_G8R8UI,
     89 		FORMAT_G8R8I_SNORM,
     90 		FORMAT_G8R8, // UI_SNORM
     91 		FORMAT_G16R16, // D3D format
     92 		FORMAT_G16R16I,
     93 		FORMAT_G16R16UI,
     94 		FORMAT_G32R32I,
     95 		FORMAT_G32R32UI,
     96 		FORMAT_A2R10G10B10,
     97 		FORMAT_A2B10G10R10,
     98 		FORMAT_A16B16G16R16, // D3D format
     99 		FORMAT_X16B16G16R16I,
    100 		FORMAT_X16B16G16R16UI,
    101 		FORMAT_A16B16G16R16I,
    102 		FORMAT_A16B16G16R16UI,
    103 		FORMAT_X32B32G32R32I,
    104 		FORMAT_X32B32G32R32UI,
    105 		FORMAT_A32B32G32R32I,
    106 		FORMAT_A32B32G32R32UI,
    107 		// Paletted formats
    108 		FORMAT_P8,
    109 		FORMAT_A8P8,
    110 		// Compressed formats
    111 		FORMAT_DXT1,
    112 		FORMAT_DXT3,
    113 		FORMAT_DXT5,
    114 		FORMAT_ATI1,
    115 		FORMAT_ATI2,
    116 		FORMAT_ETC1,
    117 		FORMAT_R11_EAC,
    118 		FORMAT_SIGNED_R11_EAC,
    119 		FORMAT_RG11_EAC,
    120 		FORMAT_SIGNED_RG11_EAC,
    121 		FORMAT_RGB8_ETC2,
    122 		FORMAT_SRGB8_ETC2,
    123 		FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,
    124 		FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2,
    125 		FORMAT_RGBA8_ETC2_EAC,
    126 		FORMAT_SRGB8_ALPHA8_ETC2_EAC,
    127 		FORMAT_RGBA_ASTC_4x4_KHR,
    128 		FORMAT_RGBA_ASTC_5x4_KHR,
    129 		FORMAT_RGBA_ASTC_5x5_KHR,
    130 		FORMAT_RGBA_ASTC_6x5_KHR,
    131 		FORMAT_RGBA_ASTC_6x6_KHR,
    132 		FORMAT_RGBA_ASTC_8x5_KHR,
    133 		FORMAT_RGBA_ASTC_8x6_KHR,
    134 		FORMAT_RGBA_ASTC_8x8_KHR,
    135 		FORMAT_RGBA_ASTC_10x5_KHR,
    136 		FORMAT_RGBA_ASTC_10x6_KHR,
    137 		FORMAT_RGBA_ASTC_10x8_KHR,
    138 		FORMAT_RGBA_ASTC_10x10_KHR,
    139 		FORMAT_RGBA_ASTC_12x10_KHR,
    140 		FORMAT_RGBA_ASTC_12x12_KHR,
    141 		FORMAT_SRGB8_ALPHA8_ASTC_4x4_KHR,
    142 		FORMAT_SRGB8_ALPHA8_ASTC_5x4_KHR,
    143 		FORMAT_SRGB8_ALPHA8_ASTC_5x5_KHR,
    144 		FORMAT_SRGB8_ALPHA8_ASTC_6x5_KHR,
    145 		FORMAT_SRGB8_ALPHA8_ASTC_6x6_KHR,
    146 		FORMAT_SRGB8_ALPHA8_ASTC_8x5_KHR,
    147 		FORMAT_SRGB8_ALPHA8_ASTC_8x6_KHR,
    148 		FORMAT_SRGB8_ALPHA8_ASTC_8x8_KHR,
    149 		FORMAT_SRGB8_ALPHA8_ASTC_10x5_KHR,
    150 		FORMAT_SRGB8_ALPHA8_ASTC_10x6_KHR,
    151 		FORMAT_SRGB8_ALPHA8_ASTC_10x8_KHR,
    152 		FORMAT_SRGB8_ALPHA8_ASTC_10x10_KHR,
    153 		FORMAT_SRGB8_ALPHA8_ASTC_12x10_KHR,
    154 		FORMAT_SRGB8_ALPHA8_ASTC_12x12_KHR,
    155 		// Floating-point formats
    156 		FORMAT_A16F,
    157 		FORMAT_R16F,
    158 		FORMAT_G16R16F,
    159 		FORMAT_B16G16R16F,
    160 		FORMAT_A16B16G16R16F,
    161 		FORMAT_A32F,
    162 		FORMAT_R32F,
    163 		FORMAT_G32R32F,
    164 		FORMAT_B32G32R32F,
    165 		FORMAT_X32B32G32R32F,
    166 		FORMAT_A32B32G32R32F,
    167 		// Bump map formats
    168 		FORMAT_V8U8,
    169 		FORMAT_L6V5U5,
    170 		FORMAT_Q8W8V8U8,
    171 		FORMAT_X8L8V8U8,
    172 		FORMAT_A2W10V10U10,
    173 		FORMAT_V16U16,
    174 		FORMAT_A16W16V16U16,
    175 		FORMAT_Q16W16V16U16,
    176 		// Luminance formats
    177 		FORMAT_L8,
    178 		FORMAT_A4L4,
    179 		FORMAT_L16,
    180 		FORMAT_A8L8,
    181 		FORMAT_L16F,
    182 		FORMAT_A16L16F,
    183 		FORMAT_L32F,
    184 		FORMAT_A32L32F,
    185 		// Depth/stencil formats
    186 		FORMAT_D16,
    187 		FORMAT_D32,
    188 		FORMAT_D24X8,
    189 		FORMAT_D24S8,
    190 		FORMAT_D24FS8,
    191 		FORMAT_D32F,                 // Quad layout
    192 		FORMAT_D32F_COMPLEMENTARY,   // Quad layout, 1 - z
    193 		FORMAT_D32F_LOCKABLE,        // Linear layout
    194 		FORMAT_D32FS8_TEXTURE,       // Linear layout, no PCF
    195 		FORMAT_D32FS8_SHADOW,        // Linear layout, PCF
    196 		FORMAT_DF24S8,
    197 		FORMAT_DF16S8,
    198 		FORMAT_INTZ,
    199 		FORMAT_S8,
    200 		// Quad layout framebuffer
    201 		FORMAT_X8G8R8B8Q,
    202 		FORMAT_A8G8R8B8Q,
    203 		// YUV formats
    204 		FORMAT_YV12_BT601,
    205 		FORMAT_YV12_BT709,
    206 		FORMAT_YV12_JFIF,    // Full-swing BT.601
    207 
    208 		FORMAT_LAST = FORMAT_YV12_JFIF
    209 	};
    210 
    211 	enum Lock
    212 	{
    213 		LOCK_UNLOCKED,
    214 		LOCK_READONLY,
    215 		LOCK_WRITEONLY,
    216 		LOCK_READWRITE,
    217 		LOCK_DISCARD
    218 	};
    219 
    220 	class [[clang::lto_visibility_public]] Surface
    221 	{
    222 	private:
    223 		struct Buffer
    224 		{
    225 		public:
    226 			void write(int x, int y, int z, const Color<float> &color);
    227 			void write(int x, int y, const Color<float> &color);
    228 			void write(void *element, const Color<float> &color);
    229 			Color<float> read(int x, int y, int z) const;
    230 			Color<float> read(int x, int y) const;
    231 			Color<float> read(void *element) const;
    232 			Color<float> sample(float x, float y, float z) const;
    233 			Color<float> sample(float x, float y) const;
    234 
    235 			void *lockRect(int x, int y, int z, Lock lock);
    236 			void unlockRect();
    237 
    238 			void *buffer;
    239 			int width;
    240 			int height;
    241 			int depth;
    242 			int bytes;
    243 			int pitchB;
    244 			int pitchP;
    245 			int sliceB;
    246 			int sliceP;
    247 			Format format;
    248 			Lock lock;
    249 
    250 			bool dirty;
    251 		};
    252 
    253 	protected:
    254 		Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice);
    255 		Surface(Resource *texture, int width, int height, int depth, Format format, bool lockable, bool renderTarget, int pitchP = 0);
    256 
    257 	public:
    258 		static Surface *create(int width, int height, int depth, Format format, void *pixels, int pitch, int slice);
    259 		static Surface *create(Resource *texture, int width, int height, int depth, Format format, bool lockable, bool renderTarget, int pitchP = 0);
    260 
    261 		virtual ~Surface() = 0;
    262 
    263 		inline void *lock(int x, int y, int z, Lock lock, Accessor client, bool internal = false);
    264 		inline void unlock(bool internal = false);
    265 		inline int getWidth() const;
    266 		inline int getHeight() const;
    267 		inline int getDepth() const;
    268 		inline Format getFormat(bool internal = false) const;
    269 		inline int getPitchB(bool internal = false) const;
    270 		inline int getPitchP(bool internal = false) const;
    271 		inline int getSliceB(bool internal = false) const;
    272 		inline int getSliceP(bool internal = false) const;
    273 
    274 		void *lockExternal(int x, int y, int z, Lock lock, Accessor client);
    275 		void unlockExternal();
    276 		inline Format getExternalFormat() const;
    277 		inline int getExternalPitchB() const;
    278 		inline int getExternalPitchP() const;
    279 		inline int getExternalSliceB() const;
    280 		inline int getExternalSliceP() const;
    281 
    282 		virtual void *lockInternal(int x, int y, int z, Lock lock, Accessor client) = 0;
    283 		virtual void unlockInternal() = 0;
    284 		inline Format getInternalFormat() const;
    285 		inline int getInternalPitchB() const;
    286 		inline int getInternalPitchP() const;
    287 		inline int getInternalSliceB() const;
    288 		inline int getInternalSliceP() const;
    289 
    290 		void *lockStencil(int x, int y, int front, Accessor client);
    291 		void unlockStencil();
    292 		inline Format getStencilFormat() const;
    293 		inline int getStencilPitchB() const;
    294 		inline int getStencilSliceB() const;
    295 
    296 		void sync();                      // Wait for lock(s) to be released.
    297 		inline bool isUnlocked() const;   // Only reliable after sync().
    298 
    299 		inline int getMultiSampleCount() const;
    300 		inline int getSuperSampleCount() const;
    301 
    302 		bool isEntire(const Rect& rect) const;
    303 		Rect getRect() const;
    304 		void clearDepth(float depth, int x0, int y0, int width, int height);
    305 		void clearStencil(unsigned char stencil, unsigned char mask, int x0, int y0, int width, int height);
    306 		void fill(const Color<float> &color, int x0, int y0, int width, int height);
    307 
    308 		Color<float> readExternal(int x, int y, int z) const;
    309 		Color<float> readExternal(int x, int y) const;
    310 		Color<float> sampleExternal(float x, float y, float z) const;
    311 		Color<float> sampleExternal(float x, float y) const;
    312 		void writeExternal(int x, int y, int z, const Color<float> &color);
    313 		void writeExternal(int x, int y, const Color<float> &color);
    314 
    315 		void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter);
    316 		void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, bool filter);
    317 
    318 		bool hasStencil() const;
    319 		bool hasDepth() const;
    320 		bool hasPalette() const;
    321 		bool isRenderTarget() const;
    322 
    323 		bool hasDirtyMipmaps() const;
    324 		void cleanMipmaps();
    325 		inline bool isExternalDirty() const;
    326 		Resource *getResource();
    327 
    328 		static int bytes(Format format);
    329 		static int pitchB(int width, Format format, bool target);
    330 		static int pitchP(int width, Format format, bool target);
    331 		static int sliceB(int width, int height, Format format, bool target);
    332 		static int sliceP(int width, int height, Format format, bool target);
    333 		static unsigned int size(int width, int height, int depth, Format format);   // FIXME: slice * depth
    334 
    335 		static bool isStencil(Format format);
    336 		static bool isDepth(Format format);
    337 		static bool hasQuadLayout(Format format);
    338 		static bool isPalette(Format format);
    339 
    340 		static bool isFloatFormat(Format format);
    341 		static bool isUnsignedComponent(Format format, int component);
    342 		static bool isSRGBreadable(Format format);
    343 		static bool isSRGBwritable(Format format);
    344 		static bool isCompressed(Format format);
    345 		static bool isSignedNonNormalizedInteger(Format format);
    346 		static bool isUnsignedNonNormalizedInteger(Format format);
    347 		static bool isNonNormalizedInteger(Format format);
    348 		static bool isNormalizedInteger(Format format);
    349 		static int componentCount(Format format);
    350 
    351 		static void setTexturePalette(unsigned int *palette);
    352 
    353 	private:
    354 		sw::Resource *resource;
    355 
    356 		typedef unsigned char byte;
    357 		typedef unsigned short word;
    358 		typedef unsigned int dword;
    359 		typedef uint64_t qword;
    360 
    361 		#if S3TC_SUPPORT
    362 		struct DXT1
    363 		{
    364 			word c0;
    365 			word c1;
    366 			dword lut;
    367 		};
    368 
    369 		struct DXT3
    370 		{
    371 			qword a;
    372 
    373 			word c0;
    374 			word c1;
    375 			dword lut;
    376 		};
    377 
    378 		struct DXT5
    379 		{
    380 			union
    381 			{
    382 				struct
    383 				{
    384 					byte a0;
    385 					byte a1;
    386 				};
    387 
    388 				qword alut;   // Skip first 16 bit
    389 			};
    390 
    391 			word c0;
    392 			word c1;
    393 			dword clut;
    394 		};
    395 		#endif
    396 
    397 		struct ATI2
    398 		{
    399 			union
    400 			{
    401 				struct
    402 				{
    403 					byte y0;
    404 					byte y1;
    405 				};
    406 
    407 				qword ylut;   // Skip first 16 bit
    408 			};
    409 
    410 			union
    411 			{
    412 				struct
    413 				{
    414 					byte x0;
    415 					byte x1;
    416 				};
    417 
    418 				qword xlut;   // Skip first 16 bit
    419 			};
    420 		};
    421 
    422 		struct ATI1
    423 		{
    424 			union
    425 			{
    426 				struct
    427 				{
    428 					byte r0;
    429 					byte r1;
    430 				};
    431 
    432 				qword rlut;   // Skip first 16 bit
    433 			};
    434 		};
    435 
    436 		static void decodeR8G8B8(Buffer &destination, const Buffer &source);
    437 		static void decodeX1R5G5B5(Buffer &destination, const Buffer &source);
    438 		static void decodeA1R5G5B5(Buffer &destination, const Buffer &source);
    439 		static void decodeX4R4G4B4(Buffer &destination, const Buffer &source);
    440 		static void decodeA4R4G4B4(Buffer &destination, const Buffer &source);
    441 		static void decodeP8(Buffer &destination, const Buffer &source);
    442 
    443 		#if S3TC_SUPPORT
    444 		static void decodeDXT1(Buffer &internal, const Buffer &external);
    445 		static void decodeDXT3(Buffer &internal, const Buffer &external);
    446 		static void decodeDXT5(Buffer &internal, const Buffer &external);
    447 		#endif
    448 		static void decodeATI1(Buffer &internal, const Buffer &external);
    449 		static void decodeATI2(Buffer &internal, const Buffer &external);
    450 		static void decodeEAC(Buffer &internal, const Buffer &external, int nbChannels, bool isSigned);
    451 		static void decodeETC2(Buffer &internal, const Buffer &external, int nbAlphaBits, bool isSRGB);
    452 		static void decodeASTC(Buffer &internal, const Buffer &external, int xSize, int ySize, int zSize, bool isSRGB);
    453 
    454 		static void update(Buffer &destination, Buffer &source);
    455 		static void genericUpdate(Buffer &destination, Buffer &source);
    456 		static void *allocateBuffer(int width, int height, int depth, Format format);
    457 		static void memfill4(void *buffer, int pattern, int bytes);
    458 
    459 		bool identicalFormats() const;
    460 		Format selectInternalFormat(Format format) const;
    461 
    462 		void resolve();
    463 
    464 		Buffer external;
    465 		Buffer internal;
    466 		Buffer stencil;
    467 
    468 		const bool lockable;
    469 		const bool renderTarget;
    470 
    471 		bool dirtyMipmaps;
    472 		unsigned int paletteUsed;
    473 
    474 		static unsigned int *palette;   // FIXME: Not multi-device safe
    475 		static unsigned int paletteID;
    476 
    477 		bool hasParent;
    478 		bool ownExternal;
    479 	};
    480 }
    481 
    482 #undef min
    483 #undef max
    484 
    485 namespace sw
    486 {
    487 	void *Surface::lock(int x, int y, int z, Lock lock, Accessor client, bool internal)
    488 	{
    489 		return internal ? lockInternal(x, y, z, lock, client) : lockExternal(x, y, z, lock, client);
    490 	}
    491 
    492 	void Surface::unlock(bool internal)
    493 	{
    494 		return internal ? unlockInternal() : unlockExternal();
    495 	}
    496 
    497 	int Surface::getWidth() const
    498 	{
    499 		return external.width;
    500 	}
    501 
    502 	int Surface::getHeight() const
    503 	{
    504 		return external.height;
    505 	}
    506 
    507 	int Surface::getDepth() const
    508 	{
    509 		return external.depth;
    510 	}
    511 
    512 	Format Surface::getFormat(bool internal) const
    513 	{
    514 		return internal ? getInternalFormat() : getExternalFormat();
    515 	}
    516 
    517 	int Surface::getPitchB(bool internal) const
    518 	{
    519 		return internal ? getInternalPitchB() : getExternalPitchB();
    520 	}
    521 
    522 	int Surface::getPitchP(bool internal) const
    523 	{
    524 		return internal ? getInternalPitchP() : getExternalPitchP();
    525 	}
    526 
    527 	int Surface::getSliceB(bool internal) const
    528 	{
    529 		return internal ? getInternalSliceB() : getExternalSliceB();
    530 	}
    531 
    532 	int Surface::getSliceP(bool internal) const
    533 	{
    534 		return internal ? getInternalSliceP() : getExternalSliceP();
    535 	}
    536 
    537 	Format Surface::getExternalFormat() const
    538 	{
    539 		return external.format;
    540 	}
    541 
    542 	int Surface::getExternalPitchB() const
    543 	{
    544 		return external.pitchB;
    545 	}
    546 
    547 	int Surface::getExternalPitchP() const
    548 	{
    549 		return external.pitchP;
    550 	}
    551 
    552 	int Surface::getExternalSliceB() const
    553 	{
    554 		return external.sliceB;
    555 	}
    556 
    557 	int Surface::getExternalSliceP() const
    558 	{
    559 		return external.sliceP;
    560 	}
    561 
    562 	Format Surface::getInternalFormat() const
    563 	{
    564 		return internal.format;
    565 	}
    566 
    567 	int Surface::getInternalPitchB() const
    568 	{
    569 		return internal.pitchB;
    570 	}
    571 
    572 	int Surface::getInternalPitchP() const
    573 	{
    574 		return internal.pitchP;
    575 	}
    576 
    577 	int Surface::getInternalSliceB() const
    578 	{
    579 		return internal.sliceB;
    580 	}
    581 
    582 	int Surface::getInternalSliceP() const
    583 	{
    584 		return internal.sliceP;
    585 	}
    586 
    587 	Format Surface::getStencilFormat() const
    588 	{
    589 		return stencil.format;
    590 	}
    591 
    592 	int Surface::getStencilPitchB() const
    593 	{
    594 		return stencil.pitchB;
    595 	}
    596 
    597 	int Surface::getStencilSliceB() const
    598 	{
    599 		return stencil.sliceB;
    600 	}
    601 
    602 	int Surface::getMultiSampleCount() const
    603 	{
    604 		return sw::min(internal.depth, 4);
    605 	}
    606 
    607 	int Surface::getSuperSampleCount() const
    608 	{
    609 		return internal.depth > 4 ? internal.depth / 4 : 1;
    610 	}
    611 
    612 	bool Surface::isUnlocked() const
    613 	{
    614 		return external.lock == LOCK_UNLOCKED &&
    615 		       internal.lock == LOCK_UNLOCKED &&
    616 		       stencil.lock == LOCK_UNLOCKED;
    617 	}
    618 
    619 	bool Surface::isExternalDirty() const
    620 	{
    621 		return external.buffer && external.buffer != internal.buffer && external.dirty;
    622 	}
    623 }
    624 
    625 #endif   // sw_Surface_hpp
    626